Red Faction II: Difference between revisions

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[[Image:RF2Logo.jpg|250px|right|thumb|Red Faction II Cover]]
{{Infobox Game
|name          = Red Faction II
|image          = [[Image:RF2Logo.jpg|250px]]
|imagedesc      = Red Faction II Box Art
|release        = Oct 16, 2002 (PS2 NA) <br />Nov 15, 2002 (PS2 EU) <br />Apr 1, 2003 (GC/XB NA) <br />Jun 6, 2003 (GC/XB EU) <br />Apr 7, 2003 (PC NA) <br />Jun 27, 2003 (PC EU)
|platform      = PlayStation 2, GameCube, XBox, PC
|developer      = Volition (GC port by Cranky Pants Games, XB/PC ports by Outrage Games)
|publisher      = THQ, THQ Nordic (PlayStation 4 re-release)
}}


Red Faction: II is the second game in the Red Faction series developed by [[Volition Inc.]] and published by [[THQ Inc.]] in 2002. Unlike [[Red Faction (Game)|Red Faction]] and [[Red Faction: Guerrilla]], this game was directly ported from the PS2 to the Xbox and PC by Outrage. Lack of online multiplayer, developer support and editing tools were disappointing to most fans.
Red Faction: II is the second game in the Red Faction series developed by [[Volition Inc.]] and published by [[THQ Inc.]] in 2002. Unlike [[Red Faction (Game)|Red Faction]] and [[Red Faction: Guerrilla]], this game was directly ported from the PS2 to the Xbox and PC by Outrage. Lack of online multiplayer, developer support and editing tools were disappointing to most fans.

Revision as of 18:11, 23 February 2021

Red Faction: II is the second game in the Red Faction series developed by Volition Inc. and published by THQ Inc. in 2002. Unlike Red Faction and Red Faction: Guerrilla, this game was directly ported from the PS2 to the Xbox and PC by Outrage. Lack of online multiplayer, developer support and editing tools were disappointing to most fans.

Plot

The game, much like its predecessor, has basis in the real-life Red Army Faction; many storytelling themes that were prevalent in Red Faction are more pronounced in this sequel.

Earth. Twenty-second century. Five years after the rebellion on Mars. For 15 years, Chancellor Victor Sopot has oppressed the people of the Commonwealth. His corrupt rule and a relentless war of unification with the United Republic has left the Commonwealth bloodied and impoverished. As distant battles rage, sewage taints Sopot City’s rivers, pollution smudges the sky, and wretched citizens huddle in crumbling ruins. The Public Information Building, built by the dictator as a tribute to himself, broadcasts lies about Sopot’s bravery and the Commonwealth’s military victories.

Condemned to death by Chancellor Sopot, six super-soldiers unite to save their country, vowing to overthrow Sopot using the unique powers that nanotechnology has given them. Join the squad as Alias, a demolitions expert. Fight side-by-side with Molov, Repta, Shrike, Tangier, and Quill—each possessing unique attributes and specialties. Battle through diverse environments using vehicles, an arsenal of specialized weapons, and explosives in a mission to overthrow the government. Defeat Sopot and restore the honor of the Commonwealth!

Previous Games

Red Faction is the only previous game in this series.

Sequels

Although Red Faction: Guerrilla and Red Faction: Armageddon are both technically sequels to Red Faction II, these games function more so as sequels to Red Faction 1 than to Red Faction II.

Trivia

The manual claims that the processing date for the subjects (the main characters) was mostly around the year 2161. However; this is nearly 40 years after the events of Red Faction: Guerrilla. This has never been clarified by Volition, and judging by this error and the fact that the "reformed" Ultor corporation is nowhere to be seen in Red Faction: Guerrilla, it can be assumed for simplicity's sake that the events of Red Faction II are non-canon.

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