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RF Client Comparison: Difference between revisions

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|style="font-size:140%;text-align:center;padding:10px"|[[RF_Clients#v1.20|Red Faction 1.20]]
|style="font-size:140%;text-align:center;padding:10px"|[[RF_Clients#v1.20|Red Faction 1.20]]
<span style="font-size:60%;color:grey;padding:0px">Released 20/12/2001<br />Latest retail version</span>
<span style="font-size:60%;color:grey;padding:0px">Released 20/12/2001<br />Latest retail version</span>
|style="font-size:140%;text-align:center;padding:10px"|[[RF_Clients#v1.20|Red Faction 1.21]]
|style="font-size:140%;text-align:center;padding:10px"|[[RF_Clients#v1.21|Red Faction 1.21]]
<span style="font-size:60%;color:grey;padding:0px">Released 05/08/2009<br />Latest Steam/GoG version</span>
<span style="font-size:60%;color:grey;padding:0px">Released 05/08/2009<br />Latest Steam/GoG version</span>
|style="font-size:140%;text-align:center;padding:10px"|[[RF_Clients#Pure Faction|Pure Faction 3.0e]]
|style="font-size:140%;text-align:center;padding:10px"|[[RF_Clients#Pure Faction|Pure Faction 3.0e]]
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|{{VerCompareFalse}}
|{{VerCompareFalse}}
|{{VerCompareTrue}}
|{{VerCompareTrue}}
|{{VerCompareTrue}}
|-
|style="text-align:left"|Support for .DDS textures
|{{VerCompareFalse}}
|{{VerCompareFalse}}
|{{VerCompareFalse}}
|{{VerCompareTrue}}
|{{VerCompareTrue}}
|-
|-
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|{{VerCompareFalse|Higher limit than official versions - limit of 2,560 packfiles and 20,713 files within packfiles, game will ignore any files after that point|*}}
|{{VerCompareFalse|Higher limit than official versions - limit of 2,560 packfiles and 20,713 files within packfiles, game will ignore any files after that point|*}}
|{{VerCompareTrue}}
|{{VerCompareTrue}}
|-
|style="text-align:left"|[MP Only] Support for improved trigger capabilities in custom levels (when configured by level designer)
|{{VerCompareFalse}}
|{{VerCompareFalse}}
|{{VerCompareTrue|Support for lagless triggers, teleporters, and team-specific triggers}}
|{{VerCompareTrue|Support for lagless triggers, teleporters, and team-specific triggers}}
|-
|-
|colspan="5" style="text-align:left;font-weight:bold;background-color:#DDDDDD"|Bug Fixes
|colspan="5" style="text-align:left;font-weight:bold;background-color:#DDDDDD"|Bug Fixes
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|-
|-
|style="text-align:left"|[MP Only] Fix for entity spawning bug (ie. "Orion" bug)
|style="text-align:left"|[MP Only] Fix for entity spawning bug (ie. "Orion" bug)
|{{VerCompareFalse}}
|{{VerCompareFalse}}
|{{VerCompareTrue}}
|{{VerCompareTrue}}
|-
|colspan="5" style="text-align:left;font-weight:bold;background-color:#DDDDDD"|New Functionality
|-
|style="text-align:left"|Configurable framerate (FPS) limit
|{{VerCompareFalse|Not configurable, 120 max FPS}}
|{{VerCompareFalse|Not configurable, 120 max FPS}}
|{{VerCompareTrue|Configurable limit (30 - 150)}}
|{{VerCompareTrue|Configurable limit (10 - 240)}}
|-
|style="text-align:left"|Ability to skip cutscenes at will if desired
|{{VerCompareFalse}}
|{{VerCompareFalse}}
|{{VerCompareFalse}}
|{{VerCompareTrue}}
|-
|style="text-align:left"|Ability to "fast start" (ie. skip logos, etc. when launching the game)
|{{VerCompareFalse}}
|{{VerCompareFalse}}
|{{VerCompareTrue}}
|{{VerCompareTrue}}
|-
|style="text-align:left"|Access to built-in RF debugging features (ie. show trigger bounding boxes, etc.)
|{{VerCompareFalse}}
|{{VerCompareFalse}}
|{{VerCompareFalse}}
|{{VerCompareTrue|Available in single player only to prevent multiplayer cheating}}
|-
|style="text-align:left"|Ability to disable linear pitch curve (mouse movement slowing down when looking up/down)
|{{VerCompareFalse}}
|{{VerCompareFalse}}
|{{VerCompareFalse}}
|{{VerCompareTrue}}
|-
|style="text-align:left"|Ability to disable level ambient sounds
|{{VerCompareFalse}}
|{{VerCompareFalse}}
|{{VerCompareFalse}}
|{{VerCompareTrue|Configurable volume scale for ambient sounds}}
|-
|style="text-align:left"|Ability to turn off light glares (enhance visibility and performance)
|{{VerCompareFalse}}
|{{VerCompareFalse}}
|{{VerCompareTrue}}
|{{VerCompareTrue}}
|-
|style="text-align:left"|In-game automatic downloading for custom levels/maps
|{{VerCompareFalse}}
|{{VerCompareFalse}}
|{{VerCompareTrue|Sourced from [https://factionfiles.com FactionFiles.com]}}
|{{VerCompareTrue|Sourced from [https://factionfiles.com FactionFiles.com]}}
|-
|style="text-align:left"|[MP Only] Spectate mode
|{{VerCompareFalse}}
|{{VerCompareFalse}}
|{{VerCompareTrue|Free camera or first person (no weapon models)}}
|{{VerCompareTrue|Free camera or first person with weapon models}}
|-
|style="text-align:left"|[MP Only] Anticheat mechanism
|{{VerCompareFalse|Extremely basic anticheat measures}}
|{{VerCompareFalse|Extremely basic anticheat measures}}
|{{VerCompareTrue|Enhanced anticheat measures}}
|{{VerCompareTrue|Enhanced anticheat measures}}
|-
|style="text-align:left"|[MP Only] Additional configurable options for dedicated server hosts
|{{VerCompareFalse}}
|{{VerCompareFalse}}
|{{VerCompareTrue|Item replacements, voting, disabling pistol}}
|{{VerCompareTrue|Extensive configuration options available: [[Dash_Faction_Server_Config_Templates|List of configurable items]]}}
|-
|style="text-align:left"|[MP Only] Scoreboard enhancements
|{{VerCompareFalse}}
|{{VerCompareFalse}}
|{{VerCompareTrue|Custom scoreboard available with K:D, map author, etc.}}
|{{VerCompareTrue|Enhanced default scoreboard with open/close animations, K:D, map author, etc.}}
|-
|style="text-align:left"|[MP Only] Ability to show enemy bullet impact effects
|{{VerCompareFalse}}
|{{VerCompareFalse}}
|{{VerCompareTrue}}
|{{VerCompareTrue}}
|-
|style="text-align:left"|[MP Only] Support for team-specific respawn points in Team Deathmatch (when run as server)
|{{VerCompareFalse}}
|{{VerCompareFalse}}
|{{VerCompareFalse}}
|{{VerCompareFalse}}

