RED: Help: Difference between revisions

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This serves as an easy way to access RED's help information. Information from [https://www.factionfiles.com/ff.php?action=file&id=517212 RED.HLP, RED.CHM], [https://www.factionfiles.com Faction Files], and [http://www.rfrun.net RFRun] have been compiled together.
This serves as an easy way to access RED's help information. Information from [https://www.factionfiles.com/ff.php?action=file&id=517212 RED.HLP, RED.CHM], [https://www.factionfiles.com Faction Files], and [http://www.rfrun.net RFRun] have been compiled together.
== Getting Started ==
=== Introduction ===
=== System Requirements ===
=== View Ports ===
=== Status Window ===
== Preferences ==
=== General Preferences ===
=== Texture Preferences ===
=== Visual Preferences ===
== Menus ==
=== File Menu ===
=== Edit Menu ===
=== Level Menu ===
=== View Menu ===
=== Tools Menu ===
=== Main Toolbar ===
=== Help Menu ===
== Hot Keys ==
=== Camera Movement Hot Keys ===
=== Brush/Object Movement Keys ===
=== Universal Hot Keys ===
=== Brush Mode Hot Keys ===
=== Face Mode Hot Keys ===
=== Vertex Mode Hot Keys ===
=== Texture Mode Hot Keys ===
=== Object Mode Hot Keys ===
=== Group Mode Hot Keys ===
== Functions ==
=== Brush Mode Functions ===
=== Vertex Mode ===
=== Face Mode ===
=== Texture Mode ===
=== Object Mode ===
=== Group Mode ===
== Operations ==
=== Stretch ===
=== Bend ===
=== Twist ===
=== Jitter ===
=== Carving and Fusing ===
=== Mesh Smooth ===
=== Brush Clipping Tool ===
== Basic Design ==
=== Basic Rules of Level Design ===
=== Portals ===
=== Using Groups ===
=== Making Your First Level ===
=== Creating a Level Pack File ===
== Texturing ==
=== Texture Browser ===
=== Texture Mapping Types ===
=== UV Unwrapper Function ===
=== Using the UV Unwrapper ===
=== Face Properties ===
=== Using Custom Textures in RED ===
== Lighting ==
=== Light Object Properties ===
=== Over Brightening ===
=== Calculating Lightmaps and Lighting
== Mover Groups ==
=== Keyframe Properties ===
=== Creating a Translating Mover ===
=== Creating a Rotating Mover ===
=== Movers in Movers ===
== Objects ==
=== Select Object ===
=== Hide Object ===
=== Entities ===
==== Entity Properties ====
==== Entity State Animations ====
==== Entity Death Animations ====
== Scripting ==
=== Events ===
==== AI Action Events ====
==== Catalyst Events ====
==== Level Events ====
==== Modifier Events ====
==== Special Events ====
=== Pathfinding ===
==== Nav Points ====
==== Way Points ====
=== Links ===
== Sound ==
=== List of Sounds ===
==== Ambient Sounds ====
==== Creature Sounds ====
==== Foley 1 Sounds ====
==== Foley 2 Sounds ====
==== General Sounds ====
==== Impact Sounds ====
==== Vehicle Sounds ====
==== Voice Sounds ====
==== Weapon Sounds ====
== Advanced Design ==
=== Detail Brushes ===
=== How to Make Perfect Curves ===
=== Poly Reduction ===
=== Using Mesh Brushes ===
=== Exporting Your Level as a VRML ===
=== RED Report Generator ===
== Tutorials ==
=== How To Make Glass ===
=== Creating a Skybox ===
=== Creating a Double Door with Frame ===
=== Creating Natural Areas in RED ===
== Troubleshooting ==
=== Level Limits ===
=== Holes ===

Revision as of 12:09, 9 November 2014

This serves as an easy way to access RED's help information. Information from RED.HLP, RED.CHM, Faction Files, and RFRun have been compiled together.

Getting Started

Introduction

System Requirements

View Ports

Status Window

Preferences

General Preferences

Texture Preferences

Visual Preferences

Menus

File Menu

Edit Menu

Level Menu

View Menu

Tools Menu

Main Toolbar

Help Menu

Hot Keys

Camera Movement Hot Keys

Brush/Object Movement Keys

Universal Hot Keys

Brush Mode Hot Keys

Face Mode Hot Keys

Vertex Mode Hot Keys

Texture Mode Hot Keys

Object Mode Hot Keys

Group Mode Hot Keys

Functions

Brush Mode Functions

Vertex Mode

Face Mode

Texture Mode

Object Mode

Group Mode

Operations

Stretch

Bend

Twist

Jitter

Carving and Fusing

Mesh Smooth

Brush Clipping Tool

Basic Design

Basic Rules of Level Design

Portals

Using Groups

Making Your First Level

Creating a Level Pack File

Texturing

Texture Browser

Texture Mapping Types

UV Unwrapper Function

Using the UV Unwrapper

Face Properties

Using Custom Textures in RED

Lighting

Light Object Properties

Over Brightening

=== Calculating Lightmaps and Lighting

Mover Groups

Keyframe Properties

Creating a Translating Mover

Creating a Rotating Mover

Movers in Movers

Objects

Select Object

Hide Object

Entities

Entity Properties

Entity State Animations

Entity Death Animations

Scripting

Events

AI Action Events

Catalyst Events

Level Events

Modifier Events

Special Events

Pathfinding

Nav Points

Way Points

Links

Sound

List of Sounds

Ambient Sounds

Creature Sounds

Foley 1 Sounds

Foley 2 Sounds

General Sounds

Impact Sounds

Vehicle Sounds

Voice Sounds

Weapon Sounds

Advanced Design

Detail Brushes

How to Make Perfect Curves

Poly Reduction

Using Mesh Brushes

Exporting Your Level as a VRML

RED Report Generator

Tutorials

How To Make Glass

Creating a Skybox

Creating a Double Door with Frame

Creating Natural Areas in RED

Troubleshooting

Level Limits

Holes