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Usable Weapons Guide: Difference between revisions

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Line 14: Line 14:
|[[Image:Rfgpistol.jpg|150px]]
|[[Image:Rfgpistol.jpg|150px]]
|[[Pistol (RFG)|Pistol]]
|[[Pistol (RFG)|Pistol]]
|Standard issue EDF sidearm
|Standard issue [[EDF]] sidearm
|Yes
|Yes
|Yes
|Yes
Line 22: Line 22:
|[[Image:Rfgassaultrifle.jpg|150px]]
|[[Image:Rfgassaultrifle.jpg|150px]]
|[[Assault Rifle (RFG)|Assault Rifle]]
|[[Assault Rifle (RFG)|Assault Rifle]]
|Standard issue EDF assault rifle
|Standard issue [[EDF]] assault rifle.
|Yes
|Yes
|Yes
|Yes
Line 30: Line 30:
|[[Image:Edfenforcer.jpg|150px]]
|[[Image:Edfenforcer.jpg|150px]]
|[[Enforcer]]
|[[Enforcer]]
|An EDF assault rifle with rocket propelled guided bullets
|An [[EDF]] assault rifle with rocket propelled guided bullets.
|Yes
|Yes
|Yes
|Yes
Line 38: Line 38:
|[[Image:Rfgsbomb.jpg|150px]]
|[[Image:Rfgsbomb.jpg|150px]]
|[[Singularity Bomb]]
|[[Singularity Bomb]]
|This pulls in all the matter around it then explodes
|This pulls in all the matter around it then explodes.
|Yes
|Yes
|Yes
|Yes
Line 46: Line 46:
|[[Image:Rfgpeacekeeper.jpg|150px]]
|[[Image:Rfgpeacekeeper.jpg|150px]]
|[[Peacekeeper]]
|[[Peacekeeper]]
|Standard issue automatic EDF shotgun
|Standard issue automatic [[EDF]] shotgun.
|Yes
|Yes
|Yes
|Yes
Line 54: Line 54:
|[[Image:Rfgsniper.jpg|150px]]
|[[Image:Rfgsniper.jpg|150px]]
|[[Sniper Rifle (RFG)|Sniper Rifle]]
|[[Sniper Rifle (RFG)|Sniper Rifle]]
|Specialist issue firearm in the EDF's elite infantry divisions great for log range assassainations
|Specialist issue firearm in the EDF's elite infantry divisions. Great for long range assassainations.
|Yes
|Yes
|Yes
|Yes
Line 62: Line 62:
|[[Image:Edfgauss.jpg|150px]]
|[[Image:Edfgauss.jpg|150px]]
|[[Gauss Rifle]]
|[[Gauss Rifle]]
|Portable version of the EDF's lethal Gauss Turret can create holes in the walls
|Portable version of the EDF's lethal Gauss Turret can create holes in the walls.
|Yes
|Yes
|Yes
|Yes
Line 70: Line 70:
|[[Image:Rfgrail.jpg|150px]]
|[[Image:Rfgrail.jpg|150px]]
|[[Rail Driver (RFG)|Rail Driver]]
|[[Rail Driver (RFG)|Rail Driver]]
|Specialist issue firearm in the EDF's elite infantry divisions with this you can see enimies, allys, and marauders
|Specialist issue firearm in the EDF's elite infantry divisions with this you can see enimies, allys, and [[marauders]] through solid objects.
|Yes
|Yes
|Yes
|Yes
Line 78: Line 78:
|
|
|[[Subdivider (RFG)|Subdivider]]
|[[Subdivider (RFG)|Subdivider]]
|A machine pistol carried by all EDF grunts in the [[Demons of the Badlands]] expansion pack
|A machine pistol carried by all EDF grunts in the [[Demons of the Badlands]] expansion pack.
