Template:RF1Editing
This page will list all known RED Editor hotkeys and a short explanation of what each does.
Camera Movement Hotkeys
Numpad Camera Movement
| Shortcut
|
Freelook
|
Top
|
Front
|
Left
|
Bottom
|
Back
|
Right
|
| 2
|
Pitch down
|
+ Z
|
+ Y
|
+ Y
|
- Z
|
+ Y
|
+ Y
|
| 4
|
Heading left
|
- X
|
- X
|
- Z
|
- X
|
+ X
|
- Z
|
| 6
|
Heading right
|
+ X
|
+ X
|
+ Z
|
+ X
|
- X
|
+ Z
|
| 8
|
Pitch up
|
- Z
|
- Y
|
- Y
|
+ Z
|
- Y
|
- Y
|
| + (keypad)
|
Slide up
|
+ Z
|
+ Y
|
+ Y
|
- Z
|
+ Y
|
+ Y
|
| Enter (keypad)
|
Slide down
|
- Z
|
- Y
|
- Y
|
+ Z
|
- Y
|
- Y
|
| 7
|
Bank left
|
N/A
|
N/A
|
N/A
|
N/A
|
N/A
|
N/A
|
| 8
|
Bank right
|
N/A
|
N/A
|
N/A
|
N/A
|
N/A
|
N/A
|
| 1
|
Slide left
|
- X
|
- X
|
- Z
|
- X
|
+ X
|
- Z
|
| 3
|
Slide right
|
+ X
|
+ X
|
+ Z
|
+ X
|
- X
|
+ Z
|
Universal Camera Movement
| Shortcut
|
Operation
|
| A
|
Zoom in
|
| Z
|
Zoom out
|
| +
|
Coarse zoom in (orthographic only)
|
| -
|
Coarse zoom out (orthographic only)
|
| Home
|
Snap camera to player start position and orientation
|
| T
|
Teleport camera to specified X, Y, Z
|
| C
|
Orient camera to world axis
|
| Left Mouse Button + Shift
|
Slides camera up, down, left, right
|
| Right Mouse Button + Shift
|
In freelook, changes heading and pitch. In orthographic, same as left mouse button + shift
|
| Left and Right Mouse Buttons + Shift
|
Zoom in and out (freelook only)
|
| Right Mouse Button + Ctrl
|
Hold down Ctrl, then right click while in an orthographic view to teleport camera
|
Note: If you hold Shift while holding down a camera movement key, the camera will move quicker.
Brush/Object Movement
| Shortcut
|
Operation
|
| M + Arrow Keys
|
Non-axis constrained movement relative to the currently selected window's plane.
|
| M + Page Up
|
Move positively in the 3rd axis normally not available in a given view.
|
| M + Page Down
|
Moves negatively in the 3rd axis normally not available in a given view
|
| R + Arrow Key
|
Non-axis constrained rotation relative to the currently selected window's plane.
|
| R + Page Up
|
Rotate positively in the 3rd axis normally not available in a given view.
|
| R + Page Down
|
Rotate negatively in the 3rd axis normally not available in a given view.
|
| M + Left Mouse Button
|
Non-axis constrained movement relative to the currently selected window's plane.
|
| N + Left Mouse Button
|
Axis constrained movement relative to the currently selected window's plane.
|
Universal Hotkeys
| Shortcut
|
Operation
|
| Shift + B
|
Go to brush mode
|
| Shift + F
|
Go to face mode
|
| Shift + V
|
Go to vertex mode
|
| Shift + T
|
Go to texture mode
|
| Shift + O
|
Go to object mode
|
| Shift + G
|
Go to group mode
|
| Ctrl + S
|
Save current level
|
| Ctrl + O
|
Open a level
|
| Ctrl + N
|
Create a new level
|
| Ctrl + Z
|
Undo last operation
|
| Ctrl + Y
|
Redo previously undone operation
|
| Shift + H
|
Unhide all brushes
|
| W
|
Hide all objects
|
| Shift + W
|
Unhide all objects
|
| Ctrl + H
|
Invert hidden brush(es) and/or object(s)
|
| I
|
Invert selection
|
| F4
|
Maximize active viewport (under cursor)
|
| F5
|
Reset all viewports to same size
|
| \
|
Cycle grid brightness
|
| ]
|
Increase grid size
|
| [
|
Decrease grid size
|
| Shift + ]
|
Increase rotational grid size
|
| Shift + ]
|
Decrease rotational grid size
|
| G
|
Toggle coordinates (global/local)
|
| Space
|
Build geometry
|
| L
|
Calculate lightmap UVs
|
| Shift + L
|
Recalculate lighting
|
| Space + Shift
|
Calculate paths on selected nav points
|
| F7
|
Play level in-game (single player)
|
| F8
|
Play level in-game from current camera position (single player)
|
Mode Specific Hotkeys
Brush Mode Hotkeys
| Shortcut
|
Operation
|
| B
|
Snap cookie cutter brush to camera
|
| Ctrl + C
|
Copy selected brush(es)
|
| Ctrl + X
|
Cut selected brush(es)
|
| Ctrl + V
|
Paste selected brush(es)
|
| D
|
Stretch selected brush(es)
|
| Ctrl + D
|
Move selected brush(es) center points
|
| Delete
|
Delete selected brush(es)
|
| Ctrl + G
|
Snap selected brush(es) to current grid size
|
| H
|
Hide selected brush(es)
|
| Shift + H
|
Unhide all brushes
|
| O
|
Reorient brush(es)
|
| Ctrl + P
|
Edit properties of selected brush(es)
|
| Q
|
Lock selected brush(es)
|
| Shift + Q
|
Unlock all brushes
|
| U
|
Select brush by UID
|
| X
|
Open brush clipping dialogue
|
Face Mode Hotkeys
| Shortcut
|
Operation
|
| Ctrl + E
|
Extrude selected face(s)
|
