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	<id>https://www.redfactionwiki.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=TokenMCPE</id>
	<title>Red Faction Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://www.redfactionwiki.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=TokenMCPE"/>
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	<updated>2026-04-30T10:48:51Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.redfactionwiki.com/w/index.php?title=User:TokenMCPE&amp;diff=14871</id>
		<title>User:TokenMCPE</title>
		<link rel="alternate" type="text/html" href="https://www.redfactionwiki.com/w/index.php?title=User:TokenMCPE&amp;diff=14871"/>
		<updated>2025-05-15T19:56:33Z</updated>

		<summary type="html">&lt;p&gt;TokenMCPE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;h1&amp;gt;'''Introduction'''&amp;lt;/h1&amp;gt;&lt;br /&gt;
I'm '''Token'''! Average user on the internet, providing and helping create pages on wikis. I made this because I don't really know what to put in user pages other than absolute filler... but take a look on what I worked on!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;'''Contributions &amp;amp; Stuff'''&amp;lt;/h2&amp;gt;&lt;br /&gt;
[[Special:Contributions/TokenMCPE|My Contributions]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Summarized Version:&lt;br /&gt;
* Information related to the [[Red_Faction:_Armageddon|Red Faction Armageddon]] &amp;amp; DLC, [[Path_to_War|Path to War]].&lt;br /&gt;
* A bit of typos and minor rewrites on [[Red_Faction:_Guerrilla|Red Faction Guerrilla]]&lt;br /&gt;
* Anything else, I don't really know unless I'm deep searching undisclosed information!&lt;/div&gt;</summary>
		<author><name>TokenMCPE</name></author>
	</entry>
	<entry>
		<id>https://www.redfactionwiki.com/w/index.php?title=Red_Faction:_Armageddon_Ruin_Mode&amp;diff=14786</id>
		<title>Red Faction: Armageddon Ruin Mode</title>
		<link rel="alternate" type="text/html" href="https://www.redfactionwiki.com/w/index.php?title=Red_Faction:_Armageddon_Ruin_Mode&amp;diff=14786"/>
		<updated>2025-02-28T10:56:55Z</updated>

		<summary type="html">&lt;p&gt;TokenMCPE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{BubbleNav|RFA}}&lt;br /&gt;
[[Image:Red-Faction-Armageddon-Ruin-Mode.png|400px|right|thumb|Ruin Gameplay in Eviction.]]&lt;br /&gt;
'''Ruin Mode''' is the [[Red Faction: Armageddon]] equivalent of [[Wrecking Crew]] from [[Red Faction: Guerrilla]]. This mode much like its predecessor revolves around gaining a high score based on damage to structures. Raid features two game modes, Challenge and Free Play. It was originally unlocked to those that pre-ordered the game or purchased online with a code given, later on it has been included for all platforms after launch.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Ruin Mode features revised maps from the main campaign to fit it's sandbox-like nature for destruction.&lt;br /&gt;
===DLC Description===&lt;br /&gt;
{{Quote|Red Faction: Armageddon's Ruin Mode is all about one thing: destruction. In 'Free Play' you'll wreak havoc on a variety of maps with unlimited time and infinite ammo. 'Challenge' is a race against the clock to do as much damage as possible in a limited time. Earn extra points and bonus minutes for extreme annihilation. Break the high score to unlock new maps. Afterwards, flaunt your catastrophic conquests on the Leaderboards by comparing your ranking with friends or every player worldwide!|Description of Ruin}}&lt;br /&gt;
&lt;br /&gt;
===Challenge Mode===&lt;br /&gt;
{{Tile|Bonusmulti.jpg|Bonus Modifier||200|float=right}}&lt;br /&gt;
During Ruin Mode, you earn points by causing destruction to man-made structures and objects. Different targets award different amounts of points - so make sure to try and find the most valuable to maximize point gain. If you earn points continuously, you will increase your bonus modifier, allowing higher point rewards for simultaneous damage. &lt;br /&gt;
&lt;br /&gt;
You start off with a timer of 1 minute. Should you beat the minimum score designated to the level, you will gain a 15-second time, as well as unlocking the next map. Only a select few weapons are useable in Ruin Mode. As such, the weapons loadout page is significantly smaller than the single player campaign.&lt;br /&gt;
&lt;br /&gt;
===Free Play===&lt;br /&gt;
During Free play, there is no time limit or score, you can destroy as much as you want in the sandbox environment for as long as you want. Additionally, you also have access to the [[LEO Exo Suit]] to damage buildings, as well as gaining an additional four weapons to play with on top of the weapons allowed in Challenge Mode.  (Note; Three of these weapons are part of the DLC/Pre purchase bundles.)&lt;br /&gt;
&lt;br /&gt;
==Maps==&lt;br /&gt;
{{Tile|Junction.jpg|'''Junction''' &amp;lt;br&amp;gt; Par Score: 12,000,000||250}}&lt;br /&gt;
{{Tile|Desolation.jpg|'''Desolation''' &amp;lt;br&amp;gt; Par Score: 8,000,000||250}}&lt;br /&gt;
{{Tile|Eviction.jpg|'''Eviction''' &amp;lt;br&amp;gt; Par Score: 6,000,000||250}}&lt;br /&gt;
{{Tile|Abandoned.jpg|'''Abandoned''' &amp;lt;br&amp;gt; Par Score: 12,000,000||250}}&lt;br /&gt;
{{Tile|Frontier.jpg|'''Frontier''' &amp;lt;br&amp;gt; Par Score: 7,500,000||250}}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align: top;&amp;quot;|'''Challenge Mode'''&amp;lt;br&amp;gt;&lt;br /&gt;
{{Tile|Magnetgun.jpg|Magnet Gun|Magnet Gun|200|110}}&lt;br /&gt;
{{Tile|Chargelauncher.jpg|Charge Launcher|Charge Launcher|200|110}}&lt;br /&gt;
{{Tile|Plasmacannon.jpg|Plasma Cannon|Plasma Cannon|200|110}}&lt;br /&gt;
{{Tile|Nanoriflerfa.jpg|Nano Rifle|Nano Rifle (RF:A)|200|110}}&lt;br /&gt;
{{Tile|Rocketlauncherrfa.jpg|Rocket Launcher|Rocket Launcher (RF:A)|200|110}}&lt;br /&gt;
{{Tile|Plasmabeam.jpg|Plasma Beam|Plasma Beam|200|110}}&lt;br /&gt;
{{Tile|Singularitycannon.jpg|Singularity Cannon|Singularity Cannon|200|110}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align: top;&amp;quot;|'''Free Play'''&amp;lt;br&amp;gt;&lt;br /&gt;
{{Tile|Maul.jpg|Maul|Maul|200|110}}&lt;br /&gt;
{{Tile|XNG5000.jpg|XNG-5000|XNG-5000|200|110}}&lt;br /&gt;
{{Tile|Plasmathrower.jpg|Plasma Thrower|Plasma Thrower|200|110}}&lt;br /&gt;
{{Tile|Mrtoots.jpg|Mr. Toots|Mr. Toots|200|110}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
{{Tile|RuinMode.jpg|Ruin Mode Menu||500px}}&lt;/div&gt;</summary>
		<author><name>TokenMCPE</name></author>
	</entry>
	<entry>
		<id>https://www.redfactionwiki.com/w/index.php?title=Red_Faction:_Armageddon_Ruin_Mode&amp;diff=14785</id>
		<title>Red Faction: Armageddon Ruin Mode</title>
		<link rel="alternate" type="text/html" href="https://www.redfactionwiki.com/w/index.php?title=Red_Faction:_Armageddon_Ruin_Mode&amp;diff=14785"/>
		<updated>2025-02-28T10:54:28Z</updated>

		<summary type="html">&lt;p&gt;TokenMCPE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{BubbleNav|RFA}}&lt;br /&gt;
[[Image:Red-Faction-Armageddon-Ruin-Mode.png|400px|right|thumb|Ruin Gameplay in Eviction.]]&lt;br /&gt;
'''Ruin Mode''' is the [[Red Faction: Armageddon]] equivalent of [[Wrecking Crew]] from [[Red Faction: Guerrilla]]. This mode much like its predecessor revolves around gaining a high score based on damage to structures. Raid features two game modes, Challenge and Free Play. It was originally unlocked to those that pre-ordered the game or purchased online with a code given, later on it has been included for all platforms after launch.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
===DLC Description===&lt;br /&gt;
{{Quote|Red Faction: Armageddon's Ruin Mode is all about one thing: destruction. In 'Free Play' you'll wreak havoc on a variety of maps with unlimited time and infinite ammo. 'Challenge' is a race against the clock to do as much damage as possible in a limited time. Earn extra points and bonus minutes for extreme annihilation. Break the high score to unlock new maps. Afterwards, flaunt your catastrophic conquests on the Leaderboards by comparing your ranking with friends or every player worldwide!|Description of Ruin}}&lt;br /&gt;
&lt;br /&gt;
===Challenge Mode===&lt;br /&gt;
{{Tile|Bonusmulti.jpg|Bonus Modifier||200|float=right}}&lt;br /&gt;
During Ruin Mode, you earn points by causing destruction to man-made structures and objects. Different targets award different amounts of points - so make sure to try and find the most valuable to maximize point gain. If you earn points continuously, you will increase your bonus modifier, allowing higher point rewards for simultaneous damage. &lt;br /&gt;
&lt;br /&gt;
You start off with a timer of 1 minute. Should you beat the minimum score designated to the level, you will gain a 15-second time, as well as unlocking the next map. Only a select few weapons are useable in Ruin Mode. As such, the weapons loadout page is significantly smaller than the single player campaign.&lt;br /&gt;
&lt;br /&gt;
===Free Play===&lt;br /&gt;
During Free play, there is no time limit or score, you can destroy as much as you want in the sandbox environment for as long as you want. Additionally, you also have access to the [[LEO Exo Suit]] to damage buildings, as well as gaining an additional four weapons to play with on top of the weapons allowed in Challenge Mode.  (Note; Three of these weapons are part of the DLC/Pre purchase bundles.)&lt;br /&gt;
&lt;br /&gt;
==Maps==&lt;br /&gt;
{{Tile|Junction.jpg|'''Junction''' &amp;lt;br&amp;gt; Par Score: 12,000,000||250}}&lt;br /&gt;
{{Tile|Desolation.jpg|'''Desolation''' &amp;lt;br&amp;gt; Par Score: 8,000,000||250}}&lt;br /&gt;
{{Tile|Eviction.jpg|'''Eviction''' &amp;lt;br&amp;gt; Par Score: 6,000,000||250}}&lt;br /&gt;
{{Tile|Abandoned.jpg|'''Abandoned''' &amp;lt;br&amp;gt; Par Score: 12,000,000||250}}&lt;br /&gt;
{{Tile|Frontier.jpg|'''Frontier''' &amp;lt;br&amp;gt; Par Score: 7,500,000||250}}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align: top;&amp;quot;|'''Challenge Mode'''&amp;lt;br&amp;gt;&lt;br /&gt;
{{Tile|Magnetgun.jpg|Magnet Gun|Magnet Gun|200|110}}&lt;br /&gt;
{{Tile|Chargelauncher.jpg|Charge Launcher|Charge Launcher|200|110}}&lt;br /&gt;
{{Tile|Plasmacannon.jpg|Plasma Cannon|Plasma Cannon|200|110}}&lt;br /&gt;
{{Tile|Nanoriflerfa.jpg|Nano Rifle|Nano Rifle (RF:A)|200|110}}&lt;br /&gt;
{{Tile|Rocketlauncherrfa.jpg|Rocket Launcher|Rocket Launcher (RF:A)|200|110}}&lt;br /&gt;
{{Tile|Plasmabeam.jpg|Plasma Beam|Plasma Beam|200|110}}&lt;br /&gt;
{{Tile|Singularitycannon.jpg|Singularity Cannon|Singularity Cannon|200|110}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align: top;&amp;quot;|'''Free Play'''&amp;lt;br&amp;gt;&lt;br /&gt;
{{Tile|Maul.jpg|Maul|Maul|200|110}}&lt;br /&gt;
{{Tile|XNG5000.jpg|XNG-5000|XNG-5000|200|110}}&lt;br /&gt;
{{Tile|Plasmathrower.jpg|Plasma Thrower|Plasma Thrower|200|110}}&lt;br /&gt;
{{Tile|Mrtoots.jpg|Mr. Toots|Mr. Toots|200|110}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
{{Tile|RuinMode.jpg|Ruin Mode Menu||500px}}&lt;/div&gt;</summary>
		<author><name>TokenMCPE</name></author>
	</entry>
	<entry>
		<id>https://www.redfactionwiki.com/w/index.php?title=Red_Faction:_Armageddon_Ruin_Mode&amp;diff=14784</id>
		<title>Red Faction: Armageddon Ruin Mode</title>
		<link rel="alternate" type="text/html" href="https://www.redfactionwiki.com/w/index.php?title=Red_Faction:_Armageddon_Ruin_Mode&amp;diff=14784"/>
		<updated>2025-02-28T10:52:09Z</updated>

		<summary type="html">&lt;p&gt;TokenMCPE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{BubbleNav|RFA}}{{Under construction}}&lt;br /&gt;
[[Image:Red-Faction-Armageddon-Ruin-Mode.png|400px|right|thumb|Ruin Gameplay in Eviction.]]&lt;br /&gt;
'''Ruin Mode''' is the [[Red Faction: Armageddon]] equivalent of [[Wrecking Crew]] from [[Red Faction: Guerrilla]]. This mode much like its predecessor revolves around gaining a high score based on damage to structures. Raid features two game modes, Challenge and Free Play. It was originally unlocked to those that pre-ordered the game or purchased online with a code given, later on it has been included for all platforms after launch.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
===DLC Description===&lt;br /&gt;
{{Quote|Red Faction: Armageddon's Ruin Mode is all about one thing: destruction. In 'Free Play' you'll wreak havoc on a variety of maps with unlimited time and infinite ammo. 'Challenge' is a race against the clock to do as much damage as possible in a limited time. Earn extra points and bonus minutes for extreme annihilation. Break the high score to unlock new maps. Afterwards, flaunt your catastrophic conquests on the Leaderboards by comparing your ranking with friends or every player worldwide!|Description of Ruin}}&lt;br /&gt;
&lt;br /&gt;
===Challenge Mode===&lt;br /&gt;
{{Tile|Bonusmulti.jpg|Bonus Modifier||200|float=right}}&lt;br /&gt;
During Ruin Mode, you earn points by causing destruction to man-made structures and objects. Different targets award different amounts of points - so make sure to try and find the most valuable to maximize point gain. If you earn points continuously, you will increase your bonus modifier, allowing higher point rewards for simultaneous damage. &lt;br /&gt;
&lt;br /&gt;
You start off with a timer of 1 minute. Should you beat the minimum score designated to the level, you will gain a 15-second time, as well as unlocking the next map. Only a select few weapons are useable in Ruin Mode. As such, the weapons loadout page is significantly smaller than the single player campaign.&lt;br /&gt;
&lt;br /&gt;
===Free Play===&lt;br /&gt;
During Free play, there is no time limit or score, you can destroy as much as you want in the sandbox environment for as long as you want. Additionally, you also have access to the [[LEO Exo Suit]] to damage buildings, as well as gaining an additional four weapons to play with on top of the weapons allowed in Challenge Mode.  (Note; Three of these weapons are part of the DLC/Pre purchase bundles.)&lt;br /&gt;
&lt;br /&gt;
==Maps==&lt;br /&gt;
{{Tile|Junction.jpg|'''Junction''' &amp;lt;br&amp;gt; Par Score: 12,000,000||250}}&lt;br /&gt;
{{Tile|Desolation.jpg|'''Desolation''' &amp;lt;br&amp;gt; Par Score: 8,000,000||250}}&lt;br /&gt;
{{Tile|Eviction.jpg|'''Eviction''' &amp;lt;br&amp;gt; Par Score: 6,000,000||250}}&lt;br /&gt;
{{Tile|Abandoned.jpg|'''Abandoned''' &amp;lt;br&amp;gt; Par Score: 12,000,000||250}}&lt;br /&gt;
{{Tile|Frontier.jpg|'''Frontier''' &amp;lt;br&amp;gt; Par Score: 7,500,000||250}}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align: top;&amp;quot;|'''Challenge Mode'''&amp;lt;br&amp;gt;&lt;br /&gt;
{{Tile|Magnetgun.jpg|Magnet Gun|Magnet Gun|200|110}}&lt;br /&gt;
{{Tile|Chargelauncher.jpg|Charge Launcher|Charge Launcher|200|110}}&lt;br /&gt;
{{Tile|Plasmacannon.jpg|Plasma Cannon|Plasma Cannon|200|110}}&lt;br /&gt;
{{Tile|Nanoriflerfa.jpg|Nano Rifle|Nano Rifle (RF:A)|200|110}}&lt;br /&gt;
{{Tile|Rocketlauncherrfa.jpg|Rocket Launcher|Rocket Launcher (RF:A)|200|110}}&lt;br /&gt;
{{Tile|Plasmabeam.jpg|Plasma Beam|Plasma Beam|200|110}}&lt;br /&gt;
{{Tile|Singularitycannon.jpg|Singularity Cannon|Singularity Cannon|200|110}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align: top;&amp;quot;|'''Free Play'''&amp;lt;br&amp;gt;&lt;br /&gt;
{{Tile|Maul.jpg|Maul|Maul|200|110}}&lt;br /&gt;
{{Tile|XNG5000.jpg|XNG-5000|XNG-5000|200|110}}&lt;br /&gt;
{{Tile|Plasmathrower.jpg|Plasma Thrower|Plasma Thrower|200|110}}&lt;br /&gt;
{{Tile|Mrtoots.jpg|Mr. Toots|Mr. Toots|200|110}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
{{Tile|RuinMode.jpg|Ruin Mode Menu||500px}}&lt;/div&gt;</summary>
		<author><name>TokenMCPE</name></author>
	</entry>
	<entry>
		<id>https://www.redfactionwiki.com/w/index.php?title=File:Red-Faction-Armageddon-Ruin-Mode.png&amp;diff=14783</id>
		<title>File:Red-Faction-Armageddon-Ruin-Mode.png</title>
		<link rel="alternate" type="text/html" href="https://www.redfactionwiki.com/w/index.php?title=File:Red-Faction-Armageddon-Ruin-Mode.png&amp;diff=14783"/>
		<updated>2025-02-28T10:47:34Z</updated>

		<summary type="html">&lt;p&gt;TokenMCPE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>TokenMCPE</name></author>
	</entry>
	<entry>
		<id>https://www.redfactionwiki.com/w/index.php?title=Red_Faction:_Armageddon&amp;diff=14782</id>
		<title>Red Faction: Armageddon</title>
		<link rel="alternate" type="text/html" href="https://www.redfactionwiki.com/w/index.php?title=Red_Faction:_Armageddon&amp;diff=14782"/>
		<updated>2025-02-28T10:43:48Z</updated>

		<summary type="html">&lt;p&gt;TokenMCPE: Typo fix&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Game&lt;br /&gt;
|image          = [[Image:RFABoxArt.jpg|250px]]&lt;br /&gt;
|release        = NA: June 7, 2011&amp;lt;br /&amp;gt;AU: June 8, 2011&amp;lt;br /&amp;gt;EU: June 10, 2011&lt;br /&gt;
|platforms      = PlayStation 3&amp;lt;br /&amp;gt;XBox 360&amp;lt;br /&amp;gt;Windows&lt;br /&gt;
|engine         = [[Geo-Mod#Geo-Mod_2.0|Geo-Mod 2.0]]&lt;br /&gt;
|developer      = [[Volition Inc.|Volition]]&lt;br /&gt;
|publisher      = [[THQ]]&amp;lt;br /&amp;gt;[[SyFy Games]]&lt;br /&gt;
}}{{BubbleNav|RFA|no|no}}{{Under construction}}&lt;br /&gt;
'''Red Faction: Armageddon''' is a third-person shooter video game developed by [[Volition Inc.]] and published by [[THQ]], in collaboration with [[Syfy Games]]. The fourth and final installment in the Red Faction series, Armageddon is set on Mars in the year 2175, fifty years after the events of &amp;quot;Red Faction: Guerrilla.&amp;quot; It was released to tie in with the television series, [[Red Faction: Origins]].&lt;br /&gt;
&lt;br /&gt;
Fans of the series will be glad to hear that the PC version of Red Faction: Armageddon will be developed in-house by [[Volition Inc.]] and not by [[Reactor Zero]]. It will also use Steamworks, as opposed to the Games for Windows: LIVE service used in [[Red Faction: Guerrilla]]. &amp;lt;ref&amp;gt;http://community.redfaction.com/forums/topic/8372#comment-69914&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
Armageddon's backdrop is a dramatically altered Mars. The destruction of the [[Terraformer]] by [[Adam Hale]], the game's antagonist, at the beginning of the game has rendered the planet's surface inhospitable. This catastrophic destruction led to devastating super-tornados and lightning storms, forcing the colonists to flee to the underground mines and caves, initially built by their ancestors. These subterranean realms have since been transformed into habitable colonies for a people adapting to life beneath the surface.&lt;br /&gt;
&lt;br /&gt;
The protagonist and player character in Armageddon is [[Darius Mason]], grandson of [[Alec Mason]] and [[Samanya]], the revolutionaries in Red Faction: Guerrilla. Darius, unlike his parents, is not a freedom fighter but a business entrepreneur who operates various enterprises from Bastion, an underground center of colonist life, and regularly engages in mining, scavenging, and mercenary work. The surface of Mars, now a ravaged landscape, is rarely visited except by individuals like Darius and smugglers who risk the dangerous conditions to transport goods among the underground settlements. The majority of the game's events are set in motion when Darius is deceived into opening a shaft in an ancient temple (which has been sealed years earlier by [[Capek]]), awakening a race of Martian creatures that wreak havoc across the planet. The resultant chaos and destruction earn Darius the ire of the colonists, who blame him for the disaster.&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
&lt;br /&gt;
The game will retain several elements from its predecessor, [[Red Faction: Guerrilla]], such as fully destructible environments.&lt;br /&gt;
Armageddon doesn't include an open-world or hub-like areas but rather a linear-approach to both its story and gameplay, similar to the previous instalment, which had the player liberating settlements from the [[Earth Defense Force]], the player must now reclaim cultist fortifications on the disaster-ravaged surface of the planet and free colonists from alien cocoons. Players can also hunt for artifacts to create new alien weapons such as the new [[Nano Forge]], [[Tremblers]] and [[Rhino Charges]]. Although the planet's surface is no longer habitable, gameplay will not be restricted to only the underground caverns of Mars and can still explore and fight on the surface of Mars against the aliens. The game also features a new extermination mode which has four players teaming up to fight against infinite waves of attackers&lt;br /&gt;
&lt;br /&gt;
===Infestation===&lt;br /&gt;
{{MainArticle|Red Faction: Armageddon Infestation|Infestation}}&lt;br /&gt;
Compared to Red Faction Guerrilla's multiplayer, which featured a team versus structure, Armageddon's approach was decided for a co-op like experience with wave-based rounds which sets out a different experience from it's predecessor.&lt;br /&gt;
&lt;br /&gt;
===Ruin===&lt;br /&gt;
{{MainArticle|Red_Faction:_Armageddon_Ruin_Mode|Ruin Mode}}&lt;br /&gt;
Raid is a separate gamemode, equivalent to Guerilla's [[Wrecking Crew]], that allows the player to destroy structures in order to gain points as per its score based system, it can be played as a challenge with a timer or in free mode.&lt;br /&gt;
&lt;br /&gt;
== Plot ==&lt;br /&gt;
After the [[Red Faction (Rebellion)|Red Faction]]'s victory against the [[EDF]], the newly-independent [[Mars]] prospered. Fifty years later, however, the terraforming machine that regulated Mars' environment and atmosphere was damaged, rendering the surface uninhabitable and forcing the populace to move underground into the mines excavated by the first Colonists [[Red Faction (Game)|more than a century before]].&lt;br /&gt;
&lt;br /&gt;
The game begins fifty years after the events of ''[[Red Faction: Guerrilla]]'', and five years after the population's move underground. It follows the story of [[Darius Mason]] -- grandson of Martian Revolution heroes [[Alec Mason|Alec]] and [[Samanya]] -- who runs a lucrative series of businesses based in Bastion (the underground hub of Colonist activity), including mining, scavenging and mercenary work. Only a few sane people venture to the now-ravaged surface of Mars, apart from contractors like Darius and smugglers who transport goods between settlements. At the start of the game, Darius, as a freelance miner was tasked to accompany a group in a mining job, despite [[Kara]] insisting not to go, Darius does anyway but was tricked into reopening a mysterious shaft in an old [[Marauders|Marauder]] temple, releasing a long-dormant race of aliens and causing an [[Wikipedia:armageddon|armageddon]] on Mars.&lt;br /&gt;
&lt;br /&gt;
After falling off a cliff that left him unconscious for three days, Darius, guided by SAM (Situation Awareness Module), escapes the tunnels into an underground mining colony where he finds the Plague attacking the citizens. Grouping up with survivors and some Red Faction soldiers, he escorts an ambulance convoy to Bastion with the help of an [[LEO Exo Suit]] that is found along the way. Darius then arrives at [[Bastion]] to discover that the town is overrun by the Plague, with all the injured holed up in the centre of town. Darius helps out, only to have them turn on him when they find out that he was involved in the release of the Plague. As he escapes to the surface, the pursuers following him are attacked and slaughtered by the alien race. The Red Faction, along with Frank, shows up and arrests him, but are attacked, at which point Darius joins the Red Faction and helps fend off the Plague.&lt;br /&gt;
&lt;br /&gt;
Informed that [[Adam Hale|Adam Hale]] is involved with releasing the Plague, [[Frank Winters|Frank]] lets Darius know where the Cultists are hiding. Darius assaults them in a walker with Kara, and discovers Hale trying to tame the Plague. Darius then attempts to kill Hale, but fails. Because of this, he tries to escape in a minecart. Hale pursues Darius with his walker. Eventually the walker is crippled by a landslide. Darius takes out his Magnet Gun to finish Hale by dropping pieces of the ceiling on him, and results with Hale being decapitated. He is then picked up by Kara and escape in a walker to a Marauder city, where they hope to learn more about the Plague. They discover a secret entrance that is filled with lava, but it's inaccessible, so Darius and Frank take a barge to the machine used to raise the lava, and destroy it to lower the lava. Darius and Kara then head through the tunnels to find the alien Queen, but Kara is killed when they get out to repair a leg. With Kara gone, he takes a personal vendetta against the Queen. He finds her, and in the fight, badly weakens her. Enraged, she begins her ascent to the surface in order to take it over.&lt;br /&gt;
&lt;br /&gt;
At this point, SAM discovers that the Plague cannot withstand an Earth-like atmosphere. Hearing this, Darius with the help from the nano forge needs to repair the terraformer to bring back the atmosphere. S.A.M explains due to their underground depth, they would have to break surface fast to stop Plague from over running Mars. Mason decides the quickest way to the surface is to latch on one of the Queen's tentacles during her ascension. He finds the terraformer that Hale destroyed, traverses its Plague infestation within and repairs it, killing off the Plague. The Red Faction along with Marauder forces soon arrives at the terraformer to secure the area. After a brief conversation with Frank, Mason looks at the terraformer to see the clouds start to dissipate after years of dust storms. A thunderstorm starts to appear off at a distance and sunlight breaking through the clouds. Darius pulls out the Franklin medallion he received from Kara and stares at it. SAM warns Darius of high concentration of radiation coming into the atmosphere to which Mason replies ''&amp;quot;Easy there genius. That's the sun.&amp;quot;'' as Darius continues to walk wherever, ending on a bleaker note.&lt;br /&gt;
&lt;br /&gt;
==Downloadable Content==&lt;br /&gt;
===Path to War===&lt;br /&gt;
{{Tile|Path to War Banner 1.png|float=right}}&lt;br /&gt;
{{MainArticle|Path to War}}&lt;br /&gt;
Released on August 2, 2011 for PlayStation 3, Xbox 360, and Windows, '''Path to War''' features a prequel campaign set before the events of the terraformer failure, featuring new content such as a weapons set for the DLC only and achievements that the player can unlock. It is currently being sold on digital store platforms such as GOG, Xbox and Steam.&lt;br /&gt;
&lt;br /&gt;
===Ruin Pack===&lt;br /&gt;
{{Tile|RFA Ruin Pack DLC.png|float=right}}&lt;br /&gt;
{{MainArticle|Red_Faction:_Armageddon_Ruin_Mode|Ruin Mode}}&lt;br /&gt;
Released on June 8, 2011, originally a pre-order bonus, introduces a new type of gamemode similar to Red Faction: Guerilla's Wrecking Crew. It follows the same format without the multiplayer aspect, as most of the maps are set in revised versions of the campaign.&lt;br /&gt;
&lt;br /&gt;
===Commando Pack===&lt;br /&gt;
{{Tile|RFA Commando Pack DLC.png|float=right}}&lt;br /&gt;
Released on August 10, 2011, the '''Commando Pack''' is a pre-order pack for Red Faction: Armageddon, originally a Gamestop pre-order bonus. It comes with new character uniforms for the [[Darius Mason|main protagonist]] and new weapons for the campaign.&lt;br /&gt;
*[[Plasma Thrower]]&lt;br /&gt;
*[[Laser Pistols]]&lt;br /&gt;
&lt;br /&gt;
===Recon Pack===&lt;br /&gt;
{{Tile|RFA Recon Pack DLC.png|float=right}}&lt;br /&gt;
Released on August 10, 2011, the '''Recon Pack''' is a pre-order pack for Red Faction: Armageddon, originally a Best Buy pre-order bonus. It also comes with 2 new character uniforms for Armageddon's [[Red Faction: Armageddon Infestation|Infestation Mode]] and weapons for the campaign.&lt;br /&gt;
*[[Arc Welder]]&lt;br /&gt;
*[[XNG-5000]]&lt;br /&gt;
&lt;br /&gt;
== Alien speculation ==&lt;br /&gt;
It is speculated that the aliens are actually [[mutants]] from [[Capek]]'s Zoo, which appeared in [[Red Faction (Game)|the first Red Faction game]]. This is supported by the fact that ''Armageddon'', like the first game in the series, takes place in underground mines.&lt;br /&gt;
&lt;br /&gt;
== Future ==&lt;br /&gt;
Following poor sales, on June 27, 2011, THQ CEO '''Brian Farrell''' announced that the company would not be pursuing the Red Faction series further as any future installments are cancelled. &amp;lt;ref&amp;gt;https://www.eurogamer.net/thq-abandons-red-faction-franchise&amp;lt;/ref&amp;gt; The disappointing sales of Armageddon, along with other factors, had led THQ to lose $38.4 million in a fiscal year. &amp;lt;ref&amp;gt;https://www.gamespot.com/articles/thq-disappoints-with-384-million-q1-loss/1100-6325809/&amp;lt;/ref&amp;gt;&lt;br /&gt;
{{Quote|We do not intend to carry forward with that franchise in any meaningful way.&amp;quot;|THQ CEO Brian Farrel}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Red Faction: Armageddon]]&lt;/div&gt;</summary>
		<author><name>TokenMCPE</name></author>
	</entry>
	<entry>
		<id>https://www.redfactionwiki.com/w/index.php?title=File:RFA_Ruin_Pack_DLC.png&amp;diff=14781</id>
		<title>File:RFA Ruin Pack DLC.png</title>
		<link rel="alternate" type="text/html" href="https://www.redfactionwiki.com/w/index.php?title=File:RFA_Ruin_Pack_DLC.png&amp;diff=14781"/>
		<updated>2025-02-28T10:39:37Z</updated>

		<summary type="html">&lt;p&gt;TokenMCPE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>TokenMCPE</name></author>
	</entry>
	<entry>
		<id>https://www.redfactionwiki.com/w/index.php?title=Red_Faction:_Armageddon&amp;diff=14780</id>
		<title>Red Faction: Armageddon</title>
		<link rel="alternate" type="text/html" href="https://www.redfactionwiki.com/w/index.php?title=Red_Faction:_Armageddon&amp;diff=14780"/>
		<updated>2025-02-28T10:35:18Z</updated>

