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With the release of Red Faction, what developers call "GEO-MOD Technology," revolutionized FPS games as we know it. The ability to blow up buildings or even tunnel underground with the simple shooting of a rocket launcher or the detonation of a remote charge, or even the tossing of a grenade, drove FPS gamers wild!
 
The "blowing up of a wall" consisted of random demolition of geometry, but as we see things popping up about Red Faction : Guerrilla, we see that with the ongoing developing of gaming and technology, the physics of buildings and how the game handles GEO-MOD Technology is greater than before! The Development team has limited any form of "lag" regarding GEO-MOD Technology and really brought us an amazing game.

Revision as of 11:27, 21 January 2009

With the release of Red Faction, what developers call "GEO-MOD Technology," revolutionized FPS games as we know it. The ability to blow up buildings or even tunnel underground with the simple shooting of a rocket launcher or the detonation of a remote charge, or even the tossing of a grenade, drove FPS gamers wild!

The "blowing up of a wall" consisted of random demolition of geometry, but as we see things popping up about Red Faction : Guerrilla, we see that with the ongoing developing of gaming and technology, the physics of buildings and how the game handles GEO-MOD Technology is greater than before! The Development team has limited any form of "lag" regarding GEO-MOD Technology and really brought us an amazing game.