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|-
|-
|[[Image:i_concussion.jpg]]
|[[Image:i_concussion.jpg]]
|[[Image:bp_concussion.jpg|45px]]
|[[Image:bp_concussion.jpg|55px]]
|[[Concussion]]
|[[Concussion]]
|Generates a shockwave that launches nearby enemies, debris and structures
|Generates a shockwave that launches nearby enemies, debris and structures
|-
|-
|[[Image:i_rhino.jpg]]
|[[Image:i_rhino.jpg]]
|[[Image:bp_rhino.jpg|45px]]
|[[Image:bp_rhino.jpg|55px]]
|[[Rhino]]
|[[Rhino]]
|Makes the user invunerable and pushes them straight through any structures
|Makes the user invunerable and pushes them straight through any structures
|-
|-
|[[Image:i_fleetfoot.jpg]]
|[[Image:i_fleetfoot.jpg]]
|[[Image:bp_fleetfoot.jpg|45px]]
|[[Image:bp_fleetfoot.jpg|55px]]
|[[Fleetfoot]]
|[[Fleetfoot]]
|Makes the user move quickly
|Makes the user move quickly
|-
|-
|[[Image:i_firepower.jpg]]
|[[Image:i_firepower.jpg]]
|[[Image:bp_firepower.jpg|45px]]
|[[Image:bp_firepower.jpg|55px]]
|[[Firepower]]
|[[Firepower]]
|Amplifies the user's weapon damages
|Amplifies the user's weapon damages
|-
|-
|[[Image:i_na.jpg]]
|[[Image:i_na.jpg]]
|[[Image:bp_heal.jpg|45px]]
|[[Image:bp_heal.jpg|55px]]
|[[Heal]]
|[[Heal]]
|Heals the health of the user and nearby teammates
|Heals the health of the user and nearby teammates
|-
|-
|[[Image:i_na.jpg]]
|[[Image:i_na.jpg]]
|[[Image:bp_stealth.jpg|45px]]
|[[Image:bp_stealth.jpg|55px]]
|[[Stealth]]
|[[Stealth]]
|Makes the user nearly invisible until they shoot or the backpack runs out of energy
|Makes the user nearly invisible until they shoot or the backpack runs out of energy
|-
|-
|[[Image:i_na.jpg]]
|[[Image:i_na.jpg]]
|[[Image:bp_tremor.jpg|45px]]
|[[Image:bp_tremor.jpg|55px]]
|[[Tremor]]
|[[Tremor]]
|Generates an earthquake which destroys nearby structures and disorients nearby enemies
|Generates an earthquake which destroys nearby structures and disorients nearby enemies
|-
|-
|[[Image:i_jetpack.jpg]]
|[[Image:i_jetpack.jpg]]
|[[Image:bp_jetpack.jpg|45px]]
|[[Image:bp_jetpack.jpg|55px]]
|[[Jetpack]]
|[[Jetpack]]
|Propels the user upward
|Propels the user upward
|-
|-
|[[Image:i_na.jpg]]
|[[Image:i_na.jpg]]
|[[Image:bp_thrust.jpg|45px]]
|[[Image:bp_thrust.jpg|55px]]
|[[Thrust]]
|[[Thrust]]
|Pushes the user upward or downward through any structures in one quick boost
|Pushes the user upward or downward through any structures in one quick boost
|-
|-
|[[Image:i_na.jpg]]
|[[Image:i_na.jpg]]
|[[Image:bp_vision.jpg|45px]]
|[[Image:bp_vision.jpg|55px]]
|[[Vision]]
|[[Vision]]
|Allows the user to see enemies through structures
|Allows the user to see enemies through structures

Latest revision as of 14:47, 14 June 2009

Backpacks are Red Faction: Guerrilla's powerup system.

Backpack Rack

Description

Backpack Racks are scattered throughout maps. To pickup a backpack, you walk over to the rack and hit your "Pickup Backpack" button.

Normally, players will spawn with some backpack which is defined by the server settings.

Types

Icon Image Name Function
Concussion Generates a shockwave that launches nearby enemies, debris and structures
Rhino Makes the user invunerable and pushes them straight through any structures
Fleetfoot Makes the user move quickly
Firepower Amplifies the user's weapon damages
Heal Heals the health of the user and nearby teammates
Stealth Makes the user nearly invisible until they shoot or the backpack runs out of energy
Tremor Generates an earthquake which destroys nearby structures and disorients nearby enemies
Jetpack Propels the user upward
Thrust Pushes the user upward or downward through any structures in one quick boost
Vision Allows the user to see enemies through structures

See Also