		<summary type="html">&lt;p&gt;TokenMCPE: /* Downloadable Content */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Game&lt;br /&gt;
|image          = [[Image:RFABoxArt.jpg|250px]]&lt;br /&gt;
|release        = NA: June 7, 2011&amp;lt;br /&amp;gt;AU: June 8, 2011&amp;lt;br /&amp;gt;EU: June 10, 2011&lt;br /&gt;
|platforms      = PlayStation 3&amp;lt;br /&amp;gt;XBox 360&amp;lt;br /&amp;gt;Windows&lt;br /&gt;
|engine         = [[Geo-Mod#Geo-Mod_2.0|Geo-Mod 2.0]]&lt;br /&gt;
|developer      = [[Volition Inc.|Volition]]&lt;br /&gt;
|publisher      = [[THQ]]&amp;lt;br /&amp;gt;[[SyFy Games]]&lt;br /&gt;
}}{{BubbleNav|RFA|no|no}}{{Under construction}}&lt;br /&gt;
'''Red Faction: Armageddon''' is a third-person shooter video game developed by [[Volition Inc.]] and published by [[THQ]], in collaboration with [[Syfy Games]]. The fourth and final installment in the Red Faction series, Armageddon is set on Mars in the year 2175, fifty years after the events of &amp;quot;Red Faction: Guerrilla.&amp;quot; It was released to tie in with the television series, [[Red Faction: Origins]].&lt;br /&gt;
&lt;br /&gt;
Fans of the series will be glad to hear that the PC version of Red Faction: Armageddon will be developed in-house by [[Volition Inc.]] and not by [[Reactor Zero]]. It will also use Steamworks, as opposed to the Games for Windows: LIVE service used in [[Red Faction: Guerrilla]]. &amp;lt;ref&amp;gt;http://community.redfaction.com/forums/topic/8372#comment-69914&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
Armageddon's backdrop is a dramatically altered Mars. The destruction of the [[Terraformer]] by [[Adam Hale]], the game's antagonist, at the beginning of the game has rendered the planet's surface inhospitable. This catastrophic destruction led to devastating super-tornados and lightning storms, forcing the colonists to flee to the underground mines and caves, initially built by their ancestors. These subterranean realms have since been transformed into habitable colonies for a people adapting to life beneath the surface.&lt;br /&gt;
&lt;br /&gt;
The protagonist and player character in Armageddon is [[Darius Mason]], grandson of [[Alec Mason]] and [[Samanya]], the revolutionaries in Red Faction: Guerrilla. Darius, unlike his parents, is not a freedom fighter but a business entrepreneur who operates various enterprises from Bastion, an underground center of colonist life, and regularly engages in mining, scavenging, and mercenary work. The surface of Mars, now a ravaged landscape, is rarely visited except by individuals like Darius and smugglers who risk the dangerous conditions to transport goods among the underground settlements. The majority of the game's events are set in motion when Darius is deceived into opening a shaft in an ancient temple (which has been sealed years earlier by [[Capek]]), awakening a race of Martian creatures that wreak havoc across the planet. The resultant chaos and destruction earn Darius the ire of the colonists, who blame him for the disaster.&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
&lt;br /&gt;
The game will retain several elements from its predecessor, [[Red Faction: Guerrilla]], such as fully destructible environments.&lt;br /&gt;
Armageddon doesn't include an open-world or hub-like areas but rather a linear-approach to both its story and gameplay, similar to the previous instalment, which had the player liberating settlements from the [[Earth Defense Force]], the player must now reclaim cultist fortifications on the disaster-ravaged surface of the planet and free colonists from alien cocoons. Players can also hunt for artifacts to create new alien weapons such as the new [[Nano Forge]], [[Tremblers]] and [[Rhino Charges]]. Although the planet's surface is no longer habitable, gameplay will not be restricted to only the underground caverns of Mars and can still explore and fight on the surface of Mars against the aliens. The game also features a new extermination mode which has four players teaming up to fight against infinite waves of attackers&lt;br /&gt;
&lt;br /&gt;
===Infestation===&lt;br /&gt;
{{MainArticle|Red Faction: Armageddon Infestation|Infestation}}&lt;br /&gt;
Compared to Red Faction Guerrilla's multiplayer, which featured a team versus structure, Armageddon's approach was decided for a co-op like experience with wave-based rounds which sets out a different experience from it's predecessor.&lt;br /&gt;
&lt;br /&gt;
===Raid===&lt;br /&gt;
{{MainArticle|Red_Faction:_Armageddon_Ruin_Mode|Raid Mode}}&lt;br /&gt;
Raid is a separate gamemode, equivalent to Guerilla's [[Wrecking Crew]], that allows the player to destroy structures in order to gain points as per its score based system, it can be played as a challenge with a timer or in free mode.&lt;br /&gt;
&lt;br /&gt;
== Plot ==&lt;br /&gt;
After the [[Red Faction (Rebellion)|Red Faction]]'s victory against the [[EDF]], the newly-independent [[Mars]] prospered. Fifty years later, however, the terraforming machine that regulated Mars' environment and atmosphere was damaged, rendering the surface uninhabitable and forcing the populace to move underground into the mines excavated by the first Colonists [[Red Faction (Game)|more than a century before]].&lt;br /&gt;
&lt;br /&gt;
The game begins fifty years after the events of ''[[Red Faction: Guerrilla]]'', and five years after the population's move underground. It follows the story of [[Darius Mason]] -- grandson of Martian Revolution heroes [[Alec Mason|Alec]] and [[Samanya]] -- who runs a lucrative series of businesses based in Bastion (the underground hub of Colonist activity), including mining, scavenging and mercenary work. Only a few sane people venture to the now-ravaged surface of Mars, apart from contractors like Darius and smugglers who transport goods between settlements. At the start of the game, Darius, as a freelance miner was tasked to accompany a group in a mining job, despite [[Kara]] insisting not to go, Darius does anyway but was tricked into reopening a mysterious shaft in an old [[Marauders|Marauder]] temple, releasing a long-dormant race of aliens and causing an [[Wikipedia:armageddon|armageddon]] on Mars.&lt;br /&gt;
&lt;br /&gt;
After falling off a cliff that left him unconscious for three days, Darius, guided by SAM (Situation Awareness Module), escapes the tunnels into an underground mining colony where he finds the Plague attacking the citizens. Grouping up with survivors and some Red Faction soldiers, he escorts an ambulance convoy to Bastion with the help of an [[LEO Exo Suit]] that is found along the way. Darius then arrives at [[Bastion]] to discover that the town is overrun by the Plague, with all the injured holed up in the centre of town. Darius helps out, only to have them turn on him when they find out that he was involved in the release of the Plague. As he escapes to the surface, the pursuers following him are attacked and slaughtered by the alien race. The Red Faction, along with Frank, shows up and arrests him, but are attacked, at which point Darius joins the Red Faction and helps fend off the Plague.&lt;br /&gt;
&lt;br /&gt;
Informed that [[Adam Hale|Adam Hale]] is involved with releasing the Plague, [[Frank Winters|Frank]] lets Darius know where the Cultists are hiding. Darius assaults them in a walker with Kara, and discovers Hale trying to tame the Plague. Darius then attempts to kill Hale, but fails. Because of this, he tries to escape in a minecart. Hale pursues Darius with his walker. Eventually the walker is crippled by a landslide. Darius takes out his Magnet Gun to finish Hale by dropping pieces of the ceiling on him, and results with Hale being decapitated. He is then picked up by Kara and escape in a walker to a Marauder city, where they hope to learn more about the Plague. They discover a secret entrance that is filled with lava, but it's inaccessible, so Darius and Frank take a barge to the machine used to raise the lava, and destroy it to lower the lava. Darius and Kara then head through the tunnels to find the alien Queen, but Kara is killed when they get out to repair a leg. With Kara gone, he takes a personal vendetta against the Queen. He finds her, and in the fight, badly weakens her. Enraged, she begins her ascent to the surface in order to take it over.&lt;br /&gt;
&lt;br /&gt;
At this point, SAM discovers that the Plague cannot withstand an Earth-like atmosphere. Hearing this, Darius with the help from the nano forge needs to repair the terraformer to bring back the atmosphere. S.A.M explains due to their underground depth, they would have to break surface fast to stop Plague from over running Mars. Mason decides the quickest way to the surface is to latch on one of the Queen's tentacles during her ascension. He finds the terraformer that Hale destroyed, traverses its Plague infestation within and repairs it, killing off the Plague. The Red Faction along with Marauder forces soon arrives at the terraformer to secure the area. After a brief conversation with Frank, Mason looks at the terraformer to see the clouds start to dissipate after years of dust storms. A thunderstorm starts to appear off at a distance and sunlight breaking through the clouds. Darius pulls out the Franklin medallion he received from Kara and stares at it. SAM warns Darius of high concentration of radiation coming into the atmosphere to which Mason replies ''&amp;quot;Easy there genius. That's the sun.&amp;quot;'' as Darius continues to walk wherever, ending on a bleaker note.&lt;br /&gt;
&lt;br /&gt;
==Downloadable Content==&lt;br /&gt;
===Path to War===&lt;br /&gt;
{{Tile|Path to War Banner 1.png|float=right}}&lt;br /&gt;
{{MainArticle|Path to War}}&lt;br /&gt;
Released on August 2, 2011 for PlayStation 3, Xbox 360, and Windows, '''Path to War''' features a prequel campaign set before the events of the terraformer failure, featuring new content such as a weapons set for the DLC only and achievements that the player can unlock. It is currently being sold on digital store platforms such as GOG, Xbox and Steam.&lt;br /&gt;
&lt;br /&gt;
===Commando Pack===&lt;br /&gt;
{{Tile|RFA Commando Pack DLC.png|float=right}}&lt;br /&gt;
Released on August 10, 2011, the '''Commando Pack''' is a pre-order pack for Red Faction: Armageddon, originally a Gamestop pre-order bonus. It comes with new character uniforms for the [[Darius Mason|main protagonist]] and new weapons for the campaign.&lt;br /&gt;
*[[Plasma Thrower]]&lt;br /&gt;
*[[Laser Pistols]]&lt;br /&gt;
&lt;br /&gt;
===Recon Pack===&lt;br /&gt;
{{Tile|RFA Recon Pack DLC.png|float=right}}&lt;br /&gt;
Released on August 10, 2011, the '''Recon Pack''' is a pre-order pack for Red Faction: Armageddon, originally a Best Buy pre-order bonus. It also comes with 2 new character uniforms for Armageddon's [[Red Faction: Armageddon Infestation|Infestation Mode]] and weapons for the campaign.&lt;br /&gt;
*[[Arc Welder]]&lt;br /&gt;
*[[XNG-5000]]&lt;br /&gt;
&lt;br /&gt;
== Alien speculation ==&lt;br /&gt;
It is speculated that the aliens are actually [[mutants]] from [[Capek]]'s Zoo, which appeared in [[Red Faction (Game)|the first Red Faction game]]. This is supported by the fact that ''Armageddon'', like the first game in the series, takes place in underground mines.&lt;br /&gt;
&lt;br /&gt;
== Future ==&lt;br /&gt;
Following poor sales, on June 27, 2011, THQ CEO '''Brian Farrell''' announced that the company would not be pursuing the Red Faction series further as any future installments are cancelled. &amp;lt;ref&amp;gt;https://www.eurogamer.net/thq-abandons-red-faction-franchise&amp;lt;/ref&amp;gt; The disappointing sales of Armageddon, along with other factors, had led THQ to lose $38.4 million in a fiscal year. &amp;lt;ref&amp;gt;https://www.gamespot.com/articles/thq-disappoints-with-384-million-q1-loss/1100-6325809/&amp;lt;/ref&amp;gt;&lt;br /&gt;
{{Quote|We do not intend to carry forward with that franchise in any meaningful way.&amp;quot;|THQ CEO Brian Farrel}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Red Faction: Armageddon]]&lt;/div&gt;</summary>
		<author><name>TokenMCPE</name></author>
	</entry>
	<entry>
		<id>https://www.redfactionwiki.com/w/index.php?title=Red_Faction:_Armageddon&amp;diff=14779</id>
		<title>Red Faction: Armageddon</title>
		<link rel="alternate" type="text/html" href="https://www.redfactionwiki.com/w/index.php?title=Red_Faction:_Armageddon&amp;diff=14779"/>
		<updated>2025-02-28T10:33:18Z</updated>

		<summary type="html">&lt;p&gt;TokenMCPE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Game&lt;br /&gt;
|image          = [[Image:RFABoxArt.jpg|250px]]&lt;br /&gt;
|release        = NA: June 7, 2011&amp;lt;br /&amp;gt;AU: June 8, 2011&amp;lt;br /&amp;gt;EU: June 10, 2011&lt;br /&gt;
|platforms      = PlayStation 3&amp;lt;br /&amp;gt;XBox 360&amp;lt;br /&amp;gt;Windows&lt;br /&gt;
|engine         = [[Geo-Mod#Geo-Mod_2.0|Geo-Mod 2.0]]&lt;br /&gt;
|developer      = [[Volition Inc.|Volition]]&lt;br /&gt;
|publisher      = [[THQ]]&amp;lt;br /&amp;gt;[[SyFy Games]]&lt;br /&gt;
}}{{BubbleNav|RFA|no|no}}{{Under construction}}&lt;br /&gt;
'''Red Faction: Armageddon''' is a third-person shooter video game developed by [[Volition Inc.]] and published by [[THQ]], in collaboration with [[Syfy Games]]. The fourth and final installment in the Red Faction series, Armageddon is set on Mars in the year 2175, fifty years after the events of &amp;quot;Red Faction: Guerrilla.&amp;quot; It was released to tie in with the television series, [[Red Faction: Origins]].&lt;br /&gt;
&lt;br /&gt;
Fans of the series will be glad to hear that the PC version of Red Faction: Armageddon will be developed in-house by [[Volition Inc.]] and not by [[Reactor Zero]]. It will also use Steamworks, as opposed to the Games for Windows: LIVE service used in [[Red Faction: Guerrilla]]. &amp;lt;ref&amp;gt;http://community.redfaction.com/forums/topic/8372#comment-69914&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
Armageddon's backdrop is a dramatically altered Mars. The destruction of the [[Terraformer]] by [[Adam Hale]], the game's antagonist, at the beginning of the game has rendered the planet's surface inhospitable. This catastrophic destruction led to devastating super-tornados and lightning storms, forcing the colonists to flee to the underground mines and caves, initially built by their ancestors. These subterranean realms have since been transformed into habitable colonies for a people adapting to life beneath the surface.&lt;br /&gt;
&lt;br /&gt;
The protagonist and player character in Armageddon is [[Darius Mason]], grandson of [[Alec Mason]] and [[Samanya]], the revolutionaries in Red Faction: Guerrilla. Darius, unlike his parents, is not a freedom fighter but a business entrepreneur who operates various enterprises from Bastion, an underground center of colonist life, and regularly engages in mining, scavenging, and mercenary work. The surface of Mars, now a ravaged landscape, is rarely visited except by individuals like Darius and smugglers who risk the dangerous conditions to transport goods among the underground settlements. The majority of the game's events are set in motion when Darius is deceived into opening a shaft in an ancient temple (which has been sealed years earlier by [[Capek]]), awakening a race of Martian creatures that wreak havoc across the planet. The resultant chaos and destruction earn Darius the ire of the colonists, who blame him for the disaster.&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
&lt;br /&gt;
The game will retain several elements from its predecessor, [[Red Faction: Guerrilla]], such as fully destructible environments.&lt;br /&gt;
Armageddon doesn't include an open-world or hub-like areas but rather a linear-approach to both its story and gameplay, similar to the previous instalment, which had the player liberating settlements from the [[Earth Defense Force]], the player must now reclaim cultist fortifications on the disaster-ravaged surface of the planet and free colonists from alien cocoons. Players can also hunt for artifacts to create new alien weapons such as the new [[Nano Forge]], [[Tremblers]] and [[Rhino Charges]]. Although the planet's surface is no longer habitable, gameplay will not be restricted to only the underground caverns of Mars and can still explore and fight on the surface of Mars against the aliens. The game also features a new extermination mode which has four players teaming up to fight against infinite waves of attackers&lt;br /&gt;
&lt;br /&gt;
===Infestation===&lt;br /&gt;
{{MainArticle|Red Faction: Armageddon Infestation|Infestation}}&lt;br /&gt;
Compared to Red Faction Guerrilla's multiplayer, which featured a team versus structure, Armageddon's approach was decided for a co-op like experience with wave-based rounds which sets out a different experience from it's predecessor.&lt;br /&gt;
&lt;br /&gt;
===Raid===&lt;br /&gt;
{{MainArticle|Red_Faction:_Armageddon_Ruin_Mode|Raid Mode}}&lt;br /&gt;
Raid is a separate gamemode, equivalent to Guerilla's [[Wrecking Crew]], that allows the player to destroy structures in order to gain points as per its score based system, it can be played as a challenge with a timer or in free mode.&lt;br /&gt;
&lt;br /&gt;
== Plot ==&lt;br /&gt;
After the [[Red Faction (Rebellion)|Red Faction]]'s victory against the [[EDF]], the newly-independent [[Mars]] prospered. Fifty years later, however, the terraforming machine that regulated Mars' environment and atmosphere was damaged, rendering the surface uninhabitable and forcing the populace to move underground into the mines excavated by the first Colonists [[Red Faction (Game)|more than a century before]].&lt;br /&gt;
&lt;br /&gt;
The game begins fifty years after the events of ''[[Red Faction: Guerrilla]]'', and five years after the population's move underground. It follows the story of [[Darius Mason]] -- grandson of Martian Revolution heroes [[Alec Mason|Alec]] and [[Samanya]] -- who runs a lucrative series of businesses based in Bastion (the underground hub of Colonist activity), including mining, scavenging and mercenary work. Only a few sane people venture to the now-ravaged surface of Mars, apart from contractors like Darius and smugglers who transport goods between settlements. At the start of the game, Darius, as a freelance miner was tasked to accompany a group in a mining job, despite [[Kara]] insisting not to go, Darius does anyway but was tricked into reopening a mysterious shaft in an old [[Marauders|Marauder]] temple, releasing a long-dormant race of aliens and causing an [[Wikipedia:armageddon|armageddon]] on Mars.&lt;br /&gt;
&lt;br /&gt;
After falling off a cliff that left him unconscious for three days, Darius, guided by SAM (Situation Awareness Module), escapes the tunnels into an underground mining colony where he finds the Plague attacking the citizens. Grouping up with survivors and some Red Faction soldiers, he escorts an ambulance convoy to Bastion with the help of an [[LEO Exo Suit]] that is found along the way. Darius then arrives at [[Bastion]] to discover that the town is overrun by the Plague, with all the injured holed up in the centre of town. Darius helps out, only to have them turn on him when they find out that he was involved in the release of the Plague. As he escapes to the surface, the pursuers following him are attacked and slaughtered by the alien race. The Red Faction, along with Frank, shows up and arrests him, but are attacked, at which point Darius joins the Red Faction and helps fend off the Plague.&lt;br /&gt;
&lt;br /&gt;
Informed that [[Adam Hale|Adam Hale]] is involved with releasing the Plague, [[Frank Winters|Frank]] lets Darius know where the Cultists are hiding. Darius assaults them in a walker with Kara, and discovers Hale trying to tame the Plague. Darius then attempts to kill Hale, but fails. Because of this, he tries to escape in a minecart. Hale pursues Darius with his walker. Eventually the walker is crippled by a landslide. Darius takes out his Magnet Gun to finish Hale by dropping pieces of the ceiling on him, and results with Hale being decapitated. He is then picked up by Kara and escape in a walker to a Marauder city, where they hope to learn more about the Plague. They discover a secret entrance that is filled with lava, but it's inaccessible, so Darius and Frank take a barge to the machine used to raise the lava, and destroy it to lower the lava. Darius and Kara then head through the tunnels to find the alien Queen, but Kara is killed when they get out to repair a leg. With Kara gone, he takes a personal vendetta against the Queen. He finds her, and in the fight, badly weakens her. Enraged, she begins her ascent to the surface in order to take it over.&lt;br /&gt;
&lt;br /&gt;
At this point, SAM discovers that the Plague cannot withstand an Earth-like atmosphere. Hearing this, Darius with the help from the nano forge needs to repair the terraformer to bring back the atmosphere. S.A.M explains due to their underground depth, they would have to break surface fast to stop Plague from over running Mars. Mason decides the quickest way to the surface is to latch on one of the Queen's tentacles during her ascension. He finds the terraformer that Hale destroyed, traverses its Plague infestation within and repairs it, killing off the Plague. The Red Faction along with Marauder forces soon arrives at the terraformer to secure the area. After a brief conversation with Frank, Mason looks at the terraformer to see the clouds start to dissipate after years of dust storms. A thunderstorm starts to appear off at a distance and sunlight breaking through the clouds. Darius pulls out the Franklin medallion he received from Kara and stares at it. SAM warns Darius of high concentration of radiation coming into the atmosphere to which Mason replies ''&amp;quot;Easy there genius. That's the sun.&amp;quot;'' as Darius continues to walk wherever, ending on a bleaker note.&lt;br /&gt;
&lt;br /&gt;
==Downloadable Content==&lt;br /&gt;
===Path to War===&lt;br /&gt;
{{Tile|Path to War Banner 1.png|float=right}}&lt;br /&gt;
{{MainArticle|Path to War}}&lt;br /&gt;
Released on August 2, 2011 for PlayStation 3, Xbox 360, and Windows, '''Path to War''' features a prequel campaign set before the events of the terraformer failure, featuring new content such as a weapons set for the DLC only and achievements that the player can unlock.&lt;br /&gt;
&lt;br /&gt;
===Commando Pack===&lt;br /&gt;
{{Tile|RFA Commando Pack DLC.png|float=right}}&lt;br /&gt;
Released on August 10, 2011, the '''Commando Pack''' is a pre-order pack for Red Faction: Armageddon, originally a Gamestop pre-order bonus. It comes with new character uniforms for the [[Darius Mason|main protagonist]] and new weapons for the campaign.&lt;br /&gt;
*[[Plasma Thrower]]&lt;br /&gt;
*[[Laser Pistols]]&lt;br /&gt;
&lt;br /&gt;
===Recon Pack===&lt;br /&gt;
{{Tile|RFA Recon Pack DLC.png|float=right}}&lt;br /&gt;
Released on August 10, 2011, the '''Recon Pack''' is a pre-order pack for Red Faction: Armageddon, originally a Best Buy pre-order bonus. It also comes with 2 new character uniforms for Armageddon's [[Red Faction: Armageddon Infestation|Infestation Mode]] and weapons for the campaign.&lt;br /&gt;
*[[Arc Welder]]&lt;br /&gt;
*[[XNG-5000]]&lt;br /&gt;
&lt;br /&gt;
== Alien speculation ==&lt;br /&gt;
It is speculated that the aliens are actually [[mutants]] from [[Capek]]'s Zoo, which appeared in [[Red Faction (Game)|the first Red Faction game]]. This is supported by the fact that ''Armageddon'', like the first game in the series, takes place in underground mines.&lt;br /&gt;
&lt;br /&gt;
== Future ==&lt;br /&gt;
Following poor sales, on June 27, 2011, THQ CEO '''Brian Farrell''' announced that the company would not be pursuing the Red Faction series further as any future installments are cancelled. &amp;lt;ref&amp;gt;https://www.eurogamer.net/thq-abandons-red-faction-franchise&amp;lt;/ref&amp;gt; The disappointing sales of Armageddon, along with other factors, had led THQ to lose $38.4 million in a fiscal year. &amp;lt;ref&amp;gt;https://www.gamespot.com/articles/thq-disappoints-with-384-million-q1-loss/1100-6325809/&amp;lt;/ref&amp;gt;&lt;br /&gt;
{{Quote|We do not intend to carry forward with that franchise in any meaningful way.&amp;quot;|THQ CEO Brian Farrel}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Red Faction: Armageddon]]&lt;/div&gt;</summary>
		<author><name>TokenMCPE</name></author>
	</entry>
	<entry>
		<id>https://www.redfactionwiki.com/w/index.php?title=Path_to_War&amp;diff=14778</id>
		<title>Path to War</title>
		<link rel="alternate" type="text/html" href="https://www.redfactionwiki.com/w/index.php?title=Path_to_War&amp;diff=14778"/>
		<updated>2025-02-28T10:20:18Z</updated>

		<summary type="html">&lt;p&gt;TokenMCPE: A different look?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{BubbleNav|RFA}}&lt;br /&gt;
[[Image:Pathtowar-preview.jpeg|400px|right|thumb|Gameplay image of [[Mallus]] piloting an [[Inferno GX]] in one of the levels.]]&lt;br /&gt;
'''Path to War''' is a [[Red Faction: Armageddon]] DLC pack. It was released on August 2, 2011. It introduces 4 levels, 10 new achievements and 2 weapons available to that specific DLC level. The DLC can be purchased on digital retail stores for $6.99.&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
Path to War's events takes place approximately 10 hours before the Terraformer failure, where [[Hale|Adam Hale]] sends his right hand man to take down the terraformer defenses in an [[Inferno GX]]. Later on during the events, Frank gives orders to '''Perez''' to defend the area of Hale's forces in a [[Mastiff]], as [[Darius|Darius Mason]] progresses through the mission whilst taking out cultists fortifying the area with an 'Orbital Bombardment Cannon', during the events of the Infestation, further into the Darius' journey after the events of the Terraformer failure, as he continues to [[Bastion]], he has an unexpected encounter with [[Mallus]] who ambushes him leading towards Mallus' death.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
'''Path to War''' features [[Red_Faction:_Armageddon_Locations|4 new missions]] which all serve as a prequel to the upcoming events of [[Red Faction: Armageddon]], before the [[Terraformer|Terraformer]] failure and alien [[The Alien Plague|infestation]]. Where you assume the roles of [[Darius Mason]], [[Mallus]] and '''Perez''', including 2 new weapons such as the [[Sharpshooter]] and the [[Shard Cannon]].&lt;br /&gt;
&lt;br /&gt;
===DLC Description===&lt;br /&gt;
[[Image:RFA Path to War GOG Banner.png|300px|right|thumb|GOG Banner]]&lt;br /&gt;
*Can only be viewed on [https://www.gog.com/en/game/red_faction_armageddon_path_to_war GOG] and [https://www.xbox.com/en-US/games/store/red-faction-armageddon-path-to-war/C3TX0KMJ1V7H Xbox].&lt;br /&gt;
{{Quote|The Earth Defense Force has been defeated, and after centuries of oppression, Mars is finally free. For a time, there was peace. Yet from the forgotten ashes rose Adam Hale, scarred from years of struggle, seeking ultimate revenge against the Red Faction. His target, the one thing that keeps the surface of Mars habitable for thousands of colonists, is the Terraformer. Relive the battle for the Terraformer through four incredible new missions featuring aerial flyers, orbital strikes, and the Red Faction armored surface tank. Unlock two destructive new weapons, the Sharpshooter Gun and Shard Cannon, in this thrilling new mission pack for Red Faction: Armageddon!|Description of Path to War}}&lt;br /&gt;
&lt;br /&gt;
==Rundown==&lt;br /&gt;
===Missions===&lt;br /&gt;
{{MainArticle|Red Faction: Armageddon Locations}}&lt;br /&gt;
{| class=&amp;quot;center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align: top;&amp;quot;|'''Main Campaign'''&amp;lt;br&amp;gt;&lt;br /&gt;
{{Tile|Halesgambit.jpg|Hale's Gambit|Hale's Gambit|180|100}}&lt;br /&gt;
{{Tile|Tipofthespear.jpg|Tip Of The Spear|Tip Of The Spear|180|100}}&lt;br /&gt;
{{Tile|Fallingobjects.jpg|Falling Objects|Falling Objects|180|100}}&lt;br /&gt;
{{Tile|Malluslevel.jpg|Mallus|Mallus (Level)|180|100}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===New Weapons===&lt;br /&gt;
*[[Sharpshooter]] – A weapon that fires rocket powered spikes at a high velocity.&lt;br /&gt;
*[[Shard Cannon]] – Grabs nearby objects and forms a huge ball of debris.&lt;br /&gt;
&lt;br /&gt;
===Achievements / Tropies===&lt;br /&gt;
{{MainArticle|Red Faction: Armageddon Achievements}}&lt;br /&gt;
{| class=&amp;quot;wikitable center&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Description&lt;br /&gt;
! Gamerscore&lt;br /&gt;
! Trophy&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Air Superiority.jpg|30px]]&lt;br /&gt;
|Air Superiority&lt;br /&gt;
|Clear a safe path to the Terraformer for Hale.&lt;br /&gt;
|30 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Bird of Prey.jpg|30px]]&lt;br /&gt;
|Bird of Prey&lt;br /&gt;
|Allow no Red Faction to survive your attacks on their mountain base.&lt;br /&gt;
|20 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Swath of Destruction.jpg|30px]]&lt;br /&gt;
|Swath of Destruction&lt;br /&gt;
|Reunite Sgt. Winters with the Red Faction.&lt;br /&gt;
|30 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Armored Cavalry.jpg|30px]]&lt;br /&gt;
|Armored Cavalry&lt;br /&gt;
|Rescue the pinned-down Red Faction soldiers.&lt;br /&gt;
|20 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Nuke It from Orbit.jpg|30px]]&lt;br /&gt;
|Nuke It from Orbit&lt;br /&gt;
|Wipe out the Cultist military camp.&lt;br /&gt;
|30 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Wrecking Ball.jpg|30px]]&lt;br /&gt;
|Wrecking Ball&lt;br /&gt;
|Get 20 kills with the Shard Cannon.&lt;br /&gt;
|20 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_A Taste of their Own.jpg|30px]]&lt;br /&gt;
|A Taste of their Own&lt;br /&gt;
|Eliminate 10 enemies using one of their own turrets.&lt;br /&gt;
|20 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Triple Threat.jpg|30px]]&lt;br /&gt;
|Triple Threat&lt;br /&gt;
|End the three-way battle between yourself, the aliens, and the Cultists.&lt;br /&gt;
|30 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSSilver.png|20px]] Silver&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Stick Around.jpg|30px]]&lt;br /&gt;
|Stick Around&lt;br /&gt;
|Get 20 kills with the Sharpshooter.&lt;br /&gt;
|20 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Full of Malice.jpg|30px]]&lt;br /&gt;
|Full of Malice&lt;br /&gt;
|Kill Mallus.&lt;br /&gt;
|30 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Red Faction: Armageddon]]&lt;/div&gt;</summary>
		<author><name>TokenMCPE</name></author>
	</entry>
	<entry>
		<id>https://www.redfactionwiki.com/w/index.php?title=Red_Faction:_Armageddon&amp;diff=14777</id>
		<title>Red Faction: Armageddon</title>
		<link rel="alternate" type="text/html" href="https://www.redfactionwiki.com/w/index.php?title=Red_Faction:_Armageddon&amp;diff=14777"/>
		<updated>2025-02-28T07:52:55Z</updated>

