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	<id>https://www.redfactionwiki.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=ReaperAA</id>
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	<updated>2026-06-14T14:26:32Z</updated>
	<subtitle>User contributions</subtitle>
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		<id>https://www.redfactionwiki.com/w/index.php?title=RF_Client_Comparison&amp;diff=8492</id>
		<title>RF Client Comparison</title>
		<link rel="alternate" type="text/html" href="https://www.redfactionwiki.com/w/index.php?title=RF_Client_Comparison&amp;diff=8492"/>
		<updated>2022-09-18T07:00:41Z</updated>

		<summary type="html">&lt;p&gt;ReaperAA: added the autosave function feature mention&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Under construction}}&lt;br /&gt;
__FORCETOC__&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;color:red;font-size:140%;text-align:center;padding:10px&amp;quot;|Official&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;color:blue;font-size:140%;text-align:center;padding:10px&amp;quot;|Community&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;font-size:140%;text-align:center;padding:10px;width=20%&amp;quot;|[[RF_Clients#v1.20|Red Faction 1.20]]&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:60%;color:grey;padding:0px&amp;quot;&amp;gt;Released 20/12/2001&amp;lt;br /&amp;gt;Latest retail version&amp;lt;/span&amp;gt;&lt;br /&gt;
|style=&amp;quot;font-size:140%;text-align:center;padding:10px;width=20%&amp;quot;|[[RF_Clients#v1.21|Red Faction 1.21]]&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:60%;color:grey;padding:0px&amp;quot;&amp;gt;Released 05/08/2009&amp;lt;br /&amp;gt;Latest Steam/GoG version&amp;lt;/span&amp;gt;&lt;br /&gt;
|style=&amp;quot;font-size:140%;text-align:center;padding:10px;width=20%&amp;quot;|&amp;lt;span style=&amp;quot;font-face:bold;font-size:120%&amp;quot;&amp;gt;[Recommended Version]&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;[[RF_Clients#Dash Faction|Dash Faction 1.8.0]]&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:60%;color:grey;padding:0px&amp;quot;&amp;gt;Released 17/09/2022&amp;lt;br /&amp;gt;by rafalh&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:80%&amp;quot;&amp;gt;[[Dash Faction Installation Guide]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left;font-weight:bold;background-color:#DDDDDD&amp;quot;|Support/Usability&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|Support available&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue|Available on FactionFiles Discord: &amp;lt;br /&amp;gt; [https://discord.gg/factionfiles discord.gg/factionfiles]}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|Source code available&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue|Source code available: &amp;lt;br /&amp;gt; [https://github.com/rafalh/dashfaction Dash Faction Source]}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|Functional on modern computer hardware and operating systems (ie. Windows 10)&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue|Fixes some compatibility issues|*}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue|Fixes all known compatibility issues}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|Support for widescreen and custom resolutions&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse|HUD elements are broken and FOV doesn't scale accurately}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse|HUD elements are broken, FOV doesn't scale accurately, and game will often crash when running at higher resolutions}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue|Full support for all resolutions (including widescreen)}}&lt;br /&gt;
&amp;lt;!---|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|Game will launch without RF CD2 inserted&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue}}---&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|Support for minimizing/alt+tabbing out of game&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse|Game will crash}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse|Game will crash}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|Game can be run in a window&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue|Full screen, windowed, and noborder/stretched window modes available}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|Support for official localizations (French/German)&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue|Localizations have entirely separate game executables|*}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue|Localizations have entirely separate game executables|*}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue|Support for all 3 official localizations (French/German/English)}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|International keyboard layout support&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse|Only in separate region-specific game executables|*}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse|Only in separate region-specific game executables|*}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue|Full support for international keyboard layouts}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|Graphical UI for launching game with mods&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left;font-weight:bold;background-color:#DDDDDD&amp;quot;|Improvements/Enhancements&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|High resolution/quality textures&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse|Maximum texture resolution of 256px in any direction, and texture quality is reduced}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse|Maximum texture resolution of 256px in any direction, and texture quality is reduced}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue|No upper limit for texture resolution, and textures are displayed at full (original) quality}}&lt;br /&gt;
&amp;lt;!---|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|Support for 24/32 bit textures&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse|Textures are converted to 16 bit (reduced quality)}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse|Textures are converted to 16 bit (reduced quality)}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue|Textures are displayed at original quality}}---&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|Enhanced texture filtering options&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse|Bilinear/trilinear}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse|Bilinear/trilinear}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue|Bilinear/trilinear, anisotropic, and nearest neighbor}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|Lighting for meshes (clutter, pickups, player models, corpses, etc.)