Red Faction II: Difference between revisions

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===Multiplayer===
===Multiplayer===
Red Faction: Guerrilla features LAN type couch co-op multiplayer game mode on PS2, Xbox & Gamecube, however it is only a bot mode multiplayer system on PC, allowing players to choose from multiple gamemodes, maps, weapons and many other customization options. The mode is separate from the singleplayer campaign.
Red Faction II features LAN type couch co-op multiplayer game mode on PS2, Xbox & Gamecube, however it is only a bot mode system on PC, allowing players to choose from multiple gamemodes, maps, weapons and many other customization options. The mode is separate from the singleplayer campaign.


==Plot==
==Plot==

Revision as of 01:58, 6 February 2024

  • EXPLORE
    Icon RC.png

    Red Faction II

  • Red Faction: II is the second game in the Red Faction series developed by Volition Inc. and published by THQ Inc. in 2002. Unlike Red Faction and Red Faction: Guerrilla, this game was directly ported from the PS2 to the Xbox and PC by Outrage. Lack of online multiplayer, developer support and editing tools were disappointing to most fans.

    Gameplay

    Red Faction II is a first-person, linear action shooter that takes place on Earth in the year 2080, 5 years after the events of the first Red Faction game. Players take the role of a Nanotechnology enhanced Super Soldier Alias, who is part of a larger squad helping the Red Faction resistance against the villainous Chancellor Victor Sopot as they battle for peace and unity within the Commonwealth.

    Throughout their fight for freedom, players travel through the many areas of Sopot City, from the Propaganda studios (P.I.B) to the streets and all the way to Sopot's Statue itself, each level offering unique environments, challenges and hazards to the player.

    Making a return from the previous game, Geo-Mod is back to enhance the destructive physics engine, allowing you to break through walls and floors with real-time destruction.

    Multiplayer

    Red Faction II features LAN type couch co-op multiplayer game mode on PS2, Xbox & Gamecube, however it is only a bot mode system on PC, allowing players to choose from multiple gamemodes, maps, weapons and many other customization options. The mode is separate from the singleplayer campaign.

    Plot

    Red Faction II's story begins 5 years after the first Red Faction rebellion on Mars, however instead takes place on Earth.

    For 15 years, Chancellor Victor Sopot has oppressed the people of the Commonwealth. His corrupt rule and a relentless war of unification with the United Republic has left the Commonwealth bloodied and impoverished. As distant battles rage, sewage taints Sopot City’s rivers, pollution smudges the sky, and wretched citizens huddle in crumbling ruins. The Public Information Building, built by the dictator as a tribute to himself, broadcasts lies about Sopot’s bravery and the Commonwealth’s military victories.

    Condemned to death by Chancellor Sopot, six super-soldiers unite to save their country, vowing to overthrow Sopot using the unique powers that nanotechnology has given them. Join the squad as Alias, a demolitions expert. Fight side-by-side with Molov, Repta, Shrike, Tangier, and Quill—each possessing unique attributes and specialties. Battle through diverse environments using vehicles, an arsenal of specialized weapons, and explosives in a mission to overthrow the government. Defeat Sopot and restore the honor of the Commonwealth!

    Previous Games

    Red Faction is the only previous game in this series.

    Sequels

    Although Red Faction: Guerrilla and Red Faction: Armageddon are both technically sequels to Red Faction II, these games function more so as sequels to Red Faction 1 than to Red Faction II.

    Trivia

    The manual claims that the processing dates for the subjects (the main characters) were mostly around the year 2161. However; this is nearly 40 years after the events of Red Faction: Guerrilla. All game listings for Red Faction II place the game five years after Red Faction in 2080. Furthermore, a radio tag left by Alias some years prior appears in Red Faction: Guerrilla. Due to the contradiction of the processing dates by the timeline of the games themselves and all other official media related to Red Faction II, those dates seem to be continuity errors by Volition and are non-canon.