RED: Hot Keys: Difference between revisions

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m (Found another lighting hotkey→‎Universal)
 
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== Universal ==
== Universal ==
== Brush/Object Movement ==
{| class="wikitable"
{| class="wikitable"
|-
|-
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|-
|-
| Space || Rebuild geometry
| Space || Rebuild geometry
|-
| Ctrl + B || Recalculate lighting
|-
|-
| Shift + L || Recalculate lighting
| Shift + L || Recalculate lighting
Line 198: Line 199:


== Face Mode ==
== Face Mode ==
{| class="wikitable"
|-
! Combination || Operation
|-
| Ctrl + E || Extrude selected face(s)
|-
| B || Bevel selected face(s)
|-
| S || Scale selected faces (SPECIAL)
'''''Tip''''': Hold down "S" and use the left mouse button or the arrow keys to scale a face.
|-
| Shift + S || Select all faces of selected brush(es)
|}
== Vertex Mode ==
== Vertex Mode ==
{| class="wikitable"
|-
! Combination || Operation
|-
| Ctrl + G || Snap selected vertex(ices) to current grid
|-
| Shift + S || Select all vertices of selected brush(es)
|-
| S || Scale selected vertices (SPECIAL)
'''''Note''''': Hold down "S" and use the left mouse button or the arrow keys to scale vertices
|}
== Texture Mode ==
== Texture Mode ==
{| class="wikitable"
|-
! Combination || Operation
|-
| Backspace || Reselect previously selected face(s)
|-
| Shift + S || Select all faces of selected brush(es)
|-
| Ctrl + C || Copy selected face's UV map
|-
| Ctrl + V || Paste UV map to selected face(s)
|-
| Ctrl + Q || Box map selected face(s)
|-
| Ctrl + E || Planar map selected face(s)
|-
| Ctrl + W || Cylinder map selected face(s)
|-
| Ctrl + G || Snap cylinder map to grid
|-
| H || Flip selected face(s) horizontally
|-
| V || Flip selected face(s) vertically
|-
| S || Scale selected faces (SPECIAL)
'''''Note''''': Hold down "S" and use the up and down arrow keys to scale a texture on a face.
|-
| Ctrl + P || Selected face(s) properties
|}
== Object Mode ==
== Object Mode ==
{| class="wikitable"
|-
! Combination || Operation
|-
| Ctrl + X || Cut selected object(s)
|-
| Ctrl + C || Copy selected object(s)
|-
| Ctrl + V || Paste selected object(s)
|-
| Delete || Delete selected object(s)
|-
| U || Select object by UID
|-
| H || Hide selected object(s)
|-
| Ctrl + P || Selected object(s) properties
|-
| Shift + P || Coordinates of selected object
|-
| O || Reorient selected object(s) to world
|-
| S || Staple selected object(s)
|-
| Ctrl + T || Teleport camera to first selected object
|-
| K || Link 2 selected objects
|-
| Shift + K || Break links of all selected objects
|-
| Ctrl + L || Link properties of selected object
|-
| Shift + S || Snap first selected object to camera
|-
| J || Connect/disconnect selected nav points
|-
| Ctrl + W || Bring up waypoint lists (if nothing selected)
Create waypoint list from selected nav points
|}
== Group Mode ==
== Group Mode ==
{| class="wikitable"
|-
! Combination || Operation
|-
| Ctrl + X || Cut selected brush(es) and/or object(s)
|-
| Ctrl + C || Copy selected brush(es) and/or object(s)
|-
| Ctrl + V || Paste selected brush(es) and/or object(s)
|-
| Delete || Delete selected brush(es) and/or object(s)
|-
| U || Select brush or object by UID
|-
| H || Hide selected brush(es) and/or object(s)
|-
| Ctrl + P || Selected object(s) properties
|-
| Shift + P || Coordinates of selected object or brush
|-
| O || Reorient selected object(s) to world
|-
| S || Staple selected object(s)
|-
| Ctrl + T || Teleport camera to first selected object or brush
|-
| K || Link 2 selected objects
|-
| Shift + K || Break links of all selected objects
|-
| Ctrl + L || Link properties of selected object
|-
| J || Connect/disconnect selected nav points
|-
| Ctrl + D || Move selected brush(es) center points
|}

Latest revision as of 17:28, 19 December 2014

Camera Movement

Keyboard Movement

Note: All numerical camera movement keys only work on the numpad.

Numpad Freelook Top Front Left Bottom Back Right
2 Pitch Down +Z +Y +Y -Z +Y +Y
4 Heading left -X -X -Z -X +X -Z
6 Heading right +X +X +Z +X -X +Z
8 Pitch Up -Z -Y -Y +Z -Y -Y
+ Slide up +Z +Y +Y -Z +Y +Y
Enter Slide down -Z -Y -Y +Z -Y -Y
7 Bank left n/a n/a n/a n/a n/a n/a
9 Bank right n/a n/a n/a n/a n/a n/a
1 Slide left -X -X -Z -X +X -Z
3 Slide right +X +X +Z +X -X +Z

Note: Holding down "Shift" while moving makes the camera move faster.

Key Operation
A Zoom in
Shift + A Zoom in fast
Z Zoom out
Shift + Z Zoom out fast
+ Coarse zoom in
- Coarse zoom out
Home Teleports camera to player start location
T Teleport camera to (X,Y,Z) coordinates
Shift + C Reorient camera to world axis

Note: The coarse zoom functions have no effect in the Free Look View Port

Mouse Movement

Combination Description
Shift + Left Button Slides camera up, down, left, and right.
Shift + Right Button Freelook: Changes heading and pitch.