		<summary type="html">&lt;p&gt;TokenMCPE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Game&lt;br /&gt;
|image          = [[Image:RFABoxArt.jpg|250px]]&lt;br /&gt;
|release        = NA: June 7, 2011&amp;lt;br /&amp;gt;AU: June 8, 2011&amp;lt;br /&amp;gt;EU: June 10, 2011&lt;br /&gt;
|platforms      = PlayStation 3&amp;lt;br /&amp;gt;XBox 360&amp;lt;br /&amp;gt;Windows&lt;br /&gt;
|engine         = [[Geo-Mod#Geo-Mod_2.0|Geo-Mod 2.0]]&lt;br /&gt;
|developer      = [[Volition Inc.|Volition]]&lt;br /&gt;
|publisher      = [[THQ]]&amp;lt;br /&amp;gt;[[SyFy Games]]&lt;br /&gt;
}}{{BubbleNav|RFA|no|no}}{{Under construction}}&lt;br /&gt;
'''Red Faction: Armageddon''' is a third-person shooter video game developed by [[Volition Inc.]] and published by [[THQ]], in collaboration with [[Syfy Games]]. The fourth and final installment in the Red Faction series, Armageddon is set on Mars in the year 2175, fifty years after the events of &amp;quot;Red Faction: Guerrilla.&amp;quot; It was released to tie in with the television series, [[Red Faction: Origins]].&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
Armageddon's backdrop is a dramatically altered Mars. The destruction of the [[Terraformer]] by [[Adam Hale]], the game's antagonist, at the beginning of the game has rendered the planet's surface inhospitable. This catastrophic destruction led to devastating super-tornados and lightning storms, forcing the colonists to flee to the underground mines and caves, initially built by their ancestors. These subterranean realms have since been transformed into habitable colonies for a people adapting to life beneath the surface.&lt;br /&gt;
&lt;br /&gt;
The protagonist and player character in Armageddon is [[Darius Mason]], grandson of [[Alec Mason]] and [[Samanya]], the revolutionaries in Red Faction: Guerrilla. Darius, unlike his parents, is not a freedom fighter but a business entrepreneur who operates various enterprises from Bastion, an underground center of colonist life, and regularly engages in mining, scavenging, and mercenary work. The surface of Mars, now a ravaged landscape, is rarely visited except by individuals like Darius and smugglers who risk the dangerous conditions to transport goods among the underground settlements. The majority of the game's events are set in motion when Darius is deceived into opening a shaft in an ancient temple (which has been sealed years earlier by [[Capek]]), awakening a race of Martian creatures that wreak havoc across the planet. The resultant chaos and destruction earn Darius the ire of the colonists, who blame him for the disaster.&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
&lt;br /&gt;
The game will retain several elements from its predecessor, [[Red Faction: Guerrilla]], such as fully destructible environments.&lt;br /&gt;
Armageddon doesn't include an open-world or hub-like areas but rather a linear-approach to both its story and gameplay, similar to the previous instalment, which had the player liberating settlements from the [[Earth Defense Force]], the player must now reclaim cultist fortifications on the disaster-ravaged surface of the planet and free colonists from alien cocoons. Players can also hunt for artifacts to create new alien weapons such as the new [[Nano Forge]], [[Tremblers]] and [[Rhino Charges]]. Although the planet's surface is no longer habitable, gameplay will not be restricted to only the underground caverns of Mars and can still explore and fight on the surface of Mars against the aliens. The game also features a new extermination mode which has four players teaming up to fight against infinite waves of attackers&lt;br /&gt;
&lt;br /&gt;
===Infestation===&lt;br /&gt;
{{MainArticle|Red Faction: Armageddon Infestation|Infestation}}&lt;br /&gt;
Compared to Red Faction Guerrilla's multiplayer, which featured a team versus structure, Armageddon's approach was decided for a co-op like experience with wave-based rounds which sets out a different experience from it's predecessor.&lt;br /&gt;
&lt;br /&gt;
===Raid===&lt;br /&gt;
{{MainArticle|Red_Faction:_Armageddon_Ruin_Mode|Raid Mode}}&lt;br /&gt;
Raid is a separate gamemode, equivalent to Guerilla's [[Wrecking Crew]], that allows the player to destroy structures in order to gain points as per its score based system, it can be played as a challenge with a timer or in free mode.&lt;br /&gt;
&lt;br /&gt;
== Plot ==&lt;br /&gt;
After the [[Red Faction (Rebellion)|Red Faction]]'s victory against the [[EDF]], the newly-independent [[Mars]] prospered. Fifty years later, however, the terraforming machine that regulated Mars' environment and atmosphere was damaged, rendering the surface uninhabitable and forcing the populace to move underground into the mines excavated by the first Colonists [[Red Faction (Game)|more than a century before]].&lt;br /&gt;
&lt;br /&gt;
The game begins fifty years after the events of ''[[Red Faction: Guerrilla]]'', and five years after the population's move underground. It follows the story of [[Darius Mason]] -- grandson of Martian Revolution heroes [[Alec Mason|Alec]] and [[Samanya]] -- who runs a lucrative series of businesses based in Bastion (the underground hub of Colonist activity), including mining, scavenging and mercenary work. Only a few sane people venture to the now-ravaged surface of Mars, apart from contractors like Darius and smugglers who transport goods between settlements. At the start of the game, Darius, as a freelance miner was tasked to accompany a group in a mining job, despite [[Kara]] insisting not to go, Darius does anyway but was tricked into reopening a mysterious shaft in an old [[Marauders|Marauder]] temple, releasing a long-dormant race of aliens and causing an [[Wikipedia:armageddon|armageddon]] on Mars.&lt;br /&gt;
&lt;br /&gt;
After falling off a cliff that left him unconscious for three days, Darius, guided by SAM (Situation Awareness Module), escapes the tunnels into an underground mining colony where he finds the Plague attacking the citizens. Grouping up with survivors and some Red Faction soldiers, he escorts an ambulance convoy to Bastion with the help of an [[LEO Exo Suit]] that is found along the way. Darius then arrives at [[Bastion]] to discover that the town is overrun by the Plague, with all the injured holed up in the centre of town. Darius helps out, only to have them turn on him when they find out that he was involved in the release of the Plague. As he escapes to the surface, the pursuers following him are attacked and slaughtered by the alien race. The Red Faction, along with Frank, shows up and arrests him, but are attacked, at which point Darius joins the Red Faction and helps fend off the Plague.&lt;br /&gt;
&lt;br /&gt;
Informed that [[Adam Hale|Adam Hale]] is involved with releasing the Plague, [[Frank Winters|Frank]] lets Darius know where the Cultists are hiding. Darius assaults them in a walker with Kara, and discovers Hale trying to tame the Plague. Darius then attempts to kill Hale, but fails. Because of this, he tries to escape in a minecart. Hale pursues Darius with his walker. Eventually the walker is crippled by a landslide. Darius takes out his Magnet Gun to finish Hale by dropping pieces of the ceiling on him, and results with Hale being decapitated. He is then picked up by Kara and escape in a walker to a Marauder city, where they hope to learn more about the Plague. They discover a secret entrance that is filled with lava, but it's inaccessible, so Darius and Frank take a barge to the machine used to raise the lava, and destroy it to lower the lava. Darius and Kara then head through the tunnels to find the alien Queen, but Kara is killed when they get out to repair a leg. With Kara gone, he takes a personal vendetta against the Queen. He finds her, and in the fight, badly weakens her. Enraged, she begins her ascent to the surface in order to take it over.&lt;br /&gt;
&lt;br /&gt;
At this point, SAM discovers that the Plague cannot withstand an Earth-like atmosphere. Hearing this, Darius with the help from the nano forge needs to repair the terraformer to bring back the atmosphere. S.A.M explains due to their underground depth, they would have to break surface fast to stop Plague from over running Mars. Mason decides the quickest way to the surface is to latch on one of the Queen's tentacles during her ascension. He finds the terraformer that Hale destroyed, traverses its Plague infestation within and repairs it, killing off the Plague. The Red Faction along with Marauder forces soon arrives at the terraformer to secure the area. After a brief conversation with Frank, Mason looks at the terraformer to see the clouds start to dissipate after years of dust storms. A thunderstorm starts to appear off at a distance and sunlight breaking through the clouds. Darius pulls out the Franklin medallion he received from Kara and stares at it. SAM warns Darius of high concentration of radiation coming into the atmosphere to which Mason replies ''&amp;quot;Easy there genius. That's the sun.&amp;quot;'' as Darius continues to walk wherever, ending on a bleaker note.&lt;br /&gt;
&lt;br /&gt;
==Downloadable Content==&lt;br /&gt;
===Path to War===&lt;br /&gt;
{{Tile|Path to War Banner 1.png|float=right}}&lt;br /&gt;
{{MainArticle|Path to War}}&lt;br /&gt;
Released on August 2, 2011 for PlayStation 3, Xbox 360, and Windows, '''Path to War''' features a prequel campaign set before the events of the terraformer failure, featuring new content such as a weapons set for the DLC only and achievements that the player can unlock.&lt;br /&gt;
&lt;br /&gt;
===Commando Pack===&lt;br /&gt;
{{Tile|RFA Commando Pack DLC.png|float=right}}&lt;br /&gt;
Released on August 10, 2011, the '''Commando Pack''' is a pre-order pack for Red Faction: Armageddon, originally a Gamestop pre-order bonus. It comes with new character uniforms for the [[Darius Mason|main protagonist]] and new weapons for the campaign.&lt;br /&gt;
*[[Plasma Thrower]]&lt;br /&gt;
*[[Laser Pistols]]&lt;br /&gt;
&lt;br /&gt;
===Recon Pack===&lt;br /&gt;
{{Tile|RFA Recon Pack DLC.png|float=right}}&lt;br /&gt;
Released on August 10, 2011, the '''Recon Pack''' is a pre-order pack for Red Faction: Armageddon, originally a Best Buy pre-order bonus. It also comes with 2 new character uniforms for Armageddon's [[Red Faction: Armageddon Infestation|Infestation Mode]] and weapons for the campaign.&lt;br /&gt;
*[[Arc Welder]]&lt;br /&gt;
*[[XNG-5000]]&lt;br /&gt;
&lt;br /&gt;
== Alien speculation ==&lt;br /&gt;
It is speculated that the aliens are actually [[mutants]] from [[Capek]]'s Zoo, which appeared in [[Red Faction (Game)|the first Red Faction game]]. This is supported by the fact that ''Armageddon'', like the first game in the series, takes place in underground mines.&lt;br /&gt;
&lt;br /&gt;
== PC Version ==&lt;br /&gt;
Fans of the series will be glad to hear that the PC version of Red Faction: Armageddon will be developed in-house by [[Volition Inc.]] and not by [[Reactor Zero]]. It will also use Steamworks, as opposed to the Games for Windows: LIVE service used in [[Red Faction: Guerrilla]]. [http://community.redfaction.com/forums/topic/8372#comment-69914]&lt;br /&gt;
[[Category:Red Faction: Armageddon]]&lt;/div&gt;</summary>
		<author><name>TokenMCPE</name></author>
	</entry>
	<entry>
		<id>https://www.redfactionwiki.com/w/index.php?title=Red_Faction:_Armageddon&amp;diff=14776</id>
		<title>Red Faction: Armageddon</title>
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&lt;div&gt;{{Infobox Game&lt;br /&gt;
|image          = [[Image:RFABoxArt.jpg|250px]]&lt;br /&gt;
|release        = NA: June 7, 2011&amp;lt;br /&amp;gt;AU: June 8, 2011&amp;lt;br /&amp;gt;EU: June 10, 2011&lt;br /&gt;
|platforms      = PlayStation 3&amp;lt;br /&amp;gt;XBox 360&amp;lt;br /&amp;gt;Windows&lt;br /&gt;
|engine         = [[Geo-Mod#Geo-Mod_2.0|Geo-Mod 2.0]]&lt;br /&gt;
|developer      = [[Volition Inc.|Volition]]&lt;br /&gt;
|publisher      = [[THQ]]&amp;lt;br /&amp;gt;[[SyFy Games]]&lt;br /&gt;
}}{{BubbleNav|RFA|no|no}}{{Under construction}}&lt;br /&gt;
'''Red Faction: Armageddon''' is a third-person shooter video game developed by [[Volition Inc.]] and published by [[THQ]], in collaboration with [[Syfy Games]]. The fourth and final installment in the Red Faction series, Armageddon is set on Mars in the year 2175, fifty years after the events of &amp;quot;Red Faction: Guerrilla.&amp;quot; It was released to tie in with the television series, [[Red Faction: Origins]].&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
Armageddon's backdrop is a dramatically altered Mars. The destruction of the [[Terraformer]] by [[Adam Hale]], the game's antagonist, at the beginning of the game has rendered the planet's surface inhospitable. This catastrophic destruction led to devastating super-tornados and lightning storms, forcing the colonists to flee to the underground mines and caves, initially built by their ancestors. These subterranean realms have since been transformed into habitable colonies for a people adapting to life beneath the surface.&lt;br /&gt;
&lt;br /&gt;
The protagonist and player character in Armageddon is [[Darius Mason]], grandson of [[Alec Mason]] and [[Samanya]], the revolutionaries in Red Faction: Guerrilla. Darius, unlike his parents, is not a freedom fighter but a business entrepreneur who operates various enterprises from Bastion, an underground center of colonist life, and regularly engages in mining, scavenging, and mercenary work. The surface of Mars, now a ravaged landscape, is rarely visited except by individuals like Darius and smugglers who risk the dangerous conditions to transport goods among the underground settlements. The majority of the game's events are set in motion when Darius is deceived into opening a shaft in an ancient temple (which has been sealed years earlier by [[Capek]]), awakening a race of Martian creatures that wreak havoc across the planet. The resultant chaos and destruction earn Darius the ire of the colonists, who blame him for the disaster.&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
&lt;br /&gt;
The game will retain several elements from its predecessor, [[Red Faction: Guerrilla]], such as fully destructible environments.&lt;br /&gt;
Armageddon doesn't include an open-world or hub-like areas but rather a linear-approach to both its story and gameplay, similar to the previous instalment, which had the player liberating settlements from the [[Earth Defense Force]], the player must now reclaim cultist fortifications on the disaster-ravaged surface of the planet and free colonists from alien cocoons. Players can also hunt for artifacts to create new alien weapons such as the new [[Nano Forge]], [[Tremblers]] and [[Rhino Charges]]. Although the planet's surface is no longer habitable, gameplay will not be restricted to only the underground caverns of Mars and can still explore and fight on the surface of Mars against the aliens. The game also features a new extermination mode which has four players teaming up to fight against infinite waves of attackers&lt;br /&gt;
&lt;br /&gt;
===Infestation===&lt;br /&gt;
{{MainArticle|Red Faction: Armageddon Infestation|Infestation}}&lt;br /&gt;
Compared to Red Faction Guerrilla's multiplayer, which featured a team versus structure, Armageddon's approach was decided for a co-op like experience with wave-based rounds which sets out a different experience from it's predecessor.&lt;br /&gt;
&lt;br /&gt;
===Raid===&lt;br /&gt;
{{MainArticle|Red_Faction:_Armageddon_Ruin_Mode|Raid Mode}}&lt;br /&gt;
Raid is a separate gamemode, equivalent to Guerilla's [[Wrecking Crew]], that allows the player to destroy structures in order to gain points as per its score based system, it can be played as a challenge with a timer or in free mode.&lt;br /&gt;
&lt;br /&gt;
== Plot ==&lt;br /&gt;
After the [[Red Faction (Rebellion)|Red Faction]]'s victory against the [[EDF]], the newly-independent [[Mars]] prospered. Fifty years later, however, the terraforming machine that regulated Mars' environment and atmosphere was damaged, rendering the surface uninhabitable and forcing the populace to move underground into the mines excavated by the first Colonists [[Red Faction (Game)|more than a century before]].&lt;br /&gt;
&lt;br /&gt;
The game begins fifty years after the events of ''[[Red Faction: Guerrilla]]'', and five years after the population's move underground. It follows the story of [[Darius Mason]] -- grandson of Martian Revolution heroes [[Alec Mason|Alec]] and [[Samanya]] -- who runs a lucrative series of businesses based in Bastion (the underground hub of Colonist activity), including mining, scavenging and mercenary work. Only a few sane people venture to the now-ravaged surface of Mars, apart from contractors like Darius and smugglers who transport goods between settlements. At the start of the game, Darius, as a freelance miner was tasked to accompany a group in a mining job, despite [[Kara]] insisting not to go, Darius does anyway but was tricked into reopening a mysterious shaft in an old [[Marauders|Marauder]] temple, releasing a long-dormant race of aliens and causing an [[Wikipedia:armageddon|armageddon]] on Mars.&lt;br /&gt;
&lt;br /&gt;
After falling off a cliff that left him unconscious for three days, Darius, guided by SAM (Situation Awareness Module), escapes the tunnels into an underground mining colony where he finds the Plague attacking the citizens. Grouping up with survivors and some Red Faction soldiers, he escorts an ambulance convoy to Bastion with the help of an [[LEO Exo Suit]] that is found along the way. Darius then arrives at [[Bastion]] to discover that the town is overrun by the Plague, with all the injured holed up in the centre of town. Darius helps out, only to have them turn on him when they find out that he was involved in the release of the Plague. As he escapes to the surface, the pursuers following him are attacked and slaughtered by the alien race. The Red Faction, along with Frank, shows up and arrests him, but are attacked, at which point Darius joins the Red Faction and helps fend off the Plague.&lt;br /&gt;
&lt;br /&gt;
Informed that [[Adam Hale|Adam Hale]] is involved with releasing the Plague, [[Frank Winters|Frank]] lets Darius know where the Cultists are hiding. Darius assaults them in a walker with Kara, and discovers Hale trying to tame the Plague. Darius then attempts to kill Hale, but fails. Because of this, he tries to escape in a minecart. Hale pursues Darius with his walker. Eventually the walker is crippled by a landslide. Darius takes out his Magnet Gun to finish Hale by dropping pieces of the ceiling on him, and results with Hale being decapitated. He is then picked up by Kara and escape in a walker to a Marauder city, where they hope to learn more about the Plague. They discover a secret entrance that is filled with lava, but it's inaccessible, so Darius and Frank take a barge to the machine used to raise the lava, and destroy it to lower the lava. Darius and Kara then head through the tunnels to find the alien Queen, but Kara is killed when they get out to repair a leg. With Kara gone, he takes a personal vendetta against the Queen. He finds her, and in the fight, badly weakens her. Enraged, she begins her ascent to the surface in order to take it over.&lt;br /&gt;
&lt;br /&gt;
At this point, SAM discovers that the Plague cannot withstand an Earth-like atmosphere. Hearing this, Darius with the help from the nano forge needs to repair the terraformer to bring back the atmosphere. S.A.M explains due to their underground depth, they would have to break surface fast to stop Plague from over running Mars. Mason decides the quickest way to the surface is to latch on one of the Queen's tentacles during her ascension. He finds the terraformer that Hale destroyed, traverses its Plague infestation within and repairs it, killing off the Plague. The Red Faction along with Marauder forces soon arrives at the terraformer to secure the area. After a brief conversation with Frank, Mason looks at the terraformer to see the clouds start to dissipate after years of dust storms. A thunderstorm starts to appear off at a distance and sunlight breaking through the clouds. Darius pulls out the Franklin medallion he received from Kara and stares at it. SAM warns Darius of high concentration of radiation coming into the atmosphere to which Mason replies ''&amp;quot;Easy there genius. That's the sun.&amp;quot;'' as the game ends on a bleaker note.&lt;br /&gt;
&lt;br /&gt;
==Downloadable Content==&lt;br /&gt;
===Path to War===&lt;br /&gt;
{{Tile|Path to War Banner 1.png|float=right}}&lt;br /&gt;
{{MainArticle|Path to War}}&lt;br /&gt;
Released on August 2, 2011 for PlayStation 3, Xbox 360, and Windows, '''Path to War''' features a prequel campaign set before the events of the terraformer failure, featuring new content such as a weapons set for the DLC only and achievements that the player can unlock.&lt;br /&gt;
&lt;br /&gt;
===Commando Pack===&lt;br /&gt;
{{Tile|RFA Commando Pack DLC.png|float=right}}&lt;br /&gt;
Released on August 10, 2011, the '''Commando Pack''' is a pre-order pack for Red Faction: Armageddon, originally a Gamestop pre-order bonus. It comes with new character uniforms for the [[Darius Mason|main protagonist]] and new weapons for the campaign.&lt;br /&gt;
*[[Plasma Thrower]]&lt;br /&gt;
*[[Laser Pistols]]&lt;br /&gt;
&lt;br /&gt;
===Recon Pack===&lt;br /&gt;
{{Tile|RFA Recon Pack DLC.png|float=right}}&lt;br /&gt;
Released on August 10, 2011, the '''Recon Pack''' is a pre-order pack for Red Faction: Armageddon, originally a Best Buy pre-order bonus. It also comes with 2 new character uniforms for Armageddon's [[Red Faction: Armageddon Infestation|Infestation Mode]] and weapons for the campaign.&lt;br /&gt;
*[[Arc Welder]]&lt;br /&gt;
*[[XNG-5000]]&lt;br /&gt;
&lt;br /&gt;
== Alien speculation ==&lt;br /&gt;
It is speculated that the aliens are actually [[mutants]] from [[Capek]]'s Zoo, which appeared in [[Red Faction (Game)|the first Red Faction game]]. This is supported by the fact that ''Armageddon'', like the first game in the series, takes place in underground mines.&lt;br /&gt;
&lt;br /&gt;
== PC Version ==&lt;br /&gt;
Fans of the series will be glad to hear that the PC version of Red Faction: Armageddon will be developed in-house by [[Volition Inc.]] and not by [[Reactor Zero]]. It will also use Steamworks, as opposed to the Games for Windows: LIVE service used in [[Red Faction: Guerrilla]]. [http://community.redfaction.com/forums/topic/8372#comment-69914]&lt;br /&gt;
[[Category:Red Faction: Armageddon]]&lt;/div&gt;</summary>
		<author><name>TokenMCPE</name></author>
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&lt;div&gt;== Summary ==&lt;br /&gt;
DLC Icon&lt;/div&gt;</summary>
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		<id>https://www.redfactionwiki.com/w/index.php?title=Path_to_War&amp;diff=14772</id>
		<title>Path to War</title>
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&lt;div&gt;{{BubbleNav|RFA}}&lt;br /&gt;
'''Path to War''' is a [[Red Faction: Armageddon]] DLC pack. It was released on August 2, 2011. It introduces 4 levels, 10 new achievements and 2 weapons available to that specific DLC level. The DLC can be purchased on digital retail stores for $6.99.&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
[[Image:Pathtowar-preview.jpeg|400px|right|thumb|Gameplay image of [[Mallus]] piloting an [[Inferno GX]] in one of the levels.]]&lt;br /&gt;
Path to War's events takes place approximately 10 hours before the Terraformer failure, where [[Hale|Adam Hale]] sends his right hand man to take down the terraformer defenses in an [[Inferno GX]]. Later on during the events, Frank gives orders to '''Perez''' to defend the area of Hale's forces in a [[Mastiff]], as [[Darius|Darius Mason]] progresses through the mission whilst taking out cultists fortifying the area with an 'Orbital Bombardment Cannon', during the events of the Infestation, further into the Darius' journey after the events of the Terraformer failure, as he continues to [[Bastion]], he has an unexpected encounter with [[Mallus]] who ambushes him leading towards Mallus' death.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
'''Path to War''' features [[Red_Faction:_Armageddon_Locations|4 new missions]] which all serve as a prequel to the upcoming events of [[Red Faction: Armageddon]], before the [[Terraformer|Terraformer]] failure and alien [[The Alien Plague|infestation]]. Where you assume the roles of [[Darius Mason]], [[Mallus]] and '''Perez''', including 2 new weapons such as The [[Sharpshooter]] and the [[Shard Cannon]].&lt;br /&gt;
&lt;br /&gt;
===DLC Description===&lt;br /&gt;
*Can only be viewed on [https://www.gog.com/en/game/red_faction_armageddon_path_to_war GOG] and [https://www.xbox.com/en-US/games/store/red-faction-armageddon-path-to-war/C3TX0KMJ1V7H Xbox].&lt;br /&gt;
{{Quote|The Earth Defense Force has been defeated, and after centuries of oppression, Mars is finally free. For a time, there was peace. Yet from the forgotten ashes rose Adam Hale, scarred from years of struggle, seeking ultimate revenge against the Red Faction. His target, the one thing that keeps the surface of Mars habitable for thousands of colonists, is the Terraformer. Relive the battle for the Terraformer through four incredible new missions featuring aerial flyers, orbital strikes, and the Red Faction armored surface tank. Unlock two destructive new weapons, the Sharpshooter Gun and Shard Cannon, in this thrilling new mission pack for Red Faction: Armageddon!|Description of Path to War}}&lt;br /&gt;
&lt;br /&gt;
==Rundown==&lt;br /&gt;
===Missions===&lt;br /&gt;
*[[Hale's Gambit]]&lt;br /&gt;
*[[Tip Of The Spear]]&lt;br /&gt;
*[[Falling Objects]]&lt;br /&gt;
*[[Mallus]]&lt;br /&gt;
&lt;br /&gt;
===New Weapons===&lt;br /&gt;
*[[Sharpshooter]] – A weapon that fires rocket powered spikes at a high velocity.&lt;br /&gt;
*[[Shard Cannon]] – Grabs nearby objects and forms a huge ball of debris.&lt;br /&gt;
&lt;br /&gt;
===Achievements / Tropies===&lt;br /&gt;
{{MainArticle|Red Faction: Armageddon Achievements}}&lt;br /&gt;
*Air Superiority – Complete Mission 1. (30 Score / Bronze)&lt;br /&gt;
*Bird of Prey – Kill all enemies in Mission 1. (20 Score / Bronze)&lt;br /&gt;
*Swath of Destruction – Complete Mission 2. (30 Score / Bronze)&lt;br /&gt;
*Armored Cavalry – Complete objective in Mission 2. (20 Score / Bronze)&lt;br /&gt;
*Nuke It from Orbit – Complete Mission 3. (30 Score / Bronze)&lt;br /&gt;
*Wrecking Ball – Get 20 kills with the Shard Cannon. (20 Score / Bronze)&lt;br /&gt;
*A Taste of their Own – Eliminate 10 enemies using one of their own turrets. (20 Score / Bronze)&lt;br /&gt;
*Triple Threat – Complete Mission 4. (30 Score / Silver)&lt;br /&gt;
*Stick Around – Get 20 kills with the Sharpshooter. (20 Score /Bronze)&lt;br /&gt;
*Full of Malice – Kill Mallus. (30 Score / Bronze)&lt;br /&gt;
&lt;br /&gt;
[[Category:Red Faction: Armageddon]]&lt;/div&gt;</summary>
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		<id>https://www.redfactionwiki.com/w/index.php?title=Red_Faction:_Armageddon&amp;diff=14770</id>
		<title>Red Faction: Armageddon</title>
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&lt;div&gt;{{Infobox Game&lt;br /&gt;
|image          = [[Image:RFABoxArt.jpg|250px]]&lt;br /&gt;
|release        = NA: June 7, 2011&amp;lt;br /&amp;gt;AU: June 8, 2011&amp;lt;br /&amp;gt;EU: June 10, 2011&lt;br /&gt;
|platforms      = PlayStation 3&amp;lt;br /&amp;gt;XBox 360&amp;lt;br /&amp;gt;Windows&lt;br /&gt;
|engine         = [[Geo-Mod#Geo-Mod_2.0|Geo-Mod 2.0]]&lt;br /&gt;
|developer      = [[Volition Inc.|Volition]]&lt;br /&gt;
|publisher      = [[THQ]]&amp;lt;br /&amp;gt;[[SyFy Games]]&lt;br /&gt;
}}{{BubbleNav|RFA|no|no}}{{Under construction}}&lt;br /&gt;
'''Red Faction: Armageddon''' is a third-person shooter video game developed by [[Volition Inc.]] and published by [[THQ]], in collaboration with [[Syfy Games]]. The fourth and final installment in the Red Faction series, Armageddon is set on Mars in the year 2175, fifty years after the events of &amp;quot;Red Faction: Guerrilla.&amp;quot; It was released to tie in with the television series, [[Red Faction: Origins]].&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
Armageddon's backdrop is a dramatically altered Mars. The destruction of the [[Terraformer]] by [[Adam Hale]], the game's antagonist, at the beginning of the game has rendered the planet's surface inhospitable. This catastrophic destruction led to devastating super-tornados and lightning storms, forcing the colonists to flee to the underground mines and caves, initially built by their ancestors. These subterranean realms have since been transformed into habitable colonies for a people adapting to life beneath the surface.&lt;br /&gt;
&lt;br /&gt;
The protagonist and player character in Armageddon is [[Darius Mason]], grandson of [[Alec Mason]] and [[Samanya]], the revolutionaries in Red Faction: Guerrilla. Darius, unlike his parents, is not a freedom fighter but a business entrepreneur who operates various enterprises from Bastion, an underground center of colonist life, and regularly engages in mining, scavenging, and mercenary work. The surface of Mars, now a ravaged landscape, is rarely visited except by individuals like Darius and smugglers who risk the dangerous conditions to transport goods among the underground settlements. The majority of the game's events are set in motion when Darius is deceived into opening a shaft in an ancient temple (which has been sealed years earlier by [[Capek]]), awakening a race of Martian creatures that wreak havoc across the planet. The resultant chaos and destruction earn Darius the ire of the colonists, who blame him for the disaster.&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
&lt;br /&gt;
The game will retain several elements from its predecessor, [[Red Faction: Guerrilla]], such as fully destructible environments.&lt;br /&gt;
Armageddon doesn't include an open-world or hub-like areas but rather a linear-approach to both its story and gameplay, similar to the previous instalment, which had the player liberating settlements from the [[Earth Defense Force]], the player must now reclaim cultist fortifications on the disaster-ravaged surface of the planet and free colonists from alien cocoons. Players can also hunt for artifacts to create new alien weapons such as the new [[Nano Forge]], [[Tremblers]] and [[Rhino Charges]]. Although the planet's surface is no longer habitable, gameplay will not be restricted to only the underground caverns of Mars and can still explore and fight on the surface of Mars against the aliens. The game also features a new extermination mode which has four players teaming up to fight against infinite waves of attackers&lt;br /&gt;
&lt;br /&gt;
===Infestation===&lt;br /&gt;
{{MainArticle|Red Faction: Armageddon Infestation|Infestation}}&lt;br /&gt;
Compared to Red Faction Guerrilla's multiplayer, which featured a team versus structure, Armageddon's approach was decided for a co-op like experience with wave-based rounds which sets out a different experience from it's predecessor.&lt;br /&gt;
&lt;br /&gt;
===Raid===&lt;br /&gt;
{{MainArticle|Red_Faction:_Armageddon_Ruin_Mode|Raid Mode}}&lt;br /&gt;
Raid is a separate gamemode, equivalent to Guerilla's [[Wrecking Crew]], that allows the player to destroy structures in order to gain points as per its score based system, it can be played as a challenge with a timer or in free mode.&lt;br /&gt;
&lt;br /&gt;
== Plot ==&lt;br /&gt;
After the [[Red Faction (Rebellion)|Red Faction]]'s victory against the [[EDF]], the newly-independent [[Mars]] prospered. Fifty years later, however, the terraforming machine that regulated Mars' environment and atmosphere was damaged, rendering the surface uninhabitable and forcing the populace to move underground into the mines excavated by the first Colonists [[Red Faction (Game)|more than a century before]].&lt;br /&gt;
&lt;br /&gt;
The game begins fifty years after the events of ''[[Red Faction: Guerrilla]]'', and five years after the population's move underground. It follows the story of [[Darius Mason]] -- grandson of Martian Revolution heroes [[Alec Mason|Alec]] and [[Samanya]] -- who runs a lucrative series of businesses based in Bastion (the underground hub of Colonist activity), including mining, scavenging and mercenary work. Only a few sane people venture to the now-ravaged surface of Mars, apart from contractors like Darius and smugglers who transport goods between settlements. At the start of the game, Darius, as a freelance miner was tasked to accompany a group in a mining job, despite [[Kara]] insisting not to go, Darius does anyway but was tricked into reopening a mysterious shaft in an old [[Marauders|Marauder]] temple, releasing a long-dormant race of aliens and causing an [[Wikipedia:armageddon|armageddon]] on Mars.&lt;br /&gt;
&lt;br /&gt;
After falling off a cliff that left him unconscious for three days, Darius, guided by SAM (Situation Awareness Module), escapes the tunnels into an underground mining colony where he finds the Plague attacking the citizens. Grouping up with survivors and some Red Faction soldiers, he escorts an ambulance convoy to Bastion with the help of an [[LEO Exo Suit]] that is found along the way. Darius then arrives at [[Bastion]] to discover that the town is overrun by the Plague, with all the injured holed up in the centre of town. Darius helps out, only to have them turn on him when they find out that he was involved in the release of the Plague. As he escapes to the surface, the pursuers following him are attacked and slaughtered by the alien race. The Red Faction, along with Frank, shows up and arrests him, but are attacked, at which point Darius joins the Red Faction and helps fend off the Plague.&lt;br /&gt;
&lt;br /&gt;
Informed that [[Adam Hale|Adam Hale]] is involved with releasing the Plague, [[Frank Winters|Frank]] lets Darius know where the Cultists are hiding. Darius assaults them in a walker with Kara, and discovers Hale trying to tame the Plague. Darius then attempts to kill Hale, but fails. Because of this, he tries to escape in a minecart. Hale pursues Darius with his walker. Eventually the walker is crippled by a landslide. Darius takes out his Magnet Gun to finish Hale by dropping pieces of the ceiling on him, and results with Hale being decapitated. He is then picked up by Kara and escape in a walker to a Marauder city, where they hope to learn more about the Plague. They discover a secret entrance that is filled with lava, but it's inaccessible, so Darius and Frank take a barge to the machine used to raise the lava, and destroy it to lower the lava. Darius and Kara then head through the tunnels to find the alien Queen, but Kara is killed when they get out to repair a leg. With Kara gone, he takes a personal vendetta against the Queen. He finds her, and in the fight, badly weakens her. Enraged, she begins her ascent to the surface in order to take it over.&lt;br /&gt;
&lt;br /&gt;
At this point, SAM discovers that the Plague cannot withstand an Earth-like atmosphere. Hearing this, Darius with the help from the nano forge needs to repair the terraformer to bring back the atmosphere. S.A.M explains due to their underground depth, they would have to break surface fast to stop Plague from over running Mars. Mason decides the quickest way to the surface is to latch on one of the Queen's tentacles during her ascension. He finds the terraformer that Hale destroyed, traverses its Plague infestation within and repairs it, killing off the Plague. The Red Faction along with Marauder forces soon arrives at the terraformer to secure the area. After a brief conversation with Frank, Mason looks at the terraformer to see the clouds start to dissipate after years of dust storms. A thunderstorm starts to appear off at a distance and sunlight breaking through the clouds. Darius pulls out the Franklin medallion he received from Kara and stares at it. SAM warns Darius of high concentration of radiation coming into the atmosphere to which Mason replies ''&amp;quot;Easy there genius. That's the sun.&amp;quot;'' as the game ends on a bleaker note.&lt;br /&gt;
&lt;br /&gt;
==Downloadable Content==&lt;br /&gt;
===Path to War===&lt;br /&gt;
{{Tile|Path to War Banner 1.png|float=right}}&lt;br /&gt;
{{MainArticle|Path to War}}&lt;br /&gt;
Released on August 2, 2011 for PlayStation 3, Xbox 360, and Windows, '''Path to War''' features a prologue campaign set before the events of the terraformer failure, featuring new content and achievements.&lt;br /&gt;
&lt;br /&gt;
===Commando Pack===&lt;br /&gt;
Released on August 10, 2011, the '''Commando Pack''' is a pre-order pack for Red Faction: Armageddon, originally a Gamestop pre-order bonus. It comes with new character uniforms for the [[Darius Mason|main protagonist]] and new weapons for the campaign.&lt;br /&gt;
**[[Plasma Thrower]]&lt;br /&gt;
**[[Laser Pistols]]&lt;br /&gt;
&lt;br /&gt;
===Recon Pack===&lt;br /&gt;
Released on August 10, 2011, the '''Recon Pack''' is a pre-order pack for Red Faction: Armageddon, originally a Best Buy pre-order bonus. It also comes with 2 new character uniforms for Armageddon's [[Red Faction: Armageddon Infestation|Infestation Mode]] and weapons for the campaign.&lt;br /&gt;
**[[Arc Welder]]&lt;br /&gt;
**[[XNG-5000]]&lt;br /&gt;
&lt;br /&gt;
== Alien speculation ==&lt;br /&gt;
It is speculated that the aliens are actually [[mutants]] from [[Capek]]'s Zoo, which appeared in [[Red Faction (Game)|the first Red Faction game]]. This is supported by the fact that ''Armageddon'', like the first game in the series, takes place in underground mines.&lt;br /&gt;
&lt;br /&gt;
== PC Version ==&lt;br /&gt;
Fans of the series will be glad to hear that the PC version of Red Faction: Armageddon will be developed in-house by [[Volition Inc.]] and not by [[Reactor Zero]]. It will also use Steamworks, as opposed to the Games for Windows: LIVE service used in [[Red Faction: Guerrilla]]. [http://community.redfaction.com/forums/topic/8372#comment-69914]&lt;br /&gt;
[[Category:Red Faction: Armageddon]]&lt;/div&gt;</summary>
		<author><name>TokenMCPE</name></author>
	</entry>
	<entry>
		<id>https://www.redfactionwiki.com/w/index.php?title=File:Path_to_War_Banner_1.png&amp;diff=14769</id>
		<title>File:Path to War Banner 1.png</title>
		<link rel="alternate" type="text/html" href="https://www.redfactionwiki.com/w/index.php?title=File:Path_to_War_Banner_1.png&amp;diff=14769"/>
		<updated>2025-02-28T07:05:27Z</updated>

