Regions

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Revision as of 17:15, 18 March 2008 by Goober (talk | contribs) (New page: Regions specify specific parts of a level in which properties different from the global level properties are applied. ==Climbing Regions== Climbing regions specify parts of space in which...)
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Regions specify specific parts of a level in which properties different from the global level properties are applied.

Climbing Regions

Climbing regions specify parts of space in which the player can move in any direction freely, while a "climbing sound" plays. There are 2 types of climbing regions.

  • Chain Link Fence: Plays a rattling fence sound when player is moving.
  • Ladder: Plays a climbing sound when player is moving.

NOTE: The "Undefined" type of Climbing Region is used only when you have more than one different type selected and are editing properties.

Climbing regions can only be boxes inside of RED. You can specify the height, width, and depth of the box inside of the Climbing Region properties dialogue.

Push Regions

Gas Regions

Geo Regions

Non-Geo Regions