Search results
- *[[Multiplayer Maps#Red Faction|Full list of Red Faction 1 multiplayer maps]] ...(Standing Room Only)''' is a [[Red Faction (Game)|Red Faction 1]] default multiplayer map set in an [[Ultor]] facility. It was included with PC versions of Red F679 bytes (84 words) - 23:36, 31 March 2021
- *[[Multiplayer Maps#Red Faction|Full list of Red Faction 1 multiplayer maps]] '''Abrupt Decay''' is a [[Red Faction (Game)|Red Faction 1]] custom multiplayer map set in an abandoned facility within the [[Ultor]] complex on Mars.912 bytes (98 words) - 18:54, 1 November 2020
- *[[Multiplayer Maps#Red Faction|Full list of Red Faction 1 multiplayer maps]] ...er included with all versions of [[Red Faction II]] as an unlockable local multiplayer/botmatch map.933 bytes (112 words) - 20:32, 1 November 2020
- *[[Multiplayer Maps#Red Faction|Full list of Red Faction 1 multiplayer maps]] ...er included with all versions of [[Red Faction II]] as an unlockable local multiplayer/botmatch map.953 bytes (113 words) - 20:34, 1 November 2020
- *[[Multiplayer Maps#Red Faction|Full list of Red Faction 1 multiplayer maps]] '''Installation XJ15''' is a [[Red Faction (Game)|Red Faction 1]] default multiplayer map set in an [[Ultor]] facility. It was included with both the PS2 and PC941 bytes (109 words) - 12:40, 3 September 2020
- *[[Multiplayer Maps#Red Faction|Full list of Red Faction 1 multiplayer maps]] '''Waste Treatment Plant''' is a [[Red Faction (Game)|Red Faction 1]] default multiplayer map set in an [[Ultor]] waste processing plant. It was included with both t958 bytes (112 words) - 12:39, 3 September 2020
- *[[Multiplayer Maps#Red Faction|Full list of Red Faction 1 multiplayer maps]] '''Power Trip''' is a [[Red Faction (Game)|Red Faction 1]] custom multiplayer map set in an abstract alien world. This map is a near faithful remake of P948 bytes (110 words) - 20:41, 1 November 2020
- [[Image:Mptestlauncher.jpg|250px|right|thumb|Launcher for Multiplayer Test]] ...Test''', commonly known as '''MPTest''', is an early beta of Red Faction's multiplayer component.1 KB (219 words) - 20:05, 16 March 2018
- ==Multiplayer Specific== *[[Basic Multiplayer Map]]2 KB (314 words) - 13:48, 28 January 2024
- *[[Multiplayer Maps#Red Faction|Full list of Red Faction 1 multiplayer maps]] '''The Lobby''' is a [[Red Faction (Game)|Red Faction 1]] default multiplayer map set in a posh office building. It was included with both the PS2 and PC2 KB (316 words) - 12:38, 3 September 2020
- ...s]]</div> <div class="site-links-desc"><b>[https://discord.gg/factionfiles RF Community Discord]</b><br><span class="box-caption">Game nights, modding an ...//factionfiles.com/ Faction Files]</b><br><span class="box-caption">Custom maps, mods and tools for the Red Faction series.</div></p>5 KB (704 words) - 01:37, 1 March 2024
- ...d Faction: Guerrilla|RF:G]]), [[Demolition|DMO]] ([[Red Faction: Guerrilla|RF:G]]) *[[Multiplayer Maps#Red Faction|Full list of Red Faction 1 multiplayer maps]]8 KB (1,266 words) - 14:14, 20 May 2020
- Single player gameplay only (no multiplayer function). Also includes an options menu, trailer, and slideshow of promoti Contains a short 3-level single-player campaign with the following maps:7 KB (1,082 words) - 04:44, 27 February 2024
- ==Is multiplayer alive?== If you just want to install some mods and don't care about multiplayer, you still need SyncFaction and community patches: follow the above steps t4 KB (662 words) - 01:29, 23 February 2024
- This page will list all official multiplayer maps included in the Red Faction games. ''Note: All maps, including those listed under siege and wrecking crew, are available for al4 KB (546 words) - 13:27, 30 January 2024
- ...ed Faction N-Gage''' has both a single player campaign, and a peer-to-peer multiplayer component for up to 2 players connected via Bluetooth. ...king to the original storyline. Gameplay consists inside Doom-generic type maps with secrets inside geomodable walls sprayed with decals or grafitti only.6 KB (919 words) - 06:07, 20 February 2024
- This page lists all known limitations of the GeoMod engine and maps built using [[RED]] level editor. * The de facto standard RF server and client version [[Dash Faction]] removes or increases a number of11 KB (1,788 words) - 09:42, 13 March 2024
- ===Multiplayer=== {{MainArticle|Red Faction: Guerrilla Multiplayer Guide|Multiplayer Guide}}7 KB (1,016 words) - 02:32, 18 February 2024
- ! Multiplayer | Custom models for multiplayer maps5 KB (713 words) - 02:45, 7 March 2024
- '''NOTE:''' This interview, entitled "Interview : RoMeK (RF Mapper/Modder)", was originally posted on April 1, 2004 on Levels4you, whic ...ion 2 when it first came out. We were so excited, and we would always play multiplayer, over and over and over. What attracts me though is just, the geo, and when7 KB (1,401 words) - 01:52, 31 October 2020