		<summary type="html">&lt;p&gt;TokenMCPE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>TokenMCPE</name></author>
	</entry>
	<entry>
		<id>https://www.redfactionwiki.com/w/index.php?title=Red_Faction:_Armageddon&amp;diff=14768</id>
		<title>Red Faction: Armageddon</title>
		<link rel="alternate" type="text/html" href="https://www.redfactionwiki.com/w/index.php?title=Red_Faction:_Armageddon&amp;diff=14768"/>
		<updated>2025-02-28T07:00:53Z</updated>

		<summary type="html">&lt;p&gt;TokenMCPE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Game&lt;br /&gt;
|image          = [[Image:RFABoxArt.jpg|250px]]&lt;br /&gt;
|release        = NA: June 7, 2011&amp;lt;br /&amp;gt;AU: June 8, 2011&amp;lt;br /&amp;gt;EU: June 10, 2011&lt;br /&gt;
|platforms      = PlayStation 3&amp;lt;br /&amp;gt;XBox 360&amp;lt;br /&amp;gt;Windows&lt;br /&gt;
|engine         = [[Geo-Mod#Geo-Mod_2.0|Geo-Mod 2.0]]&lt;br /&gt;
|developer      = [[Volition Inc.|Volition]]&lt;br /&gt;
|publisher      = [[THQ]]&amp;lt;br /&amp;gt;[[SyFy Games]]&lt;br /&gt;
}}{{BubbleNav|RFA|no|no}}{{Under construction}}&lt;br /&gt;
'''Red Faction: Armageddon''' is a third-person shooter video game developed by [[Volition Inc.]] and published by [[THQ]], in collaboration with [[Syfy Games]]. The fourth and final installment in the Red Faction series, Armageddon is set on Mars in the year 2175, fifty years after the events of &amp;quot;Red Faction: Guerrilla.&amp;quot; It was released to tie in with the television series, [[Red Faction: Origins]].&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
Armageddon's backdrop is a dramatically altered Mars. The destruction of the [[Terraformer]] by [[Adam Hale]], the game's antagonist, at the beginning of the game has rendered the planet's surface inhospitable. This catastrophic destruction led to devastating super-tornados and lightning storms, forcing the colonists to flee to the underground mines and caves, initially built by their ancestors. These subterranean realms have since been transformed into habitable colonies for a people adapting to life beneath the surface.&lt;br /&gt;
&lt;br /&gt;
The protagonist and player character in Armageddon is [[Darius Mason]], grandson of [[Alec Mason]] and [[Samanya]], the revolutionaries in Red Faction: Guerrilla. Darius, unlike his parents, is not a freedom fighter but a business entrepreneur who operates various enterprises from Bastion, an underground center of colonist life, and regularly engages in mining, scavenging, and mercenary work. The surface of Mars, now a ravaged landscape, is rarely visited except by individuals like Darius and smugglers who risk the dangerous conditions to transport goods among the underground settlements. The majority of the game's events are set in motion when Darius is deceived into opening a shaft in an ancient temple (which has been sealed years earlier by [[Capek]]), awakening a race of Martian creatures that wreak havoc across the planet. The resultant chaos and destruction earn Darius the ire of the colonists, who blame him for the disaster.&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
&lt;br /&gt;
The game will retain several elements from its predecessor, [[Red Faction: Guerrilla]], such as fully destructible environments.&lt;br /&gt;
Armageddon doesn't include an open-world or hub-like areas but rather a linear-approach to both its story and gameplay, similar to the previous instalment, which had the player liberating settlements from the [[Earth Defense Force]], the player must now reclaim cultist fortifications on the disaster-ravaged surface of the planet and free colonists from alien cocoons. Players can also hunt for artifacts to create new alien weapons such as the new [[Nano Forge]], [[Tremblers]] and [[Rhino Charges]]. Although the planet's surface is no longer habitable, gameplay will not be restricted to only the underground caverns of Mars and can still explore and fight on the surface of Mars against the aliens. The game also features a new extermination mode which has four players teaming up to fight against infinite waves of attackers&lt;br /&gt;
&lt;br /&gt;
===Infestation===&lt;br /&gt;
{{MainArticle|Red Faction: Armageddon Infestation|Infestation}}&lt;br /&gt;
Compared to Red Faction Guerrilla's multiplayer, which featured a team versus structure, Armageddon's approach was decided for a co-op like experience with wave-based rounds which sets out a different experience from it's predecessor.&lt;br /&gt;
&lt;br /&gt;
===Raid===&lt;br /&gt;
{{MainArticle|Red_Faction:_Armageddon_Ruin_Mode|Raid Mode}}&lt;br /&gt;
Raid is a separate gamemode, equivalent to Guerilla's [[Wrecking Crew]], that allows the player to destroy structures in order to gain points as per its score based system, it can be played as a challenge with a timer or in free mode.&lt;br /&gt;
&lt;br /&gt;
== Plot ==&lt;br /&gt;
After the [[Red Faction (Rebellion)|Red Faction]]'s victory against the [[EDF]], the newly-independent [[Mars]] prospered. Fifty years later, however, the terraforming machine that regulated Mars' environment and atmosphere was damaged, rendering the surface uninhabitable and forcing the populace to move underground into the mines excavated by the first Colonists [[Red Faction (Game)|more than a century before]].&lt;br /&gt;
&lt;br /&gt;
The game begins fifty years after the events of ''[[Red Faction: Guerrilla]]'', and five years after the population's move underground. It follows the story of [[Darius Mason]] -- grandson of Martian Revolution heroes [[Alec Mason|Alec]] and [[Samanya]] -- who runs a lucrative series of businesses based in Bastion (the underground hub of Colonist activity), including mining, scavenging and mercenary work. Only a few sane people venture to the now-ravaged surface of Mars, apart from contractors like Darius and smugglers who transport goods between settlements. At the start of the game, Darius, as a freelance miner was tasked to accompany a group in a mining job, despite [[Kara]] insisting not to go, Darius does anyway but was tricked into reopening a mysterious shaft in an old [[Marauders|Marauder]] temple, releasing a long-dormant race of aliens and causing an [[Wikipedia:armageddon|armageddon]] on Mars.&lt;br /&gt;
&lt;br /&gt;
After falling off a cliff that left him unconscious for three days, Darius, guided by SAM (Situation Awareness Module), escapes the tunnels into an underground mining colony where he finds the Plague attacking the citizens. Grouping up with survivors and some Red Faction soldiers, he escorts an ambulance convoy to Bastion with the help of an [[LEO Exo Suit]] that is found along the way. Darius then arrives at [[Bastion]] to discover that the town is overrun by the Plague, with all the injured holed up in the centre of town. Darius helps out, only to have them turn on him when they find out that he was involved in the release of the Plague. As he escapes to the surface, the pursuers following him are attacked and slaughtered by the alien race. The Red Faction, along with Frank, shows up and arrests him, but are attacked, at which point Darius joins the Red Faction and helps fend off the Plague.&lt;br /&gt;
&lt;br /&gt;
Informed that [[Adam Hale|Adam Hale]] is involved with releasing the Plague, [[Frank Winters|Frank]] lets Darius know where the Cultists are hiding. Darius assaults them in a walker with Kara, and discovers Hale trying to tame the Plague. Darius then attempts to kill Hale, but fails. Because of this, he tries to escape in a minecart. Hale pursues Darius with his walker. Eventually the walker is crippled by a landslide. Darius takes out his Magnet Gun to finish Hale by dropping pieces of the ceiling on him, and results with Hale being decapitated. He is then picked up by Kara and escape in a walker to a Marauder city, where they hope to learn more about the Plague. They discover a secret entrance that is filled with lava, but it's inaccessible, so Darius and Frank take a barge to the machine used to raise the lava, and destroy it to lower the lava. Darius and Kara then head through the tunnels to find the alien Queen, but Kara is killed when they get out to repair a leg. With Kara gone, he takes a personal vendetta against the Queen. He finds her, and in the fight, badly weakens her. Enraged, she begins her ascent to the surface in order to take it over.&lt;br /&gt;
&lt;br /&gt;
At this point, SAM discovers that the Plague cannot withstand an Earth-like atmosphere. Hearing this, Darius with the help from the nano forge needs to repair the terraformer to bring back the atmosphere. S.A.M explains due to their underground depth, they would have to break surface fast to stop Plague from over running Mars. Mason decides the quickest way to the surface is to latch on one of the Queen's tentacles during her ascension. He finds the terraformer that Hale destroyed, traverses its Plague infestation within and repairs it, killing off the Plague. The Red Faction along with Marauder forces soon arrives at the terraformer to secure the area. After a brief conversation with Frank, Mason looks at the terraformer to see the clouds start to dissipate after years of dust storms. A thunderstorm starts to appear off at a distance and sunlight breaking through the clouds. Darius pulls out the Franklin medallion he received from Kara and stares at it. SAM warns Darius of high concentration of radiation coming into the atmosphere to which Mason replies ''&amp;quot;Easy there genius. That's the sun.&amp;quot;'' as the game ends on a bleaker note.&lt;br /&gt;
&lt;br /&gt;
== Alien speculation ==&lt;br /&gt;
It is speculated that the aliens are actually [[mutants]] from [[Capek]]'s Zoo, which appeared in [[Red Faction (Game)|the first Red Faction game]]. This is supported by the fact that ''Armageddon'', like the first game in the series, takes place in underground mines.&lt;br /&gt;
&lt;br /&gt;
== PC Version ==&lt;br /&gt;
Fans of the series will be glad to hear that the PC version of Red Faction: Armageddon will be developed in-house by [[Volition Inc.]] and not by [[Reactor Zero]]. It will also use Steamworks, as opposed to the Games for Windows: LIVE service used in [[Red Faction: Guerrilla]]. [http://community.redfaction.com/forums/topic/8372#comment-69914]&lt;br /&gt;
[[Category:Red Faction: Armageddon]]&lt;/div&gt;</summary>
		<author><name>TokenMCPE</name></author>
	</entry>
	<entry>
		<id>https://www.redfactionwiki.com/w/index.php?title=Red_Faction:_Armageddon_Ruin_Mode&amp;diff=14767</id>
		<title>Red Faction: Armageddon Ruin Mode</title>
		<link rel="alternate" type="text/html" href="https://www.redfactionwiki.com/w/index.php?title=Red_Faction:_Armageddon_Ruin_Mode&amp;diff=14767"/>
		<updated>2025-02-28T06:42:11Z</updated>

		<summary type="html">&lt;p&gt;TokenMCPE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{BubbleNav|RFA}}{{Under construction}}&lt;br /&gt;
{{Tile|Bonusmulti.jpg|Bonus Modifier||200|float=right}}&lt;br /&gt;
&lt;br /&gt;
'''Ruin Mode''' is the [[Red Faction: Armageddon]] equivalent of [[Wrecking Crew]] from [[Red Faction: Guerrilla]]. This mode much like its predecessor revolves around gaining a high score based on damage to structures. Raid features two game modes, Challenge and Free Play. It was originally unlocked to those that pre-ordered the game or purchased online with a code given, later on it has been included for all platforms after launch.&lt;br /&gt;
&lt;br /&gt;
===Challenge Mode===&lt;br /&gt;
During Ruin Mode, you earn points by causing destruction to man-made structures and objects. Different targets award different amounts of points - so make sure to try and find the most valuable to maximize point gain. If you earn points continuously, you will increase your bonus modifier, allowing higher point rewards for simultaneous damage. &lt;br /&gt;
&lt;br /&gt;
You start off with a timer of 1 minute. Should you beat the minimum score designated to the level, you will gain a 15-second time, as well as unlocking the next map.&lt;br /&gt;
&lt;br /&gt;
Only a select few weapons are useable in Ruin Mode. As such, the weapons loadout page is significantly smaller than the single player campaign.&lt;br /&gt;
&lt;br /&gt;
===Free Play===&lt;br /&gt;
During Free play, there is no time limit or score, you can destroy as much as you want in the sandbox environment for as long as you want. Additionally, you also have access to the [[LEO Exo Suit]] to damage buildings, as well as gaining an additional four weapons to play with on top of the weapons allowed in Challenge Mode.  (Note; Three of these weapons are part of the DLC/Pre purchase bundles.)&lt;br /&gt;
&lt;br /&gt;
==Maps==&lt;br /&gt;
{{Tile|Junction.jpg|'''Junction''' &amp;lt;br&amp;gt; Par Score: 12,000,000||250}}&lt;br /&gt;
{{Tile|Desolation.jpg|'''Desolation''' &amp;lt;br&amp;gt; Par Score: 8,000,000||250}}&lt;br /&gt;
{{Tile|Eviction.jpg|'''Eviction''' &amp;lt;br&amp;gt; Par Score: 6,000,000||250}}&lt;br /&gt;
{{Tile|Abandoned.jpg|'''Abandoned''' &amp;lt;br&amp;gt; Par Score: 12,000,000||250}}&lt;br /&gt;
{{Tile|Frontier.jpg|'''Frontier''' &amp;lt;br&amp;gt; Par Score: 7,500,000||250}}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align: top;&amp;quot;|'''Challenge Mode'''&amp;lt;br&amp;gt;&lt;br /&gt;
{{Tile|Magnetgun.jpg|Magnet Gun|Magnet Gun|200|110}}&lt;br /&gt;
{{Tile|Chargelauncher.jpg|Charge Launcher|Charge Launcher|200|110}}&lt;br /&gt;
{{Tile|Plasmacannon.jpg|Plasma Cannon|Plasma Cannon|200|110}}&lt;br /&gt;
{{Tile|Nanoriflerfa.jpg|Nano Rifle|Nano Rifle (RF:A)|200|110}}&lt;br /&gt;
{{Tile|Rocketlauncherrfa.jpg|Rocket Launcher|Rocket Launcher (RF:A)|200|110}}&lt;br /&gt;
{{Tile|Plasmabeam.jpg|Plasma Beam|Plasma Beam|200|110}}&lt;br /&gt;
{{Tile|Singularitycannon.jpg|Singularity Cannon|Singularity Cannon|200|110}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align: top;&amp;quot;|'''Free Play'''&amp;lt;br&amp;gt;&lt;br /&gt;
{{Tile|Maul.jpg|Maul|Maul|200|110}}&lt;br /&gt;
{{Tile|XNG5000.jpg|XNG-5000|XNG-5000|200|110}}&lt;br /&gt;
{{Tile|Plasmathrower.jpg|Plasma Thrower|Plasma Thrower|200|110}}&lt;br /&gt;
{{Tile|Mrtoots.jpg|Mr. Toots|Mr. Toots|200|110}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
{{Tile|RuinMode.jpg|Ruin Mode Menu||160}}&lt;/div&gt;</summary>
		<author><name>TokenMCPE</name></author>
	</entry>
	<entry>
		<id>https://www.redfactionwiki.com/w/index.php?title=Red_Faction:_Armageddon&amp;diff=14766</id>
		<title>Red Faction: Armageddon</title>
		<link rel="alternate" type="text/html" href="https://www.redfactionwiki.com/w/index.php?title=Red_Faction:_Armageddon&amp;diff=14766"/>
		<updated>2025-02-28T06:38:08Z</updated>

		<summary type="html">&lt;p&gt;TokenMCPE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Game&lt;br /&gt;
|image          = [[Image:RFABoxArt.jpg|250px]]&lt;br /&gt;
|release        = NA: June 7, 2011&amp;lt;br /&amp;gt;AU: June 8, 2011&amp;lt;br /&amp;gt;EU: June 10, 2011&lt;br /&gt;
|platforms      = PlayStation 3&amp;lt;br /&amp;gt;XBox 360&amp;lt;br /&amp;gt;Windows&lt;br /&gt;
|engine         = [[Geo-Mod#Geo-Mod_2.0|Geo-Mod 2.0]]&lt;br /&gt;
|developer      = [[Volition Inc.|Volition]]&lt;br /&gt;
|publisher      = [[THQ]]&amp;lt;br /&amp;gt;[[SyFy Games]]&lt;br /&gt;
}}{{BubbleNav|RFA|no|no}}{{Under construction}}&lt;br /&gt;
'''Red Faction: Armageddon''' is a third-person shooter video game developed by [[Volition Inc.]] and published by [[THQ]], in collaboration with [[Syfy Games]]. The fourth and final installment in the Red Faction series, Armageddon is set on Mars in the year 2175, fifty years after the events of &amp;quot;Red Faction: Guerrilla.&amp;quot; It was released to tie in with the television series, [[Red Faction: Origins]].&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
Armageddon's backdrop is a dramatically altered Mars. The destruction of the [[Terraformer]] by [[Adam Hale]], the game's antagonist, at the beginning of the game has rendered the planet's surface inhospitable. This catastrophic destruction led to devastating super-tornados and lightning storms, forcing the colonists to flee to the underground mines and caves, initially built by their ancestors. These subterranean realms have since been transformed into habitable colonies for a people adapting to life beneath the surface.&lt;br /&gt;
&lt;br /&gt;
The protagonist and player character in Armageddon is [[Darius Mason]], grandson of [[Alec Mason]] and [[Samanya]], the revolutionaries in Red Faction: Guerrilla. Darius, unlike his parents, is not a freedom fighter but a business entrepreneur who operates various enterprises from Bastion, an underground center of colonist life, and regularly engages in mining, scavenging, and mercenary work. The surface of Mars, now a ravaged landscape, is rarely visited except by individuals like Darius and smugglers who risk the dangerous conditions to transport goods among the underground settlements. The majority of the game's events are set in motion when Darius is deceived into opening a shaft in an ancient temple (which has been sealed years earlier by [[Capek]]), awakening a race of Martian creatures that wreak havoc across the planet. The resultant chaos and destruction earn Darius the ire of the colonists, who blame him for the disaster.&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
&lt;br /&gt;
The game will retain several elements from its predecessor, [[Red Faction: Guerrilla]], such as fully destructible environments. Similar to the previous instalment, which had the player liberating settlements from the [[Earth Defense Force]], the player must now reclaim cultist fortifications on the disaster-ravaged surface of the planet and free colonists from alien cocoons. Players can also hunt for artifacts to create new alien weapons such as the new [[Nano Forge]], [[Tremblers]] and [[Rhino Charges]]. Although the planet's surface is no longer habitable, gameplay will not be restricted to only the underground caverns of Mars and can still explore and fight on the surface of Mars against the aliens. The game also features a new extermination mode which has four players teaming up to fight against infinite waves of attackers&lt;br /&gt;
&lt;br /&gt;
===Infestation===&lt;br /&gt;
{{MainArticle|Red Faction: Armageddon Infestation|Infestation}}&lt;br /&gt;
Compared to Red Faction Guerrilla's multiplayer, which featured a team versus structure, Armageddon's approach was decided for a co-op like experience with wave-based rounds which sets out a different experience from it's predecessor. Infestation features a reoccurring character and 3 additional ones.&lt;br /&gt;
&lt;br /&gt;
===Raid===&lt;br /&gt;
{{MainArticle|Red_Faction:_Armageddon_Ruin_Mode|Raid Mode}}&lt;br /&gt;
Raid is a separate gamemode, equivalent to Guerilla's [[Wrecking Crew]], that allows the player to destroy structures in order to gain points as per its score based system, it can be played as a challenge with a timer or in free mode.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- A lot of this needs to be revised and/or removed. Commenting it out for now&lt;br /&gt;
== Plot ==&lt;br /&gt;
After the [[Red Faction (Rebellion)|Red Faction]]'s victory against the [[EDF]], the newly-independent [[Mars]] prospered. Fifty years later, however, the terraforming machine that regulated Mars' environment and atmosphere was damaged, rendering the surface uninhabitable and forcing the populace to move underground into the mines excavated by the first Colonists [[Red Faction (Game)|more than a century before]].&lt;br /&gt;
&lt;br /&gt;
The game begins fifty years after the events of ''[[Red Faction: Guerrilla]]'', and five years after the population's move underground. It follows the story of [[Darius Mason]] -- grandson of Martian Revolution heroes [[Alec Mason|Alec]] and [[Samanya]] -- who runs a lucrative series of businesses based in Bastion (the underground hub of Colonist activity), including mining, scavenging and mercenary work. Only a few sane people venture to the now-ravaged surface of Mars, apart from contractors like Darius and smugglers who transport goods between settlements. At the start of the game, Darius is tricked into reopening a mysterious shaft in an old [[Marauders|Marauder]] temple, releasing a long-dormant race of aliens and causing an [[Wikipedia:armageddon|armageddon]] on Mars.&lt;br /&gt;
&lt;br /&gt;
The game will be released for the Xbox 360, PlayStation 3, and PC.&lt;br /&gt;
&lt;br /&gt;
== Alien speculation ==&lt;br /&gt;
It is speculated that the aliens are actually [[mutants]] from [[Capek]]'s Zoo, which appeared in [[Red Faction (Game)|the first Red Faction game]]. This is supported by the fact that ''Armageddon'', like the first game in the series, takes place in underground mines.&lt;br /&gt;
&lt;br /&gt;
== PC Version ==&lt;br /&gt;
Fans of the series will be glad to hear that the PC version of Red Faction: Armageddon will be developed in-house by [[Volition Inc.]] and not by [[Reactor Zero]]. It will also use Steamworks, as opposed to the Games for Windows: LIVE service used in [[Red Faction: Guerrilla]]. [http://community.redfaction.com/forums/topic/8372#comment-69914]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
---&amp;gt;&lt;br /&gt;
[[Category:Red Faction: Armageddon]]&lt;/div&gt;</summary>
		<author><name>TokenMCPE</name></author>
	</entry>
	<entry>
		<id>https://www.redfactionwiki.com/w/index.php?title=Red_Faction:_Armageddon&amp;diff=14765</id>
		<title>Red Faction: Armageddon</title>
		<link rel="alternate" type="text/html" href="https://www.redfactionwiki.com/w/index.php?title=Red_Faction:_Armageddon&amp;diff=14765"/>
		<updated>2025-02-28T06:37:06Z</updated>

		<summary type="html">&lt;p&gt;TokenMCPE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Game&lt;br /&gt;
|image          = [[Image:RFABoxArt.jpg|250px]]&lt;br /&gt;
|release        = NA: June 7, 2011&amp;lt;br /&amp;gt;AU: June 8, 2011&amp;lt;br /&amp;gt;EU: June 10, 2011&lt;br /&gt;
|platforms      = PlayStation 3&amp;lt;br /&amp;gt;XBox 360&amp;lt;br /&amp;gt;Windows&lt;br /&gt;
|engine         = [[Geo-Mod#Geo-Mod_2.0|Geo-Mod 2.0]]&lt;br /&gt;
|developer      = [[Volition Inc.|Volition]]&lt;br /&gt;
|publisher      = [[THQ]]&amp;lt;br /&amp;gt;[[SyFy Games]]&lt;br /&gt;
}}{{BubbleNav|RFA|no|no}}{{Under construction}}&lt;br /&gt;
'''Red Faction: Armageddon''' is a third-person shooter video game developed by [[Volition Inc.]] and published by [[THQ]], in collaboration with [[Syfy Games]]. The fourth and final installment in the Red Faction series, Armageddon is set on Mars in the year 2175, fifty years after the events of &amp;quot;Red Faction: Guerrilla.&amp;quot; It was released to tie in with the television series, [[Red Faction: Origins]].&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
Armageddon's backdrop is a dramatically altered Mars. The destruction of the [[Terraformer]] by [[Adam Hale]], the game's antagonist, at the beginning of the game has rendered the planet's surface inhospitable. This catastrophic destruction led to devastating super-tornados and lightning storms, forcing the colonists to flee to the underground mines and caves, initially built by their ancestors. These subterranean realms have since been transformed into habitable colonies for a people adapting to life beneath the surface.&lt;br /&gt;
&lt;br /&gt;
The protagonist and player character in Armageddon is [[Darius Mason]], grandson of [[Alec Mason]] and [[Samanya]], the revolutionaries in Red Faction: Guerrilla. Darius, unlike his parents, is not a freedom fighter but a business entrepreneur who operates various enterprises from Bastion, an underground center of colonist life, and regularly engages in mining, scavenging, and mercenary work. The surface of Mars, now a ravaged landscape, is rarely visited except by individuals like Darius and smugglers who risk the dangerous conditions to transport goods among the underground settlements. The majority of the game's events are set in motion when Darius is deceived into opening a shaft in an ancient temple (which has been sealed years earlier by [[Capek]]), awakening a race of Martian creatures that wreak havoc across the planet. The resultant chaos and destruction earn Darius the ire of the colonists, who blame him for the disaster.&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
&lt;br /&gt;
The game will retain several elements from its predecessor, [[Red Faction: Guerrilla]], such as fully destructible environments. Similar to the previous instalment, which had the player liberating settlements from the [[Earth Defense Force]], the player must now reclaim cultist fortifications on the disaster-ravaged surface of the planet and free colonists from alien cocoons. Players can also hunt for artifacts to create new alien weapons such as the new [[Nano Forge]], [[Tremblers]] and [[Rhino Charges]]. Although the planet's surface is no longer habitable, gameplay will not be restricted to only the underground caverns of Mars and can still explore and fight on the surface of Mars against the aliens. The game also features a new extermination mode which has four players teaming up to fight against infinite waves of attackers&lt;br /&gt;
&lt;br /&gt;
===Infestation===&lt;br /&gt;
{{MainArticle|Red Faction: Armageddon Infestation|Infestation}}&lt;br /&gt;
Compared to Red Faction Guerrilla's multiplayer, which featured a team versus structure, Armageddon's approach was decided for a co-op like experience with wave-based rounds. Infestation features a reoccurring character and 3 additional ones.&lt;br /&gt;
&lt;br /&gt;
===Raid===&lt;br /&gt;
{{MainArticle|Red_Faction:_Armageddon_Ruin_Mode|Raid Mode}}&lt;br /&gt;
Raid is a separate gamemode that allows the player to destroy structures in order to gain points as per its score based system, it can be played as a challenge with a timer or in free mode.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- A lot of this needs to be revised and/or removed. Commenting it out for now&lt;br /&gt;
== Plot ==&lt;br /&gt;
After the [[Red Faction (Rebellion)|Red Faction]]'s victory against the [[EDF]], the newly-independent [[Mars]] prospered. Fifty years later, however, the terraforming machine that regulated Mars' environment and atmosphere was damaged, rendering the surface uninhabitable and forcing the populace to move underground into the mines excavated by the first Colonists [[Red Faction (Game)|more than a century before]].&lt;br /&gt;
&lt;br /&gt;
The game begins fifty years after the events of ''[[Red Faction: Guerrilla]]'', and five years after the population's move underground. It follows the story of [[Darius Mason]] -- grandson of Martian Revolution heroes [[Alec Mason|Alec]] and [[Samanya]] -- who runs a lucrative series of businesses based in Bastion (the underground hub of Colonist activity), including mining, scavenging and mercenary work. Only a few sane people venture to the now-ravaged surface of Mars, apart from contractors like Darius and smugglers who transport goods between settlements. At the start of the game, Darius is tricked into reopening a mysterious shaft in an old [[Marauders|Marauder]] temple, releasing a long-dormant race of aliens and causing an [[Wikipedia:armageddon|armageddon]] on Mars.&lt;br /&gt;
&lt;br /&gt;
The game will be released for the Xbox 360, PlayStation 3, and PC.&lt;br /&gt;
&lt;br /&gt;
== Alien speculation ==&lt;br /&gt;
It is speculated that the aliens are actually [[mutants]] from [[Capek]]'s Zoo, which appeared in [[Red Faction (Game)|the first Red Faction game]]. This is supported by the fact that ''Armageddon'', like the first game in the series, takes place in underground mines.&lt;br /&gt;
&lt;br /&gt;
== PC Version ==&lt;br /&gt;
Fans of the series will be glad to hear that the PC version of Red Faction: Armageddon will be developed in-house by [[Volition Inc.]] and not by [[Reactor Zero]]. It will also use Steamworks, as opposed to the Games for Windows: LIVE service used in [[Red Faction: Guerrilla]]. [http://community.redfaction.com/forums/topic/8372#comment-69914]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
---&amp;gt;&lt;br /&gt;
[[Category:Red Faction: Armageddon]]&lt;/div&gt;</summary>
		<author><name>TokenMCPE</name></author>
	</entry>
	<entry>
		<id>https://www.redfactionwiki.com/w/index.php?title=Red_Faction:_Armageddon&amp;diff=14764</id>
		<title>Red Faction: Armageddon</title>
		<link rel="alternate" type="text/html" href="https://www.redfactionwiki.com/w/index.php?title=Red_Faction:_Armageddon&amp;diff=14764"/>
		<updated>2025-02-28T06:36:53Z</updated>

