User talk:SimpleArrows: Difference between revisions

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<includeonly>{{Banner|Discord|title_override=[https://discord.gg/factionfiles {{{1}}}]|caption_override={{{2}}}|width_override=450px}}</includeonly><noinclude>__NOTOC__
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{{Tile|Dashlogo1.png|||322|82}}
<!-- Translation start point -->
<!--{{DashInstallTranslations|Installation guide translations}}
{{User talk:SimpleArrows|Click here to join the FactionFiles Community Discord|If you have any questions or concerns, please join the '''FactionFiles Community Discord''' for assistance. The FactionFiles Discord is also the place to go to participate in organized community game night events, and get help with anything else related to the Red Faction series.}}
-->
{|
|{{DashInstallTranslations|Installation guide translations}}
|{{User talk:SimpleArrows|Click here to join the FactionFiles Community Discord|If you have any questions or concerns, please join the '''FactionFiles Community Discord''' for assistance. The FactionFiles Discord is also the place to go to participate in organized community game night events, and get help with anything else related to the Red Faction series.}}
|}
</center>
==What is Dash Faction?==
'''Dash Faction''' is a free and open source Red Faction game patch designed to fix original game bugs, improve compatibility with modern hardware and software, extend functionality, enhance graphics quality, and improve engine performance. '''Dash Faction''' has been in development since 2016 and is the most fully featured Red Faction patch ever released.
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     <group>
     <group>
<title source="name"><default>{{PAGENAME}}</default><format>{{{name|{{PAGENAME}}}}}</format></title>
<title source="name"><default>{{PAGENAME}}</default><format>{{{name|{{PAGENAME}}}}}</format></title>
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     <section>
     <section>
     <label>Weapon</label>
     <label>Weapon</label>
<data source="type"><label>'''Type'''</label></data>
    <data source="ammo type"><label>'''Ammo Type'''</label></data>
    <data source="damage type"><label>'''Damage Type'''</label></data>
<data source="range"><label>'''Range'''</label></data>
<data source="range"><label>'''Range'''</label></data>
<data source="price"><label>'''Price'''</label></data>
<data source="price"><label>'''Price'''</label></data>
<data source="clip"><label>'''Mag Size'''</label></data>
<data source="primary"><label>'''Primary Fire'''</label></data>
<data source="primary"><label>'''Primary Fire'''</label></data>
<data source="alt"><label>'''Alt. Fire'''</label></data>
<data source="alt"><label>'''Alt. Fire'''</label></data>
<data source="velocity"><label>'''Velocity'''</label></data>
    <data><label>'''Use'''</label><default>
<data source="player"><label>'''Player Use'''</label></data>
{| style="font-size: 9px; text-align: center;"
<data source="sp"><label>'''Singleplayer'''</label></data>
!Player
<data source="mp"><label>'''Multiplayer'''</label></data>
!Singleplayer
!Multiplayer
|-
|{{#switch: {{{player|}}}
|Yes = {{Icon|Icon_Tick.png|13px}}
|No  = {{Icon|Icon_Cross.png|13px}}
|#default = {{Icon|Icon_Tick.png|13px}}
}}
|{{#switch: {{{sp|}}}
|Yes = {{Icon|Icon_Tick.png|13px}}
|No  = {{Icon|Icon_Cross.png|13px}}
|#default = {{Icon|Icon_Tick.png|13px}}
}}
|{{#switch: {{{mp|}}}
|Yes = {{Icon|Icon_Tick.png|13px}}
|No  = {{Icon|Icon_Cross.png|13px}}
|#default = {{Icon|Icon_Tick.png|13px}}
}}
|}</default></data>
     </section>
     </section>
<section>
<section>
     <label>Statistics</label>
     <label>Statistics</label>
     <data source="damage"><label>'''Damage'''</label></data>
     <data source="damage"><label>'''Damage'''</label>
     <data source="ammo type"><label>'''Ammo type'''</label></data>
    <format>{{{damage}}} {{#if: {{{damage multi|}}}| / {{{damage multi}}} <small>'''(Multi)'''</small>}}</format>
     <data source="magazine num"><label>'''Magazines'''</label></data>
    </data>
<data source="magazine size"><label>'''Mag size'''</label></data>
    <data source="damage alt"><label>'''Damage (Alt)'''</label>
     <data source="max rounds"><label>'''Max rounds'''</label></data>
    <format>{{{damage alt}}} {{#if: {{{damage alt multi|}}}| / {{{damage alt multi}}} <small>'''(Multi)'''</small>}}</format>
    </data>
    <data source="damage ai scale"><label>'''AI Dmg Scale'''</label></data>
    <data source="damage radius"><label>'''Damage Radius'''</label>
    <format>{{{damage radius}}} {{#if: {{{damage radius multi|}}}| / {{{damage radius multi}}} <small>'''(Multi)'''</small>}}
    </format>
    </data>
    <data source="velocity"><label>'''Velocity'''</label>
    <format>{{{velocity}}} {{#if: {{{velocity multi|}}}| / {{{velocity multi}}} <small>'''(Multi)'''</small>}}</format>
    </data>
    <data source="lifetime"><label>'''Lifetime'''</label>
    <format>{{{lifetime}}} {{#if: {{{lifetime multi|}}}| / {{{lifetime multi}}} <small>'''(Multi)'''</small>}}</format>
    </data>
    <data source="thrust lifetime"><label>'''Thrust Lifetime'''</label></data>
    <data source="fire wait"><label>'''Fire Wait'''</label></data>
     <data source="fire wait alt"><label>'''Fire Wait (Alt)'''</label></data>
    <data source="spread"><label>'''Spread'''</label>
    <format>{{{spread}}} {{#if: {{{spread multi|}}}| / {{{spread multi}}} <small>'''(Multi)'''</small>}}</format>
    </data>
     <data source="spread alt"><label>'''Spread (Alt)'''</label>
    <format>{{{spread alt}}} {{#if: {{{spread alt multi|}}}}| / {{{spread alt multi}}} <small>'''(Multi)'''</small>}}</format>
    </data>
    <data source="mag size"><label>'''Mag Size'''</label>
    <format>{{{mag size}}} {{#if: {{{mag size multi|}}}| / {{{mag size multi}}} <small>'''(Multi)'''</small>|}}</format>
    </data>
     <data source="max ammo"><label>'''Max Ammo'''</label>
    <format>{{{max ammo}}} {{#if: {{{max ammo multi|}}}| / {{{max ammo multi}}} <small>'''(Multi)'''</small>}}</format>
    </data>
    <data source="reload time"><label>'''Reload Time'''</label></data>
     </section>
     </section>
     </panel>
     </panel>
</infobox></includeonly><noinclude>
</infobox></includeonly><noinclude>
{{User talk:SimpleArrows
{{User talk:SimpleArrows
|name          = Assault Rifle
|name          = UAR-42 Ultor Military Assault Rifle
|image          = Weapon_RFGAssaultRifle.png
|image          = [[Image:Ar.jpg|350px]]
|game          = {{Game|RFG}}
|game          = {{Game|RF1}}
|faction        = {{Team|EDF}}
|faction        = {{Team|Ultor}}
|type           = Ranged
|first          = [[Miner Registration]]
|range          = Short to Medium
|damage type   = Armor Piercing Bullet
|primary        = Automatic Fire
|ammo type      = 5.65mm Rounds
|alt            = Horizontal Bash
|range          = Medium
|primary        = Fire (three round burst)
|alt            = Fire (automatic)
|player        = Yes
|sp            = Yes
|sp            = Yes
|mp            = Yes
|mp            = Yes
|player         = Yes
|damage         = 60
|damage         = {{{!}}
|damage multi  = 40
!SP
|damage ai scale = 5.0
!MP
|damage alt    =
{{!}}-
|damage alt multi =
{{!}}1
|damage radius  =
{{!}}2
|damage radius multi =
{{!}}}
|velocity      = 275.0
|ammo type     = Bullet
|velocity multi =
|magazine size = 40
|lifetime      = 20.0
|magazine num   = 3
|lifetime multi =
|max rounds    = 120
|thrust lifetime =
}}{{BubbleNav|RFGWeapons}}{{SameName|multi|[[Assault Rifle]], [[Assault Rifle (RF2)]], or [[Assault Rifle (RF:A)]]}}
|fire wait     = 0.75
The '''Assault Rifle''' is a weapon in [[Red Faction: Guerrilla]].
|fire wait alt = 0.1
|spread        = 0.8
|spread multi   = .25
|spread alt    = 4.0
|spread alt multi = .75
|mag size      = 42
|mag size multi =
|max ammo      = 200
|max ammo multi = 210
|reload time    = 1.35
}}{{BubbleNav|RF1Weapons}}{{SameName|multi|[[Assault Rifle (RF2)]], [[Assault Rifle (RF:G)]], or [[Assault Rifle (RF:A)]]}}
The '''Assault Rifle''' is a weapon in [[Red Faction]].