&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|High polygon meshes)&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue|Option available to adjust LOD transition distance, resulting in higher quality meshes being displayed}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|Anti-aliasing&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|Increased resolution for rail/rocket scanners, mirrors, and security monitor screens&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|TrueType (vector) font support&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|HUD scaling for high resolutions&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue|Sharp larger HUD for high resolutions}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|Weapon fire camera shake modernization&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse|Screenshake dependent on framerate}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse|Screenshake dependent on framerate}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue|Screenshake independent of framerate}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|Mouse DirectInput&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|Disable red screen flash when damaged (accessibility option for some colorblindlness)&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue|Option available}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|&amp;quot;Set_Liquid_Depth&amp;quot; event functional&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse|Game shipped with this event disabled}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse|Game shipped with this event disabled}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue|Event enabled - functional in custom maps and in [[L5: Geothermal Power Plant]]}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|Raised object limit&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse|Limit of 1024}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse|Limit of 1024}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue|Limit of 65536 + some other limits removed}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|Support for .DDS textures&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|Support for custom meshes in levels&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|Configure mouse sensitivity with numeric values&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|Support for Ctrl+V (paste from clipboard) in menu dialog boxes&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|Load unlimited number of VPP packfiles and files within those packfiles (VPP packfiles are used to store custom maps, skins, etc.)&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse|Limit of 256 packfiles and 13,500 files within packfiles, game will ignore any files after that point}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse|Limit of 256 packfiles and 13,500 files within packfiles, game will ignore any files after that point}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue|No limits}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|[MP Only] Improved trigger capabilities in levels&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue|Support for lagless triggers, teleporters, and team-specific triggers}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|[MP Only] '''rf://''' protocol handler for joining servers without first launching game&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left;font-weight:bold;background-color:#DDDDDD&amp;quot;|New Functionality&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|In-game downloading for user-made levels&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue|Sourced from [https://factionfiles.com FactionFiles.com] database}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|Framerate (FPS) limit&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse|Not configurable, 120 max}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse|Not configurable, 120 max}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue|Configurable limit (10 - 240)}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|Ability to skip cutscenes at will if desired&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|Ability to skip logo videos, etc. when launching the game&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|Autosave functionality&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|Access to built-in RF debugging features (ie. show trigger bounding boxes, etc.)&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue|Available in single player}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|Ability to disable linear pitch curve (mouse movement slowing down when looking up/down)&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|Ability to disable level ambient sounds&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue|Configurable volume scale for ambient sounds}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|Ability to turn off light glares (enhance visibility and performance)&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|[MP Only] Spectate mode&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue|Free camera and first person spectate supported}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|[MP Only] Anticheat&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse|Extremely basic anticheat measures}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse|Extremely basic anticheat measures}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue|Enhanced anticheat measures}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|[MP Only] Additional configurable options for dedicated server hosts&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue|Extensive configuration options available: [[Dash_Faction_Server_Config_Templates|List of configurable items]]}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|[MP Only] Scoreboard enhancements&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue|Enhanced default scoreboard with open/close animations, K:D, map author, etc.}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|[MP Only] Display impacts of enemy weapon fire&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|[MP Only] Team-specific respawn points in Team Deathmatch&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|[MP Only] UPnP support for servers&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left;font-weight:bold;background-color:#DDDDDD&amp;quot;|Bug Fixes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|Fixes for critical security vulnerabilities/issues&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue|Large number of security issues/vulnerabilities resolved}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue|All known security issues/vulnerabilities resolved}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|Fix for submarine explosion bug&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|Fix for crash when picking up items&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue|Bug not present}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue|Bug not present}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|Z-fighting graphical issues fixed on Intel and AMD GPUs&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|Fixed light glare coronas being visible through meshes (clutter, pickups, corpses, etc.)