Revision as of 02:58, 5 September 2020


Official Versions Community Versions
Red Faction 1.20

Released 20/12/2001
Latest retail version

Red Faction 1.21

Released 05/08/2009
Latest Steam/GoG version

Pure Faction 3.0e

Released 07/03/2018
by TrotSkie & digi

Pure Faction Installation Guide

Dash Faction 1.5.0

Released 05/09/2020
by rafalh

Dash Faction Installation Guide

Support/Usability
Support provided

☒

☒

☑
Available on FactionFiles Discord:
redfaction.chat

☑
Available on FactionFiles Discord:
redfaction.chat

Open source software

☒

☒

☒

☑
Source code available:
Dash Faction Source

Compatibility with modern computer hardware and operating systems (ie. Windows 10)

☒

☑*
Fixes many compatibility issues

☑*
Fixes many compatibility issues

☑
Fixes virtually all known compatibility issues

Support for widescreen and custom resolutions

☒
No HUD elements display properly and FOV doesn't scale accurately

☒
No HUD elements display properly and FOV doesn't scale accurately + Game will often crash when running at higher resolutions

☑*
Partial support: some single player HUD elements don't display properly on higher resolutions, and FOV scaling for some widescreen resolutions doesn't scale accurately

☑
Full support for all resolutions (including widescreen)

Game will launch without RF CD2 inserted

☒

☑

☑

☑

Game can be minimized and/or alt+tabbed out of without crashes and/or unrecoverable issues

☒

☒

☑

☑

Game can be run in a window

☒

☒

☑
Full screen, windowed, and noborder/stretched window mode available

☑
Full screen, windowed, and noborder/stretched window mode available

Compatibility with official French/German assets (audio, menus, messages, signage, etc.)