		<summary type="html">&lt;p&gt;TokenMCPE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Game&lt;br /&gt;
|image          = [[Image:RFABoxArt.jpg|250px]]&lt;br /&gt;
|release        = NA: June 7, 2011&amp;lt;br /&amp;gt;AU: June 8, 2011&amp;lt;br /&amp;gt;EU: June 10, 2011&lt;br /&gt;
|platforms      = PlayStation 3&amp;lt;br /&amp;gt;XBox 360&amp;lt;br /&amp;gt;Windows&lt;br /&gt;
|engine         = [[Geo-Mod#Geo-Mod_2.0|Geo-Mod 2.0]]&lt;br /&gt;
|developer      = [[Volition Inc.|Volition]]&lt;br /&gt;
|publisher      = [[THQ]]&amp;lt;br /&amp;gt;[[SyFy Games]]&lt;br /&gt;
}}{{BubbleNav|RFA|no|no}}{{Under construction}}&lt;br /&gt;
'''Red Faction: Armageddon''' is a third-person shooter video game developed by [[Volition Inc.]] and published by [[THQ]], in collaboration with [[Syfy Games]]. The fourth and final installment in the Red Faction series, Armageddon is set on Mars in the year 2175, fifty years after the events of &amp;quot;Red Faction: Guerrilla.&amp;quot; It was released to tie in with the television series, [[Red Faction: Origins]].&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
Armageddon's backdrop is a dramatically altered Mars. The destruction of the [[Terraformer]] by [[Adam Hale]], the game's antagonist, at the beginning of the game has rendered the planet's surface inhospitable. This catastrophic destruction led to devastating super-tornados and lightning storms, forcing the colonists to flee to the underground mines and caves, initially built by their ancestors. These subterranean realms have since been transformed into habitable colonies for a people adapting to life beneath the surface.&lt;br /&gt;
&lt;br /&gt;
The protagonist and player character in Armageddon is [[Darius Mason]], grandson of [[Alec Mason]] and [[Samanya]], the revolutionaries in Red Faction: Guerrilla. Darius, unlike his parents, is not a freedom fighter but a business entrepreneur who operates various enterprises from Bastion, an underground center of colonist life, and regularly engages in mining, scavenging, and mercenary work. The surface of Mars, now a ravaged landscape, is rarely visited except by individuals like Darius and smugglers who risk the dangerous conditions to transport goods among the underground settlements. The majority of the game's events are set in motion when Darius is deceived into opening a shaft in an ancient temple (which has been sealed years earlier by [[Capek]]), awakening a race of Martian creatures that wreak havoc across the planet. The resultant chaos and destruction earn Darius the ire of the colonists, who blame him for the disaster.&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
&lt;br /&gt;
The game will retain several elements from its predecessor, [[Red Faction: Guerrilla]], such as fully destructible environments. Similar to the previous instalment, which had the player liberating settlements from the [[Earth Defense Force]], the player must now reclaim cultist fortifications on the disaster-ravaged surface of the planet and free colonists from alien cocoons. Players can also hunt for artifacts to create new alien weapons such as the new [[Nano Forge]], [[Tremblers]] and [[Rhino Charges]]. Although the planet's surface is no longer habitable, gameplay will not be restricted to only the underground caverns of Mars and can still explore and fight on the surface of Mars against the aliens. The game also features a new extermination mode which has four players teaming up to fight against infinite waves of attackers&lt;br /&gt;
&lt;br /&gt;
===Multiplayer===&lt;br /&gt;
{{MainArticle|Red Faction: Armageddon Infestation|Infestation}}&lt;br /&gt;
Compared to Red Faction Guerrilla's multiplayer, which featured a team versus structure, Armageddon's approach was decided for a co-op like experience with wave-based rounds. Infestation features a reoccurring character and 3 additional ones.&lt;br /&gt;
&lt;br /&gt;
===Raid===&lt;br /&gt;
{{MainArticle|Red_Faction:_Armageddon_Ruin_Mode|Raid Mode}}&lt;br /&gt;
Raid is a separate gamemode that allows the player to destroy structures in order to gain points as per its score based system, it can be played as a challenge with a timer or in free mode.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- A lot of this needs to be revised and/or removed. Commenting it out for now&lt;br /&gt;
== Plot ==&lt;br /&gt;
After the [[Red Faction (Rebellion)|Red Faction]]'s victory against the [[EDF]], the newly-independent [[Mars]] prospered. Fifty years later, however, the terraforming machine that regulated Mars' environment and atmosphere was damaged, rendering the surface uninhabitable and forcing the populace to move underground into the mines excavated by the first Colonists [[Red Faction (Game)|more than a century before]].&lt;br /&gt;
&lt;br /&gt;
The game begins fifty years after the events of ''[[Red Faction: Guerrilla]]'', and five years after the population's move underground. It follows the story of [[Darius Mason]] -- grandson of Martian Revolution heroes [[Alec Mason|Alec]] and [[Samanya]] -- who runs a lucrative series of businesses based in Bastion (the underground hub of Colonist activity), including mining, scavenging and mercenary work. Only a few sane people venture to the now-ravaged surface of Mars, apart from contractors like Darius and smugglers who transport goods between settlements. At the start of the game, Darius is tricked into reopening a mysterious shaft in an old [[Marauders|Marauder]] temple, releasing a long-dormant race of aliens and causing an [[Wikipedia:armageddon|armageddon]] on Mars.&lt;br /&gt;
&lt;br /&gt;
The game will be released for the Xbox 360, PlayStation 3, and PC.&lt;br /&gt;
&lt;br /&gt;
== Alien speculation ==&lt;br /&gt;
It is speculated that the aliens are actually [[mutants]] from [[Capek]]'s Zoo, which appeared in [[Red Faction (Game)|the first Red Faction game]]. This is supported by the fact that ''Armageddon'', like the first game in the series, takes place in underground mines.&lt;br /&gt;
&lt;br /&gt;
== PC Version ==&lt;br /&gt;
Fans of the series will be glad to hear that the PC version of Red Faction: Armageddon will be developed in-house by [[Volition Inc.]] and not by [[Reactor Zero]]. It will also use Steamworks, as opposed to the Games for Windows: LIVE service used in [[Red Faction: Guerrilla]]. [http://community.redfaction.com/forums/topic/8372#comment-69914]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
---&amp;gt;&lt;br /&gt;
[[Category:Red Faction: Armageddon]]&lt;/div&gt;</summary>
		<author><name>TokenMCPE</name></author>
	</entry>
	<entry>
		<id>https://www.redfactionwiki.com/w/index.php?title=Red_Faction:_Armageddon&amp;diff=14763</id>
		<title>Red Faction: Armageddon</title>
		<link rel="alternate" type="text/html" href="https://www.redfactionwiki.com/w/index.php?title=Red_Faction:_Armageddon&amp;diff=14763"/>
		<updated>2025-02-28T06:35:47Z</updated>

		<summary type="html">&lt;p&gt;TokenMCPE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Game&lt;br /&gt;
|image          = [[Image:RFABoxArt.jpg|250px]]&lt;br /&gt;
|release        = NA: June 7, 2011&amp;lt;br /&amp;gt;AU: June 8, 2011&amp;lt;br /&amp;gt;EU: June 10, 2011&lt;br /&gt;
|platforms      = PlayStation 3&amp;lt;br /&amp;gt;XBox 360&amp;lt;br /&amp;gt;Windows&lt;br /&gt;
|engine         = [[Geo-Mod#Geo-Mod_2.0|Geo-Mod 2.0]]&lt;br /&gt;
|developer      = [[Volition Inc.|Volition]]&lt;br /&gt;
|publisher      = [[THQ]]&amp;lt;br /&amp;gt;[[SyFy Games]]&lt;br /&gt;
}}{{BubbleNav|RFA|no|no}}{{Under construction}}&lt;br /&gt;
'''Red Faction: Armageddon''' is a third-person shooter video game developed by [[Volition Inc.]] and published by [[THQ]], in collaboration with [[Syfy Games]]. The fourth and final installment in the Red Faction series, Armageddon is set on Mars in the year 2175, fifty years after the events of &amp;quot;Red Faction: Guerrilla.&amp;quot; It was released to tie in with the television series, [[Red Faction: Origins]].&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
Armageddon's backdrop is a dramatically altered Mars. The destruction of the [[Terraformer]] by [[Adam Hale]], the game's antagonist, at the beginning of the game has rendered the planet's surface inhospitable. This catastrophic destruction led to devastating super-tornados and lightning storms, forcing the colonists to flee to the underground mines and caves, initially built by their ancestors. These subterranean realms have since been transformed into habitable colonies for a people adapting to life beneath the surface.&lt;br /&gt;
&lt;br /&gt;
The protagonist and player character in Armageddon is [[Darius Mason]], grandson of [[Alec Mason]] and [[Samanya]], the revolutionaries in Red Faction: Guerrilla. Darius, unlike his parents, is not a freedom fighter but a business entrepreneur who operates various enterprises from Bastion, an underground center of colonist life, and regularly engages in mining, scavenging, and mercenary work. The surface of Mars, now a ravaged landscape, is rarely visited except by individuals like Darius and smugglers who risk the dangerous conditions to transport goods among the underground settlements. The majority of the game's events are set in motion when Darius is deceived into opening a shaft in an ancient temple (which has been sealed years earlier by [[Capek]]), awakening a race of Martian creatures that wreak havoc across the planet. The resultant chaos and destruction earn Darius the ire of the colonists, who blame him for the disaster.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- A lot of this needs to be revised and/or removed. Commenting it out for now&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
&lt;br /&gt;
The game will retain several elements from its predecessor, [[Red Faction: Guerrilla]], such as fully destructible environments. Similar to the previous instalment, which had the player liberating settlements from the [[Earth Defense Force]], the player must now reclaim cultist fortifications on the disaster-ravaged surface of the planet and free colonists from alien cocoons. Players can also hunt for artifacts to create new alien weapons such as the new [[Nano Forge]], [[Tremblers]] and [[Rhino Charges]]. Although the planet's surface is no longer habitable, gameplay will not be restricted to only the underground caverns of Mars and can still explore and fight on the surface of Mars against the aliens. The game also features a new extermination mode which has four players teaming up to fight against infinite waves of attackers&lt;br /&gt;
&lt;br /&gt;
===Multiplayer===&lt;br /&gt;
{{MainArticle|Red Faction: Armageddon Infestation|Infestation}}&lt;br /&gt;
Compared to Red Faction Guerrilla's multiplayer, which featured a team versus structure, Armageddon's approach was decided for a co-op like experience with wave-based rounds. Infestation features a reoccurring character and 3 additional ones.&lt;br /&gt;
&lt;br /&gt;
===Raid===&lt;br /&gt;
{{MainArticle|Red_Faction:_Armageddon_Ruin_Mode|Raid Mode}}&lt;br /&gt;
Raid is a separate gamemode that allows the player to destroy structures in order to gain points as per its score based system, it can be played as a challenge with a timer or in free mode.&lt;br /&gt;
&lt;br /&gt;
== Plot ==&lt;br /&gt;
After the [[Red Faction (Rebellion)|Red Faction]]'s victory against the [[EDF]], the newly-independent [[Mars]] prospered. Fifty years later, however, the terraforming machine that regulated Mars' environment and atmosphere was damaged, rendering the surface uninhabitable and forcing the populace to move underground into the mines excavated by the first Colonists [[Red Faction (Game)|more than a century before]].&lt;br /&gt;
&lt;br /&gt;
The game begins fifty years after the events of ''[[Red Faction: Guerrilla]]'', and five years after the population's move underground. It follows the story of [[Darius Mason]] -- grandson of Martian Revolution heroes [[Alec Mason|Alec]] and [[Samanya]] -- who runs a lucrative series of businesses based in Bastion (the underground hub of Colonist activity), including mining, scavenging and mercenary work. Only a few sane people venture to the now-ravaged surface of Mars, apart from contractors like Darius and smugglers who transport goods between settlements. At the start of the game, Darius is tricked into reopening a mysterious shaft in an old [[Marauders|Marauder]] temple, releasing a long-dormant race of aliens and causing an [[Wikipedia:armageddon|armageddon]] on Mars.&lt;br /&gt;
&lt;br /&gt;
The game will be released for the Xbox 360, PlayStation 3, and PC.&lt;br /&gt;
&lt;br /&gt;
== Alien speculation ==&lt;br /&gt;
It is speculated that the aliens are actually [[mutants]] from [[Capek]]'s Zoo, which appeared in [[Red Faction (Game)|the first Red Faction game]]. This is supported by the fact that ''Armageddon'', like the first game in the series, takes place in underground mines.&lt;br /&gt;
&lt;br /&gt;
== PC Version ==&lt;br /&gt;
Fans of the series will be glad to hear that the PC version of Red Faction: Armageddon will be developed in-house by [[Volition Inc.]] and not by [[Reactor Zero]]. It will also use Steamworks, as opposed to the Games for Windows: LIVE service used in [[Red Faction: Guerrilla]]. [http://community.redfaction.com/forums/topic/8372#comment-69914]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
---&amp;gt;&lt;br /&gt;
[[Category:Red Faction: Armageddon]]&lt;/div&gt;</summary>
		<author><name>TokenMCPE</name></author>
	</entry>
	<entry>
		<id>https://www.redfactionwiki.com/w/index.php?title=Red_Faction:_Armageddon_Characters&amp;diff=14762</id>
		<title>Red Faction: Armageddon Characters</title>
		<link rel="alternate" type="text/html" href="https://www.redfactionwiki.com/w/index.php?title=Red_Faction:_Armageddon_Characters&amp;diff=14762"/>
		<updated>2025-02-28T06:17:47Z</updated>

		<summary type="html">&lt;p&gt;TokenMCPE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{BubbleNav|RFA}}{{Under construction}}&lt;br /&gt;
{| class=&amp;quot;center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align: top;&amp;quot;|'''Main Characters'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;The major named characters of the single player story campaign.&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;{{Tile|Dariusart.jpg|Darius Mason|Darius Mason|80|160}}&lt;br /&gt;
{{Tile|Kara.jpg|Kara|Kara|80|160|crop=top}}&lt;br /&gt;
{{Tile|Winters.jpg|Frank Winters|Frank Winters|80|160}}&lt;br /&gt;
{{Tile|AdamHaleRFA.jpg|Adam Hale|Adam Hale|80|160|crop=left}}&lt;br /&gt;
{{Tile|Mallus.jpg|Mallus|Mallus|80|160}}&lt;br /&gt;
{{Tile|Queenbug.jpg|Alien Queen|Alien Queen|80|160}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align: top;&amp;quot;|'''Cultists'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Adam Hale's fanatical units faced during the single player campaign.&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{Tile|Cultists.jpg|Cultist Separatists|Cultist Separatists|80|160}}&lt;br /&gt;
{{Tile|Cultistofficer.jpg|Cultist Officer|Cultist Officer|80|160}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align: top;&amp;quot;|'''Alien Plague'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Creatures faced during the single player campaign.&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{Tile|Pod.jpg|Pod|Pod|80|160}}&lt;br /&gt;
{{Tile|Creeper.jpg|Creeper|Creeper|80|160}}&lt;br /&gt;
{{Tile|Ravager.jpg|Ravager|Ravager|80|160}}&lt;br /&gt;
{{Tile|Monolith.jpg|Monolith|Monolith|80|160}}&lt;br /&gt;
{{Tile|Berserker.jpg|Berserker|Berserker|80|160}}&lt;br /&gt;
{{Tile|Wraith.jpg|Wraith|Wraith|80|160|}}&lt;br /&gt;
{{Tile|Tentacle.jpg|Tentacle|Tentacle|80|160}}&lt;br /&gt;
{{Tile|Behemoth.jpg|Behemoth|Behemoth|80|160}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align: top;&amp;quot;|'''Infestation Crew'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Playable characters from the [[Red Faction: Armageddon Infestation|Infestation]] gamemode.&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{Tile|Winters.jpg|Frank Winters|Frank Winters|80|160}}&lt;br /&gt;
{{Tile|Snake.jpg|Snake|Snake|80|160|crop=bottom}}&lt;br /&gt;
{{Tile|Snipes.jpg|Snipes|Snipes|80|160}}&lt;br /&gt;
{{Tile|Corvallis.jpg|Corvallis|Corvallis|80|160}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align: top;&amp;quot;|'''Side Characters'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Characters within the single player campaign, friend or foe.&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{Tile|Hodde.jpg|Corporeal Hodde|Corporeal Hodde|80|160}}&lt;br /&gt;
{{Tile|Paulrf.jpg|Colonel Paul|Colonel Paul|80|160}}&lt;br /&gt;
{{Tile|Noella.jpg|Noella|Noella|80|160}}&lt;br /&gt;
{{Tile|McMahon.jpg|McMahon|McMahon|80|160}}&lt;br /&gt;
{{Tile|Luther.jpg|Luther|Luther|80|160}}&lt;br /&gt;
{{Tile|Kite.jpg|Kite|Kite|80|160}}&lt;br /&gt;
|}&lt;br /&gt;
[[Category: Red Faction: Armageddon]]&lt;br /&gt;
[[Category: Index Pages]]&lt;/div&gt;</summary>
		<author><name>TokenMCPE</name></author>
	</entry>
	<entry>
		<id>https://www.redfactionwiki.com/w/index.php?title=Red_Faction:_Armageddon_Characters&amp;diff=14761</id>
		<title>Red Faction: Armageddon Characters</title>
		<link rel="alternate" type="text/html" href="https://www.redfactionwiki.com/w/index.php?title=Red_Faction:_Armageddon_Characters&amp;diff=14761"/>
		<updated>2025-02-28T06:17:15Z</updated>

		<summary type="html">&lt;p&gt;TokenMCPE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{BubbleNav|RFA}}{{Under construction}}&lt;br /&gt;
{| class=&amp;quot;center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align: top;&amp;quot;|'''Main Characters'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;The major named characters of the single player story campaign.&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;{{Tile|Dariusart.jpg|Darius Mason|Darius Mason|80|160}}&lt;br /&gt;
{{Tile|Kara.jpg|Kara|Kara|80|160|crop=top}}&lt;br /&gt;
{{Tile|Winters.jpg|Frank Winters|Frank Winters|80|160}}&lt;br /&gt;
{{Tile|AdamHaleRFA.jpg|Adam Hale|Adam Hale|80|160|crop=left}}&lt;br /&gt;
{{Tile|Mallus.jpg|Mallus|Mallus|80|160}}&lt;br /&gt;
{{Tile|Queenbug.jpg|Alien Queen|Alien Queen|80|160}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align: top;&amp;quot;|'''Cultists'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Adam Hale's fanatical units faced during the single player campaign.&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{Tile|Cultists.jpg|Cultist Separatists|Cultist Separatists|80|160}}&lt;br /&gt;
{{Tile|Cultistofficer.jpg|Cultist Officer|Cultist Officer|80|160}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align: top;&amp;quot;|'''Alien Plague'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Creatures faced during the single player campaign.&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{Tile|Pod.jpg|Pod|Pod|80|160}}&lt;br /&gt;
{{Tile|Creeper.jpg|Creeper|Creeper|80|160}}&lt;br /&gt;
{{Tile|Ravager.jpg|Ravager|Ravager|80|160}}&lt;br /&gt;
{{Tile|Monolith.jpg|Monolith|Monolith|80|160}}&lt;br /&gt;
{{Tile|Berserker.jpg|Berserker|Berserker|80|160}}&lt;br /&gt;
{{Tile|Wraith.jpg|Wraith|Wraith|80|160|}}&lt;br /&gt;
{{Tile|Tentacle.jpg|Tentacle|Tentacle|80|160}}&lt;br /&gt;
{{Tile|Behemoth.jpg|Behemoth|Behemoth|80|160}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align: top;&amp;quot;|'''Infestation Crew'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Playable characters from the [[Red Faction Armageddon: Infestation|Infestation]] gamemode.&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{Tile|Winters.jpg|Frank Winters|Frank Winters|80|160}}&lt;br /&gt;
{{Tile|Snake.jpg|Snake|Snake|80|160|crop=bottom}}&lt;br /&gt;
{{Tile|Snipes.jpg|Snipes|Snipes|80|160}}&lt;br /&gt;
{{Tile|Corvallis.jpg|Corvallis|Corvallis|80|160}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align: top;&amp;quot;|'''Side Characters'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Characters within the single player campaign, friend or foe.&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{Tile|Hodde.jpg|Corporeal Hodde|Corporeal Hodde|80|160}}&lt;br /&gt;
{{Tile|Paulrf.jpg|Colonel Paul|Colonel Paul|80|160}}&lt;br /&gt;
{{Tile|Noella.jpg|Noella|Noella|80|160}}&lt;br /&gt;
{{Tile|McMahon.jpg|McMahon|McMahon|80|160}}&lt;br /&gt;
{{Tile|Luther.jpg|Luther|Luther|80|160}}&lt;br /&gt;
{{Tile|Kite.jpg|Kite|Kite|80|160}}&lt;br /&gt;
|}&lt;br /&gt;
[[Category: Red Faction: Armageddon]]&lt;br /&gt;
[[Category: Index Pages]]&lt;/div&gt;</summary>
		<author><name>TokenMCPE</name></author>
	</entry>
	<entry>
		<id>https://www.redfactionwiki.com/w/index.php?title=Red_Faction:_Armageddon_Characters&amp;diff=14760</id>
		<title>Red Faction: Armageddon Characters</title>
		<link rel="alternate" type="text/html" href="https://www.redfactionwiki.com/w/index.php?title=Red_Faction:_Armageddon_Characters&amp;diff=14760"/>
		<updated>2025-02-28T06:16:57Z</updated>

		<summary type="html">&lt;p&gt;TokenMCPE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{BubbleNav|RFA}}{{Under construction}}&lt;br /&gt;
{| class=&amp;quot;center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align: top;&amp;quot;|'''Main Characters'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;The major named characters of the single player story campaign.&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;{{Tile|Dariusart.jpg|Darius Mason|Darius Mason|80|160}}&lt;br /&gt;
{{Tile|Kara.jpg|Kara|Kara|80|160|crop=top}}&lt;br /&gt;
{{Tile|Winters.jpg|Frank Winters|Frank Winters|80|160}}&lt;br /&gt;
{{Tile|AdamHaleRFA.jpg|Adam Hale|Adam Hale|80|160|crop=left}}&lt;br /&gt;
{{Tile|Mallus.jpg|Mallus|Mallus|80|160}}&lt;br /&gt;
{{Tile|Queenbug.jpg|Alien Queen|Alien Queen|80|160}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align: top;&amp;quot;|'''Cultists'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Adam Hale's fanatical units faced during the single player campaign.&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{Tile|Cultists.jpg|Cultist Separatists|Cultist Separatists|80|160}}&lt;br /&gt;
{{Tile|Cultistofficer.jpg|Cultist Officer|Cultist Officer|80|160}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align: top;&amp;quot;|'''Alien Plague'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Creatures faced during the single player campaign.&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{Tile|Pod.jpg|Pod|Pod|80|160}}&lt;br /&gt;
{{Tile|Creeper.jpg|Creeper|Creeper|80|160}}&lt;br /&gt;
{{Tile|Ravager.jpg|Ravager|Ravager|80|160}}&lt;br /&gt;
{{Tile|Monolith.jpg|Monolith|Monolith|80|160}}&lt;br /&gt;
{{Tile|Berserker.jpg|Berserker|Berserker|80|160}}&lt;br /&gt;
{{Tile|Wraith.jpg|Wraith|Wraith|80|160|}}&lt;br /&gt;
{{Tile|Tentacle.jpg|Tentacle|Tentacle|80|160}}&lt;br /&gt;
{{Tile|Behemoth.jpg|Behemoth|Behemoth|80|160}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align: top;&amp;quot;|'''Infestation Crew'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Playable characters from the [[Infestation|Red Faction Armageddon: Infestation]] gamemode.&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{Tile|Winters.jpg|Frank Winters|Frank Winters|80|160}}&lt;br /&gt;
{{Tile|Snake.jpg|Snake|Snake|80|160|crop=bottom}}&lt;br /&gt;
{{Tile|Snipes.jpg|Snipes|Snipes|80|160}}&lt;br /&gt;
{{Tile|Corvallis.jpg|Corvallis|Corvallis|80|160}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align: top;&amp;quot;|'''Side Characters'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Characters within the single player campaign, friend or foe.&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{Tile|Hodde.jpg|Corporeal Hodde|Corporeal Hodde|80|160}}&lt;br /&gt;
{{Tile|Paulrf.jpg|Colonel Paul|Colonel Paul|80|160}}&lt;br /&gt;
{{Tile|Noella.jpg|Noella|Noella|80|160}}&lt;br /&gt;
{{Tile|McMahon.jpg|McMahon|McMahon|80|160}}&lt;br /&gt;
{{Tile|Luther.jpg|Luther|Luther|80|160}}&lt;br /&gt;
{{Tile|Kite.jpg|Kite|Kite|80|160}}&lt;br /&gt;
|}&lt;br /&gt;
[[Category: Red Faction: Armageddon]]&lt;br /&gt;
[[Category: Index Pages]]&lt;/div&gt;</summary>
		<author><name>TokenMCPE</name></author>
	</entry>
	<entry>
		<id>https://www.redfactionwiki.com/w/index.php?title=Red_Faction:_Armageddon_Characters&amp;diff=14759</id>
		<title>Red Faction: Armageddon Characters</title>
		<link rel="alternate" type="text/html" href="https://www.redfactionwiki.com/w/index.php?title=Red_Faction:_Armageddon_Characters&amp;diff=14759"/>
		<updated>2025-02-28T06:16:15Z</updated>

		<summary type="html">&lt;p&gt;TokenMCPE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{BubbleNav|RFA}}{{Under construction}}&lt;br /&gt;
{| class=&amp;quot;center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align: top;&amp;quot;|'''Main Characters'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;The major named characters of the single player story campaign.&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;{{Tile|Dariusart.jpg|Darius Mason|Darius Mason|80|160}}&lt;br /&gt;
{{Tile|Kara.jpg|Kara|Kara|80|160|crop=top}}&lt;br /&gt;
{{Tile|Winters.jpg|Frank Winters|Frank Winters|80|160}}&lt;br /&gt;
{{Tile|AdamHaleRFA.jpg|Adam Hale|Adam Hale|80|160|crop=left}}&lt;br /&gt;
{{Tile|Mallus.jpg|Mallus|Mallus|80|160}}&lt;br /&gt;
{{Tile|Queenbug.jpg|Alien Queen|Alien Queen|80|160}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align: top;&amp;quot;|'''Cultists'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Adam Hale's fanatical units faced during the single player campaign.&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{Tile|Cultists.jpg|Cultist Separatists|Cultist Separatists|80|160}}&lt;br /&gt;
{{Tile|Cultistofficer.jpg|Cultist Officer|Cultist Officer|80|160}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align: top;&amp;quot;|'''Alien Plague'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Creatures faced during the single player campaign.&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{Tile|Pod.jpg|Pod|Pod|80|160}}&lt;br /&gt;
{{Tile|Creeper.jpg|Creeper|Creeper|80|160}}&lt;br /&gt;
{{Tile|Ravager.jpg|Ravager|Ravager|80|160}}&lt;br /&gt;
{{Tile|Monolith.jpg|Monolith|Monolith|80|160}}&lt;br /&gt;
{{Tile|Berserker.jpg|Berserker|Berserker|80|160}}&lt;br /&gt;
{{Tile|Wraith.jpg|Wraith|Wraith|80|160|}}&lt;br /&gt;
{{Tile|Tentacle.jpg|Tentacle|Tentacle|80|160}}&lt;br /&gt;
{{Tile|Behemoth.jpg|Behemoth|Behemoth|80|160}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align: top;&amp;quot;|'''Infestation Crew'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Playable characters from the [[Infestation]] gamemode.&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{Tile|Winters.jpg|Frank Winters|Frank Winters|80|160}}&lt;br /&gt;
{{Tile|Snake.jpg|Snake|Snake|80|160|crop=bottom}}&lt;br /&gt;
{{Tile|Snipes.jpg|Snipes|Snipes|80|160}}&lt;br /&gt;
{{Tile|Corvallis.jpg|Corvallis|Corvallis|80|160}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align: top;&amp;quot;|'''Side Characters'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Characters within the single player campaign, friend or foe.&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{Tile|Hodde.jpg|Corporeal Hodde|Corporeal Hodde|80|160}}&lt;br /&gt;
{{Tile|Paulrf.jpg|Colonel Paul|Colonel Paul|80|160}}&lt;br /&gt;
{{Tile|Noella.jpg|Noella|Noella|80|160}}&lt;br /&gt;
{{Tile|McMahon.jpg|McMahon|McMahon|80|160}}&lt;br /&gt;
{{Tile|Luther.jpg|Luther|Luther|80|160}}&lt;br /&gt;
{{Tile|Kite.jpg|Kite|Kite|80|160}}&lt;br /&gt;
|}&lt;br /&gt;
[[Category: Red Faction: Armageddon]]&lt;br /&gt;
[[Category: Index Pages]]&lt;/div&gt;</summary>
		<author><name>TokenMCPE</name></author>
	</entry>
	<entry>
		<id>https://www.redfactionwiki.com/w/index.php?title=Path_to_War&amp;diff=13390</id>
		<title>Path to War</title>
		<link rel="alternate" type="text/html" href="https://www.redfactionwiki.com/w/index.php?title=Path_to_War&amp;diff=13390"/>
		<updated>2024-02-21T09:33:59Z</updated>

		<summary type="html">&lt;p&gt;TokenMCPE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{BubbleNav|RFA}}[[Image:Pathtowar-preview.jpeg|400px|right|thumb|Gameplay image of [[Mallus]] piloting an [[Inferno GX]] in one of the levels.]]&lt;br /&gt;
'''Path to War''' is a [[Red Faction: Armageddon]] DLC pack. It was released on on August 2, 2011. It introduces 4 levels, 10 new achievements and 2 weapons available to that specific DLC level. The DLC can be purchased on digital retail stores for $6.99.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
'''Path to War''' features [[Red_Faction:_Armageddon_Locations|4 new missions]] which all serve as a prequel to the upcoming events of [[Red Faction: Armageddon]], before the [[Terraformer|Terraformer]] failure and alien [[The Alien Plague|infestation]]. Where you assume the roles of [[Darius Mason]], [[Mallus]] and '''Perez''', including 2 new weapons such as The [[Sharpshooter]] and the [[Shard Cannon]].&lt;br /&gt;
&lt;br /&gt;
===DLC Description===&lt;br /&gt;
*Can only be viewed on [https://www.gog.com/en/game/red_faction_armageddon_path_to_war GOG] and [https://www.xbox.com/en-US/games/store/red-faction-armageddon-path-to-war/C3TX0KMJ1V7H Xbox].&lt;br /&gt;
{{Quote|The Earth Defense Force has been defeated, and after centuries of oppression, Mars is finally free. For a time, there was peace. Yet from the forgotten ashes rose Adam Hale, scarred from years of struggle, seeking ultimate revenge against the Red Faction. His target, the one thing that keeps the surface of Mars habitable for thousands of colonists, is the Terraformer. Relive the battle for the Terraformer through four incredible new missions featuring aerial flyers, orbital strikes, and the Red Faction armored surface tank. Unlock two destructive new weapons, the Sharpshooter Gun and Shard Cannon, in this thrilling new mission pack for Red Faction: Armageddon!|Description of Path to War}}&lt;br /&gt;
&lt;br /&gt;
==Rundown==&lt;br /&gt;
===New Weapons===&lt;br /&gt;
*[[Sharpshooter]] – A weapon that fires rocket powered spikes at a high velocity.&lt;br /&gt;
*[[Shard Cannon]] – Grabs nearby objects and forms a huge ball of debris.&lt;br /&gt;
&lt;br /&gt;
===Achievements / Tropies===&lt;br /&gt;
*Air Superiority – Complete Mission 1. (30 Score / Bronze)&lt;br /&gt;
*Bird of Prey – Kill all enemies in Mission 1. (20 Score / Bronze)&lt;br /&gt;
*Swath of Destruction – Complete Mission 2. (30 Score / Bronze)&lt;br /&gt;
*Armored Cavalry – Complete objective in Mission 2. (20 Score / Bronze)&lt;br /&gt;
*Nuke It from Orbit – Complete Mission 3. (30 Score / Bronze)&lt;br /&gt;
*Wrecking Ball – Get 20 kills with the Shard Cannon. (20 Score / Bronze)&lt;br /&gt;
*A Taste of their Own – Eliminate 10 enemies using one of their own turrets. (20 Score / Bronze)&lt;br /&gt;
*Triple Threat – Complete Mission 4. (30 Score / Silver)&lt;br /&gt;
*Stick Around – Get 20 kills with the Sharpshooter. (20 Score /Bronze)&lt;br /&gt;
*Full of Malice – Kill Mallus. (30 Score / Bronze)&lt;br /&gt;
&lt;br /&gt;
[[Category:Red Faction: Armageddon]]&lt;/div&gt;</summary>
		<author><name>TokenMCPE</name></author>
	</entry>
	<entry>
		<id>https://www.redfactionwiki.com/w/index.php?title=Bonus_Content&amp;diff=13355</id>
		<title>Bonus Content</title>
		<link rel="alternate" type="text/html" href="https://www.redfactionwiki.com/w/index.php?title=Bonus_Content&amp;diff=13355"/>
		<updated>2024-02-20T14:16:05Z</updated>

		<summary type="html">&lt;p&gt;TokenMCPE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page will detail all additional bonus content released for the Red Faction games by the publisher.&lt;br /&gt;
==[[Red Faction (Game)|Red Faction]]==&lt;br /&gt;
===Store-specific Bonus Content===&lt;br /&gt;
===Downloadable Content===&lt;br /&gt;
===Tools===&lt;br /&gt;
&lt;br /&gt;
==[[Red Faction: Guerrilla]]==&lt;br /&gt;
===Store-specific Bonus Content===&lt;br /&gt;
*GameStop handed out the code ''MAPMAYHEM'' to anyone who purchased the XBox 360 or Playstation 3 versions of the game. When entered, the code unlocks additional [[Wrecking Crew]] maps. &lt;br /&gt;
&lt;br /&gt;
===Downloadable Content===&lt;br /&gt;
*DLC Pack 1 was released August 13, 2009 for both XBox 360 &amp;amp; Playstation 3. For the $10 USD price tag, the player was given access to the [[Demons of the Badlands]] single-player component. &lt;br /&gt;
*DLC Pack 2 (Multiplayer Pack) was released September 17, 2009 for both XBox 360 &amp;amp; Playstation 3. The $7 USD price tag gave the player access to the [[Bagman|Bagman &amp;amp; Team Bagman]] [[gametypes]], as well as the following new maps:&lt;br /&gt;
**[[Division]]&lt;br /&gt;
**[[Equilibrium]]&lt;br /&gt;
**[[Gradient]]&lt;br /&gt;
**[[Haven]]&lt;br /&gt;
**[[Puncture]]&lt;br /&gt;
**[[Remnant]]&lt;br /&gt;
**[[Broadside]]&lt;br /&gt;
**[[Compound]]&lt;br /&gt;
*DLC Pack 3 (Smasher Pack) was released October 8, 2009 for Playstation 3, and October 1 for XBox 360. The cost for the pack was $5, and it included access to the [[Wrecking Crew#Behemoth|Behemoth]] mode for [[Wrecking Crew]], as well as 8 new [[Wrecking Crew]] maps.&lt;br /&gt;
&lt;br /&gt;
''Note: All content included the console DLC packs was included stock with the PC version.''&lt;br /&gt;
&lt;br /&gt;
===Tools===&lt;br /&gt;
&lt;br /&gt;
==[[Red Faction: Armageddon]]==&lt;br /&gt;
===Downloadable Content===&lt;br /&gt;
'''Recon''' &amp;amp; '''Commando''' Packs were added to all owners of the game on steam for free on [https://steamcommunity.com/app/55110/discussions/0/617320628401466450/ December 4, 2014].&lt;br /&gt;
*'''Recon Pack''' is a weapon pack to those who pre-ordered Red Faction: Armageddon. It also comes with 2 new character uniforms for Armageddon's [[Infestation|Infestation Mode]] and weapons for the campaign.&lt;br /&gt;
**[[Arc Welder]]&lt;br /&gt;
**[[XNG-5000]]&lt;br /&gt;
*'''The Commando Pack''' is a pre-order pack for Red Faction: Armageddon. It comes with new character uniforms for the [[Darius Mason|main protagonist]] and new weapons for the campaign.&lt;br /&gt;
**[[Plasma Thrower]]&lt;br /&gt;
**[[Laser Pistols]]&lt;br /&gt;
*'''[[Path to War]]''' is a downloadable content pack for Red Faction: Armageddon that has been released for PS3, Xbox 360 and Microsoft Windows through Steam on August 2, 2011. It adds several missions to the game which serve as prequels to the main campaign, achievements, as well as a few new weapons. It is still available to purchase on [https://www.gog.com/en/game/red_faction_armageddon_path_to_war GOG], [https://store.steampowered.com/app/55115/Red_Faction_Armageddon_Path_to_War_DLC/?curator_clanid=4777282 Steam] &amp;amp; [https://www.xbox.com/en-US/games/store/red-faction-armageddon-path-to-war/C3TX0KMJ1V7H Xbox] for $6.99.&lt;br /&gt;
**[[Sharpshooter]]&lt;br /&gt;
**[[Shard Cannon]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Red Faction]]&lt;br /&gt;
[[Category:Red Faction: Guerrilla]]&lt;/div&gt;</summary>
		<author><name>TokenMCPE</name></author>
	</entry>
	<entry>
		<id>https://www.redfactionwiki.com/w/index.php?title=Bonus_Content&amp;diff=13354</id>
		<title>Bonus Content</title>
		<link rel="alternate" type="text/html" href="https://www.redfactionwiki.com/w/index.php?title=Bonus_Content&amp;diff=13354"/>
		<updated>2024-02-20T14:12:33Z</updated>

