RED Hotkey Reference: Difference between revisions
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==Specific | ==Universal Hotkeys== | ||
{| class="wikitable" | |||
|+Brush Mode Hotkeys | |||
|- | |||
|'''Shortcut''' | |||
|'''Operation''' | |||
|- | |||
|Shift + B | |||
|Go to brush mode | |||
|- | |||
|Shift + F | |||
|Go to face mode | |||
|- | |||
|Shift + V | |||
|Go to vertex mode | |||
|- | |||
|Shift + T | |||
|Go to texture mode | |||
|- | |||
|Shift + O | |||
|Go to object mode | |||
|- | |||
|Shift + G | |||
|Go to group mode | |||
|- | |||
|Ctrl + S | |||
|Save current level | |||
|- | |||
|Ctrl + O | |||
|Open a level | |||
|- | |||
|Ctrl + N | |||
|Create a new level | |||
|- | |||
|Ctrl + Z | |||
|Undo last operation | |||
|- | |||
|Ctrl + Y | |||
|Redo previously undone operation | |||
|- | |||
|Shift + H | |||
|Unhide all brushes | |||
|- | |||
|W | |||
|Hide all objects | |||
|- | |||
|Shift + W | |||
|Unhide all objects | |||
|- | |||
|Ctrl + H | |||
|Invert hidden brush(es) and/or object(s) | |||
|- | |||
|I | |||
|Invert selection | |||
|- | |||
|F4 | |||
|Maximize active viewport (under cursor) | |||
|- | |||
|F5 | |||
|Reset all viewports to same size | |||
|- | |||
|\ | |||
|Cycle grid brightness | |||
|- | |||
|] | |||
|Increase grid size | |||
|- | |||
|[ | |||
|Decrease grid size | |||
|- | |||
|Shift + ] | |||
|Increase rotational grid size | |||
|- | |||
|Shift + ] | |||
|Decrease rotational grid size | |||
|- | |||
|G | |||
|Toggle coordinates (global/local) | |||
|- | |||
|Space | |||
|Build geometry | |||
|- | |||
|L | |||
|Calculate lightmap UVs | |||
|- | |||
|Shift + L | |||
|Recalculate lighting | |||
|- | |||
|Space + Shift | |||
|Calculate paths on selected nav points | |||
|- | |||
|F7 | |||
|Play level in-game (single player) | |||
|- | |||
|F8 | |||
|Play level in-game from current camera position (single player) | |||
|- | |||
|} | |||
==Mode Specific Hotkeys== | |||
{| class="wikitable" | {| class="wikitable" | ||
|+Brush Mode Hotkeys | |+Brush Mode Hotkeys | ||
Revision as of 13:47, 10 August 2019
This page will list all known RED Editor hotkeys and a short explanation of what each does.
Camera Movement Hotkeys
| Shortcut | Freelook | Top | Front | Left | Bottom | Back | Right |
| 2 | Pitch down | + Z | + Y | + Y | - Z | + Y | + Y |
| 4 | Heading left | - X | - X | - Z | - X | + X | - Z |
| 6 | Heading right | + X | + X | + Z | + X | - X | + Z |
| 8 | Pitch up | - Z | - Y | - Y | + Z | - Y | - Y |
| + (keypad) | Slide up | + Z | + Y | + Y | - Z | + Y | + Y |
| Enter (keypad) | Slide down | - Z | - Y | - Y | + Z | - Y | - Y |
| 7 | Bank left | N/A | N/A | N/A | N/A | N/A | N/A |
| 8 | Bank right | N/A | N/A | N/A | N/A | N/A | N/A |
| 1 | Slide left | - X | - X | - Z | - X | + X | - Z |
| 1 | Slide right | + X | + X | + Z | + X | - X | + Z |
| Shortcut | Operation |
| A | Zoom in |
| Z | Zoom out |
| + | Coarse zoom in (orthographic only) |
| - | Coarse zoom out (orthographic only) |
| Home | Snap camera to player start position and orientation |
| T | Teleport camera to specified X, Y, Z |
| C | Orient camera to world axis |
| Left Mouse Button + Shift | Slides camera up, down, left, right |
| Right Mouse Button + Shift | In freelook, changes heading and pitch. In orthographic, same as left mouse button + shift |
| Left and Right Mouse Buttons + Shift | Zoom in and out (freelook only) |
| Right Mouse Button + Ctrl | Hold down Ctrl, then right click while in an orthographic view to teleport camera |
Note: If you hold Shift while holding down a camera movement key, the camera will move quicker.
