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Usable Weapons Guide: Difference between revisions

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Line 12: Line 12:
|style="width: 50px;" | [[Image:Rfg_aim_03.jpg]]
|style="width: 50px;" | [[Image:Rfg_aim_03.jpg]]
|[[Image:i_pistol.jpg|75px]]
|[[Image:i_pistol.jpg|75px]]
|[[Image:Rfgpistol.jpg|75px]]
|[[Image:Rfgpistol.jpg|150px]]
|Pistol
|Pistol
|Standard issue EDF sidearm
|Standard issue EDF sidearm
Line 20: Line 20:
|style="width: 50px;" | [[Image:Rfg_aim_03.jpg]]
|style="width: 50px;" | [[Image:Rfg_aim_03.jpg]]
|[[Image:i_assaultrifle.jpg|75px]]
|[[Image:i_assaultrifle.jpg|75px]]
|[[Image:Rfgassaultrifle.jpg|75px]]
|[[Image:Rfgassaultrifle.jpg|150px]]
|Assault Rifle
|Assault Rifle
|Standard issue EDF assault rifle
|Standard issue EDF assault rifle
Line 28: Line 28:
|style="width: 50px;" | [[Image:Rfg_aim_03.jpg]]
|style="width: 50px;" | [[Image:Rfg_aim_03.jpg]]
|[[Image:i_enforcer.jpg|75px]]
|[[Image:i_enforcer.jpg|75px]]
|[[Image:Edfenforcer.jpg|75px]]
|[[Image:Edfenforcer.jpg|150px]]
|Enforcer
|Enforcer
|An EDF assault rifle with guided bullets
|An EDF assault rifle with guided bullets
Line 44: Line 44:
|style="width: 50px;" | [[Image:Rfg_aim_03.jpg]]
|style="width: 50px;" | [[Image:Rfg_aim_03.jpg]]
|[[Image:I_na.jpg|75px]]
|[[Image:I_na.jpg|75px]]
|[[Image:edfgrenade.jpg|75px]]
|[[Image:edfgrenade.jpg|150px]]
|Grenade
|Grenade
|Standard issue EDF antipersonnel device
|Standard issue EDF antipersonnel device
Line 52: Line 52:
|style="width: 50px;" | [[Image:Rfg_aim_03.jpg]]
|style="width: 50px;" | [[Image:Rfg_aim_03.jpg]]
|[[Image:i_na.jpg|75px]]
|[[Image:i_na.jpg|75px]]
|[[Image:Rfgpeacekeeper.jpg|75px]]
|[[Image:Rfgpeacekeeper.jpg|150px]]
|Peacekeeper
|Peacekeeper
|Standard issue EDF shotgun
|Standard issue EDF shotgun
Line 60: Line 60:
|style="width: 50px;" | [[Image:Rfg_aim_03.jpg]]
|style="width: 50px;" | [[Image:Rfg_aim_03.jpg]]
|[[Image:i_na.jpg|75px]]
|[[Image:i_na.jpg|75px]]
|[[Image:Rfgsniper.jpg|75px]]
|[[Image:Rfgsniper.jpg|150px]]
|Sniper Rifle
|Sniper Rifle
|Specialist issue firearm in the EDF's elite infantry divisions
|Specialist issue firearm in the EDF's elite infantry divisions
Line 68: Line 68:
|style="width: 50px;" | [[Image:Rfg_aim_03.jpg]]
|style="width: 50px;" | [[Image:Rfg_aim_03.jpg]]
|[[Image:i_na.jpg|75px]]
|[[Image:i_na.jpg|75px]]
|[[Image:Edfgauss.jpg|75px]]
|[[Image:Edfgauss.jpg|150px]]
|Gauss Rifle
|Gauss Rifle
|Portable version of the EDF's lethal Gauss Turret
|Portable version of the EDF's lethal Gauss Turret
Line 85: Line 85:
|style="width: 50px;" | [[Image:Rfg_aim_09.jpg]]
|style="width: 50px;" | [[Image:Rfg_aim_09.jpg]]
|[[Image:i_na.jpg|75px]]
|[[Image:i_na.jpg|75px]]
|[[Image:Thermobaric lg.jpg|75px]]
|[[Image:Thermobaric lg.jpg|150px]]
|Thermobaric Rocket Launcher
|Thermobaric Rocket Launcher
|This superweapon launches a gigantic projectile which can be detonated in mid-air
|This superweapon launches a gigantic projectile which can be detonated in mid-air
Line 93: Line 93:
|style="width: 50px;" | [[Image:Rfg_aim_09.jpg]]
|style="width: 50px;" | [[Image:Rfg_aim_09.jpg]]
|[[Image:i_sledge.jpg|75px]]
|[[Image:i_sledge.jpg|75px]]
|[[Image:Sledge.jpg|75px]]
|[[Image:Sledge.jpg|150px]]
|Sledgehammer
|Sledgehammer
|This mining tool has been enhanced with servo motors to deliver 9000+lb of pressure
|This mining tool has been enhanced with servo motors to deliver 9000+lb of pressure
Line 101: Line 101:
|style="width: 50px;" | [[Image:Rfg_aim_09.jpg]]
|style="width: 50px;" | [[Image:Rfg_aim_09.jpg]]
|[[Image:i_na.jpg|75px]]
|[[Image:i_na.jpg|75px]]
|[[Image:Arcwelder.jpg|75px]]
|[[Image:Arcwelder.jpg|150px]]
|Arc-Welder
|Arc-Welder
|This electric weapon is attracted to metal targets
|This electric weapon is attracted to metal targets
Line 109: Line 109:
|style="width: 50px;" | [[Image:Rfg_aim_09.jpg]]
|style="width: 50px;" | [[Image:Rfg_aim_09.jpg]]
|[[Image:i_grinder.jpg|75px]]
|[[Image:i_grinder.jpg|75px]]
|[[Image:Grinder.jpg|75px]]
|[[Image:Grinder.jpg|150px]]
|Grinder
|Grinder
|This weapon shoots spinning metal blades
|This weapon shoots spinning metal blades
Line 117: Line 117:
|style="width: 50px;" | [[Image:Rfg_aim_09.jpg]]
|style="width: 50px;" | [[Image:Rfg_aim_09.jpg]]
|[[Image:i_prox.jpg|75px]]
|[[Image:i_prox.jpg|75px]]
|[[Image:Proxmines.jpg|75px]]
|[[Image:Proxmines.jpg|150px]]
|Proximity Mine
|Proximity Mine
|Explosives which detonate when enemies come too close
|Explosives which detonate when enemies come too close
Line 125: Line 125:
|style="width: 50px;" | [[Image:Rfg_aim_09.jpg]]
|style="width: 50px;" | [[Image:Rfg_aim_09.jpg]]
|[[Image:i_reconstructor.jpg|75px]]
|[[Image:i_reconstructor.jpg|75px]]
|[[Image:Reconstructor.jpg|75px]]
|[[Image:Reconstructor.jpg|150px]]
|Reconstructor
|Reconstructor
|This multiplayer-only weapon is used to reconstruct structures after they've been damaged in [[Damage Control]] mode
|This multiplayer-only weapon is used to reconstruct structures after they've been damaged in [[Damage Control]] mode
Line 133: Line 133:
|style="width: 50px;" | [[Image:Rfg_aim_09.jpg]]
|style="width: 50px;" | [[Image:Rfg_aim_09.jpg]]
|[[Image:i_remote.jpg|75px]]
|[[Image:i_remote.jpg|75px]]
|[[Image:Remoteminingcharges.jpg|75px]]
|[[Image:Remoteminingcharges.jpg|150px]]
|Remote Mining Charge
|Remote Mining Charge
|Sticky bombs which detonate sequentially
|Sticky bombs which detonate sequentially
Line 141: Line 141:
|style="width: 50px;" | [[Image:Rfg_aim_09.jpg]]
|style="width: 50px;" | [[Image:Rfg_aim_09.jpg]]
|[[Image:i_rocket.jpg|75px]]
|[[Image:i_rocket.jpg|75px]]
|[[Image:Rfgrocketlauncher.jpg|75px]]
|[[Image:Rfgrocketlauncher.jpg|150px]]
|Rocket Launcher
|Rocket Launcher
|Shoots rocket propelled grenades
|Shoots rocket propelled grenades
Line 150: Line 150:
|style="width: 50px;" | [[Image:Rfg_marauder.jpg]]
|style="width: 50px;" | [[Image:Rfg_marauder.jpg]]
|[[Image:i_shotgun.jpg|75px]]
|[[Image:i_shotgun.jpg|75px]]
|[[Image:Image:Maraudershotgun_0.jpg|150px]]
|[[Image:Maraudershotgun_0.jpg|150px]]
|Shotgun
|Shotgun
|This salvaged [[Red Faction]] era weapon is used by the [[Marauders]] for currently unknown purposes
|This salvaged [[Red Faction]] era weapon is used by the [[Marauders]] for currently unknown purposes

