Enhanced Machine Gun: Difference between revisions
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|faction = {{Team|RC}} | |faction = {{Team|RC}} | ||
|first = [[Inside The Nano Base]] | |first = [[Inside The Nano Base]] | ||
|type | |ammo type = 9mm Rounds | ||
|range = Short to Medium | |range = Short to Medium | ||
| | |mag size = 64 | ||
|primary = Fire | |max ammo = 256 | ||
|alt = Fire | |damage = 7.5 | ||
|primary = Fire (automatic) | |||
|alt = Fire (automatic, dual wield) | |||
|player = Yes | |player = Yes | ||
|sp = Yes | |sp = Yes | ||
|mp = Yes | |mp = Yes | ||
}} | }}{{BubbleNav|RF2Weapons}} | ||
The '''NCMG-44 Enhanced Machine Gun''' and its dual-wield counterpart are two weapon choices in [[Red Faction II]]. | The '''NCMG-44 Enhanced Machine Gun''' and its dual-wield counterpart are two weapon choices in [[Red Faction II]]. | ||
Latest revision as of 22:37, 19 March 2024
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The NCMG-44 Enhanced Machine Gun and its dual-wield counterpart are two weapon choices in Red Faction II.
Description
Sporting a higher rate of fire and larger ammunition clips than normal submachine guns, the NMG-44 Enhanced Machine Gun is an extremely powerful close-combat weapon. It is extremely effective against all enemies, including heavily armoured targets.
The Enhanced Machine guns are the most effective fully automatic mini machine guns, and is a very strong late game weapon. They are able to deal with the Processed far better than any other projectile based weapon at such range.
The player can access this weapon Inside The Nano Base level.