RF1 Materials

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Revision as of 17:54, 31 July 2020 by Goober (talk | contribs)
Material Texture Prefix(es) Elasticity Friction Density Bouyancy Traction Notes
Default (none) 0.5 0.5 2500.0 0.0 1.0
Rock rck_, rch_ 0.5 0.5 2500.0 0.8 1.0
Metal mtl_, steel_ 0.6 0.1 1500.0 0.5 1.0 Allows bullet ricochet and penetration (configured in weapons.tbl)
Flesh fle_, flesh_ 0.2 0.8 800.0 0.1 1.0
Water wtr_ -0.2 0.5 1000.0 0.0 2.0
Lava lva_ 0.2 1.0 2000.0 0.5 0.5
Solid pls_, sld_, cem_ 0.5 0.2 750.0 0.5 1.0
Glass gls_, sgl_ 0.5 0.2 750.0 0.5 0.8
Sand snd_ 0.3 0.3 2000.0 0.8 0.6
Ice ice_ 0.5 0.05 750.0 -0.5 0.1