		<summary type="html">&lt;p&gt;TokenMCPE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page will detail all additional bonus content released for the Red Faction games by the publisher.&lt;br /&gt;
==[[Red Faction (Game)|Red Faction]]==&lt;br /&gt;
===Store-specific Bonus Content===&lt;br /&gt;
===Downloadable Content===&lt;br /&gt;
===Tools===&lt;br /&gt;
&lt;br /&gt;
==[[Red Faction: Guerrilla]]==&lt;br /&gt;
===Store-specific Bonus Content===&lt;br /&gt;
*GameStop handed out the code ''MAPMAYHEM'' to anyone who purchased the XBox 360 or Playstation 3 versions of the game. When entered, the code unlocks additional [[Wrecking Crew]] maps. &lt;br /&gt;
&lt;br /&gt;
===Downloadable Content===&lt;br /&gt;
*DLC Pack 1 was released August 13, 2009 for both XBox 360 &amp;amp; Playstation 3. For the $10 USD price tag, the player was given access to the [[Demons of the Badlands]] single-player component. &lt;br /&gt;
*DLC Pack 2 (Multiplayer Pack) was released September 17, 2009 for both XBox 360 &amp;amp; Playstation 3. The $7 USD price tag gave the player access to the [[Bagman|Bagman &amp;amp; Team Bagman]] [[gametypes]], as well as the following new maps:&lt;br /&gt;
**[[Division]]&lt;br /&gt;
**[[Equilibrium]]&lt;br /&gt;
**[[Gradient]]&lt;br /&gt;
**[[Haven]]&lt;br /&gt;
**[[Puncture]]&lt;br /&gt;
**[[Remnant]]&lt;br /&gt;
**[[Broadside]]&lt;br /&gt;
**[[Compound]]&lt;br /&gt;
*DLC Pack 3 (Smasher Pack) was released October 8, 2009 for Playstation 3, and October 1 for XBox 360. The cost for the pack was $5, and it included access to the [[Wrecking Crew#Behemoth|Behemoth]] mode for [[Wrecking Crew]], as well as 8 new [[Wrecking Crew]] maps.&lt;br /&gt;
&lt;br /&gt;
''Note: All content included the console DLC packs was included stock with the PC version.''&lt;br /&gt;
&lt;br /&gt;
===Tools===&lt;br /&gt;
&lt;br /&gt;
==[[Red Faction: Armageddon]]==&lt;br /&gt;
===Downloadable Content===&lt;br /&gt;
'''Recon''' &amp;amp; '''Commando''' Packs were added to all owners of the game on steam for free on [https://steamcommunity.com/app/55110/discussions/0/617320628401466450/ December 4, 2014].&lt;br /&gt;
*'''Recon Pack''' is a weapon pack to those who pre-ordered Red Faction: Armageddon. It also comes with 2 new character uniforms for Armageddon's [[Infestation|Infestation Mode]] and weapons for the campaign.&lt;br /&gt;
**[[Arc Welder]]&lt;br /&gt;
**[[XNG-5000]]&lt;br /&gt;
*'''The Commando Pack''' is a pre-order pack for Red Faction: Armageddon. It comes with new character uniforms for the [[Darius Mason|main protagonist]] and new weapons for the campaign.&lt;br /&gt;
**[[Plasma Thrower]]&lt;br /&gt;
**[[Laser Pistols]]&lt;br /&gt;
*'''[[Path to War]]''' is a downloadable content for Red Faction: Armageddon that has been released for PS3, Xbox 360 and Microsoft Windows through Steam on August 2, 2011. It adds several missions to the game which serve as prequels to the main campaign, achievements, as well as a few new weapons.&lt;br /&gt;
**[[Sharpshooter]]&lt;br /&gt;
**[[Shard Cannon]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Red Faction]]&lt;br /&gt;
[[Category:Red Faction: Guerrilla]]&lt;/div&gt;</summary>
		<author><name>TokenMCPE</name></author>
	</entry>
	<entry>
		<id>https://www.redfactionwiki.com/w/index.php?title=Path_to_War&amp;diff=13353</id>
		<title>Path to War</title>
		<link rel="alternate" type="text/html" href="https://www.redfactionwiki.com/w/index.php?title=Path_to_War&amp;diff=13353"/>
		<updated>2024-02-20T14:00:13Z</updated>

		<summary type="html">&lt;p&gt;TokenMCPE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{BubbleNav|RFA}}[[Image:Pathtowar-preview.jpeg|400px|right|thumb|Gameplay image of [[Mallus]] piloting an [[Inferno GX]] in one of the levels.]]&lt;br /&gt;
'''Path to War''' is a [[Red Faction: Armageddon]] DLC pack. It was released on on August 2, 2011. It introduces 4 levels, 10 new achievements and 2 weapons available to that specific DLC level. The DLC can be purchased on digital retail stores for $6.99.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
'''Path to War''' features 4 new missions which all serve as a prequel to the upcoming events of [[Red Faction: Armageddon]], before the [[Terraformer|Terraformer]] failure and alien [[The Alien Plague|infestation]]. Where you assume the roles of [[Darius Mason]], [[Mallus]] and '''Perez''', including 2 new weapons such as The [[Sharpshooter]] and the [[Shard Cannon]].&lt;br /&gt;
&lt;br /&gt;
===DLC Description===&lt;br /&gt;
*Can only be viewed on [https://www.gog.com/en/game/red_faction_armageddon_path_to_war GOG] and [https://www.xbox.com/en-US/games/store/red-faction-armageddon-path-to-war/C3TX0KMJ1V7H Xbox].&lt;br /&gt;
{{Quote|The Earth Defense Force has been defeated, and after centuries of oppression, Mars is finally free. For a time, there was peace. Yet from the forgotten ashes rose Adam Hale, scarred from years of struggle, seeking ultimate revenge against the Red Faction. His target, the one thing that keeps the surface of Mars habitable for thousands of colonists, is the Terraformer. Relive the battle for the Terraformer through four incredible new missions featuring aerial flyers, orbital strikes, and the Red Faction armored surface tank. Unlock two destructive new weapons, the Sharpshooter Gun and Shard Cannon, in this thrilling new mission pack for Red Faction: Armageddon!|Description of Path to War}}&lt;br /&gt;
&lt;br /&gt;
==Rundown==&lt;br /&gt;
===New Weapons===&lt;br /&gt;
*[[Sharpshooter]] – A weapon that fires rocket powered spikes at a high velocity.&lt;br /&gt;
*[[Shard Cannon]] – Grabs nearby objects and forms a huge ball of debris.&lt;br /&gt;
&lt;br /&gt;
===Achievements / Tropies===&lt;br /&gt;
*Air Superiority – Complete Mission 1. (30 Score / Bronze)&lt;br /&gt;
*Bird of Prey – Kill all enemies in Mission 1. (20 Score / Bronze)&lt;br /&gt;
*Swath of Destruction – Complete Mission 2. (30 Score / Bronze)&lt;br /&gt;
*Armored Cavalry – Complete objective in Mission 2. (20 Score / Bronze)&lt;br /&gt;
*Nuke It from Orbit – Complete Mission 3. (30 Score / Bronze)&lt;br /&gt;
*Wrecking Ball – Get 20 kills with the Shard Cannon. (20 Score / Bronze)&lt;br /&gt;
*A Taste of their Own – Eliminate 10 enemies using one of their own turrets. (20 Score / Bronze)&lt;br /&gt;
*Triple Threat – Complete Mission 4. (30 Score / Silver)&lt;br /&gt;
*Stick Around – Get 20 kills with the Sharpshooter. (20 Score /Bronze)&lt;br /&gt;
*Full of Malice – Kill Mallus. (30 Score / Bronze)&lt;br /&gt;
&lt;br /&gt;
[[Category:Red Faction: Armageddon]]&lt;/div&gt;</summary>
		<author><name>TokenMCPE</name></author>
	</entry>
	<entry>
		<id>https://www.redfactionwiki.com/w/index.php?title=Mallus&amp;diff=13352</id>
		<title>Mallus</title>
		<link rel="alternate" type="text/html" href="https://www.redfactionwiki.com/w/index.php?title=Mallus&amp;diff=13352"/>
		<updated>2024-02-20T13:54:03Z</updated>

		<summary type="html">&lt;p&gt;TokenMCPE: Dead link fixed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|image          = [[Image:Mallus.jpg]]&lt;br /&gt;
|game           = {{Game|RFA}}&lt;br /&gt;
|sex            = Male&lt;br /&gt;
|alignment      = {{Team|Cult}}&lt;br /&gt;
}}{{BubbleNav|RFACharacters}}{{Under construction}}{{SameName|the character|the level|[[Mallus (Level)]]}}&lt;br /&gt;
'''Mallus''' is a major character in [[Red Faction: Armageddon]]. Mallus only appears in the DLC Missions '''Path To War'''.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Mallus is considered to be [[Adam Hale]]s right hand man. When Hale had his [[Cultists]] storm the [[Terraformer]], Mallus was directly responsible for taking down the defence grid protecting the side entrance to the Terraformer, alongside  assaulting [[Red Faction (Group)|Red Faction]] outlying outposts in an [[Inferno GX]] air craft, slowing down response times and reinforcements from the Red Faction. &lt;br /&gt;
&lt;br /&gt;
After the Terraformers destruction, Mallus continues to carry out Hales missions to destroy the colonists on [[Mars]]. Eventually coming face to face against [[Darius Mason]] whilst Darius is trying to clear a route to [[Bastion]]. During the ensuing combat, Darius defeats Mallus after Mallus releases more aliens into the area. Mallus dies believing the alien threat will only kill the &amp;quot;non-believers&amp;quot;.&lt;/div&gt;</summary>
		<author><name>TokenMCPE</name></author>
	</entry>
	<entry>
		<id>https://www.redfactionwiki.com/w/index.php?title=Tip_Of_The_Spear&amp;diff=13351</id>
		<title>Tip Of The Spear</title>
		<link rel="alternate" type="text/html" href="https://www.redfactionwiki.com/w/index.php?title=Tip_Of_The_Spear&amp;diff=13351"/>
		<updated>2024-02-20T13:52:49Z</updated>

		<summary type="html">&lt;p&gt;TokenMCPE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox RF1Level&lt;br /&gt;
|levelname      = Tip Of The Spear&lt;br /&gt;
|image          = [[Image:Tipofthespear.jpg|300px]]&lt;br /&gt;
|goal           = Assist the Red Faction into the Terraformer.&lt;br /&gt;
|before         = [[Hales Gambit]]&lt;br /&gt;
|after          = [[Falling Objects]]&lt;br /&gt;
}}{{BubbleNav|RFALocationsDLC}}&lt;br /&gt;
'''Tip Of The Spear''' is the second mission featured in [[Red Faction: Armageddon]] as part of the [[Path to War]] DLC pack.&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
[[Frank Winters|Sergeant Winters]] sends out '''Perez''' to accompany the [[Red Faction]] into stopping Hale's [[Cultists|forces]] located at the Terraformer whilst driving a [[Mastiff]]. It takes place approximately 7 hours before the Terraformer failure.&lt;br /&gt;
&lt;br /&gt;
===Objectives===&lt;br /&gt;
Below are the objectives that players complete as they progress the level:&lt;br /&gt;
*Get to the Terraformer&lt;br /&gt;
*Take out the force field generator&lt;br /&gt;
*Continue to the Terraformer&lt;br /&gt;
*Back up the Red Faction&lt;br /&gt;
*Continue to the Terraformer&lt;br /&gt;
*Take alternative route to the Terraformer&lt;br /&gt;
*Continue to the Terraformer&lt;br /&gt;
*Clear a path for the Red Faction&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
{{VoiceLine|Sergeant Winters|Gentlemen... our worst nightmare has come true. At approximately oh-six-hundred, we received word that Adam Hale and his Cult have stormed the Terraformer. At this point in time, we don't know what their intentions are... but we can only assume the worst. All units are being mobilized. I shouldn't have to tell you the importance of this mission. If Hale damages the Terraformer... Our very existence hinges on this moment, men. This is Armageddon. You have your orders. Move out.}}&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{VoiceLine|Sergeant Winters|Alright, Perez, get that tank moving. We need you to clear Bravo Company a path to the Terraformer. If something gets in your way... you go through it.}}&lt;br /&gt;
&lt;br /&gt;
; Reached generators&lt;br /&gt;
{{VoiceLine|Sergeant Winters|Cultists are triggering the Terraformer force fields to slow us down. Find the generators and take them out!}}&lt;br /&gt;
&lt;br /&gt;
; Generators destroyed&lt;br /&gt;
{{VoiceLine|Sergeant Winters|Nice work. Shields are down. Keep heading for the Terraformer.}}&lt;br /&gt;
&lt;br /&gt;
; Encounter with Scout Walkers&lt;br /&gt;
{{VoiceLine|Sergeant Winters|Receiving conflicting reports about a hijacked Scout Walkers. Approach with caution.}}&lt;br /&gt;
&lt;br /&gt;
; Reached defense line&lt;br /&gt;
{{VoiceLine|Sergeant Winters|Perez, we've got a squad pinned down by Cultists. They are requesting immediate assistance.&amp;lt;br&amp;gt;Alright, move out Perez!}}&lt;br /&gt;
&lt;br /&gt;
; Reached bridge&lt;br /&gt;
{{VoiceLine|Sergeant Winters|Aw shit! They've lined it with explosives! Get off the bridge! I repeat, get off the bridge!}}&lt;br /&gt;
&lt;br /&gt;
; After bridge explosion&lt;br /&gt;
{{VoiceLine|Sergeant Winters|Readings show the tank is still functional... You're not out of this fight yet, soldier.&amp;lt;br&amp;gt;Frontal assault is out of the question, but you can still help.&amp;lt;br&amp;gt;Head for the rear entrance. Dog and Echo company need a hand breaching the Cultist defenses.&amp;lt;br&amp;gt;Don't let me down, soldier.}}&lt;br /&gt;
&lt;br /&gt;
; Reached Red Faction troop location&lt;br /&gt;
{{VoiceLine|Sergeant Winters|It's all on you, Perez! Get those shields down! Troops can't advance until you do!}}&lt;br /&gt;
&lt;br /&gt;
; After assisting the Red Faction&lt;br /&gt;
{{VoiceLine|Dog/Echo|Gates are open! Dog and Echo companies moving into the Terraformer!}}&lt;br /&gt;
{{VoiceLine|Sergeant Winters|Nice work, Perez. Hold that position until we arrive.&amp;lt;br&amp;gt;Alpha Company is prepped and ready to roll out!&amp;lt;br&amp;gt;Where's the damn engineer we were promised?}}&lt;/div&gt;</summary>
		<author><name>TokenMCPE</name></author>
	</entry>
	<entry>
		<id>https://www.redfactionwiki.com/w/index.php?title=Hale%27s_Gambit&amp;diff=13350</id>
		<title>Hale's Gambit</title>
		<link rel="alternate" type="text/html" href="https://www.redfactionwiki.com/w/index.php?title=Hale%27s_Gambit&amp;diff=13350"/>
		<updated>2024-02-20T13:51:54Z</updated>

		<summary type="html">&lt;p&gt;TokenMCPE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox RF1Level&lt;br /&gt;
|levelname      = Hales Gambit&lt;br /&gt;
|image          = [[Image:Halesgambit.jpg|300px]]&lt;br /&gt;
|goal           = Take down the Terraformer defenses.&lt;br /&gt;
|before         = N/A&lt;br /&gt;
|after          = [[Tip Of The Spear]]&lt;br /&gt;
}}{{BubbleNav|RFALocationsDLC}}&lt;br /&gt;
'''Hales Gambit''' is the first mission featured in [[Red Faction: Armageddon]] as part of the [[Path to War]] DLC pack.&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
[[Adam Hale|Hale]] sends his right hand man [[Mallus]] to take down the Terraformer defenses whilst piloting an [[Inferno GX]], where [[Red Faction (Group)|Red Faction]] and [[Marauder]] troops are actively defending the area. It takes place approximately 10 hours before the Terraformer failure.&lt;br /&gt;
&lt;br /&gt;
===Objectives===&lt;br /&gt;
Below are the objectives that players complete as they progress the level:&lt;br /&gt;
*Leave no survivors&lt;br /&gt;
*Advance through the canyon&lt;br /&gt;
*Eliminate the scouts&lt;br /&gt;
*Destroy the marauder outpost&lt;br /&gt;
*Slip through the secluded pass&lt;br /&gt;
*Return to the surface canyons&lt;br /&gt;
*Silence the distress transmission&lt;br /&gt;
*Destroy the red faction generator&lt;br /&gt;
*Infiltrate the inner defenses&lt;br /&gt;
*Approach the defense core&lt;br /&gt;
*Shoot the core&lt;br /&gt;
*Escape the meltdown&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
{{VoiceLine|Hale|A generation ago I watched as these colonist scum stole everything from me. My people, my purpose. They left me broken. Left me to die in the desert, alone and forgotten. But that is the past. Today our glorious future begins. You, Mallus--my right hand--shall help me destroy the terraformer and bring Mars to her knees. Our future is at hand. Do not fail me.}}&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{VoiceLine|Hale|Level the outpost, Mallus. Leave them with no means of following you}}&lt;br /&gt;
{{VoiceLine|Mallus|Yes Sir.&amp;lt;br&amp;gt;Sir, the Marauders' defenses are active. Shield barriers are up.}}&lt;br /&gt;
{{VoiceLine|Hale|We shall deal with that on our end. Focus on the soldiers.&amp;lt;br&amp;gt;Leave no survivors.}}&lt;br /&gt;
; Eliminated enemies within outpost&lt;br /&gt;
{{VoiceLine|Mallus|Outpost eliminated.}}&lt;br /&gt;
{{VoiceLine|Hale|Shields will be down momentarily.}}&lt;br /&gt;
&lt;br /&gt;
; Canyon reached&lt;br /&gt;
{{VoiceLine|Hale|Follow the surface canyons. They will lead you to the Terraformer's defensive generators.&amp;lt;br&amp;gt;The defense grid must be lowered before we can continue.}}&lt;br /&gt;
&lt;br /&gt;
; Scout Towers reached&lt;br /&gt;
{{VoiceLine|Mallus|Sir, radar is showing a number of Red Faction troops in the area.}}&lt;br /&gt;
{{VoiceLine|Hale|Stay low, take them by surprise.}}&lt;br /&gt;
&lt;br /&gt;
; Outpost reached&lt;br /&gt;
{{VoiceLine|Mallus|Approaching the Red Faction outpost.}}&lt;br /&gt;
{{VoiceLine|Hale|Wipe them out.}}&lt;br /&gt;
&lt;br /&gt;
; Secluded pass reached&lt;br /&gt;
{{VoiceLine|Hale|There is an underground passage at the back of the outpost. Find it.}}&lt;br /&gt;
&lt;br /&gt;
; Within the surface canyon&lt;br /&gt;
{{VoiceLine|Hale|Stay below the canyon walls. The patrols will have a harder time targeting you.,&amp;lt;br&amp;gt;Beware the turrets. The ship won't survive a barrage of direct hits.}}&lt;br /&gt;
&lt;br /&gt;
; Distress transmission reached&lt;br /&gt;
{{VoiceLine|Mallus|Intercepting a distress call from the Terraformer...}}&lt;br /&gt;
{{VoiceLine|Hale|They know you're coming. Get to the comm towers and destroy them. The transmission must be silenced.}}&lt;br /&gt;
&lt;br /&gt;
; All transmission towers destroyed&lt;br /&gt;
{{VoiceLine|Hale|All towers eliminated. Distress call silenced.&amp;lt;br&amp;gt;Now target the blast door generator.&amp;lt;br&amp;gt;It should be in the center of the complex.}}&lt;br /&gt;
&lt;br /&gt;
; Approaching the defense core&lt;br /&gt;
{{VoiceLine|Hale|Eliminate any resistance you find. It will make your exit easier.&lt;br /&gt;
Once the core is damaged, you'll have a small window of time before the reactor explodes.&amp;lt;br&amp;gt;|If you're not out by then... well...&amp;lt;br&amp;gt;You'll at least have had a noble death.}}&lt;br /&gt;
&lt;br /&gt;
; Escaping the meltdown&lt;br /&gt;
{{VoiceLine|Hale|This is Adam Hale. The terraformer's defenses are down. Storm the facility. Leave no survivors.&amp;lt;br&amp;gt;The Red Faction will mobilize their troops... Let them come.&amp;lt;br&amp;gt;Their efforts are in vain.&amp;lt;br&amp;gt;The plan has been set in motion.&amp;lt;br&amp;gt; And I promise you... we will wield a power that has not been seen for centuries.&amp;lt;br&amp;gt;A power that will crush our enemies... and return Mars to its rightful owners.&amp;lt;br&amp;gt;Our future is at hand, my children. We are victorious.}}&lt;/div&gt;</summary>
		<author><name>TokenMCPE</name></author>
	</entry>
	<entry>
		<id>https://www.redfactionwiki.com/w/index.php?title=Path_to_War&amp;diff=13325</id>
		<title>Path to War</title>
		<link rel="alternate" type="text/html" href="https://www.redfactionwiki.com/w/index.php?title=Path_to_War&amp;diff=13325"/>
		<updated>2024-02-20T10:59:21Z</updated>

		<summary type="html">&lt;p&gt;TokenMCPE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Pathtowar-preview.jpeg|400px|right|thumb|Gameplay image of [[Mallus]] piloting an [[Inferno GX]] in one of the levels.]]&lt;br /&gt;
'''Path to War''' is a [[Red Faction: Armageddon]] DLC pack. It was released on on August 2, 2011. It introduces 4 levels, 10 new achievements and 2 weapons available to that specific DLC level. The DLC can be purchased on digital retail stores for $6.99.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
'''Path to War''' features 4 new missions which all serve as a prequel to the upcoming events of [[Red Faction: Armageddon]], before the [[Terraformer|Terraformer]] failure and alien [[The Alien Plague|infestation]]. Where you assume the roles of [[Darius Mason]], [[Mallus]] and '''Perez''', including 2 new weapons such as The [[Sharpshooter]] and the [[Shard Cannon]].&lt;br /&gt;
&lt;br /&gt;
===DLC Description===&lt;br /&gt;
*Can only be viewed on [https://www.gog.com/en/game/red_faction_armageddon_path_to_war GOG] and [https://www.xbox.com/en-US/games/store/red-faction-armageddon-path-to-war/C3TX0KMJ1V7H Xbox].&lt;br /&gt;
''The Earth Defense Force has been defeated, and after centuries of oppression, Mars is finally free. For a time, there was peace. Yet from the forgotten ashes rose Adam Hale, scarred from years of struggle, seeking ultimate revenge against the Red Faction. His target, the one thing that keeps the surface of Mars habitable for thousands of colonists, is the Terraformer. Relive the battle for the Terraformer through four incredible new missions featuring aerial flyers, orbital strikes, and the Red Faction armored surface tank. Unlock two destructive new weapons, the Sharpshooter Gun and Shard Cannon, in this thrilling new mission pack for Red Faction: Armageddon!''&lt;br /&gt;
&lt;br /&gt;
==Rundown==&lt;br /&gt;
===New Weapons===&lt;br /&gt;
*Sharpshooter – A weapon that fires rocket powered spikes at a high velocity.&lt;br /&gt;
*Shard Cannon – Grabs nearby objects and forms a huge ball of debris.&lt;br /&gt;
&lt;br /&gt;
===Achievements / Tropies===&lt;br /&gt;
*Air Superiority – Complete Mission 1. (30 Score / Bronze)&lt;br /&gt;
*Bird of Prey – Kill all enemies in Mission 1. (20 Score / Bronze)&lt;br /&gt;
*Swath of Destruction – Complete Mission 2. (30 Score / Bronze)&lt;br /&gt;
*Armored Cavalry – Complete objective in Mission 2. (20 Score / Bronze)&lt;br /&gt;
*Nuke It from Orbit – Complete Mission 3. (30 Score / Bronze)&lt;br /&gt;
*Wrecking Ball – Get 20 kills with the Shard Cannon. (20 Score / Bronze)&lt;br /&gt;
*A Taste of their Own – Eliminate 10 enemies using one of their own turrets. (20 Score / Bronze)&lt;br /&gt;
*Triple Threat – Complete Mission 4. (30 Score / Silver)&lt;br /&gt;
*Stick Around – Get 20 kills with the Sharpshooter. (20 Score /Bronze)&lt;br /&gt;
*Full of Malice – Kill Mallus. (30 Score / Bronze)&lt;br /&gt;
&lt;br /&gt;
[[Category:Red Faction: Armageddon]]&lt;/div&gt;</summary>
		<author><name>TokenMCPE</name></author>
	</entry>
	<entry>
		<id>https://www.redfactionwiki.com/w/index.php?title=Path_to_War&amp;diff=13318</id>
		<title>Path to War</title>
		<link rel="alternate" type="text/html" href="https://www.redfactionwiki.com/w/index.php?title=Path_to_War&amp;diff=13318"/>
		<updated>2024-02-20T10:54:23Z</updated>

		<summary type="html">&lt;p&gt;TokenMCPE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Pathtowar-preview.jpeg|400px|right|thumb|Gameplay image of [[Mallus]] piloting an [[Inferno GX]] in one of the levels.]]&lt;br /&gt;
'''Path to War''' is a [[Red Faction: Armageddon]] DLC pack. It was released on on August 2, 2011. It introduces 4 levels, 10 new achievements and 2 weapons available to that specific DLC level. The DLC can be purchased on digital retail stores for $6.99.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
'''Path to War''' features 4 new missions which all serve as a prequel to the upcoming events of [[Red Faction: Armageddon]], before the [[Terraformer|Terraformer]] failure and alien [[The Alien Plague|infestation]]. Where you assume the roles of [[Darius Mason]], [[Mallus]] and '''Perez''', including 2 new weapons such as The [[Sharpshooter]] and the [[Shard Cannon]].&lt;br /&gt;
&lt;br /&gt;
===DLC Description===&lt;br /&gt;
*Can only be viewed on [https://www.gog.com/en/game/red_faction_armageddon_path_to_war GOG].&lt;br /&gt;
''The Earth Defense Force has been defeated, and after centuries of oppression, Mars is finally free. For a time, there was peace. Yet from the forgotten ashes rose Adam Hale, scarred from years of struggle, seeking ultimate revenge against the Red Faction. His target, the one thing that keeps the surface of Mars habitable for thousands of colonists, is the Terraformer. Relive the battle for the Terraformer through four incredible new missions featuring aerial flyers, orbital strikes, and the Red Faction armored surface tank. Unlock two destructive new weapons, the Sharpshooter Gun and Shard Cannon, in this thrilling new mission pack for Red Faction: Armageddon!''&lt;br /&gt;
&lt;br /&gt;
==Rundown==&lt;br /&gt;
===New Weapons===&lt;br /&gt;
*Sharpshooter – A weapon that fires rocket powered spikes at a high velocity.&lt;br /&gt;
*Shard Cannon – Grabs nearby objects and forms a huge ball of debris.&lt;br /&gt;
&lt;br /&gt;
===Achievements / Tropies===&lt;br /&gt;
*Air Superiority – Complete Mission 1. (30 Score / Bronze)&lt;br /&gt;
*Bird of Prey – Kill all enemies in Mission 1. (20 Score / Bronze)&lt;br /&gt;
*Swath of Destruction – Complete Mission 2. (30 Score / Bronze)&lt;br /&gt;
*Armored Cavalry – Complete objective in Mission 2. (20 Score / Bronze)&lt;br /&gt;
*Nuke It from Orbit – Complete Mission 3. (30 Score / Bronze)&lt;br /&gt;
*Wrecking Ball – Get 20 kills with the Shard Cannon. (20 Score / Bronze)&lt;br /&gt;
*A Taste of their Own – Eliminate 10 enemies using one of their own turrets. (20 Score / Bronze)&lt;br /&gt;
*Triple Threat – Complete Mission 4. (30 Score / Silver)&lt;br /&gt;
*Stick Around – Get 20 kills with the Sharpshooter. (20 Score /Bronze)&lt;br /&gt;
*Full of Malice – Kill Mallus. (30 Score / Bronze)&lt;br /&gt;
&lt;br /&gt;
[[Category:Red Faction: Armageddon]]&lt;/div&gt;</summary>
		<author><name>TokenMCPE</name></author>
	</entry>
	<entry>
		<id>https://www.redfactionwiki.com/w/index.php?title=Path_to_War&amp;diff=13317</id>
		<title>Path to War</title>
		<link rel="alternate" type="text/html" href="https://www.redfactionwiki.com/w/index.php?title=Path_to_War&amp;diff=13317"/>
		<updated>2024-02-20T10:48:28Z</updated>

		<summary type="html">&lt;p&gt;TokenMCPE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Pathtowar-preview.jpeg|400px|right|thumb|Gameplay image of [[Mallus]] piloting an [[Inferno GX]] in one of the levels.]]&lt;br /&gt;
'''Path to War''' is a [[Red Faction: Armageddon]] DLC pack. It was released on on August 2, 2011. It introduces 4 levels, 10 new achievements and 2 weapons available to that specific DLC level. The DLC can be purchased on digital retail stores for $6.99.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
'''Path to War''' features 4 new missions which all serve as a prequel to the upcoming events of [[Red Faction: Armageddon]], before the [[Terraformer|Terraformer]] failure and alien [[The Alien Plague|infestation]]. Where you assume the roles of [[Darius Mason]], [[Mallus]] and '''Perez''', including 2 new weapons such as The [[Sharpshooter]] and the [[Shard Cannon]].&lt;br /&gt;
&lt;br /&gt;
==Rundown==&lt;br /&gt;
===New Weapons===&lt;br /&gt;
*Sharpshooter – A weapon that fires rocket powered spikes at a high velocity&lt;br /&gt;
*Shard Cannon – Grabs nearby objects and forms a huge ball of debris.&lt;br /&gt;
&lt;br /&gt;
===Achievements / Tropies===&lt;br /&gt;
*Air Superiority – Complete Mission 1. (30 Score / Bronze)&lt;br /&gt;
*Bird of Prey – Kill all enemies in Mission 1. (20 Score / Bronze)&lt;br /&gt;
*Swath of Destruction – Complete Mission 2. (30 Score / Bronze)&lt;br /&gt;
*Armored Cavalry – Complete objective in Mission 2. (20 Score / Bronze)&lt;br /&gt;
*Nuke It from Orbit – Complete Mission 3. (30 Score / Bronze)&lt;br /&gt;
*Wrecking Ball – Get 20 kills with the Shard Cannon. (20 Score / Bronze)&lt;br /&gt;
*A Taste of their Own – Eliminate 10 enemies using one of their own turrets. (20 Score / Bronze)&lt;br /&gt;
*Triple Threat – Complete Mission 4. (30 Score / Silver)&lt;br /&gt;
*Stick Around – Get 20 kills with the Sharpshooter. (20 Score /Bronze)&lt;br /&gt;
*Full of Malice – Kill Mallus. (30 Score / Bronze)&lt;br /&gt;
&lt;br /&gt;
[[Category:Red Faction: Armageddon]]&lt;/div&gt;</summary>
		<author><name>TokenMCPE</name></author>
	</entry>
	<entry>
		<id>https://www.redfactionwiki.com/w/index.php?title=Path_to_War&amp;diff=13316</id>
		<title>Path to War</title>
		<link rel="alternate" type="text/html" href="https://www.redfactionwiki.com/w/index.php?title=Path_to_War&amp;diff=13316"/>
		<updated>2024-02-20T10:47:34Z</updated>