&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|Fixed framerate issues in all levels if no level with fog configured had been loaded in current play session - in some cases, this fix doubles framerate&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|Fixed draw order bugs for Hendrix, generators, machinery, and [[Riot Shield]]&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|Fixed layering issues with liquid surfaces, detail brushes with alpha, and [[Rail Driver]] scanners&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|Fix for visual issues with undercover Parker (ie. &amp;quot;Frankenparker&amp;quot; bug)&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|Fix for issue that caused scrolling textures to not functional until an explosion had occured&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|Fixes for savegame file corruption issues&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|Fixed improperly rendered lightmaps for detail brushes with alpha (like glass and grating)&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|Fix for cutscene synchronization issues (audio / animations out of sync)&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|Fixed framerate issues when using [[Flame Thrower]]&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|Fixed visibility issues that allowed players to see through geometry when using scopes/scanners (ie. &amp;quot;wall-peeking&amp;quot; bug)&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|Fix for various issues when running game at high framerate (including issues jumping out of water, getting stuck to floor, etc.)&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|Fix for bug causing FPS to drop to nearly 0 seemingly randomly (technically caused by entities having invalid orientation values)&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue|Bug not present}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue|Bug not present}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|[MP Only] Fix for entity spawning bug (ie. &amp;quot;Orion&amp;quot; bug)&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|[MP Only] Fixed issues with weapon autoswitch still happening even when disabled&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|[MP Only] Fixed issue that made dedicated servers crash when loading custom levels with directional lights&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|[MP Only] Fix for &amp;quot;buzzing&amp;quot; sound when other players in map are in water&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|[MP Only] Fixed timing issues that occur when servers are running for 25+ days (items not respawning, pings reporting incorrect values, etc.)&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Red Faction]]&lt;/div&gt;</summary>
		<author><name>ReaperAA</name></author>
	</entry>
	<entry>
		<id>https://www.redfactionwiki.com/w/index.php?title=RF_Client_Comparison&amp;diff=8491</id>
		<title>RF Client Comparison</title>
		<link rel="alternate" type="text/html" href="https://www.redfactionwiki.com/w/index.php?title=RF_Client_Comparison&amp;diff=8491"/>
		<updated>2022-09-18T06:44:36Z</updated>

		<summary type="html">&lt;p&gt;ReaperAA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Under construction}}&lt;br /&gt;
__FORCETOC__&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;color:red;font-size:140%;text-align:center;padding:10px&amp;quot;|Official&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;color:blue;font-size:140%;text-align:center;padding:10px&amp;quot;|Community&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;font-size:140%;text-align:center;padding:10px;width=20%&amp;quot;|[[RF_Clients#v1.20|Red Faction 1.20]]&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:60%;color:grey;padding:0px&amp;quot;&amp;gt;Released 20/12/2001&amp;lt;br /&amp;gt;Latest retail version&amp;lt;/span&amp;gt;&lt;br /&gt;
|style=&amp;quot;font-size:140%;text-align:center;padding:10px;width=20%&amp;quot;|[[RF_Clients#v1.21|Red Faction 1.21]]&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:60%;color:grey;padding:0px&amp;quot;&amp;gt;Released 05/08/2009&amp;lt;br /&amp;gt;Latest Steam/GoG version&amp;lt;/span&amp;gt;&lt;br /&gt;
|style=&amp;quot;font-size:140%;text-align:center;padding:10px;width=20%&amp;quot;|&amp;lt;span style=&amp;quot;font-face:bold;font-size:120%&amp;quot;&amp;gt;[Recommended Version]&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;[[RF_Clients#Dash Faction|Dash Faction 1.8.0]]&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:60%;color:grey;padding:0px&amp;quot;&amp;gt;Released 17/09/2022&amp;lt;br /&amp;gt;by rafalh&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:80%&amp;quot;&amp;gt;[[Dash Faction Installation Guide]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left;font-weight:bold;background-color:#DDDDDD&amp;quot;|Support/Usability&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|Support available&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue|Available on FactionFiles Discord: &amp;lt;br /&amp;gt; [https://discord.gg/factionfiles discord.gg/factionfiles]}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|Source code available&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue|Source code available: &amp;lt;br /&amp;gt; [https://github.com/rafalh/dashfaction Dash Faction Source]}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|Functional on modern computer hardware and operating systems (ie. Windows 10)&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue|Fixes some compatibility issues|*}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue|Fixes all known compatibility issues}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|Support for widescreen and custom resolutions&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse|HUD elements are broken and FOV doesn't scale accurately}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse|HUD elements are broken, FOV doesn't scale accurately, and game will often crash when running at higher resolutions}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue|Full support for all resolutions (including widescreen)}}&lt;br /&gt;
&amp;lt;!---|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|Game will launch without RF CD2 inserted&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue}}---&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|Support for minimizing/alt+tabbing out of game&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse|Game will crash}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse|Game will crash}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|Game can be run in a window&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue|Full screen, windowed, and noborder/stretched window modes available}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|Support for official localizations (French/German)&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue|Localizations have entirely separate game executables|*}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue|Localizations have entirely separate game executables|*}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue|Support for all 3 official localizations (French/German/English)}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|International keyboard layout support&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse|Only in separate region-specific game executables|*}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse|Only in separate region-specific game executables|*}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue|Full support for international keyboard layouts}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|Graphical UI for launching game with mods&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left;font-weight:bold;background-color:#DDDDDD&amp;quot;|Improvements/Enhancements&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|High resolution/quality textures&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse|Maximum texture resolution of 256px in any direction, and texture quality is reduced}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse|Maximum texture resolution of 256px in any direction, and texture quality is reduced}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue|No upper limit for texture resolution, and textures are displayed at full (original) quality}}&lt;br /&gt;
