Assault Rifle (RF:A): Difference between revisions
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==Description== | ==Description== | ||
[[Red Faction (Group)|Red Faction]] based its standard-issue rifle on the blueprints of the [[EDF]]'s original [[Assault Rifle ( | [[Red Faction (Group)|Red Faction]] based its standard-issue rifle on the blueprints of the [[EDF]]'s original [[Assault Rifle (RF:G)|Assault Rifle]]. Few questioned the source material as that weapon had few problems with it. Its triple-barrel design and stocky build were the result of almost a century of tinkering by various hands, though it always retained the core elements of dependability, high rate of fire and easy learning curve. | ||
Early on, the Assault Rifle is the most effective weapon at your disposal, offering the perfect balance of firepower, accuracy and range. Like any automatic weapon, the Assault Rifle exhibits a significant amount of recoil, causing the weapon to jump off target during prolonged bursts. Therefore fire in short bursts in an effort to keep the weapon on target. As the 36-round magazine begins to run dry, the weapon makes a distinct clicking sound - take this as a warning that you need to reload soon. While the weapon is effective at close range, don't miss the opportunity to take out enemies with melee strikes. Melee strikes are a quick way to dish out heavy damage and save ammo. The Assault Rifle is effective against most enemies, but when it comes to taking on [[Behemoth]]s, consider choosing a weapon with greater damage output. | Early on, the Assault Rifle is the most effective weapon at your disposal, offering the perfect balance of firepower, accuracy and range. Like any automatic weapon, the Assault Rifle exhibits a significant amount of recoil, causing the weapon to jump off target during prolonged bursts. Therefore fire in short bursts in an effort to keep the weapon on target. As the 36-round magazine begins to run dry, the weapon makes a distinct clicking sound - take this as a warning that you need to reload soon. While the weapon is effective at close range, don't miss the opportunity to take out enemies with melee strikes. Melee strikes are a quick way to dish out heavy damage and save ammo. The Assault Rifle is effective against most enemies, but when it comes to taking on [[Behemoth]]s, consider choosing a weapon with greater damage output. |
Revision as of 14:39, 6 February 2024
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The Assault Rifle is a weapon in Red Faction: Armageddon.
Description
Red Faction based its standard-issue rifle on the blueprints of the EDF's original Assault Rifle. Few questioned the source material as that weapon had few problems with it. Its triple-barrel design and stocky build were the result of almost a century of tinkering by various hands, though it always retained the core elements of dependability, high rate of fire and easy learning curve.
Early on, the Assault Rifle is the most effective weapon at your disposal, offering the perfect balance of firepower, accuracy and range. Like any automatic weapon, the Assault Rifle exhibits a significant amount of recoil, causing the weapon to jump off target during prolonged bursts. Therefore fire in short bursts in an effort to keep the weapon on target. As the 36-round magazine begins to run dry, the weapon makes a distinct clicking sound - take this as a warning that you need to reload soon. While the weapon is effective at close range, don't miss the opportunity to take out enemies with melee strikes. Melee strikes are a quick way to dish out heavy damage and save ammo. The Assault Rifle is effective against most enemies, but when it comes to taking on Behemoths, consider choosing a weapon with greater damage output.