		<summary type="html">&lt;p&gt;TokenMCPE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Pathtowar-preview.jpeg|400px|right|thumb|Gameplay image of [[Mallus]] piloting an [[Inferno GX]] in one of the levels.]]&lt;br /&gt;
'''Path to War''' is a [[Red Faction: Armageddon]] DLC pack. It was released on on August 2, 2011. It introduces 4 levels, 10 new achievements and 2 weapons available to that specific DLC level. The DLC can be purchased on digital retail stores for $6.99.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
'''Path to War''' features 4 new missions which all serve as a prequel to the upcoming events of [[Red Faction: Armageddon]], before the [[Terraformer|Terraformer]] failure and alien [[The Alien Plague|infestation]]. Where you assume the roles of [[Darius Mason]], [[Mallus]] and '''Perez''', featuring 2 new weapons such as The [[Sharpshooter]] and the [[Shard Cannon]].&lt;br /&gt;
&lt;br /&gt;
==Rundown==&lt;br /&gt;
===New Weapons===&lt;br /&gt;
*Sharpshooter – A weapon that fires rocket powered spikes at a high velocity&lt;br /&gt;
*Shard Cannon – Grabs nearby objects and forms a huge ball of debris.&lt;br /&gt;
&lt;br /&gt;
===Achievements / Tropies===&lt;br /&gt;
*Air Superiority – Complete Mission 1. (30 Score / Bronze)&lt;br /&gt;
*Bird of Prey – Kill all enemies in Mission 1. (20 Score / Bronze)&lt;br /&gt;
*Swath of Destruction – Complete Mission 2. (30 Score / Bronze)&lt;br /&gt;
*Armored Cavalry – Complete objective in Mission 2. (20 Score / Bronze)&lt;br /&gt;
*Nuke It from Orbit – Complete Mission 3. (30 Score / Bronze)&lt;br /&gt;
*Wrecking Ball – Get 20 kills with the Shard Cannon. (20 Score / Bronze)&lt;br /&gt;
*A Taste of their Own – Eliminate 10 enemies using one of their own turrets. (20 Score / Bronze)&lt;br /&gt;
*Triple Threat – Complete Mission 4. (30 Score / Silver)&lt;br /&gt;
*Stick Around – Get 20 kills with the Sharpshooter. (20 Score /Bronze)&lt;br /&gt;
*Full of Malice – Kill Mallus. (30 Score / Bronze)&lt;br /&gt;
&lt;br /&gt;
[[Category:Red Faction: Armageddon]]&lt;/div&gt;</summary>
		<author><name>TokenMCPE</name></author>
	</entry>
	<entry>
		<id>https://www.redfactionwiki.com/w/index.php?title=Red_Faction:_Armageddon_Achievements&amp;diff=13315</id>
		<title>Red Faction: Armageddon Achievements</title>
		<link rel="alternate" type="text/html" href="https://www.redfactionwiki.com/w/index.php?title=Red_Faction:_Armageddon_Achievements&amp;diff=13315"/>
		<updated>2024-02-20T10:47:31Z</updated>

		<summary type="html">&lt;p&gt;TokenMCPE: Another typo found and fixed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{BubbleNav|RFA}}&lt;br /&gt;
This page provides a list of achievements that can be earned in [[Red Faction: Armageddon]]. There are 58 achievements in total, including 10 from the [[Path to War]] DLC.&lt;br /&gt;
&lt;br /&gt;
Gamerscore is an Xbox 360-only feature, serving as a measurement for how many achievements have been earned by the player. Trophies are a PlayStation-only feature that are given as awards for earning an achievement.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable center&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Description&lt;br /&gt;
! Gamerscore&lt;br /&gt;
! Trophy&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_RFA Master.jpg|30px]]&lt;br /&gt;
|Red Faction: Armageddon Master&lt;br /&gt;
|Unlock all Trophies in Red Faction Armageddon.&lt;br /&gt;
|N/A&lt;br /&gt;
|[[Image:Icon_PSPlatinum.png|20px]] Platinum&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Unto The Breach.jpg|30px]]&lt;br /&gt;
|Unto The Breach&lt;br /&gt;
|Gain entry into the Terraformer.&lt;br /&gt;
|15 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Secrets Long Buried.jpg|30px]]&lt;br /&gt;
|Secrets Long Buried&lt;br /&gt;
|Remove the Seal.&lt;br /&gt;
|10 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_We're Not Alone.jpg|30px]]&lt;br /&gt;
|We're Not Alone&lt;br /&gt;
|Make it back to civilization.&lt;br /&gt;
|10 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Vanguard.jpg|30px]]&lt;br /&gt;
|Vanguard&lt;br /&gt;
|Escort the convoy.&lt;br /&gt;
|15 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Things Fall Apart.jpg|30px]]&lt;br /&gt;
|Things Fall Apart&lt;br /&gt;
|Destroy the Water Filtration Plant.&lt;br /&gt;
|20 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Survival Of The Fittest.jpg|30px]]&lt;br /&gt;
|Survival Of The Fittest&lt;br /&gt;
|Make it to the surface.&lt;br /&gt;
|15 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_I'm All You've Got.jpg|30px]]&lt;br /&gt;
|I'm All You've Got&lt;br /&gt;
|Defend the Red Faction.&lt;br /&gt;
|15 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Weather The Storm.jpg|30px]]&lt;br /&gt;
|Weather The Storm&lt;br /&gt;
|Destroy the Jamming Devices.&lt;br /&gt;
|15 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Family Business.jpg|30px]]&lt;br /&gt;
|Family Business&lt;br /&gt;
|Defeat the Mantis.&lt;br /&gt;
|20 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Must Go Faster.jpg|30px]]&lt;br /&gt;
|Must Go Faster&lt;br /&gt;
|Travel to the Marauder homelands.&lt;br /&gt;
|15 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Old Friends, Older Enemies.jpg|30px]]&lt;br /&gt;
|Old Friends, Older Enemies&lt;br /&gt;
|Safely escort Winters through the depths.&lt;br /&gt;
|15 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Plan B.jpg|30px]]&lt;br /&gt;
|Plan B&lt;br /&gt;
|Find out how to reach the lair.&lt;br /&gt;
|15 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Knock, Knock.jpg|30px]]&lt;br /&gt;
|Knock, Knock&lt;br /&gt;
|Open up the secret entrance.&lt;br /&gt;
|15 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Losses.jpg|30px]]&lt;br /&gt;
|Losses&lt;br /&gt;
|Make it through to the lair.&lt;br /&gt;
|15 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_One Big, Ugly Motha.jpg|30px]]&lt;br /&gt;
|One Big, Ugly Motha...&lt;br /&gt;
|Defeat the source of it all.&lt;br /&gt;
|20 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_That Coulda Gone Better.jpg|30px]]&lt;br /&gt;
|That Coulda Gone Better&lt;br /&gt;
|Finish the Single Player game on Hard Difficulty.&lt;br /&gt;
|30 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSSilver.png|20px]] Silver&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_I Need A Nap.jpg|30px]]&lt;br /&gt;
|I Need A Nap&lt;br /&gt;
|Finish the Single Player game on Insane Difficulty.&lt;br /&gt;
|75 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSGold.png|20px]] Gold&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Breathe Easy.jpg|30px]]&lt;br /&gt;
|Breathe Easy&lt;br /&gt;
|Put an end to the threat, once and for all.&lt;br /&gt;
|30 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSSilver.png|20px]] Silver&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Crusader.jpg|30px]]&lt;br /&gt;
|Crusader&lt;br /&gt;
|Kill 175 enemies while in the L.E.O. exoskeleton.&lt;br /&gt;
|15 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Ooooh Yeah!.jpg|30px]]&lt;br /&gt;
|Ooooh Yeah!&lt;br /&gt;
|Kill 5 enemies with one L.E.O. shoulder bash.&lt;br /&gt;
|10 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Martian Drive-By.jpg|30px]]&lt;br /&gt;
|Martian Drive-By&lt;br /&gt;
|Kill 100 enemies while in the Marauder Scout Walker.&lt;br /&gt;
|15 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Hit 'N Run.jpg|30px]]&lt;br /&gt;
|Hit 'N Run&lt;br /&gt;
|Kill an enemy by ramming them with the Inferno GX.&lt;br /&gt;
|15 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Exterminator.jpg|30px]]&lt;br /&gt;
|Exterminator&lt;br /&gt;
|Destroy 100 Pods while piloting the Mantis.&lt;br /&gt;
|15 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Chronicler.jpg|30px]]&lt;br /&gt;
|Chronicler&lt;br /&gt;
|Listen to 40 Audio Logs.&lt;br /&gt;
|25 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSSilver.png|20px]] Silver&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Salvager.jpg|30px]]&lt;br /&gt;
|Salvager&lt;br /&gt;
|Find 200 piles of salvage.&lt;br /&gt;
|20 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Nanergy!.jpg|30px]]&lt;br /&gt;
|Nanergy!&lt;br /&gt;
|Gather 25,000 total salvage.&lt;br /&gt;
|30 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSSilver.png|20px]] Silver&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Money Well Spent.jpg|30px]]&lt;br /&gt;
|Money Well Spent&lt;br /&gt;
|Buy out any one Upgrade ring.&lt;br /&gt;
|15 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Martian Can Opener.jpg|30px]]&lt;br /&gt;
|Martian Can Opener&lt;br /&gt;
|Buy every Upgrade.&lt;br /&gt;
|40 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSSilver.png|20px]] Silver&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Cheater!.jpg|30px]]&lt;br /&gt;
|Cheater!&lt;br /&gt;
|Buy a Cheat.&lt;br /&gt;
|20 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_It's All in The Wrist.jpg|30px]]&lt;br /&gt;
|It's All in The Wrist&lt;br /&gt;
|Send an enemy at least 30 meters with Impact.&lt;br /&gt;
|15 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Haymaker.jpg|30px]]&lt;br /&gt;
|Haymaker&lt;br /&gt;
|Kill 5 enemies in one shot with Impact.&lt;br /&gt;
|10 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Zero G War.jpg|30px]]&lt;br /&gt;
|Zero G War&lt;br /&gt;
|Kill 50 Shockwaved enemies before they hit the ground.&lt;br /&gt;
|20 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Hold Still.jpg|30px]]&lt;br /&gt;
|Hold Still&lt;br /&gt;
|Kill 6 enemies in one use of Shockwave.&lt;br /&gt;
|10 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Lock and Load.jpg|30px]]&lt;br /&gt;
|Lock and Load&lt;br /&gt;
|Keep Berserk active for at least 21 seconds in one use.&lt;br /&gt;
|20 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Back At Ya!.jpg|30px]]&lt;br /&gt;
|Back At Ya!&lt;br /&gt;
|Make an enemy kill themselves while shooting at your Shell.&lt;br /&gt;
|20 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Liftoff.jpg|30px]]&lt;br /&gt;
|Liftoff&lt;br /&gt;
|Send an enemy at least 50 meters with the Magnet Gun.&lt;br /&gt;
|10 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Martian Matchmaker.jpg|30px]]&lt;br /&gt;
|Martian Matchmaker&lt;br /&gt;
|Fire an enemy into another enemy with the Magnet Gun.&lt;br /&gt;
|10 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Catch!.jpg|30px]]&lt;br /&gt;
|Catch!&lt;br /&gt;
|Use the Magnet Gun to fling debris BACK at a Tentacle.&lt;br /&gt;
|30 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSSilver.png|20px]] Silver&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_In The Face!.jpg|30px]]&lt;br /&gt;
|In. The. Face!&lt;br /&gt;
|Kill one of each enemy type with the Maul.&lt;br /&gt;
|25 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSSilver.png|20px]] Silver&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_What Is Best In Life?.jpg|30px]]&lt;br /&gt;
|What Is Best In Life?&lt;br /&gt;
|Perform melee finishers on 25 Creepers (single player only).&lt;br /&gt;
|15 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Boom Goes The Dynamite.jpg|30px]]&lt;br /&gt;
|Boom Goes The Dynamite&lt;br /&gt;
|Kill 2 other enemies with a single exploding Berserker.&lt;br /&gt;
|10 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Crack Shot.jpg|30px]]&lt;br /&gt;
|Crack Shot&lt;br /&gt;
|Kill a Wraith before it re-stealths.&lt;br /&gt;
|10 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Soldier.jpg|30px]]&lt;br /&gt;
|Soldier&lt;br /&gt;
|Finish waves 1 through 10 on any map in Infestation.&lt;br /&gt;
|25 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Commando.jpg|30px]]&lt;br /&gt;
|Commando&lt;br /&gt;
|Finish waves 1 through 20 on any map in Infestation.&lt;br /&gt;
|50 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSSilver.png|20px]] Silver&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Honorary Mason.jpg|30px]]&lt;br /&gt;
|Honorary Mason&lt;br /&gt;
|Finish waves 1 through 30 on any map in Infestation.&lt;br /&gt;
|75 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSGold.png|20px]] Gold&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Bug Hunt.jpg|30px]]&lt;br /&gt;
|Bug Hunt&lt;br /&gt;
|Finish at least one wave on each map in Infestation.&lt;br /&gt;
|20 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Field Surgeon.jpg|30px]]&lt;br /&gt;
|Field Surgeon&lt;br /&gt;
|Perform Revival 25 times in Infestation.&lt;br /&gt;
|15 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_All For One, One For All.jpg|30px]]&lt;br /&gt;
|All For One, One For All&lt;br /&gt;
|Finish a 4 player infestation game beyond wave 9 without anyone bleeding out.&lt;br /&gt;
|25 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSSilver.png|20px]] Silver&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot;|Path to War&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Air Superiority.jpg|30px]]&lt;br /&gt;
|Air Superiority&lt;br /&gt;
|Clear a safe path to the Terraformer for Hale.&lt;br /&gt;
|30 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Bird of Prey.jpg|30px]]&lt;br /&gt;
|Bird of Prey&lt;br /&gt;
|Allow no Red Faction to survive your attacks on their mountain base.&lt;br /&gt;
|20 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Swath of Destruction.jpg|30px]]&lt;br /&gt;
|Swath of Destruction&lt;br /&gt;
|Reunite Sgt. Winters with the Red Faction.&lt;br /&gt;
|30 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Armored Calvalry.jpg|30px]]&lt;br /&gt;
|Armored Cavarly&lt;br /&gt;
|Rescue the pinned-down Red Faction soldiers.&lt;br /&gt;
|20 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Nuke It from Orbit.jpg|30px]]&lt;br /&gt;
|Nuke It from Orbit&lt;br /&gt;
|Wipe out the Cultist military camp.&lt;br /&gt;
|30 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Wrecking Ball.jpg|30px]]&lt;br /&gt;
|Wrecking Ball&lt;br /&gt;
|Get 20 kills with the Shard Cannon.&lt;br /&gt;
|20 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_A Taste of their Own.jpg|30px]]&lt;br /&gt;
|A Taste of their Own&lt;br /&gt;
|Eliminate 10 enemies using one of their own turrets.&lt;br /&gt;
|20 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Triple Threat.jpg|30px]]&lt;br /&gt;
|Triple Threat&lt;br /&gt;
|End the three-way battle between yourself, the aliens, and the Cultists.&lt;br /&gt;
|30 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSSilver.png|20px]] Silver&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Stick Around.jpg|30px]]&lt;br /&gt;
|Stick Around&lt;br /&gt;
|Get 20 kills with the Sharpshooter.&lt;br /&gt;
|20 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Full of Malice.jpg|30px]]&lt;br /&gt;
|Full of Malice&lt;br /&gt;
|Kill Mallus.&lt;br /&gt;
|30 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>TokenMCPE</name></author>
	</entry>
	<entry>
		<id>https://www.redfactionwiki.com/w/index.php?title=Red_Faction:_Armageddon_Achievements&amp;diff=13311</id>
		<title>Red Faction: Armageddon Achievements</title>
		<link rel="alternate" type="text/html" href="https://www.redfactionwiki.com/w/index.php?title=Red_Faction:_Armageddon_Achievements&amp;diff=13311"/>
		<updated>2024-02-20T10:43:49Z</updated>

		<summary type="html">&lt;p&gt;TokenMCPE: Typo fixed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{BubbleNav|RFA}}&lt;br /&gt;
This page provides a list of achievements that can be earned in [[Red Faction: Armageddon]]. There are 58 achievements in total, including 10 from the [[Path to War]] DLC.&lt;br /&gt;
&lt;br /&gt;
Gamerscore is an Xbox 360-only feature, serving as a measurement for how many achievements have been earned by the player. Trophies are a PlayStation-only feature that are given as awards for earning an achievement.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable center&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Description&lt;br /&gt;
! Gamerscore&lt;br /&gt;
! Trophy&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_RFA Master.jpg|30px]]&lt;br /&gt;
|Red Faction: Armageddon Master&lt;br /&gt;
|Unlock all Trophies in Red Faction Armageddon.&lt;br /&gt;
|N/A&lt;br /&gt;
|[[Image:Icon_PSPlatinum.png|20px]] Platinum&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Unto The Breach.jpg|30px]]&lt;br /&gt;
|Unto The Breach&lt;br /&gt;
|Gain entry into the Terraformer.&lt;br /&gt;
|15 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Secrets Long Buried.jpg|30px]]&lt;br /&gt;
|Secrets Long Buried&lt;br /&gt;
|Remove the Seal.&lt;br /&gt;
|10 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_We're Not Alone.jpg|30px]]&lt;br /&gt;
|We're Not Alone&lt;br /&gt;
|Make it back to civilization.&lt;br /&gt;
|10 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Vanguard.jpg|30px]]&lt;br /&gt;
|Vanguard&lt;br /&gt;
|Escort the convoy.&lt;br /&gt;
|15 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Things Fall Apart.jpg|30px]]&lt;br /&gt;
|Things Fall Apart&lt;br /&gt;
|Destroy the Water Filtration Plant.&lt;br /&gt;
|20 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Survival Of The Fittest.jpg|30px]]&lt;br /&gt;
|Survival Of The Fittest&lt;br /&gt;
|Make it to the surface.&lt;br /&gt;
|15 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_I'm All You've Got.jpg|30px]]&lt;br /&gt;
|I'm All You've Got&lt;br /&gt;
|Defend the Red Faction.&lt;br /&gt;
|15 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Weather The Storm.jpg|30px]]&lt;br /&gt;
|Weather The Storm&lt;br /&gt;
|Destroy the Jamming Devices.&lt;br /&gt;
|15 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Family Business.jpg|30px]]&lt;br /&gt;
|Family Business&lt;br /&gt;
|Defeat the Mantis.&lt;br /&gt;
|20 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Must Go Faster.jpg|30px]]&lt;br /&gt;
|Must Go Faster&lt;br /&gt;
|Travel to the Marauder homelands.&lt;br /&gt;
|15 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Old Friends, Older Enemies.jpg|30px]]&lt;br /&gt;
|Old Friends, Older Enemies&lt;br /&gt;
|Safely escort Winters through the depths.&lt;br /&gt;
|15 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Plan B.jpg|30px]]&lt;br /&gt;
|Plan B&lt;br /&gt;
|Find out how to reach the lair.&lt;br /&gt;
|15 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Knock, Knock.jpg|30px]]&lt;br /&gt;
|Knock, Knock&lt;br /&gt;
|Open up the secret entrance.&lt;br /&gt;
|15 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Losses.jpg|30px]]&lt;br /&gt;
|Losses&lt;br /&gt;
|Make it through to the lair.&lt;br /&gt;
|15 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_One Big, Ugly Motha.jpg|30px]]&lt;br /&gt;
|One Big, Ugly Motha...&lt;br /&gt;
|Defeat the source of it all.&lt;br /&gt;
|20 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_That Coulda Gone Better.jpg|30px]]&lt;br /&gt;
|That Coulda Gone Better&lt;br /&gt;
|Finish the Single Player game on Hard Difficulty.&lt;br /&gt;
|30 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSSilver.png|20px]] Silver&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_I Need A Nap.jpg|30px]]&lt;br /&gt;
|I Need A Nap&lt;br /&gt;
|Finish the Single Player game on Insane Difficulty.&lt;br /&gt;
|75 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSGold.png|20px]] Gold&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Breathe Easy.jpg|30px]]&lt;br /&gt;
|Breathe Easy&lt;br /&gt;
|Put an end to the threat, once and for all.&lt;br /&gt;
|30 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSSilver.png|20px]] Silver&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Crusader.jpg|30px]]&lt;br /&gt;
|Crusader&lt;br /&gt;
|Kill 175 enemies while in the L.E.O. exoskeleton.&lt;br /&gt;
|15 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Ooooh Yeah!.jpg|30px]]&lt;br /&gt;
|Ooooh Yeah!&lt;br /&gt;
|Kill 5 enemies with one L.E.O. shoulder bash.&lt;br /&gt;
|10 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Martian Drive-By.jpg|30px]]&lt;br /&gt;
|Martian Drive-By&lt;br /&gt;
|Kill 100 enemies while in the Marauder Scout Walker.&lt;br /&gt;
|15 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Hit 'N Run.jpg|30px]]&lt;br /&gt;
|Hit 'N Run&lt;br /&gt;
|Kill an enemy by ramming them with the Inferno GX.&lt;br /&gt;
|15 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Exterminator.jpg|30px]]&lt;br /&gt;
|Exterminator&lt;br /&gt;
|Destroy 100 Pods while piloting the Mantis.&lt;br /&gt;
|15 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Chronicler.jpg|30px]]&lt;br /&gt;
|Chronicler&lt;br /&gt;
|Listen to 40 Audio Logs.&lt;br /&gt;
|25 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSSilver.png|20px]] Silver&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Salvager.jpg|30px]]&lt;br /&gt;
|Salvager&lt;br /&gt;
|Find 200 piles of salvage.&lt;br /&gt;
|20 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Nanergy!.jpg|30px]]&lt;br /&gt;
|Nanergy!&lt;br /&gt;
|Gather 25,000 total salvage.&lt;br /&gt;
|30 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSSilver.png|20px]] Silver&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Money Well Spent.jpg|30px]]&lt;br /&gt;
|Money Well Spent&lt;br /&gt;
|Buy out any one Upgrade ring.&lt;br /&gt;
|15 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Martian Can Opener.jpg|30px]]&lt;br /&gt;
|Martian Can Opener&lt;br /&gt;
|Buy every Upgrade.&lt;br /&gt;
|40 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSSilver.png|20px]] Silver&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Cheater!.jpg|30px]]&lt;br /&gt;
|Cheater!&lt;br /&gt;
|Buy a Cheat.&lt;br /&gt;
|20 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_It's All in The Wrist.jpg|30px]]&lt;br /&gt;
|It's All in The Wrist&lt;br /&gt;
|Send an enemy at least 30 meters with Impact.&lt;br /&gt;
|15 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Haymaker.jpg|30px]]&lt;br /&gt;
|Haymaker&lt;br /&gt;
|Kill 5 enemies in one shot with Impact.&lt;br /&gt;
|10 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Zero G War.jpg|30px]]&lt;br /&gt;
|Zero G War&lt;br /&gt;
|Kill 50 Shockwaved enemies before they hit the ground.&lt;br /&gt;
|20 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Hold Still.jpg|30px]]&lt;br /&gt;
|Hold Still&lt;br /&gt;
|Kill 6 enemies in one use of Shockwave.&lt;br /&gt;
|10 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Lock and Load.jpg|30px]]&lt;br /&gt;
|Lock and Load&lt;br /&gt;
|Keep Berserk active for at least 21 seconds in one use.&lt;br /&gt;
|20 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Back At Ya!.jpg|30px]]&lt;br /&gt;
|Back At Ya!&lt;br /&gt;
|Make an enemy kill themselves while shooting at your Shell.&lt;br /&gt;
|20 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Liftoff.jpg|30px]]&lt;br /&gt;
|Liftoff&lt;br /&gt;
|Send an enemy at least 50 meters with the Magnet Gun.&lt;br /&gt;
|10 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Martian Matchmaker.jpg|30px]]&lt;br /&gt;
|Martian Matchmaker&lt;br /&gt;
|Fire an enemy into another enemy with the Magnet Gun.&lt;br /&gt;
|10 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Catch!.jpg|30px]]&lt;br /&gt;
|Catch!&lt;br /&gt;
|Use the Magnet Gun to fling debris BACK at a Tentacle.&lt;br /&gt;
|30 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSSilver.png|20px]] Silver&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_In The Face!.jpg|30px]]&lt;br /&gt;
|In. The. Face!&lt;br /&gt;
|Kill one of each enemy type with the Maul.&lt;br /&gt;
|25 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSSilver.png|20px]] Silver&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_What Is Best In Life?.jpg|30px]]&lt;br /&gt;
|What Is Best In Life?&lt;br /&gt;
|Perform melee finishers on 25 Creepers (single player only).&lt;br /&gt;
|15 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Boom Goes The Dynamite.jpg|30px]]&lt;br /&gt;
|Boom Goes The Dynamite&lt;br /&gt;
|Kill 2 other enemies with a single exploding Berserker.&lt;br /&gt;
|10 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Crack Shot.jpg|30px]]&lt;br /&gt;
|Crack Shot&lt;br /&gt;
|Kill a Wraith before it re-stealths.&lt;br /&gt;
|10 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Soldier.jpg|30px]]&lt;br /&gt;
|Soldier&lt;br /&gt;
|Finish waves 1 through 10 on any map in Infestation.&lt;br /&gt;
|25 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Commando.jpg|30px]]&lt;br /&gt;
|Commando&lt;br /&gt;
|Finish waves 1 through 20 on any map in Infestation.&lt;br /&gt;
|50 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSSilver.png|20px]] Silver&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Honorary Mason.jpg|30px]]&lt;br /&gt;
|Honorary Mason&lt;br /&gt;
|Finish waves 1 through 30 on any map in Infestation.&lt;br /&gt;
|75 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSGold.png|20px]] Gold&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Bug Hunt.jpg|30px]]&lt;br /&gt;
|Bug Hunt&lt;br /&gt;
|Finish at least one wave on each map in Infestation.&lt;br /&gt;
|20 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Field Surgeon.jpg|30px]]&lt;br /&gt;
|Field Surgeon&lt;br /&gt;
|Perform Revival 25 times in Infestation.&lt;br /&gt;
|15 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_All For One, One For All.jpg|30px]]&lt;br /&gt;
|All For One, One For All&lt;br /&gt;
|Finish a 4 player infestation game beyond wave 9 without anyone bleeding out.&lt;br /&gt;
|25 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSSilver.png|20px]] Silver&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot;|Path to War&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Air Superiority.jpg|30px]]&lt;br /&gt;
|Air Superiority&lt;br /&gt;
|Clear a safe path to the Terraformer for Hale.&lt;br /&gt;
|30 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Bird of Prey.jpg|30px]]&lt;br /&gt;
|Bird of Prey&lt;br /&gt;
|Allow no Red Faction to survive your attacks on their mountain base.&lt;br /&gt;
|20 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Swath of Destruction.jpg|30px]]&lt;br /&gt;
|Swath of Destruction&lt;br /&gt;
|Reunite Sgt. Winters with the Red Faction.&lt;br /&gt;
|30 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Armored Calvalry.jpg|30px]]&lt;br /&gt;
|Armored Cavarly&lt;br /&gt;
|Rescue the pinned-down Red Faction soldiers.&lt;br /&gt;
|20 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Nuke It from Orbit.jpg|30px]]&lt;br /&gt;
|Nuke It from Orbit&lt;br /&gt;
|Wipe out the Cultist military camp.&lt;br /&gt;
|30 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Wrecking Ball.jpg|30px]]&lt;br /&gt;
|Wrecking Ball&lt;br /&gt;
|Get 20 kills with the Shard Cannon.&lt;br /&gt;
|20 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_A Taste of their Own.jpg|30px]]&lt;br /&gt;
|A Taste of their Own&lt;br /&gt;
|Elimate 10 enemies using one of their own turrets.&lt;br /&gt;
|20 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Triple Threat.jpg|30px]]&lt;br /&gt;
|Triple Threat&lt;br /&gt;
|End the three-way battle between yourself, the aliens, and the Cultists.&lt;br /&gt;
|30 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSSilver.png|20px]] Silver&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Stick Around.jpg|30px]]&lt;br /&gt;
|Stick Around&lt;br /&gt;
|Get 20 kills with the Sharpshooter.&lt;br /&gt;
|20 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RFA_Full of Malice.jpg|30px]]&lt;br /&gt;
|Full of Malice&lt;br /&gt;
|Kill Mallus.&lt;br /&gt;
|30 [[Image:Icon_XBOXGamerscore.png|12px]]&lt;br /&gt;
|[[Image:Icon_PSBronze.png|20px]] Bronze&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>TokenMCPE</name></author>
	</entry>
	<entry>
		<id>https://www.redfactionwiki.com/w/index.php?title=File:Pathtowar-preview.jpeg&amp;diff=13301</id>
		<title>File:Pathtowar-preview.jpeg</title>
		<link rel="alternate" type="text/html" href="https://www.redfactionwiki.com/w/index.php?title=File:Pathtowar-preview.jpeg&amp;diff=13301"/>
		<updated>2024-02-20T10:37:43Z</updated>

		<summary type="html">&lt;p&gt;TokenMCPE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>TokenMCPE</name></author>
	</entry>
	<entry>
		<id>https://www.redfactionwiki.com/w/index.php?title=Path_to_War&amp;diff=13300</id>
		<title>Path to War</title>
		<link rel="alternate" type="text/html" href="https://www.redfactionwiki.com/w/index.php?title=Path_to_War&amp;diff=13300"/>
		<updated>2024-02-20T10:37:02Z</updated>

		<summary type="html">&lt;p&gt;TokenMCPE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Pathtowar-preview.jpeg|400px|right|thumb|Gameplay image of Mallus' piloting an [[Inferno GX]] in one of the levels.]]&lt;br /&gt;
'''Path to War''' is a [[Red Faction: Armageddon]] DLC pack. It was released on on August 2, 2011. It introduces 4 levels, 10 new achievements and 2 weapons available to that specific DLC level. The DLC can be purchased on digital retail stores for $6.99.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
'''Path to War''' features 4 new missions which all serve as a prequel to the upcoming events of [[Red Faction: Armageddon]], before the [[Terraformer|Terraformer]] failure and alien [[The Alien Plague|infestation]]. Where you assume the roles of [[Darius Mason]], [[Mallus]] and '''Perez''', featuring 2 new weapons such as The [[Sharpshooter]] and the [[Shard Cannon]].&lt;br /&gt;
&lt;br /&gt;
==Rundown==&lt;br /&gt;
===New Weapons===&lt;br /&gt;
*Sharpshooter – A weapon that fires rocket powered spikes at a high velocity&lt;br /&gt;
*Shard Cannon – Grabs nearby objects and forms a huge ball of debris.&lt;br /&gt;
&lt;br /&gt;
===Achievements / Tropies===&lt;br /&gt;
&lt;br /&gt;
[[Category:Red Faction: Armageddon]]&lt;/div&gt;</summary>
		<author><name>TokenMCPE</name></author>
	</entry>
	<entry>
		<id>https://www.redfactionwiki.com/w/index.php?title=Path_to_War&amp;diff=13299</id>
		<title>Path to War</title>
		<link rel="alternate" type="text/html" href="https://www.redfactionwiki.com/w/index.php?title=Path_to_War&amp;diff=13299"/>
		<updated>2024-02-20T10:36:47Z</updated>

		<summary type="html">&lt;p&gt;TokenMCPE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Pathtowar-preview.jpg|400px|right|thumb|Gameplay image of Mallus' piloting an [[Inferno GX]] in one of the levels.]]&lt;br /&gt;
'''Path to War''' is a [[Red Faction: Armageddon]] DLC pack. It was released on on August 2, 2011. It introduces 4 levels, 10 new achievements and 2 weapons available to that specific DLC level. The DLC can be purchased on digital retail stores for $6.99.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
'''Path to War''' features 4 new missions which all serve as a prequel to the upcoming events of [[Red Faction: Armageddon]], before the [[Terraformer|Terraformer]] failure and alien [[The Alien Plague|infestation]]. Where you assume the roles of [[Darius Mason]], [[Mallus]] and '''Perez''', featuring 2 new weapons such as The [[Sharpshooter]] and the [[Shard Cannon]].&lt;br /&gt;
&lt;br /&gt;
==Rundown==&lt;br /&gt;
===New Weapons===&lt;br /&gt;
*Sharpshooter – A weapon that fires rocket powered spikes at a high velocity&lt;br /&gt;
*Shard Cannon – Grabs nearby objects and forms a huge ball of debris.&lt;br /&gt;
&lt;br /&gt;
===Achievements / Tropies===&lt;br /&gt;
&lt;br /&gt;
[[Category:Red Faction: Armageddon]]&lt;/div&gt;</summary>
		<author><name>TokenMCPE</name></author>
	</entry>
	<entry>
		<id>https://www.redfactionwiki.com/w/index.php?title=Path_to_War&amp;diff=13298</id>
		<title>Path to War</title>
		<link rel="alternate" type="text/html" href="https://www.redfactionwiki.com/w/index.php?title=Path_to_War&amp;diff=13298"/>
		<updated>2024-02-20T10:34:20Z</updated>