&amp;lt;!---|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|Support for 24/32 bit textures&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse|Textures are converted to 16 bit (reduced quality)}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse|Textures are converted to 16 bit (reduced quality)}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue|Textures are displayed at original quality}}---&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|Enhanced texture filtering options&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse|Bilinear/trilinear}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse|Bilinear/trilinear}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue|Bilinear/trilinear, anisotropic, and nearest neighbor}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|Lighting for meshes (clutter, pickups, player models, corpses, etc.)&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|High polygon meshes)&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue|Option available to adjust LOD transition distance, resulting in higher quality meshes being displayed}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|Anti-aliasing&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|Increased resolution for rail/rocket scanners, mirrors, and security monitor screens&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|TrueType (vector) font support&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|HUD scaling for high resolutions&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue|Sharp larger HUD for high resolutions}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|Weapon fire camera shake modernization&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse|Screenshake dependent on framerate}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse|Screenshake dependent on framerate}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue|Screenshake independent of framerate}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|Mouse DirectInput&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|Disable red screen flash when damaged (accessibility option for some colorblindlness)&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue|Option available}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|&amp;quot;Set_Liquid_Depth&amp;quot; event functional&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse|Game shipped with this event disabled}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse|Game shipped with this event disabled}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue|Event enabled - functional in custom maps and in [[L5: Geothermal Power Plant]]}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|Raised object limit&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse|Limit of 1024}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse|Limit of 1024}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue|Limit of 65536 + some other limits removed}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|Support for .DDS textures&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|Support for custom meshes in levels&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|Configure mouse sensitivity with numeric values&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|Support for Ctrl+V (paste from clipboard) in menu dialog boxes&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|Load unlimited number of VPP packfiles and files within those packfiles (VPP packfiles are used to store custom maps, skins, etc.)&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse|Limit of 256 packfiles and 13,500 files within packfiles, game will ignore any files after that point}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse|Limit of 256 packfiles and 13,500 files within packfiles, game will ignore any files after that point}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue|No limits}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|[MP Only] Improved trigger capabilities in levels&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue|Support for lagless triggers, teleporters, and team-specific triggers}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|[MP Only] '''rf://''' protocol handler for joining servers without first launching game&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left;font-weight:bold;background-color:#DDDDDD&amp;quot;|New Functionality&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|In-game downloading for user-made levels&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue|Sourced from [https://factionfiles.com FactionFiles.com] database}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|Framerate (FPS) limit&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse|Not configurable, 120 max}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse|Not configurable, 120 max}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue|Configurable limit (10 - 240)}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|Ability to skip cutscenes at will if desired&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|Ability to skip logo videos, etc. when launching the game&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|Access to built-in RF debugging features (ie. show trigger bounding boxes, etc.)&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue|Available in single player}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|Ability to disable linear pitch curve (mouse movement slowing down when looking up/down)&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|Ability to disable level ambient sounds&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue|Configurable volume scale for ambient sounds}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|Ability to turn off light glares (enhance visibility and performance)&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|[MP Only] Spectate mode&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue|Free camera and first person spectate supported}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|[MP Only] Anticheat&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse|Extremely basic anticheat measures}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse|Extremely basic anticheat measures}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue|Enhanced anticheat measures}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|[MP Only] Additional configurable options for dedicated server hosts&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue|Extensive configuration options available: [[Dash_Faction_Server_Config_Templates|List of configurable items]]}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|[MP Only] Scoreboard enhancements&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue|Enhanced default scoreboard with open/close animations, K:D, map author, etc.