List of File Formats in RF1
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This page is under construction. The information on this page may not yet be complete. |
| File Extension | Purpose | Format Documentation | Notes |
| .tbl | Settings and configuration | Plaintext | - List of RF1 Table Files |
| .vpp | Volition Packfile - stores all asset files | rafalh: vpp_format.h Heiko Herrmann: VPP Format |
- Asset files must be within .vpp packfiles for Red Faction to load them. - Associated tools: CCrunch (Create), RED (Create), Descent Manager Toolkit tools (Create, extract, edit) VPP Exporter (Extract) - List of RF1 Packfiles |
| .rfl | Red Faction Level | rafalh: rfl.ksy | - Originally used the .d4l (Descent 4 Level) extension. - Associated tools: RED (Create, edit) |
| .vf | Volition Font | rafalh: vf_format.h | - Also used in other Volition games such as Summoner. - Created with FontTool2 |
| .vfx | Visual Effect | rafalh: vfx.ksy, vfx_format.h | - Created with VFXExporter |
| .v3d | Volition Static Mesh (Pre-CCrunch) | rafalh: v3d.ksy, v3d_format.h | - Created with V3DExporter |
| .v3m | Volition Static Mesh (Post-CCrunch) | rafalh: v3d.ksy, v3d_format.h | - Created by running a .v3d file through CCrunch, or V3D Tool |
| .vcm | Volition Skeletal Mesh (Pre-CCrunch) | rafalh: v3d.ksy, v3d_format.h | - Created with RFBone |
| .v3c | Volition Skeletal Mesh (Post-CCrunch) | rafalh: v3d.ksy, v3d_format.h | - Created by running a .vcm file through CCrunch |
| .mvf | |||
| .rfa | |||
| .tga | |||
| .vbm | |||
| .dds | |||
| .rfg | |||
| .peg |