- Most common bug found in RF multiplayer in which firing a baton before quickswitching to another weapon, causes the ...apon's clip without delay. Usage of this glitch was predominantly found in RF's small clan scene. It is difficult to detect if a player is performing sai3 KB (574 words) - 14:28, 3 April 2014
- ...evel autodownloader, widescreen support, hardware compatibility fixes, and multiplayer anticheat. * '''Fixes for gamebreaking bugs''': Some sequences in the RF official single player campaign won't work properly unless you're using Das7 KB (1,106 words) - 11:09, 26 May 2021
- ...Productions looks like one of the most arranged team working on a mod for RF atm. This Disotrion mod you're working at, can you give a overview about th ...player gameplay will take much better advantage of geo-mod technology than RF did. We plan on making the various levels extremely dynamic, forcing the pl8 KB (1,446 words) - 05:13, 1 July 2020
- {{FAQ|question|Frequent lag while playing multiplayer|Due to the game's multiplayer using a peer-to-peer networking model, and the lack of traditional dedicate * Previously multiplayer-exclusive features now available in single player - different sledgehammers11 KB (1,656 words) - 15:23, 20 February 2024
- ....k.s''': I started mapping at almost the exact same time I started playing multiplayer games with WorldCraft for Half-Life. It took me quite a while to get the ha '''RoMeK''': Lets get back to your Red Faction Mapping skills. Were the maps that you have made from any place you have seen before? or were they purley9 KB (1,534 words) - 02:29, 31 October 2020
- *[[RF:G Map organization]] * <code>.dtodx</code> - Weather/lighting file for maps that controls things like fog, tint, ambient colour, eye adaption, bloom, c20 KB (3,192 words) - 17:46, 8 March 2024
- ...server templates you can use and customize to your liking when hosting a [[RF Clients#Dash Faction|Dash Faction]] dedicated server. You'll find config op This is a complete list of all new custom options available in [[RF Clients#Dash Faction|Dash Faction]] dedicated servers.15 KB (2,320 words) - 06:06, 20 February 2024
- ...to the PC version.|title_override=This article focuses specifically on PC multiplayer.}} ...of [[GeoMod]] technology. This article will cover the main aspects of RF's multiplayer component, including the vast degree of innovation the community has shown16 KB (2,516 words) - 05:29, 23 February 2024
- ...e as an overview guide of the various features of Red Faction: Guerrilla's multiplayer mode, based on the PC version of the Re-Mars-tered edition. ...rrilla consists of 8 gamemodes, more than 19 weapons, 10 backpacks, and 41 maps. Gamemodes also have their own variable settings including the starting wea12 KB (1,853 words) - 13:27, 30 January 2024
- ...- Installation guide for the '''de facto standard Red Faction client''': [[RF Clients#Dash Faction|Dash Faction]]. ...s.com] - FactionFiles community file host, offering thousands of '''custom maps and mods'''.14 KB (2,145 words) - 12:00, 24 June 2023
- *''NOTE from RF Wiki Admins: This track is on the Red Faction OST.'' ...k me the same question in a year, and it will probably include some of the RF tunes. But it's too soon to pick one from that lot. The recent stuff really10 KB (1,838 words) - 05:13, 1 July 2020
- ...the game to launch.|Official version 1.21, as well as all commonly-used [[RF Clients#Community-Made|community versions of Red Faction]] resolve this iss * '''Manually fix the issue (advanced)''': Edit an affected RF.EXE - find "3D 00 00 50 00" and change the following "7D" (JGE) by "EB" (JM30 KB (4,799 words) - 12:54, 29 February 2024
- ...destructive areas as the single-player campaign? Are there going to be any multiplayer-specific locales?=== JH: Multiplayer is a set of separate modes with completely custom maps.7 KB (1,220 words) - 05:13, 1 July 2020
- .... If run as a server (or via rcon), the server will switch to the level in multiplayer mode. | Specify number of multiplayer servers to query simultaneously.23 KB (3,390 words) - 16:13, 29 March 2024
- ...The other editors will return in future releases. If you're editing MP/WC maps it recommended that you use the latest version of Nanoforge. It has many im ...ther many zones. See [[RF:G Map organization]] for more details on how RFG maps are structured. To open a territory via <code>Tools > Open territory</code>31 KB (5,344 words) - 23:43, 21 February 2024
- ...CD pour lancer le jeu.|La version officielle 1.21, ainsi que toutes les [[RF Clients#Community-Made|versions communautaires de Red Faction]] résolvent ...exe que vous venez juste de télécharger. Vous pouvez télécharger un ficier rf.exe v1.20 (NA) original et non modifié sur {{FFLink|517545|FactionFiles.co29 KB (4,761 words) - 10:27, 19 November 2020
- The '''Official RF Toolkit''' is a collection of standalone utilities and 3ds max plugins used You can download the '''Official RF Toolkit''' here: {{FFLink|517191|'''[Download]'''}}47 KB (8,099 words) - 17:18, 28 January 2024