| B
|
Bevel selected face(s)
|
| S + Left Mouse Button
|
Non-incremental scaling for selected face(s)
|
| S + Arrow Keys
|
Incremental scaling for selected face(s)
|
| Shift + S
|
Select all faces on brush(es) for which at least one face is currently selected
|
Vertex Mode Hotkeys
| Shortcut
|
Operation
|
| Ctrl + G
|
Snap selected verticies to current grid
|
| Shift + S
|
Select all verticies on brush(es) for which at least one vertex is currently selected
|
| S + Left Mouse Button
|
Non-incremental scaling for selected verticies
|
| S + Arrow Keys
|
Incremental scaling for selected verticies
|
Texture Mode Hotkeys
| Shortcut
|
Operation
|
| Backspace
|
Reselect previously selected face(s)
|
| Shift + S
|
Select all faces on brush(es) for which at least one face is currently selected
|
| Shift + D
|
Select all faces on brush(es) for which at least one face is currently selected that match the texture(s) of the currently selected face(s)
|
| Ctrl + C
|
Copy selected face's UV mapping
|
| Ctrl + V
|
Paste copied UV mapping to selected face
|
| Ctrl + Q
|
Box map selected face(s)
|
| Ctrl + E
|
Planar map selected face(s)
|
| Ctrl + W
|
Cylinder map selected face(s)
|
| Ctrl + G
|
Snap cylinder map to current grid
|
| Ctrl + P
|
Edit properties of currently selected face(s)
|
| H
|
Flip UV mapping of currently selected face horizontally
|
| V
|
Flip UV mapping of currently selected face vertically
|
| S + Left Mouse Button
|
Non-incremental scaling for UVs on selected faces
|
| S + Arrow Keys
|
Incremental scaling for UVs on selected faces
|
UV Unwrap Hotkeys
| Shortcut
|
Operation
|
| Click (Left Mouse Button)
|
Select one Vertex
|
| Shift + Right Mouse Button
|
Drag mouse up/down to zoom in/out
|
| Shift + Left Mouse Button
|
Drag mouse to move view
|
| Ctrl
|
Multi select
|
| Alt
|
Multi deselect
|
| M + Arrow Keys
|
Move selected vertices
|
| R + Arrow Keys
|
Rotate selected vertices
|
| S + Arrow Keys
|
Scale selected vertices
|
| Shift + S
|
Enter non-uniform scaling for selected vertices
|
Object Mode Hotkeys
| Shortcut
|
Operation
|
| Ctrl + Middle Mouse Button (in a viewport)
|
Place selected object at mouse pointer location
|
| P + Left Mouse Button (in a viewport)
|
Place selected object at mouse pointer location (in orthographic viewports) or at camera location (in free look viewport)
|
| X
|
Hide all objects except clutter and entities
|
| Shift + X
|
Unhide all hidden objects except clutter and entities
|
| Ctrl + C
|
Copy selected object(s)
|
| Ctrl + X
|
Cut selected object(s)
|
| Ctrl + V
|
Paste cut or copied object(s)
|
| Delete
|
Delete selected object(s)
|
| U
|
Select object by UID
|
| H
|
Hide selected object(s)
|
| W
|
Hide all objects
|
| Shift + W
|
Unhide all objects
|
| Ctrl + P
|
Edit properties of selected object(s)
|
| Shift + P
|
Set coordinates of select object
|
| O
|
Reorient selected object(s)
|
| Ctrl + G
|
Snap selected objects to current grid
|
| S
|
Staple selected object(s)
|
| Ctrl + T
|
Teleport camera to selected object(s)
|
| K
|
Link 2 selected objects (first selected linked to second selected)
|
| Shift + K
|
Break links of all selected objects
|
| Ctrl + L
|
Edit link properties of selected object
|
| Shift + S
|
Snap selected object to camera
|
| J
|
Cycle type of link between selected nav points
|
| Ctrl + W
|
Bring up dialogue of waypoint lists (if nothing selected)
|
| Ctrl + W
|
Create waypoint list from selected nav points
|
Group Mode Hotkeys
| Shortcut
|
Operation
|
| Ctrl + C
|
Copy selected object(s) and/or brush(es)
|
| Ctrl + X
|
Cut selected object(s) and/or brush(es)
|
| Ctrl + V
|
Paste cut or copied object(s) and/or brush(es)
|
| Delete
|
Delete selected object(s) and/or brush(es)
|
| U
|
Select object or brush by UID
|
| H
|
Hide selected object(s) and/or brush(es)
|
| Ctrl + P
|
Edit properties of selected object(s) or brush(es)
|
| Shift + P
|
Set coordinates of select object or brush
|
| O
|
Reorient selected object(s) and/or brush(es)
|
| Ctrl + G
|
Snap selected objects and/or brush(es) to current grid
|
| S
|
Staple selected object(s) and/or brush(es)
|
| Ctrl + T
|
Teleport camera to selected object
|
| K
|
Link 2 selected objects (first selected linked to second selected)
|
| Shift + K
|
Break links of all selected objects
|
| Ctrl + L
|
Edit link properties of selected object
|
| Ctrl + D
|
Move selected brush(es) center points
|