Revision as of 23:05, 7 May 2009

NebulaMods presents a easy-to-understand guide of all the known weapons in Red Faction: Guerrilla.

Faction Icon Image Name Description Singleplayer? Multiplayer?
Pistol Standard issue EDF sidearm Yes Yes
Assault Rifle Standard issue EDF assault rifle Yes Yes
Enforcer An EDF assault rifle with guided bullets Yes Yes
Singualrity Bomb This sucks in all the matter around it then explodes Yes Yes
File:Edfgrenade.jpg Grenade Standard issue EDF antipersonnel device Yes Yes
Peacekeeper Standard issue EDF shotgun Yes Yes
Sniper Rifle Specialist issue firearm in the EDF's elite infantry divisions Yes Yes
Gauss Rifle Portable version of the EDF's lethal Gauss Turret Yes Yes
Rail Driver Specialist issue firearm in the EDF's elite infantry divisions Yes Yes
Thermobaric Rocket Launcher This superweapon launches a gigantic projectile which can be detonated in mid-air Yes Yes
Sledgehammer This mining tool has been enhanced with servo motors to deliver 9000+lb of pressure Yes Yes
Arc-Welder This electric weapon is attracted to metal targets Yes Yes
Grinder This weapon shoots spinning metal blades Yes Yes
Proximity Mine Explosives which detonate when enemies come too close Yes Yes
Reconstructor This multiplayer-only weapon is used to reconstruct structures after they've been damaged in Damage Control mode No Yes
Remote Mining Charge Sticky bombs which detonate sequentially Yes Yes
Rocket Launcher Shoots rocket propelled grenades Yes Yes
Shotgun This salvaged Red Faction era weapon is used by the Marauders for currently unknown purposes Yes Yes
Gutter This melee weapon was developed by the Marauders for currently unknown purposes. Yes Yes
Nanorifle This weapon shoots nanites Yes Yes