| Shortcut | Operation |
| M + Arrow Keys | Non-axis constrained movement relative to the currently selected window's plane. |
| M + Page Up | Move positively in the 3rd axis normally not available in a given view. |
| M + Page Down | Moves negatively in the 3rd axis normally not available in a given view |
| R + Arrow Key | Non-axis constrained rotation relative to the currently selected window's plane. |
| R + Page Up | Rotate positively in the 3rd axis normally not available in a given view. |
| R + Page Down | Rotate negatively in the 3rd axis normally not available in a given view. |
| M + Left Mouse Button | Non-axis constrained movement relative to the currently selected window's plane. |
| N + Left Mouse Button | Axis constrained movement relative to the currently selected window's plane. |
Universal Hotkeys
| Shortcut | Operation |
| Shift + B | Go to brush mode |
| Shift + F | Go to face mode |
| Shift + V | Go to vertex mode |
| Shift + T | Go to texture mode |
| Shift + O | Go to object mode |
| Shift + G | Go to group mode |
| Ctrl + S | Save current level |
| Ctrl + O | Open a level |
| Ctrl + N | Create a new level |
| Ctrl + Z | Undo last operation |
| Ctrl + Y | Redo previously undone operation |
| Shift + H | Unhide all brushes |
| W | Hide all objects |
| Shift + W | Unhide all objects |
| Ctrl + H | Invert hidden brush(es) and/or object(s) |
| I | Invert selection |
| F4 | Maximize active viewport (under cursor) |
| F5 | Reset all viewports to same size |
| \ | Cycle grid brightness |
| ] | Increase grid size |
| [ | Decrease grid size |
| Shift + ] | Increase rotational grid size |
| Shift + ] | Decrease rotational grid size |
| G | Toggle coordinates (global/local) |
| Space | Build geometry |
| L | Calculate lightmap UVs |
| Shift + L | Recalculate lighting |
| Space + Shift | Calculate paths on selected nav points |
| F7 | Play level in-game (single player) |
| F8 | Play level in-game from current camera position (single player) |
Mode Specific Hotkeys
| Shortcut | Operation |
| B | Snap cookie cutter brush to camera |
| Ctrl + C | Copy selected brush(es) |
| Ctrl + X | Cut selected brush(es) |
| Ctrl + V | Paste selected brush(es) |
| D | Stretch selected brush(es) |
| Ctrl + D | Move selected brush(es) center points |
| Delete | Delete selected brush(es) |
| Ctrl + G | Snap selected brush(es) to current grid size |
| H | Hide selected brush(es) |
| Shift + H | Unhide all brushes |
| O | Reorient brush(es) |
| Ctrl + P | Edit properties of selected brush(es) |
| Q | Lock selected brush(es) |
| Shift + Q | Unlock all brushes |
| U | Select brush by UID |
| X | Open brush clipping dialogue |
| Shortcut | Operation |
| Ctrl + E | Extrude selected face(s) |
| B | Bevel selected face(s) |
| S + Left Mouse Button | Non-incremental scaling for selected face(s) |
| S + Arrow Keys | Incremental scaling for selected face(s) |
| Shift + S | Select all faces on brush(es) for which at least one face is currently selected |
| Shortcut | Operation |
| Ctrl + G | Snap selected verticies to current grid |
| Shift + S | Select all verticies on brush(es) for which at least one vertex is currently selected |
| S + Left Mouse Button | Non-incremental scaling for selected verticies |
| S + Arrow Keys | Incremental scaling for selected verticies |
| Shortcut | Operation |
| Backspace | Reselect previously selected face(s) |
| Shift + S | Select all faces on brush(es) for which at least one face is currently selected |
| Shift + D | Select all faces on brush(es) for which at least one face is currently selected that match the texture(s) of the currently selected face(s) |
| Ctrl + C | Copy selected face's UV mapping |
| Ctrl + V | Paste copied UV mapping to selected face |
| Ctrl + Q | Box map selected face(s) |
| Ctrl + E | Planar map selected face(s) |
| Ctrl + W | Cylinder map selected face(s) |
| Ctrl + G | Snap cylinder map to current grid |
| Ctrl + P | Edit properties of currently selected face(s) |
| H | Flip UV mapping of currently selected face horizontally |
| V | Flip UV mapping of currently selected face vertically |
| S + Left Mouse Button | Non-incremental scaling for UVs on selected faces |
| S + Arrow Keys | Incremental scaling for UVs on selected faces |
| Shortcut | Operation |
| Ctrl + C | Copy selected object(s) |
| Ctrl + X | Cut selected object(s) |
| Ctrl + V | Paste cut or copied object(s) |
| Delete | Delete selected object(s) |
| U | Select object by UID |
| H | Hide selected object(s) |
| W | Hide all objects |
| Shift + W | Unhide all objects |
| Ctrl + P | Edit properties of selected object(s) |
| Shift + P | Set coordinates of select object |
| O | Reorient selected object(s) |
| Ctrl + G | Snap selected objects to current grid |
| S | Staple selected object(s) |
| Ctrl + T | Teleport camera to selected object(s) |
| K | Link 2 selected objects (first selected linked to second selected) |
| Shift + K | Break links of all selected objects |
| Ctrl + L | Edit link properties of selected object |
| Shift + S | Snap selected object to camera |
| J | Cycle type of link between selected nav points |
| Ctrl + W | Bring up dialogue of waypoint lists (if nothing selected) |
| Ctrl + W | Create waypoint list from selected nav points |
| Shortcut | Operation |
| Ctrl + C | Copy selected object(s) and/or brush(es) |
| Ctrl + X | Cut selected object(s) and/or brush(es) |
| Ctrl + V | Paste cut or copied object(s) and/or brush(es) |
| Delete | Delete selected object(s) and/or brush(es) |
| U | Select object or brush by UID |
| H | Hide selected object(s) and/or brush(es) |
| Ctrl + P | Edit properties of selected object(s) or brush(es) |
| Shift + P | Set coordinates of select object or brush |
| O | Reorient selected object(s) and/or brush(es) |
| Ctrl + G | Snap selected objects and/or brush(es) to current grid |
| S | Staple selected object(s) and/or brush(es) |
| Ctrl + T | Teleport camera to selected object |
| K | Link 2 selected objects (first selected linked to second selected) |
| Shift + K | Break links of all selected objects |
| Ctrl + L | Edit link properties of selected object |
| Ctrl + D | Move selected brush(es) center points |