Sniper Rifle (RF2): Difference between revisions
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|first = [[Hanging In The Hood']] | |first = [[Hanging In The Hood']] | ||
|type = Medium | |type = Medium | ||
|ammo | |ammo type = 7.62mm Armor Piercing Rounds | ||
|range = Short to Long | |range = Short to Long | ||
| | |mag size = 6 | ||
|primary = Fire | |max ammo = 192 | ||
|alt = Activate/Deactivate | |damage = 250 | ||
|primary = Fire | |||
|alt = Activate/Deactivate scope | |||
|player = Yes | |player = Yes | ||
|sp = Yes | |sp = Yes | ||
|mp = Yes | |mp = Yes | ||
}} | }}{{BubbleNav|RF2Weapons}} | ||
The '''CSR-60 Sniper Rifle''' is a weapon in [[Red Faction II]]. | The '''CSR-60 Sniper Rifle''' is a weapon in [[Red Faction II]]. | ||
Latest revision as of 22:34, 19 March 2024
The CSR-60 Sniper Rifle is a weapon in Red Faction II.
Description
Capable of bolt-action fire only, this rifle comes standard with a UNVS-8 scope that provides the user with pinpoint accuracy on the battlefield. It also features a wind velocity offset that automatically corrects for any wind conditions present. This weapon can inflict immediate fatal wounds if a head shot is achieved, and is capable of penetrating both body-armour and lightly armoured vehicles.
The sniper rifle is a good mid to late game weapon, serving its purpose better over long ranged scope firing, taking out enemies at a distance, but can still do good damage in close ranged combat aswell.
The weapon is attributed to the military sniper units in the game - and is the only enemy that uses it. The player can pick it up in the second level of Hanging In The Hood'