Warlords: Difference between revisions
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==Red Faction: Guerrilla== | ==Red Faction: Guerrilla== | ||
*[[Multiplayer Maps#Red Faction: Guerrilla|Full list of Red Faction: Guerrilla multiplayer maps]] | *[[Multiplayer Maps#Red Faction: Guerrilla|Full list of Red Faction: Guerrilla multiplayer maps]] | ||
[[Image:WLinRFG.jpg|300px| | {{Infobox RFGMap | ||
|name = Warlords | |||
|image = [[Image:WLinRFG.jpg|300px]] | |||
|game = [[Red Faction: Guerrilla]] | |||
|players = 12 - 16 | |||
|siege = No | |||
|date = Stock Map | |||
}} | |||
With the third game in the series, came the third incarnation of Warlords. When this was announced, fans rejoiced at the prospect of playing a classic and favorite map of the series in the series' newest game. As it turns out, this new '''Warlords''' was vastly different from what fans had come to recognize as '''Warlords'''. This version featured no tunnels, and instead had sculpted rock comprising the majority of the map's environment. While the base layout of the map remained, for the most part the map is entirely new. | With the third game in the series, came the third incarnation of Warlords. When this was announced, fans rejoiced at the prospect of playing a classic and favorite map of the series in the series' newest game. As it turns out, this new '''Warlords''' was vastly different from what fans had come to recognize as '''Warlords'''. This version featured no tunnels, and instead had sculpted rock comprising the majority of the map's environment. While the base layout of the map remained, for the most part the map is entirely new. | ||
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File:WLinSB.jpg|[http://quadropolis.us/node/1320 Cube 2: Sauerbraten by apflstrudl] | File:WLinSB.jpg|[http://quadropolis.us/node/1320 Cube 2: Sauerbraten by apflstrudl] | ||
File:WLinMW.jpg|[http://www.moddb.com/mods/mars-wars Unreal Tournament 2004 (Mars Wars) by RED-FROG] | File:WLinMW.jpg|[http://www.moddb.com/mods/mars-wars Unreal Tournament 2004 (Mars Wars) by RED-FROG] | ||
File:wldoomsnapmap.jpg|DOOM SnapMap by RooKdaBadseeD | |||
</gallery> | </gallery> | ||
[[Category:Red Faction]] | [[Category:Red Faction]] | ||
[[Category:Red Faction II]] | [[Category:Red Faction II]] | ||
[[Category:Red Faction: Guerrilla]] | [[Category:Red Faction: Guerrilla]] |
Latest revision as of 14:14, 20 May 2020
Warlords | |
Warlords as seen in Red Faction 1 PS2 (top left), Red Faction 1 PC (top right), Red Faction II (bottom left), and Red Faction: Guerrilla (bottom right) | |
Author | Nathan Camarillo (RF1, RF2) |
Game | Red Faction, Red Faction II, Red Faction: Guerrilla |
Supported Gametypes | DM, TDM, CTF (RF1 PC, RF2, RF:G), BM (RF2, RF:G), TBM (RF2, RF:G), AR (RF2), DC (RF:G), DMO (RF:G) |
Released | Stock Map |
Warlords is a Red Faction series map that features two opposing bases nested in a canyon. Warlords has the distinction of being the only map in the Red Faction series to be featured in some form in three out of four major releases.
- Warlords first appeared in the PS2 version of Red Faction 1 as a deathmatch map, and later in the PC release of the game as a capture the flag map.
- The original PS2 version of Warlords was included in all versions of Red Faction II.
- Much later, Warlords was revisited, and entirely reconstructed for inclusion in Red Faction: Guerrilla.
Red Faction 1
Warlords made its premiere as a DM map in the PS2 version of Red Faction. Here, the map was a popular choice for split-screen multiplayer and bot matches. This original incarnation of Warlords featured two neutral-colored bases inside a large canyon with an empty middle section.
When Red Faction was released on PC, with it came a new and improved CTF version of Warlords. This went on to be arguably the most popular CTF map in the game, and is still a popular choice for public servers and competitive matches today. In revisiting this map for play in CTF, the developers made a great deal of changes from the original PS2 DM version. In this incarnation, the bases are color-coded to each team, and are much larger than in the original. The addition of bottom and top tunnels, as well as the center bridge also make the map significantly more interesting to play. The bottom tunnels of Warlords connect the ground and second floors of each team's base with the respective locations in the opposing base, and runs straight under the center of the map. The top tunnels link the top sections of each base, and also connect with the bridge in the center of the map which houses the game's superweapon, the Fusion Rocket Launcher.
Items
The PS2 version of Warlords contains the following items:
Rail Driver x2
Shotgun x2
Sniper Rifle x2
The PC version of Warlords contains the following items:
Assault Rifle Ammo x6
Flame Thrower Ammo x2
Heavy Machine Gun Ammo x2
Rail Driver x2
Rail Driver Ammo x2
Rocket Launcher Ammo x4
Precision Rifle Ammo x2
Shotgun x2
Shotgun Ammo x4
Sniper Rifle x2
Sniper Rifle Ammo x2
Submachine Gun Ammo x2
Grenades x5
Reception
While the PS2 DM version of Warlords was a hit among split-screen multiplayer gamers and in bot matches, the PC CTF version of Warlords in the original Red Faction is where the map really shines. Long regarded as one of the best and most well-balanced maps in the game, Warlords is still a popular choice for play in both public servers and competitive matches to this day.
Due to the inclusion of RED with the PC release of Red Faction, many players have edited and customized Warlords, or even made their own version from scratch. A few examples of these Warlords-inspired custom maps are shown below.
CTF - Warlords Stronghold by walkinshaw
CTF - Warlords FVv2 by VIBES & FURYweb
CTF - Winter Warlords by Goober
Red Faction II
In Red Faction II, Volition chose to include the original DM (PS2) version of Warlords in the bot-match game mode, as opposed to the CTF (PC) version. The only notable differences between this version and the original RF1 PS2 version are the items which spawn in the map.
Items
Reception
While Warlords was included in the bot-match portion of the game, the lack of real multiplayer in RF2 kept many players from spending much time with the game. Still, the map was well received by split-screen multiplayer players, and those who chose to play bot-match.
Red Faction: Guerrilla
Warlords | |
Game | Red Faction: Guerrilla |
Players | 12 - 16 |
Siege Map | No |
Released | Stock Map |
With the third game in the series, came the third incarnation of Warlords. When this was announced, fans rejoiced at the prospect of playing a classic and favorite map of the series in the series' newest game. As it turns out, this new Warlords was vastly different from what fans had come to recognize as Warlords. This version featured no tunnels, and instead had sculpted rock comprising the majority of the map's environment. While the base layout of the map remained, for the most part the map is entirely new.
Items
Reception
Other Games
Warlords has been replicated and/or reworked in numerous games over the years. Below are a sampling of these remakes.