|Yes
|Yes
|No
|No
Line 87: Line 87:
|[[Image:Thermobaric lg.jpg|150px]]
|[[Image:Thermobaric lg.jpg|150px]]
|[[Thermobaric Rocket Launcher]]
|[[Thermobaric Rocket Launcher]]
|This superweapon launches a gigantic projectile which can be detonated in mid-air
|This superweapon launches a gigantic projectile which can be detonated in mid-air.
|Yes
|Yes
|Yes
|Yes
Line 95: Line 95:
|[[Image:Sledge.jpg|150px]]
|[[Image:Sledge.jpg|150px]]
|[[Sledgehammer]]
|[[Sledgehammer]]
|This mining tool has been enhanced with servo motors to deliver 9000+lb of pressure
|This mining tool has been enhanced with servo motors to deliver 9000+lb of pressure.
|Yes
|Yes
|Yes
|Yes
Line 103: Line 103:
|[[Image:Arcwelder.jpg|150px]]
|[[Image:Arcwelder.jpg|150px]]
|[[Arc-Welder]]
|[[Arc-Welder]]
|This electric weapon is attracted to metal targets and can chain to multiple enemies can kill drivers of vehicles and gunners
|This electric weapon is attracted to metal targets and can chain to multiple enemies can kill drivers of vehicles and gunners.
|Yes
|Yes
|Yes
|Yes
Line 111: Line 111:
|[[Image:Grinder.jpg|150px]]
|[[Image:Grinder.jpg|150px]]
|[[Grinder]]
|[[Grinder]]
|This weapon shoots spinning metal blades
|This weapon shoots spinning metal blades.
|Yes
|Yes
|Yes
|Yes
Line 119: Line 119:
|[[Image:Proxmines.jpg|150px]]
|[[Image:Proxmines.jpg|150px]]
|[[Proximity Mines (RFG)|Proximity Mines]]
|[[Proximity Mines (RFG)|Proximity Mines]]
|Explosives which detonate when enemies come too close
|Explosives which detonate when enemies come too close.
|Yes
|Yes
|Yes
|Yes
Line 127: Line 127:
|[[Image:Reconstructor.jpg|150px]]
|[[Image:Reconstructor.jpg|150px]]
|[[Reconstructor]]
|[[Reconstructor]]
|This multiplayer-only weapon is used to reconstruct structures after they've been damaged in [[Damage Control]] and [[Siege]] gametypes
|This multiplayer-only weapon is used to reconstruct structures after they've been damaged in [[Damage Control]] and [[Siege]] gametypes.
|No
|No
|Yes
|Yes
Line 135: Line 135:
|[[Image:Remoteminingcharges.jpg|150px]]
|[[Image:Remoteminingcharges.jpg|150px]]
|[[Remote Mining Charge]]
|[[Remote Mining Charge]]
|Sticky bombs which detonate sequentially
|Sticky bombs which detonate sequentially.
|Yes
|Yes
|Yes
|Yes
Line 143: Line 143:
|[[Image:Rfgrocketlauncher.jpg|150px]]
|[[Image:Rfgrocketlauncher.jpg|150px]]
|[[Rocket Launcher (RFG)|Rocket Launcher]]
|[[Rocket Launcher (RFG)|Rocket Launcher]]
|Shoots rocket propelled grenades
|Shoots rocket propelled grenades.
|Yes
|Yes
|Yes
|Yes
Line 152: Line 152:
|[[Image:Maraudershotgun_0.jpg|150px]]
|[[Image:Maraudershotgun_0.jpg|150px]]
|[[Shotgun (RFG)|Shotgun]]
|[[Shotgun (RFG)|Shotgun]]
|This salvaged [[Red Faction (Game)|Red Faction]]-era weapon is used by the [[Marauders]]
|This salvaged [[Red Faction (Game)|Red Faction]]-era weapon is used by the [[Marauders]].
|Yes
|Yes
|Yes
|Yes
Line 184: Line 184:
|
|
|[[Missle Pod]]
|[[Missle Pod]]
|This weapon was developed by the [[Marauders]] which fires dumb fire rockets at a high rate of fire. Only on the Demons of The Badlands expansion pack.
