*PS2 Code - X, X, SQUARE, TRIANGLE, SQUARE, TRIANGLE, CIRCLE
*Xbox - X, X, Y, WHITE, Y, WHITE, BLACK
4 KB (808 words) - 12:44, 22 January 2025
int _2048isize(int x)
if(x%2048==0)
4 KB (579 words) - 05:26, 31 January 2024
...le="text-align:left" | Heading left || -X || -X || -Z || -X || +X || -Z
...le="text-align:left" | Heading right || +X || +X || +Z || +X || -X || +Z
8 KB (1,272 words) - 17:28, 19 December 2014
|<nowiki>-</nowiki> X
|<nowiki>-</nowiki> X
10 KB (1,642 words) - 05:26, 31 January 2024
...> server. The disconnect is noted by two red computers with a blinking X on the left hand side of the game screen.
538 bytes (85 words) - 15:18, 1 February 2024
...s. Each cell on the zone grid has an x and y coordinate. On the zone grid, x and y are 0,0 in the top left corner, and increase going right and down, re
...east and north respectively. Any point west of (0,0) will have a negative x value, and any point south of (0,0) will have a negative z value.
4 KB (735 words) - 06:02, 2 March 2023
{{Quote|This weapon is what the [[EDF]] uses to fight dirty. With X-Ray sights you can see targets through obstacles, and the power of the gun
721 bytes (93 words) - 02:07, 2 March 2024
...sful, you should now see "Linked as X" in the launcher window title, where X is your username. The link will remain as long as you use the same computer
2 KB (315 words) - 14:02, 19 April 2025
*[[Nemesis]] ''by Racer X'' (PC Only)
*[[En Masse]] ''by Racer X'' (PC Only)
4 KB (546 words) - 13:27, 30 January 2024
...s]]<br />[[Wikipedia:Classic Mac OS|Mac OS]]<br />[[Wikipedia:MacOS|Mac OS X]]
.../>[[Wikipedia:Graphsim Entertainment|Graphsim Entertainment]] (Mac OS, OS X)
5 KB (685 words) - 23:36, 20 July 2024
| En Masselords (RC1) || Racer X & Goober || ctfenmasselordsrc1.rfl
| Nemesis Pro (Beta 9) || Racer X (Edit by Goober) || ctfnemesisprob9.rfl
5 KB (723 words) - 06:07, 20 February 2024
Explosive Mode - '''X'''
2 KB (239 words) - 15:00, 3 April 2014
<font color="008000"> format is: index x y
19 134 134 // Scope center circle radius (along x and y axes)
19 KB (2,342 words) - 05:26, 31 January 2024
...will determine the speed of the liquid level to complete its journey from X Depth to Y Depth. Liquid level starts from the Depth settings from the Room
2 KB (419 words) - 15:19, 12 January 2022
...e than shown in game, and would be larger in diameter than any modern 5.56 x 45mm round. This may indicate that the 5.56mm rounds are of a higher case c
2 KB (329 words) - 10:09, 8 March 2024
...height, so we need to divide it by 4 (=pow(4,1)). Each following has pow(4,x) pixels, since both the width and the height are always divided by 2.
3 KB (484 words) - 05:26, 31 January 2024
* '''RFLposition''' - three floats in a row, X Y Z
3 KB (542 words) - 19:21, 26 July 2015
File:X girder.JPG|x girder.rfg
10 KB (1,855 words) - 05:26, 31 January 2024
* Removed many annoying RED workflow issues (you must rebuild before X, etc.)
4 KB (603 words) - 12:42, 2 May 2025
...sed up on the range being used to determine the diameter (diameter = range X 2).
...sed up on the range being used to determine the diameter (diameter = range X 2).
11 KB (1,824 words) - 13:45, 17 May 2025