Missile Command Center: Difference between revisions
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L14S1 starts as Parker exits the airlock from the end of L13S3 and receives some messages from [[Hendrix]] regarding the next objective. Hendrix tells you that you'll need to get to the Tram system at the end of the canyon to get to the Missile Command Center. The canyon is short compared to the [[Grand_Canyon| Grand Canyon]] or the later [[Ancient_Riverbed| Ancient Riverbed]]. In the last section of this canyon, you'll find several rock formations sticking out of the ground where miners and mercenaries are fighting. The mercs in this section are supported by two cannon turrets above the entrance to the trams. As Hendrix tells you, these mercs are also heavily armed with [[Heavy_Machine_Gun| Heavy Machine Guns]] and a [[Rail_Driver| Rail Driver]]. | |||
Toward the beginning of the last section of the canyon (near the first few rock formations), there is a sidepath on the left. This path ends at an elevated part of land with generators that is too high to jump up to. If you have any explosives, you can blow a few holes into the side of this wall to create jump surfaces to get up onto the platform. Once up on this platform, there is a manhole cover you can open using your "Use" key which will open up to a ladder that brings you down into an alternate entrance to the building that leads to the Trams. When you get to the bottom of this ladder, you'll be in a hallway that turns left where you'll encounter additional mercs. At the end of this second section of the hallway there's a container with health and armor pickups. Continuing up from where the mercs ran down the ramp toward you, you'll end up in the same entry hallway as if you had gone the alternate/more obvious route toward the trams. | |||
If you forego the above alternate entry into the building through the manhole, you can also just enter the building through the door at the end of the canyon which leads you to the same entry way. At the end of this hallway, there's an airlock compartment with two mercs inside. Pressing the button to open the other side of the airlock will load you into the next section, L14S2. | |||
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Latest revision as of 11:46, 15 December 2025
Missile Command Center is the 14th level/chapter in the Red Faction single player campaign. It consists of three individual maps and begins with Parker exiting the airlock you entered at the end of L9: Ultor Comm. Tower and recieving messages from Hendrix . Missile Command Center is followed by L15:Ancient Riverbed.
L14S1: Shooting Gallery
L14S1 starts as Parker exits the airlock from the end of L13S3 and receives some messages from Hendrix regarding the next objective. Hendrix tells you that you'll need to get to the Tram system at the end of the canyon to get to the Missile Command Center. The canyon is short compared to the Grand Canyon or the later Ancient Riverbed. In the last section of this canyon, you'll find several rock formations sticking out of the ground where miners and mercenaries are fighting. The mercs in this section are supported by two cannon turrets above the entrance to the trams. As Hendrix tells you, these mercs are also heavily armed with Heavy Machine Guns and a Rail Driver.
Toward the beginning of the last section of the canyon (near the first few rock formations), there is a sidepath on the left. This path ends at an elevated part of land with generators that is too high to jump up to. If you have any explosives, you can blow a few holes into the side of this wall to create jump surfaces to get up onto the platform. Once up on this platform, there is a manhole cover you can open using your "Use" key which will open up to a ladder that brings you down into an alternate entrance to the building that leads to the Trams. When you get to the bottom of this ladder, you'll be in a hallway that turns left where you'll encounter additional mercs. At the end of this second section of the hallway there's a container with health and armor pickups. Continuing up from where the mercs ran down the ramp toward you, you'll end up in the same entry hallway as if you had gone the alternate/more obvious route toward the trams.
If you forego the above alternate entry into the building through the manhole, you can also just enter the building through the door at the end of the canyon which leads you to the same entry way. At the end of this hallway, there's an airlock compartment with two mercs inside. Pressing the button to open the other side of the airlock will load you into the next section, L14S2.
L14S2: Tramway Tunnel
!Under Construction; Description to follow!
L14S3: Missile Command Center
!Under Construction; Description to follow!