Reconstructor: Difference between revisions

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The Reconstructor is a rebuilding weapon primarily used in the [[Damage Control]] and [[Siege]] multiplayer gametypes. Its primary function is to rebuild control points, structures and [[Proximity Mine]]s. Its primary fire also slightly damages enemies.
The Reconstructor is a rebuilding weapon primarily used in the [[Damage Control]] and [[Siege]] multiplayer gametypes. Its primary function is to rebuild control points, structures and [[Proximity Mine]]s. Its primary fire also slightly damages enemies.


In the ''Steam Edition'' version of the game, the weapon is only present in multiplayer. In the ''Re-Mars-tered'' version of the game, it was added to singleplayer as a purchasable weapon in the [[Red Faction: Guerrilla Upgrades#Miscellaneous|upgrades table]].
Originally a multiplayer-exclusive weapon, an update to the ''Steam Edition'' version of the game on January 21, 2015 added the weapon to the singleplayer [[Red Faction: Guerrilla Upgrades#Miscellaneous|upgrades table]] once the campaign had been completed.<ref>https://steamcommunity.com/app/20500/discussions/0/613948093870672354</ref> In the ''Re-Mars-tered'' version of the game, the Reconstructor can be purchased on a new game if a previously completed save game was imported.

Latest revision as of 11:21, 2 March 2024

  • The Reconstructor is a weapon in Red Faction: Guerrilla.

    Description

    The Reconstructor is a rebuilding weapon primarily used in the Damage Control and Siege multiplayer gametypes. Its primary function is to rebuild control points, structures and Proximity Mines. Its primary fire also slightly damages enemies.

    Originally a multiplayer-exclusive weapon, an update to the Steam Edition version of the game on January 21, 2015 added the weapon to the singleplayer upgrades table once the campaign had been completed.[1] In the Re-Mars-tered version of the game, the Reconstructor can be purchased on a new game if a previously completed save game was imported.