Orthographic: Slides camera up, down, left, and right.

Shift + Both Buttons Freelook: Zooms in and out.
Ctrl + Right Button Orthographic: Teleports camera to position clicked.

Brush/Object Movement

Combination Operation
M + Arrow Key Non-axis constrained movement relative to the currently selected window's plane.
M + Page Up Move positively in the 3rd axis normally not available in a given view.
M + Page Down Moves negatively in the third axis normally not available in a given view.
R + Arrow Key Non-axis constrained rotation relative to the currently selected window's plane.
R + Page Up Rotate positively in the 3rd axis normally not available in a given view.
R + Page Down Rotate negatively in the 3rd axis normally not available in a given view.
M + Left Mouse Button Non-axis constrained movement relative to the currently selected window's plane.
N + Left Mouse Button Axis constrained movement relative to the currently selected window's plane.

Universal

Combination Operation
Shift + B Brush mode
Shift + F Face mode
Shift + V Vertex mode
Shift + T Texture mode
Shift + O Object mode
Shift + G Group mode
Ctrl + S Save level
Ctrl + O Open level
Ctrl + N Create new level
Ctrl + Y Redo last operation; Tip: Not all actions are redo-able
Ctrl + Z Undo last operation; Tip: Not all actions are undo-able
I Invert selection
Shift + H Unhide hidden brush(es)
Ctrl + H Invert hidden brush(es) and/or object(s)
W Hide all objects
Shift + W Unhide all objects
F4 Maximize window under cursor
F5 Make all views same size
\ Grid brightness
] Grid size increase
[ Grid size decrease
Shift + ] Rotational grid size increase
Shift + [ Rotational grid size decrease
G Global/Local coordinates toggle
Space Rebuild geometry
Ctrl + B Recalculate lighting
Shift + L Recalculate lighting
Shift + Space Calculate paths on selected nav points
F7 Play game
F8 Play game from camera position

Brush Mode

Combination Operation
B Snap cookie cutter brush to camera
D Stretch selected brush(es)
Ctrl + D Move selected brush(es) center points
Delete Delete selected brush(es)
Ctrl + G Snap selected brush(es) to current grid
H Hide selected brush(es)
O Reorient brush to world
Ctrl + P Selected brush(es) properties
Shift + P Coordinates of selected brush(es)

Tip: Using this with multiple brushes using this does not work; only the coordinates for one brush are displayed and changeable

Q Lock selected brush(es)
Shift + Q Unlock locked brush(es)
U Select brush by UID
Ctrl + C Copy selected brush(es)
Ctrl + V Paste copied brush(es)
Ctrl + X Cut selected brush(es)
X Open brush clipping dialogue

Face Mode

Combination Operation
Ctrl + E Extrude selected face(s)
B Bevel selected face(s)
S Scale selected faces (SPECIAL)

Tip: Hold down "S" and use the left mouse button or the arrow keys to scale a face.

Shift + S Select all faces of selected brush(es)

Vertex Mode

Combination Operation
Ctrl + G Snap selected vertex(ices) to current grid
Shift + S Select all vertices of selected brush(es)
S Scale selected vertices (SPECIAL)

Note: Hold down "S" and use the left mouse button or the arrow keys to scale vertices

Texture Mode

Combination Operation
Backspace Reselect previously selected face(s)
Shift + S Select all faces of selected brush(es)
Ctrl + C Copy selected face's UV map
Ctrl + V Paste UV map to selected face(s)
Ctrl + Q Box map selected face(s)
Ctrl + E Planar map selected face(s)
Ctrl + W Cylinder map selected face(s)
Ctrl + G Snap cylinder map to grid
H Flip selected face(s) horizontally
V Flip selected face(s) vertically
S Scale selected faces (SPECIAL)

Note: Hold down "S" and use the up and down arrow keys to scale a texture on a face.

Ctrl + P Selected face(s) properties

Object Mode

Combination Operation
Ctrl + X Cut selected object(s)
Ctrl + C Copy selected object(s)
Ctrl + V Paste selected object(s)
Delete Delete selected object(s)
U Select object by UID
H Hide selected object(s)
Ctrl + P Selected object(s) properties
Shift + P Coordinates of selected object
O Reorient selected object(s) to world
S Staple selected object(s)
Ctrl + T Teleport camera to first selected object
K Link 2 selected objects
Shift + K Break links of all selected objects
Ctrl + L Link properties of selected object
Shift + S Snap first selected object to camera
J Connect/disconnect selected nav points
Ctrl + W Bring up waypoint lists (if nothing selected)

Create waypoint list from selected nav points

Group Mode

Combination Operation
Ctrl + X Cut selected brush(es) and/or object(s)
Ctrl + C Copy selected brush(es) and/or object(s)
Ctrl + V Paste selected brush(es) and/or object(s)
Delete Delete selected brush(es) and/or object(s)
U Select brush or object by UID
H Hide selected brush(es) and/or object(s)
Ctrl + P Selected object(s) properties
Shift + P Coordinates of selected object or brush
O Reorient selected object(s) to world
S Staple selected object(s)
Ctrl + T Teleport camera to first selected object or brush
K Link 2 selected objects
Shift + K Break links of all selected objects
Ctrl + L Link properties of selected object
J Connect/disconnect selected nav points
Ctrl + D Move selected brush(es) center points