==Description==
==Description==
{{Quote|The Assault Rifle is what the [[EDF]] uses to go from annoying to deadly. These weapons are fully automatic, making them great in a firefight. Unlike the [[Pistol (RF:G)|Pistol]], your aim doesn't have to be as accurate to still be effective with the Assault Rifle.|Guerrilla Handbook}}
The UAR-42 Assault Rifle is an Ultor commander's best friend past his pistol. It reaps the benefits of a full-size rifle (high muzzle velocity for high penetration, long barrel for high accuracy), but in a compact bullpup style design. Primary fire is a three-shot burst; the most one can fire at once without losing a lot of accuracy, but it should be known that even just one single hit from a 5.56mm armor-penetrating round will cause deep hurting on both armored and unarmored targets. The assault rifle is used most by baddies toward the beginning and middle portions of the game, but you'll find that it's a very effective weapon all the way to the end and may even end up being utilized almost exclusively in favor of other weapons, until you run out of ammo at least.
Despite the Assault Rifle being the EDF's main choice of weapon, it can also be commonly found in the arsenals of the [[Red Faction (Group)|Red Faction]] and [[Marauders]]. Due to its prevelance in the earlier stages of the game, it can be used without fear of running out of
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Latest revision as of 01:31, 8 March 2024

  • Banner InfoIcon.png For other similarly named articles, see Assault Rifle (RF2), Assault Rifle (RF:G), or Assault Rifle (RF:A).

    The Assault Rifle is a weapon in Red Faction.

    Description

    The UAR-42 Assault Rifle is an Ultor commander's best friend past his pistol. It reaps the benefits of a full-size rifle (high muzzle velocity for high penetration, long barrel for high accuracy), but in a compact bullpup style design. Primary fire is a three-shot burst; the most one can fire at once without losing a lot of accuracy, but it should be known that even just one single hit from a 5.56mm armor-penetrating round will cause deep hurting on both armored and unarmored targets. The assault rifle is used most by baddies toward the beginning and middle portions of the game, but you'll find that it's a very effective weapon all the way to the end and may even end up being utilized almost exclusively in favor of other weapons, until you run out of ammo at least.