☑*
French/German versions have entirely separate game executables

☑*
French/German versions have entirely separate game executables

☑
Compatible with French/German assets if installed

☑
Compatible with French/German assets if installed + "Game Language" selection available in launcher

Graphical UI for launching game with mods

☒

☒

☑
Dropdown available in launcher to start game with any installed mod

☑
Dropdown available in launcher to start game with any installed mod

Improvements/Enhancements
Support for high resolution textures

☒
Textures with any dimension >256px won't render properly

☒
Textures with any dimension >256px won't render properly

☒
Textures with any dimension >256px won't render properly

☑
Textures render properly regardless of dimensions

Support for 24/32 bit textures

☒

☒

☒

☑

Built-in support for anti-aliasing

☒

☒

☒

☑

Support for additional texture filtering methods

☒
Bilinear/trilinear filtering

☒
Bilinear/trilinear filtering

☒
Bilinear/trilinear filtering

☒
Bilinear/trilinear, anisotropic, and nearest neighbor filtering

Increased resolution for rail/rocket scanners, mirrors, and security monitor screens

☒

☒

☒

☑

Ability to show high quality models at all times (ie. disable Level of Detail transitions for meshes)

☒

☒

☑

☑

Weapon fire camera shake modernization

☒
Screenshake dependent on framerate

☒
Screenshake dependent on framerate

☒
Screenshake dependent on framerate

☑
Screenshake independent of framerate

Mouse DirectInput

☒

☒

☑

☑

Support for .DDS textures

☒

☒

☒

☑

Ability to configure mouse sensitivity with numeric values

☒

☒

☑

☑

Load unlimited number of VPP packfiles and files within those packfiles (VPP packfiles are used to store custom maps, skins, etc.)

☒
Limit of 256 packfiles and 13,500 files within packfiles, game will ignore any files after that point

☒
Limit of 256 packfiles and 13,500 files within packfiles, game will ignore any files after that point

☒*
Higher limit than official versions - limit of 2,560 packfiles and 20,713 files within packfiles, game will ignore any files after that point

☑

[MP Only] Support for improved trigger capabilities in custom levels (when configured by level designer)

☒

☒

☑
Support for lagless triggers, teleporters, and team-specific triggers

☑
Support for lagless triggers, teleporters, and team-specific triggers

Bug Fixes
Fixes for critical security vulnerabilities/issues

☒

☑*
Most known security issues/vulnerabilities resolved

☑*
Most known security issues/vulnerabilities resolved

☑*
Most known security issues/vulnerabilities resolved

Fix for submarine explosion bug immediately after geothermal power plant

☒

☒

☒*
Issue still present, but workaround available by limiting framerate to <=60FPS while submarine is dropping

☑
Bug fully resolved

Fix for bug causing game to crash when picking up items while game is running at high resolutions

☑
Bug not present

☒

☑
Bug not present

☑
Bug not present

Fix for visual issues with undercover Parker (ie. "Frankenparker" bug)

☒

☒

☒

☑

Fixes for savegame file corruption issues

☒

☒

☒

☑

Fix for cutscene synchronization issues (audio / animations out of sync)

☒

☒

☒

☑

Fix for various issues when running game at high framerate (including issues jumping out of water, getting stuck to floor, etc.)

☒

☒

☑

☑

Fix for bug causing FPS to drop to nearly 0 seemingly randomly (technically caused by entities having invalid orientation values)

☑
Bug not present

☒

☑
Bug not present

☑
Bug not present

[MP Only] Fix for entity spawning bug (ie. "Orion" bug)

☒

☒

☑

☑

New Functionality
Configurable framerate (FPS) limit

☒
Not configurable, 120 max FPS

☒
Not configurable, 120 max FPS

☑
Configurable limit (30 - 150)

☑
Configurable limit (10 - 240)

Ability to skip cutscenes at will if desired

☒

☒

☒

☑

Ability to "fast start" (ie. skip logos, etc. when launching the game)

☒

☒

☑

☑

Access to built-in RF debugging features (ie. show trigger bounding boxes, etc.)

☒

☒

☒

☑
Available in single player only to prevent multiplayer cheating

Ability to disable linear pitch curve (mouse movement slowing down when looking up/down)

☒

☒

☒

☑

Ability to disable level ambient sounds

☒

☒

☒

☑
Configurable volume scale for ambient sounds

Ability to turn off light glares (enhance visibility and performance)

☒

☒

☑

☑

In-game automatic downloading for custom levels/maps

☒

☒

☑
Sourced from FactionFiles.com

☑
Sourced from FactionFiles.com

[MP Only] Spectate mode

☒

☒

☑
Free camera or first person (no weapon models)

☑
Free camera or first person with weapon models

[MP Only] Anticheat mechanism

☒
Extremely basic anticheat measures

☒
Extremely basic anticheat measures

☑
Enhanced anticheat measures

☑
Enhanced anticheat measures

[MP Only] Additional configurable options for dedicated server hosts

☒

☒

☑
Item replacements, voting, disabling pistol

☑
Extensive configuration options available: List of configurable items

[MP Only] Scoreboard enhancements

☒

☒

☑
Custom scoreboard available with K:D, map author, etc.

☑
Enhanced default scoreboard with open/close animations, K:D, map author, etc.

[MP Only] Ability to show enemy bullet impact effects

☒

☒

☑

☑

[MP Only] Support for team-specific respawn points in Team Deathmatch (when run as server)

☒

☒

☑

☑