		<summary type="html">&lt;p&gt;TokenMCPE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
&lt;br /&gt;
'''Path to War''' is a [[Red Faction: Armageddon]] DLC pack. It was released on on August 2, 2011. It introduces 4 levels, 10 new achievements and 2 weapons available to that specific DLC level. The DLC can be purchased on digital retail stores for $6.99.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
'''Path to War''' features 4 new missions which all serve as a prequel to the upcoming events of [[Red Faction: Armageddon]], before the [[Terraformer|Terraformer]] failure and alien [[The Alien Plague|infestation]]. Where you assume the roles of [[Darius Mason]], [[Mallus]] and '''Perez''', featuring 2 new weapons such as The [[Sharpshooter]] and the [[Shard Cannon]].&lt;br /&gt;
&lt;br /&gt;
==Rundown==&lt;br /&gt;
===New Weapons===&lt;br /&gt;
*Sharpshooter – A weapon that fires rocket powered spikes at a high velocity&lt;br /&gt;
*Shard Cannon – Grabs nearby objects and forms a huge ball of debris.&lt;br /&gt;
&lt;br /&gt;
===Achievements / Tropies===&lt;br /&gt;
&lt;br /&gt;
[[Category:Red Faction: Armageddon]]&lt;/div&gt;</summary>
		<author><name>TokenMCPE</name></author>
	</entry>
	<entry>
		<id>https://www.redfactionwiki.com/w/index.php?title=Mallus_(Level)&amp;diff=13295</id>
		<title>Mallus (Level)</title>
		<link rel="alternate" type="text/html" href="https://www.redfactionwiki.com/w/index.php?title=Mallus_(Level)&amp;diff=13295"/>
		<updated>2024-02-20T10:21:12Z</updated>

		<summary type="html">&lt;p&gt;TokenMCPE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox RF1Level&lt;br /&gt;
|levelname      = Mallus&lt;br /&gt;
|image          = [[Image:Malluslevel.jpg|300px]]&lt;br /&gt;
|goal           = Eliminate Mallus.&lt;br /&gt;
|before         = [[Falling Objects]]&lt;br /&gt;
|after          = [[Outbreak]] (Chronological Order)&lt;br /&gt;
}}{{BubbleNav|RFALocationsDLC}}&lt;br /&gt;
'''Mallus''' is the final mission featured in [[Red Faction: Armageddon]] as part of the [[Path to War]] DLC pack.&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
During [[Darius Mason]]'s journey to Bastion, and unexpected encounter with [[Mallus]]; he must find and eliminate Mallus from further succeeding Hales' envision and plans into conquering Mars. It takes place after the Terraformer failure; approximately 5 days after the [[The Alien Plague|infestation]] during the main campaign.&lt;br /&gt;
&lt;br /&gt;
===Objectives===&lt;br /&gt;
Below are the objectives that players complete as they progress the level:&lt;br /&gt;
*Eliminate the Cultist threat&lt;br /&gt;
*Find Mallus&lt;br /&gt;
*Destroy the generators&lt;br /&gt;
*Return to the bastion entrance&lt;br /&gt;
*Kill Mallus&lt;br /&gt;
*Return to the bastion entrance&lt;br /&gt;
*Repair the generators&lt;br /&gt;
*Return to the bastion entrance&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
{{VoiceLine|Mallus|For too long, we have kept in the shadows. Watching silenty as our home was descerated by non-believers. Watched our families torn apart. Watched our children die. All thanks to one man. Our leader. Our messiah. We are ready to strike. To take back what is ours. To annilhilate our sworn enemy. Adam Hale has shown us true power. My mission is clear. I will not fail. Darius Mason must die.}}&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{VoiceLine|Darius|How much further to Bastion, S.A.M.?}}&lt;br /&gt;
{{VoiceLine|S.A.M.|Less than a kilometer. What is the plan once we--&amp;lt;br&amp;gt;Warning. Hostiles detected.}}&lt;br /&gt;
{{VoiceLine|Darius|Great. More bugs.}}&lt;br /&gt;
{{VoiceLine|S.A.M.|Negative. These are human combatants.&amp;lt;br&amp;gt;Darius--I detect numerous Cultist soldiers.}}&lt;br /&gt;
{{VoiceLine|Darius|Just what we needed...}}&lt;br /&gt;
{{VoiceLine|S.A.M.|I disagree. The current state of affairs does not lend itself too--}}&lt;br /&gt;
{{VoiceLine|Darius|S.A.M.... shut up.}}&lt;br /&gt;
&lt;br /&gt;
; Conversations with Mallus&lt;br /&gt;
{{VoiceLine|Mallus|Turn on the force fields! Now!}}&lt;br /&gt;
{{VoiceLine|Darius|Aww, dammit...}}&lt;br /&gt;
{{VoiceLine|Mallus|I had hoped you wouldn't make this so easy...}}&lt;br /&gt;
{{VoiceLine|Mallus|A pity.}}&lt;br /&gt;
{{VoiceLine|Darius|Sorry to disappoint.}}&lt;br /&gt;
{{VoiceLine|Mallus|No matter. The result will be the same.&amp;lt;br&amp;gt;Kill him.}}&lt;br /&gt;
{{VoiceLine|Darius|That all you got?}}&lt;br /&gt;
{{VoiceLine|Mallus|If I told you, that would spoil all the fun.}}&lt;br /&gt;
{{VoiceLine|Darius|S.A.M., track down this asshole.}}&lt;br /&gt;
{{VoiceLine|S.A.M.|He's somewhere beyond the force fields.}}&lt;br /&gt;
{{VoiceLine|Darius|Then find the power source so I can shut them down!}}&lt;br /&gt;
{{VoiceLine|Mallus|Hale told me all about you Masons...&amp;lt;br&amp;gt;You heroes of Mars...&amp;lt;br&amp;gt;Warriors for the people...&amp;lt;br&amp;gt;Leaving nothing but death and destruction in your wake.&amp;lt;br&amp;gt;Especially you. The Prodigal Son.&amp;lt;br&amp;gt;I am so far... unimpressed.}}&lt;br /&gt;
{{VoiceLine|Darius|Maybe you just need a closer look.}}&lt;br /&gt;
{{VoiceLine|Mallus|I have a better idea.}}&lt;br /&gt;
&lt;br /&gt;
; Meeting up with Mallus&lt;br /&gt;
{{VoiceLine|S.A.M.|Warning! Hostile creatures above.}}&lt;br /&gt;
{{VoiceLine|Darius|Are you out of your mind? They'll kill everything!}}&lt;br /&gt;
{{VoiceLine|Mallus|Only the non-believers.}}&lt;br /&gt;
{{VoiceLine|Darius|How the hell are we getting out, S.A.M.?!}}&lt;br /&gt;
{{VoiceLine|S.A.M.|Damaging enough generators should cause the shield system to short circuit.}}&lt;br /&gt;
{{VoiceLine|Darius|Blow up a lot of crap? I can handle that.}}&lt;br /&gt;
&lt;br /&gt;
; After shields are down&lt;br /&gt;
{{VoiceLine|Darius|Shields are down. Let's find that son of a bitch.}}&lt;br /&gt;
&lt;br /&gt;
; Reached falling platform&lt;br /&gt;
{{VoiceLine|S.A.M.|Warning. Platform unstable.}}&lt;br /&gt;
{{VoiceLine|Darius|Oh no.}}&lt;br /&gt;
{{VoiceLine|Mallus|Taking the scenic route, are we?}}&lt;br /&gt;
{{VoiceLine|Darius|Keep talking, asshole!&amp;lt;br&amp;gt;Gotta get back up top, S.A.M.!}}&lt;br /&gt;
{{VoiceLine|S.A.M.|One moment...}}&lt;br /&gt;
{{VoiceLine|S.A.M.|Darius, I neglected to mention earlier that the power short has very likely damaged the outer Bastion defenses.}}&lt;br /&gt;
{{VoiceLine|Darius|That's just what Mallus wanted us to do...}}&lt;br /&gt;
{{VoiceLine|S.A.M.|In all likelihood.}}&lt;br /&gt;
{{VoiceLine|Darius|We need to hurry.&amp;lt;br&amp;gt;We can't let them get near Bastion...}}&lt;br /&gt;
{{VoiceLine|S.A.M.|Hostile creatures above.}}&lt;br /&gt;
&lt;br /&gt;
; Mallus Bossfight&lt;br /&gt;
{{VoiceLine|Darius|Mallus! Show yourself!}}&lt;br /&gt;
{{VoiceLine|S.A.M.|Warning. Hostile SHIVA detected.}}&lt;br /&gt;
{{VoiceLine|Darius|Ah great...}}&lt;br /&gt;
{{VoiceLine|Mallus|You will not stand in our way any longer.&amp;lt;br&amp;gt;The Masters of Mars will once again take their rightful place on this planet!}}&lt;br /&gt;
&lt;br /&gt;
; After Mallus dies&lt;br /&gt;
{{VoiceLine|Mallus|Adam Hale has foreseen it!}}&lt;br /&gt;
&lt;br /&gt;
; Locating generators&lt;br /&gt;
{{VoiceLine|Darius|S.A.M., we need to clear this place out and get those generators back online.}}&lt;br /&gt;
{{VoiceLine|S.A.M.|Locating defense generators...}}&lt;br /&gt;
&lt;br /&gt;
; Imminent threat located&lt;br /&gt;
{{VoiceLine|S.A.M.|Warning. Imminent threat.}}&lt;br /&gt;
{{VoiceLine|Darius|Really not in the mood for this...}}&lt;br /&gt;
{{VoiceLine|S.A.M.|Hostile creatures below.}}&lt;br /&gt;
&lt;br /&gt;
; After taking down the imminent threat&lt;br /&gt;
{{VoiceLine|Darius|That everything?}}&lt;br /&gt;
{{VoiceLine|S.A.M.|Affirmative.}}&lt;br /&gt;
{{VoiceLine|Darius|Good. We have to get to Bastion before it's too late.}}&lt;/div&gt;</summary>
		<author><name>TokenMCPE</name></author>
	</entry>
	<entry>
		<id>https://www.redfactionwiki.com/w/index.php?title=Falling_Objects&amp;diff=13292</id>
		<title>Falling Objects</title>
		<link rel="alternate" type="text/html" href="https://www.redfactionwiki.com/w/index.php?title=Falling_Objects&amp;diff=13292"/>
		<updated>2024-02-20T10:18:48Z</updated>

		<summary type="html">&lt;p&gt;TokenMCPE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox RF1Level&lt;br /&gt;
|levelname      = Falling Objects&lt;br /&gt;
|image          = [[Image:Fallingobjects.jpg|300px]]&lt;br /&gt;
|goal           = Use the Orbital Bombardment Cannon&lt;br /&gt;
|before         = [[Tip Of The Spear]]&lt;br /&gt;
|after          = [[Mallus (Level)|Mallus]]&amp;lt;br&amp;gt;[[Armageddon]] (Chronological Order)&lt;br /&gt;
}}{{BubbleNav|RFALocationsDLC}}&lt;br /&gt;
'''Falling Objects''' is the third mission featured in [[Red Faction: Armageddon]] as part of the [[Path to War]] DLC pack.&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
[[Darius Mason]] is being sent out in orders of [[Frank Winters|Sergeant Winters]] to use a device called the 'Orbital Bombardment Cannon' on the Cultist fortifying the area. As Darius progresses towards his mission, [[Mallus|someone else]] is in revealed to be there as well through the communications. It takes approximately 3 hours before the Terraformer failure.&lt;br /&gt;
&lt;br /&gt;
===Objectives===&lt;br /&gt;
Below are the objectives that players complete as they progress the level:&lt;br /&gt;
*Place the beacon&lt;br /&gt;
*Defend the area&lt;br /&gt;
*Pick up the [[Shard Cannon]] weapon&lt;br /&gt;
*Defend the area&lt;br /&gt;
*Destroy the weapons tower&lt;br /&gt;
*Get to the second tower&lt;br /&gt;
*Place the beacon&lt;br /&gt;
*Defend the area&lt;br /&gt;
*Fire the Orbital Cannon&lt;br /&gt;
*Destroy the weapons tower&lt;br /&gt;
*Get to the final tower&lt;br /&gt;
*Outrun the Orbital Cannon&lt;br /&gt;
*Find a way out&lt;br /&gt;
*Outrun the Orbital Cannon&lt;br /&gt;
*Drop the Shard Cannon weapon&lt;br /&gt;
==Introduction==&lt;br /&gt;
&lt;br /&gt;
{{VoiceLine|S.A.M.|Red Faction Command has transmitted out current orders. Cultist soldiers have fortified defensive platforms in the outlying areas surroudning the Terraformer. We are to gain access to the Orbital Bombardment Cannon and elimiate the threat. But the cannon's range is being interfered with by the storms. We will need to approach Danger Close range to activate the weapon.&lt;br /&gt;
Darius, this mission could be classified as a suicide. Why did you accept it?}}&lt;br /&gt;
{{VoiceLine|Darius|Why? Because I'm a Mason. It's what we do.}}&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{VoiceLine|S.A.M.|Darius, the assault team is under fire.}}&lt;br /&gt;
{{VoiceLine|Darius|We've gotta get the bacon in place so the cannons can find their target.}}&lt;br /&gt;
&lt;br /&gt;
; S.A.M. locates a weapon&lt;br /&gt;
{{VoiceLine|S.A.M.|Warning: Gravitational Dispersion weapon detected.}}&lt;br /&gt;
{{VoiceLine|Darius|Shard Cannons. Great.}}&lt;br /&gt;
{{VoiceLine|S.A.M.|The Shard Cannon would be useful in completing our--}}&lt;br /&gt;
{{VoiceLine|Darius|One step ahead of you, S.A.M.}}&lt;br /&gt;
&lt;br /&gt;
; After shields been taken down&lt;br /&gt;
{{VoiceLine|Darius|Got one shield down.}}&lt;br /&gt;
{{VoiceLine|S.A.M.|Cultist soldiers moving towards us.}}&lt;br /&gt;
{{VoiceLine|Darius|This is Specialist Mason. First shield is down. Moving to next objective.}}&lt;br /&gt;
&lt;br /&gt;
; Idle conversation if you don't engage the Orbital Cannon&lt;br /&gt;
{{VoiceLine|S.A.M.|I would advise engaging the cannon.&amp;lt;br&amp;gt;We must use the Orbital Cannon to complete the mission.}}&lt;br /&gt;
&lt;br /&gt;
; Orbital Cannon targeted on Darius&lt;br /&gt;
{{VoiceLine|S.A.M.|Warning! Orbital targeting engaged.}}&lt;br /&gt;
{{VoiceLine|Darius|What are you talking about? I didn't--}}&lt;br /&gt;
{{VoiceLine|S.A.M.|Target locked on our location.}}&lt;br /&gt;
{{VoiceLine|Darius|OUR location?!&amp;lt;br&amp;gt;S.A.M., what the hell is going on?}}&lt;br /&gt;
{{VoiceLine|S.A.M.|Unknown. But seeking cover is highly advised.}}&lt;br /&gt;
&lt;br /&gt;
; After the path behind has been destroyed&lt;br /&gt;
{{VoiceLine|Darius|We're not going back that way...&amp;lt;br&amp;gt;How the hell did they do that, S.A.M.?}}&lt;br /&gt;
{{VoiceLine|S.A.M.|I do not know.}}&lt;br /&gt;
{{VoiceLine|Darius|Well we better figure it out before we get out of here.}}&lt;br /&gt;
{{VoiceLine|S.A.M.|We may have more pressing matters...}}&lt;br /&gt;
&lt;br /&gt;
; Mallus' reveal&lt;br /&gt;
{{VoiceLine|Mallus|The glorious return is at hand, my brothers. Nothing can stand in our way.}}&lt;br /&gt;
{{VoiceLine|Darius|That's Mallus' voice. We have to warn command!&amp;lt;br&amp;gt;Command, this is Specialist Mason, do you copy?}}&lt;br /&gt;
{{VoiceLine|S.A.M.|The Cultists are jamming our communications.}}&lt;br /&gt;
{{VoiceLine|Darius|Find a way around it, S.A.M.}}&lt;br /&gt;
{{VoiceLine|Mallus|Find Mason, and stop him.&amp;lt;br&amp;gt;We have him cornered. Move in.&amp;lt;br&amp;gt;Do not let him escape.&amp;lt;br&amp;gt;No mistakes. Do you hear me?&amp;lt;br&amp;gt;If he lives, it will be your head on a pike.}}&lt;br /&gt;
&lt;br /&gt;
; After final tower has been destroyed.&lt;br /&gt;
{{VoiceLine|Sergeant Winters|Third Engineers Division is ordered to rendezvous at coordinates 10, 14, 36 for assigment.&amp;lt;br&amp;gt;This is it fellas. Adam Hale ain't leaving that Terraformer alive.}}&lt;br /&gt;
{{VoiceLine|Darius|You heard the man, S.A.M. Let's move.}}&lt;/div&gt;</summary>
		<author><name>TokenMCPE</name></author>
	</entry>
	<entry>
		<id>https://www.redfactionwiki.com/w/index.php?title=Mallus_(Level)&amp;diff=13291</id>
		<title>Mallus (Level)</title>
		<link rel="alternate" type="text/html" href="https://www.redfactionwiki.com/w/index.php?title=Mallus_(Level)&amp;diff=13291"/>
		<updated>2024-02-20T10:17:26Z</updated>

		<summary type="html">&lt;p&gt;TokenMCPE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox RF1Level&lt;br /&gt;
|levelname      = Mallus&lt;br /&gt;
|image          = [[Image:Malluslevel.jpg|300px]]&lt;br /&gt;
|goal           = Eliminate Mallus.&lt;br /&gt;
|before         = [[Falling Objects]]&lt;br /&gt;
|after          = N/A&lt;br /&gt;
}}{{BubbleNav|RFALocations}}&lt;br /&gt;
&lt;br /&gt;
'''Mallus''' is the final mission featured in [[Red Faction: Armageddon]] as part of the [[Path to War]] DLC pack.&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
During [[Darius Mason]]'s journey to Bastion, and unexpected encounter with [[Mallus]]; he must find and eliminate Mallus from further succeeding Hales' envision and plans into conquering Mars. It takes place after the Terraformer failure; approximately 5 days after the [[The Alien Plague|infestation]] during the main campaign.&lt;br /&gt;
&lt;br /&gt;
===Objectives===&lt;br /&gt;
A list of objectives the player has to do in order to progress into the story.&lt;br /&gt;
*Eliminate the Cultist threat.&lt;br /&gt;
*Find Mallus.&lt;br /&gt;
*Destroy the generators.&lt;br /&gt;
*Return to the bastion entrance&lt;br /&gt;
*Kill Mallus.&lt;br /&gt;
*Return to the bastion entrance.&lt;br /&gt;
*Repair the generators.&lt;br /&gt;
*Return to the bastion entrance.&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
{{VoiceLine|Mallus|For too long, we have kept in the shadows. Watching silenty as our home was descerated by non-believers. Watched our families torn apart. Watched our children die. All thanks to one man. Our leader. Our messiah. We are ready to strike. To take back what is ours. To annilhilate our sworn enemy. Adam Hale has shown us true power. My mission is clear. I will not fail. Darius Mason must die.}}&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{VoiceLine|Darius|How much further to Bastion, S.A.M.?}}&lt;br /&gt;
{{VoiceLine|S.A.M.|Less than a kilometer. What is the plan once we--&amp;lt;br&amp;gt;Warning. Hostiles detected.}}&lt;br /&gt;
{{VoiceLine|Darius|Great. More bugs.}}&lt;br /&gt;
{{VoiceLine|S.A.M.|Negative. These are human combatants.&amp;lt;br&amp;gt;Darius--I detect numerous Cultist soldiers.}}&lt;br /&gt;
{{VoiceLine|Darius|Just what we needed...}}&lt;br /&gt;
{{VoiceLine|S.A.M.|I disagree. The current state of affairs does not lend itself too--}}&lt;br /&gt;
{{VoiceLine|Darius|S.A.M.... shut up.}}&lt;br /&gt;
&lt;br /&gt;
; Conversations with Mallus&lt;br /&gt;
{{VoiceLine|Mallus|Turn on the force fields! Now!}}&lt;br /&gt;
{{VoiceLine|Darius|Aww, dammit...}}&lt;br /&gt;
{{VoiceLine|Mallus|I had hoped you wouldn't make this so easy...}}&lt;br /&gt;
{{VoiceLine|Mallus|A pity.}}&lt;br /&gt;
{{VoiceLine|Darius|Sorry to disappoint.}}&lt;br /&gt;
{{VoiceLine|Mallus|No matter. The result will be the same.&amp;lt;br&amp;gt;Kill him.}}&lt;br /&gt;
{{VoiceLine|Darius|That all you got?}}&lt;br /&gt;
{{VoiceLine|Mallus|If I told you, that would spoil all the fun.}}&lt;br /&gt;
{{VoiceLine|Darius|S.A.M., track down this asshole.}}&lt;br /&gt;
{{VoiceLine|S.A.M.|He's somewhere beyond the force fields.}}&lt;br /&gt;
{{VoiceLine|Darius|Then find the power source so I can shut them down!}}&lt;br /&gt;
{{VoiceLine|Mallus|Hale told me all about you Masons...&amp;lt;br&amp;gt;You heroes of Mars...&amp;lt;br&amp;gt;Warriors for the people...&amp;lt;br&amp;gt;Leaving nothing but death and destruction in your wake.&amp;lt;br&amp;gt;Especially you. The Prodigal Son.&amp;lt;br&amp;gt;I am so far... unimpressed.}}&lt;br /&gt;
{{VoiceLine|Darius|Maybe you just need a closer look.}}&lt;br /&gt;
{{VoiceLine|Mallus|I have a better idea.}}&lt;br /&gt;
&lt;br /&gt;
; Meeting up with Mallus&lt;br /&gt;
{{VoiceLine|S.A.M.|Warning! Hostile creatures above.}}&lt;br /&gt;
{{VoiceLine|Darius|Are you out of your mind? They'll kill everything!}}&lt;br /&gt;
{{VoiceLine|Mallus|Only the non-believers.}}&lt;br /&gt;
{{VoiceLine|Darius|How the hell are we getting out, S.A.M.?!}}&lt;br /&gt;
{{VoiceLine|S.A.M.|Damaging enough generators should cause the shield system to short circuit.}}&lt;br /&gt;
{{VoiceLine|Darius|Blow up a lot of crap? I can handle that.}}&lt;br /&gt;
&lt;br /&gt;
; After shields are down&lt;br /&gt;
{{VoiceLine|Darius|Shields are down. Let's find that son of a bitch.}}&lt;br /&gt;
&lt;br /&gt;
; Reached falling platform&lt;br /&gt;
{{VoiceLine|S.A.M.|Warning. Platform unstable.}}&lt;br /&gt;
{{VoiceLine|Darius|Oh no.}}&lt;br /&gt;
{{VoiceLine|Mallus|Taking the scenic route, are we?}}&lt;br /&gt;
{{VoiceLine|Darius|Keep talking, asshole!&amp;lt;br&amp;gt;Gotta get back up top, S.A.M.!}}&lt;br /&gt;
{{VoiceLine|S.A.M.|One moment...}}&lt;br /&gt;
{{VoiceLine|S.A.M.|Darius, I neglected to mention earlier that the power short has very likely damaged the outer Bastion defenses.}}&lt;br /&gt;
{{VoiceLine|Darius|That's just what Mallus wanted us to do...}}&lt;br /&gt;
{{VoiceLine|S.A.M.|In all likelihood.}}&lt;br /&gt;
{{VoiceLine|Darius|We need to hurry.&amp;lt;br&amp;gt;We can't let them get near Bastion...}}&lt;br /&gt;
{{VoiceLine|S.A.M.|Hostile creatures above.}}&lt;br /&gt;
&lt;br /&gt;
; Mallus Bossfight&lt;br /&gt;
{{VoiceLine|Darius|Mallus! Show yourself!}}&lt;br /&gt;
{{VoiceLine|S.A.M.|Warning. Hostile SHIVA detected.}}&lt;br /&gt;
{{VoiceLine|Darius|Ah great...}}&lt;br /&gt;
{{VoiceLine|Mallus|You will not stand in our way any longer.&amp;lt;br&amp;gt;The Masters of Mars will once again take their rightful place on this planet!}}&lt;br /&gt;
&lt;br /&gt;
; After Mallus dies&lt;br /&gt;
{{VoiceLine|Mallus|Adam Hale has foreseen it!}}&lt;br /&gt;
&lt;br /&gt;
; Locating generators&lt;br /&gt;
{{VoiceLine|Darius|S.A.M., we need to clear this place out and get those generators back online.}}&lt;br /&gt;
{{VoiceLine|S.A.M.|Locating defense generators...}}&lt;br /&gt;
&lt;br /&gt;
; Imminent threat located&lt;br /&gt;
{{VoiceLine|S.A.M.|Warning. Imminent threat.}}&lt;br /&gt;
{{VoiceLine|Darius|Really not in the mood for this...}}&lt;br /&gt;
{{VoiceLine|S.A.M.|Hostile creatures below.}}&lt;br /&gt;
&lt;br /&gt;
; After taking down the imminent threat&lt;br /&gt;
{{VoiceLine|Darius|That everything?}}&lt;br /&gt;
{{VoiceLine|S.A.M.|Affirmative.}}&lt;br /&gt;
{{VoiceLine|Darius|Good. We have to get to Bastion before it's too late.}}&lt;/div&gt;</summary>
		<author><name>TokenMCPE</name></author>
	</entry>
	<entry>
		<id>https://www.redfactionwiki.com/w/index.php?title=Falling_Objects&amp;diff=13290</id>
		<title>Falling Objects</title>
		<link rel="alternate" type="text/html" href="https://www.redfactionwiki.com/w/index.php?title=Falling_Objects&amp;diff=13290"/>
		<updated>2024-02-20T10:16:09Z</updated>

		<summary type="html">&lt;p&gt;TokenMCPE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox RF1Level&lt;br /&gt;
|levelname      = Falling Objects&lt;br /&gt;
|image          = [[Image:Fallingobjects.jpg|300px]]&lt;br /&gt;
|goal           = Use the Orbital Bombardment Cannon&lt;br /&gt;
|before         = [[Tip Of The Spear]]&lt;br /&gt;
|after          = [[Mallus (level)|Mallus]]&amp;lt;br&amp;gt;[[Armageddon]] (Chronological Order)&lt;br /&gt;
}}{{BubbleNav|RFALocationsDLC}}&lt;br /&gt;
'''Falling Objects''' is the third mission featured in [[Red Faction: Armageddon]] as part of the [[Path to War]] DLC pack.&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
[[Darius Mason]] is being sent out in orders of [[Frank Winters|Sergeant Winters]] to use a device called the 'Orbital Bombardment Cannon' on the Cultist fortifying the area. As Darius progresses towards his mission, [[Mallus|someone else]] is in revealed to be there as well through the communications. It takes approximately 3 hours before the Terraformer failure.&lt;br /&gt;
&lt;br /&gt;
===Objectives===&lt;br /&gt;
Below are the objectives that players complete as they progress the level:&lt;br /&gt;
*Place the beacon&lt;br /&gt;
*Defend the area&lt;br /&gt;
*Pick up the [[Shard Cannon]] weapon&lt;br /&gt;
*Defend the area&lt;br /&gt;
*Destroy the weapons tower&lt;br /&gt;
*Get to the second tower&lt;br /&gt;
*Place the beacon&lt;br /&gt;
*Defend the area&lt;br /&gt;
*Fire the Orbital Cannon&lt;br /&gt;
*Destroy the weapons tower&lt;br /&gt;
*Get to the final tower&lt;br /&gt;
*Outrun the Orbital Cannon&lt;br /&gt;
*Find a way out&lt;br /&gt;
*Outrun the Orbital Cannon&lt;br /&gt;
*Drop the Shard Cannon weapon&lt;br /&gt;
==Introduction==&lt;br /&gt;
&lt;br /&gt;
{{VoiceLine|S.A.M.|Red Faction Command has transmitted out current orders. Cultist soldiers have fortified defensive platforms in the outlying areas surroudning the Terraformer. We are to gain access to the Orbital Bombardment Cannon and elimiate the threat. But the cannon's range is being interfered with by the storms. We will need to approach Danger Close range to activate the weapon.&lt;br /&gt;
Darius, this mission could be classified as a suicide. Why did you accept it?}}&lt;br /&gt;
{{VoiceLine|Darius|Why? Because I'm a Mason. It's what we do.}}&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{VoiceLine|S.A.M.|Darius, the assault team is under fire.}}&lt;br /&gt;
{{VoiceLine|Darius|We've gotta get the bacon in place so the cannons can find their target.}}&lt;br /&gt;
&lt;br /&gt;
; S.A.M. locates a weapon&lt;br /&gt;
{{VoiceLine|S.A.M.|Warning: Gravitational Dispersion weapon detected.}}&lt;br /&gt;
{{VoiceLine|Darius|Shard Cannons. Great.}}&lt;br /&gt;
{{VoiceLine|S.A.M.|The Shard Cannon would be useful in completing our--}}&lt;br /&gt;
{{VoiceLine|Darius|One step ahead of you, S.A.M.}}&lt;br /&gt;
&lt;br /&gt;
; After shields been taken down&lt;br /&gt;
{{VoiceLine|Darius|Got one shield down.}}&lt;br /&gt;
{{VoiceLine|S.A.M.|Cultist soldiers moving towards us.}}&lt;br /&gt;
{{VoiceLine|Darius|This is Specialist Mason. First shield is down. Moving to next objective.}}&lt;br /&gt;
&lt;br /&gt;
; Idle conversation if you don't engage the Orbital Cannon&lt;br /&gt;
{{VoiceLine|S.A.M.|I would advise engaging the cannon.&amp;lt;br&amp;gt;We must use the Orbital Cannon to complete the mission.}}&lt;br /&gt;
&lt;br /&gt;
; Orbital Cannon targeted on Darius&lt;br /&gt;
{{VoiceLine|S.A.M.|Warning! Orbital targeting engaged.}}&lt;br /&gt;
{{VoiceLine|Darius|What are you talking about? I didn't--}}&lt;br /&gt;
{{VoiceLine|S.A.M.|Target locked on our location.}}&lt;br /&gt;
{{VoiceLine|Darius|OUR location?!&amp;lt;br&amp;gt;S.A.M., what the hell is going on?}}&lt;br /&gt;
{{VoiceLine|S.A.M.|Unknown. But seeking cover is highly advised.}}&lt;br /&gt;
&lt;br /&gt;
; After the path behind has been destroyed&lt;br /&gt;
{{VoiceLine|Darius|We're not going back that way...&amp;lt;br&amp;gt;How the hell did they do that, S.A.M.?}}&lt;br /&gt;
{{VoiceLine|S.A.M.|I do not know.}}&lt;br /&gt;
{{VoiceLine|Darius|Well we better figure it out before we get out of here.}}&lt;br /&gt;
{{VoiceLine|S.A.M.|We may have more pressing matters...}}&lt;br /&gt;
&lt;br /&gt;
; Mallus' reveal&lt;br /&gt;
{{VoiceLine|Mallus|The glorious return is at hand, my brothers. Nothing can stand in our way.}}&lt;br /&gt;
{{VoiceLine|Darius|That's Mallus' voice. We have to warn command!&amp;lt;br&amp;gt;Command, this is Specialist Mason, do you copy?}}&lt;br /&gt;
{{VoiceLine|S.A.M.|The Cultists are jamming our communications.}}&lt;br /&gt;
{{VoiceLine|Darius|Find a way around it, S.A.M.}}&lt;br /&gt;
{{VoiceLine|Mallus|Find Mason, and stop him.&amp;lt;br&amp;gt;We have him cornered. Move in.&amp;lt;br&amp;gt;Do not let him escape.&amp;lt;br&amp;gt;No mistakes. Do you hear me?&amp;lt;br&amp;gt;If he lives, it will be your head on a pike.}}&lt;br /&gt;
&lt;br /&gt;
; After final tower has been destroyed.&lt;br /&gt;
{{VoiceLine|Sergeant Winters|Third Engineers Division is ordered to rendezvous at coordinates 10, 14, 36 for assigment.&amp;lt;br&amp;gt;This is it fellas. Adam Hale ain't leaving that Terraformer alive.}}&lt;br /&gt;
{{VoiceLine|Darius|You heard the man, S.A.M. Let's move.}}&lt;/div&gt;</summary>
		<author><name>TokenMCPE</name></author>
	</entry>
</feed>