Shotgun (RF:G): Difference between revisions

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==Description==
==Description==
Utilized by the reclusive [[Marauders]], the shotgun is based upon an [[Shotgun|old design]], the likes of which have not been seen since the end of [[Ultor]]'s occupation.  Although outdated, it still packs a significant punch at short-range.  The home-made bayonet also makes it a formidable threat in close quarters.
Utilized by the reclusive [[Marauders]], the shotgun is based upon an [[Shotgun (RF)|old design]], the likes of which have not been seen since the end of [[Ultor]]'s occupation.  Although outdated, it still packs a significant punch at short-range.  The home-made bayonet also makes it a formidable threat in close quarters.


Recommendation: Try to use this weapon only in close quarters combat, otherwise the shot will spread out too much and become ineffective.
Recommendation: Try to use this weapon only in close quarters combat, otherwise the shot will spread out too much and become ineffective.

Revision as of 15:38, 19 January 2014

The Marauder Shotgun

The Shotgun is a weapon available in Red Faction: Guerrilla.

Alec Mason holding the shotgun

Description

Utilized by the reclusive Marauders, the shotgun is based upon an old design, the likes of which have not been seen since the end of Ultor's occupation. Although outdated, it still packs a significant punch at short-range. The home-made bayonet also makes it a formidable threat in close quarters.

Recommendation: Try to use this weapon only in close quarters combat, otherwise the shot will spread out too much and become ineffective.

Properties

  • Ammo/Clip Size: 8
  • Primary Fire: Semiautomatic shotgun shell
  • Alternate Fire: Sideways slash
  • Pros: Instant kill at very close range
  • Cons: Slow reload
  • Faction: Marauders

Appearances