|This weapon was developed by the [[Marauders]] which fires dumb fire rockets at a high rate of fire. Only on the [[Demons of the Badlands]] expansion |pack.
|Yes
|Yes
|No
|No
Line 192: Line 192:
|
|
|[[Spike mines]]
|[[Spike mines]]
|This weapon is the [[Marauders]] equivalent to miners remote charges but use a spike to burry into the ground. Only on Demons of The Badlands expanson |pack.
|This weapon is the [[Marauders]] equivalent to miners remote charges but use a spike to burry into the ground. Only on [[Demons of the Badlands]] |expansion pack.
|Yes
|Yes
|No
|No
Line 210: Line 210:
|
|
|[[Ripper Pickaxe]]
|[[Ripper Pickaxe]]
|This weapon was used by the Utlor miners and is now a leathal tool of death. Only on Demons of The Badlands expansion pack.
|This weapon was used by the Utlor miners and is now a leathal tool of death. Only on [[Demons of the Badlands]] expansion pack.
|Yes
|Yes
|No
|No
|-
|-

Revision as of 19:46, 16 September 2009

All the usable weapons in Red Faction: Guerrilla.

Faction Icon Image Name Description Singleplayer? Multiplayer?
Pistol Standard issue EDF sidearm Yes Yes
Assault Rifle Standard issue EDF assault rifle. Yes Yes
Enforcer An EDF assault rifle with rocket propelled guided bullets. Yes Yes
Singularity Bomb This pulls in all the matter around it then explodes. Yes Yes
Peacekeeper Standard issue automatic EDF shotgun. Yes Yes
Sniper Rifle Specialist issue firearm in the EDF's elite infantry divisions. Great for long range assassainations. Yes Yes
Gauss Rifle Portable version of the EDF's lethal Gauss Turret can create holes in the walls. Yes Yes
Rail Driver Specialist issue firearm in the EDF's elite infantry divisions with this you can see enimies, allys, and marauders through solid objects. Yes Yes
Subdivider A machine pistol carried by all EDF grunts in the Demons of the Badlands expansion pack. Yes No
Thermobaric Rocket Launcher This superweapon launches a gigantic projectile which can be detonated in mid-air. Yes Yes
Sledgehammer This mining tool has been enhanced with servo motors to deliver 9000+lb of pressure. Yes Yes
Arc-Welder This electric weapon is attracted to metal targets and can chain to multiple enemies can kill drivers of vehicles and gunners. Yes Yes
Grinder This weapon shoots spinning metal blades. Yes Yes
Proximity Mines Explosives which detonate when enemies come too close. Yes Yes
Reconstructor This multiplayer-only weapon is used to reconstruct structures after they've been damaged in Damage Control and Siege gametypes. No Yes
Remote Mining Charge Sticky bombs which detonate sequentially. Yes Yes
Rocket Launcher Shoots rocket propelled grenades. Yes Yes
Shotgun This salvaged Red Faction-era weapon is used by the Marauders. Yes Yes
Gutter This melee weapon was developed by the Marauders for currently unknown purposes. Yes No
Impaler This melee weapon was developed by the Marauders for currently unknown purposes. Only on the Demons of the Badlands expansion pack. Yes No
Spiker This ranged weapon is a portable version of the Marauders Harpoon Turrent. Only on the Demons of the Badlands expansion pack. Yes No
Missle Pod This weapon was developed by the Marauders which fires dumb fire rockets at a high rate of fire. Only on the Demons of the Badlands expansion |pack. Yes No
Spike mines This weapon is the Marauders equivalent to miners remote charges but use a spike to burry into the ground. Only on Demons of the Badlands |expansion pack. Yes No
Nanorifle This weapon shoots nanites which take apart solid matter molecule by molecule and made with the Nano Forge. Yes Yes
Ripper Pickaxe This weapon was used by the Utlor miners and is now a leathal tool of death. Only on Demons of the Badlands expansion pack. Yes No