<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://www.redfactionwiki.com/w/index.php?action=history&amp;feed=atom&amp;title=Mapping_for_Arena_Mod</id>
	<title>Mapping for Arena Mod - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://www.redfactionwiki.com/w/index.php?action=history&amp;feed=atom&amp;title=Mapping_for_Arena_Mod"/>
	<link rel="alternate" type="text/html" href="https://www.redfactionwiki.com/w/index.php?title=Mapping_for_Arena_Mod&amp;action=history"/>
	<updated>2026-04-30T11:42:27Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.39.1</generator>
	<entry>
		<id>https://www.redfactionwiki.com/w/index.php?title=Mapping_for_Arena_Mod&amp;diff=14415&amp;oldid=prev</id>
		<title>Goober at 19:15, 2 June 2024</title>
		<link rel="alternate" type="text/html" href="https://www.redfactionwiki.com/w/index.php?title=Mapping_for_Arena_Mod&amp;diff=14415&amp;oldid=prev"/>
		<updated>2024-06-02T19:15:53Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:15, 2 June 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{RF1Tutorial|Goober}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{RF1Tutorial|Goober}}==What is Arena Mod?==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==What is Arena Mod?==&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Good question!&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Good question!&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Goober</name></author>
	</entry>
	<entry>
		<id>https://www.redfactionwiki.com/w/index.php?title=Mapping_for_Arena_Mod&amp;diff=14414&amp;oldid=prev</id>
		<title>Goober: Created page with &quot;{{RF1Tutorial|Goober}}  ==What is Arena Mod?== Good question!  Arena Mod is a custom style of Deathmatch gameplay designed by nick. Here's what's different about Arena Mod gameplay when compared to stock DM gameplay: * '''Force Respawn''' is on * '''Force Skin''' is on (elite guard) * '''Hitsounds''' are on * Players spawn with 100 health and 100 armour * Players are reset to 100 health and 100 armour every time they get a frag * Players spawn with the Assault Rifle...&quot;</title>
		<link rel="alternate" type="text/html" href="https://www.redfactionwiki.com/w/index.php?title=Mapping_for_Arena_Mod&amp;diff=14414&amp;oldid=prev"/>
		<updated>2024-06-02T19:15:46Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{RF1Tutorial|Goober}}  ==What is Arena Mod?== Good question!  &lt;a href=&quot;/wiki/Arena_Mod&quot; title=&quot;Arena Mod&quot;&gt;Arena Mod&lt;/a&gt; is a custom style of Deathmatch gameplay designed by nick. Here&amp;#039;s what&amp;#039;s different about Arena Mod gameplay when compared to stock DM gameplay: * &amp;#039;&amp;#039;&amp;#039;Force Respawn&amp;#039;&amp;#039;&amp;#039; is on * &amp;#039;&amp;#039;&amp;#039;Force Skin&amp;#039;&amp;#039;&amp;#039; is on (elite guard) * &amp;#039;&amp;#039;&amp;#039;Hitsounds&amp;#039;&amp;#039;&amp;#039; are on * Players spawn with 100 health and 100 armour * Players are reset to 100 health and 100 armour every time they get a frag * Players spawn with the Assault Rifle...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{RF1Tutorial|Goober}}&lt;br /&gt;
&lt;br /&gt;
==What is Arena Mod?==&lt;br /&gt;
Good question!&lt;br /&gt;
&lt;br /&gt;
[[Arena Mod]] is a custom style of Deathmatch gameplay designed by nick. Here's what's different about Arena Mod gameplay when compared to stock DM gameplay:&lt;br /&gt;
* '''Force Respawn''' is on&lt;br /&gt;
* '''Force Skin''' is on (elite guard)&lt;br /&gt;
* '''Hitsounds''' are on&lt;br /&gt;
* Players spawn with 100 health and 100 armour&lt;br /&gt;
* Players are reset to 100 health and 100 armour every time they get a frag&lt;br /&gt;
* Players spawn with the Assault Rifle&lt;br /&gt;
* Arena Mod is played on maps specifically designed for it - which is what this guide is all about!&lt;br /&gt;
&lt;br /&gt;
==How do I make a Arena Mod map?==&lt;br /&gt;
Most Arena Mod maps are sections taken from other maps, but of course they don't have to be.&lt;br /&gt;
&lt;br /&gt;
===Requirements for Arena Mod Maps===&lt;br /&gt;
All Arena Mod maps '''must''' meet the following requirements:&lt;br /&gt;
* Map has an abundance of respawn points (ideally 24-32)&lt;br /&gt;
** Most spawn points should be visible from the central play area, with a few behind cover&lt;br /&gt;
** Placement of spawn points should ensure that the time for a player to get back &amp;quot;into the action&amp;quot; after spawning is no more than a few seconds&lt;br /&gt;
* Each spawn point has an '''Assault Rifle''' item on top of it&lt;br /&gt;
** Respawn time for Assault Rifle pickups must be set to 1 second&lt;br /&gt;
* The only other items in the map are '''Shotgun''' and '''Rocket Launcher'''&lt;br /&gt;
** No Shotgun or Rocket Launcher pickups can be on top of respawn points&lt;br /&gt;
** All Shotgun and Rocket Launcher pickups must have respawn time set to 1 second&lt;br /&gt;
&lt;br /&gt;
===What makes a good Arena Mod map?===&lt;br /&gt;
In addition to the hard requirements listed above, most well-received and popular Arena Mod maps also meet the following criteria:&lt;br /&gt;
* Fairly small, and very open layout&lt;br /&gt;
* Few (ideally no) dead ends&lt;br /&gt;
* No difficult to navigate terrain (stairs you need to jump up, crates you need to climb, clutter you get stuck on during fast-paced combat, etc.)&lt;br /&gt;
* Interesting geometry to fight around, including cover, height level changes, etc.&lt;br /&gt;
* Shotguns are in medium risk locations, and the map has no more than 6-8 of them&lt;br /&gt;
* Rocket Launchers are in high risk locations, and the map has no more than 1-2 of them&lt;br /&gt;
* Map uses the [[Lighting Trick for Fullbright Player Models|Lighting Trick]]&lt;br /&gt;
&lt;br /&gt;
If you're planning to map for Arena Mod, I'd '''strongly''' advise you play a bunch of Arena Mod first, and take note of what the most popular Arena Mod maps have in common, then be sure to incorporate those elements into your map.&lt;br /&gt;
&lt;br /&gt;
[[Category: Red Faction]]&lt;br /&gt;
[[Category: RF1 Editing]]&lt;br /&gt;
[[Category: Tutorials]]&lt;/div&gt;</summary>
		<author><name>Goober</name></author>
	</entry>
</feed>