}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|[MP Only] Display impacts of enemy weapon fire&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|[MP Only] Team-specific respawn points in Team Deathmatch&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|[MP Only] UPnP support for servers&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left;font-weight:bold;background-color:#DDDDDD&amp;quot;|Bug Fixes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|Fixes for critical security vulnerabilities/issues&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue|Large number of security issues/vulnerabilities resolved}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue|All known security issues/vulnerabilities resolved}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|Fix for submarine explosion bug&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|Fix for crash when picking up items&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue|Bug not present}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue|Bug not present}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|Z-fighting graphical issues fixed on Intel and AMD GPUs&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|Fixed light glare coronas being visible through meshes (clutter, pickups, corpses, etc.)&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|Fixed framerate issues in all levels if no level with fog configured had been loaded in current play session - in some cases, this fix doubles framerate&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|Fixed draw order bugs for Hendrix, generators, machinery, and [[Riot Shield]]&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|Fixed layering issues with liquid surfaces, detail brushes with alpha, and [[Rail Driver]] scanners&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|Fix for visual issues with undercover Parker (ie. &amp;quot;Frankenparker&amp;quot; bug)&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|Fix for issue that caused scrolling textures to not functional until an explosion had occured&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|Fixes for savegame file corruption issues&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|Fixed improperly rendered lightmaps for detail brushes with alpha (like glass and grating)&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|Fix for cutscene synchronization issues (audio / animations out of sync)&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|Fixed framerate issues when using [[Flame Thrower]]&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|Fixed visibility issues that allowed players to see through geometry when using scopes/scanners (ie. &amp;quot;wall-peeking&amp;quot; bug)&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|Fix for various issues when running game at high framerate (including issues jumping out of water, getting stuck to floor, etc.)&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|Fix for bug causing FPS to drop to nearly 0 seemingly randomly (technically caused by entities having invalid orientation values)&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue|Bug not present}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue|Bug not present}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|[MP Only] Fix for entity spawning bug (ie. &amp;quot;Orion&amp;quot; bug)&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|[MP Only] Fixed issues with weapon autoswitch still happening even when disabled&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|[MP Only] Fixed issue that made dedicated servers crash when loading custom levels with directional lights&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|[MP Only] Fix for &amp;quot;buzzing&amp;quot; sound when other players in map are in water&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;width:20%&amp;quot;|[MP Only] Fixed timing issues that occur when servers are running for 25+ days (items not respawning, pings reporting incorrect values, etc.)&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareFalse}}&lt;br /&gt;
|style=&amp;quot;width:20%&amp;quot;|{{VerCompareTrue}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Red Faction]]&lt;/div&gt;</summary>
		<author><name>ReaperAA</name></author>
	</entry>
	<entry>
		<id>https://www.redfactionwiki.com/w/index.php?title=RF_Client_Versions&amp;diff=8490</id>
		<title>RF Client Versions</title>
		<link rel="alternate" type="text/html" href="https://www.redfactionwiki.com/w/index.php?title=RF_Client_Versions&amp;diff=8490"/>
		<updated>2022-09-18T06:36:30Z</updated>

		<summary type="html">&lt;p&gt;ReaperAA: /* Dash Faction */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Under construction}}&lt;br /&gt;
This page will list all known publicly-available Red Faction versions/clients, both official and community-made.&lt;br /&gt;
==Feature Comparison of Commonly-Used Client Versions==&lt;br /&gt;
* [[RF Client Comparison]]&lt;br /&gt;
==Full Game==&lt;br /&gt;
===Official Clients===&lt;br /&gt;
====v1.00====&lt;br /&gt;
* Distributed as rf.exe in all retail versions of the game.&lt;br /&gt;
* Suffers from many known issues ranging from security vulnerabilities, to compatibility issues, to multiplayer cheating potential.&lt;br /&gt;
* 3 known variants available:&lt;br /&gt;
** v1.00 North America&lt;br /&gt;
** v1.00 French&lt;br /&gt;
** v1.00 German&lt;br /&gt;
&lt;br /&gt;
====v1.10====&lt;br /&gt;
* Created by using the corresponding officially-distributed patching utility on a v1.00 rf.exe.&lt;br /&gt;
* Small bug fix version. Ironically, at least one [[Red_Faction_FAQ#Character_reflection_in_mirrors_is_broken|known issue]] was introduced in this version.&lt;br /&gt;
* Still suffers from many known issues ranging from security vulnerabilities, to compatibility issues, to multiplayer cheating potential.&lt;br /&gt;
* 3 known variants available:&lt;br /&gt;
** v1.10 North America&lt;br /&gt;
** v1.10 French&lt;br /&gt;
** v1.10 German&lt;br /&gt;
&lt;br /&gt;
====v1.20====&lt;br /&gt;
* Created by using the corresponding officially-distributed patching utility on a v1.00 or v1.10 rf.exe.&lt;br /&gt;
* Latest officially released version for the retail game.&lt;br /&gt;
* Fixes some bugs, makes some balance changes.&lt;br /&gt;
* While some issues were fixed, still suffers from many known issues ranging from security vulnerabilities, to compatibility issues, to multiplayer cheating potential.&lt;br /&gt;
* 3 known variants available:&lt;br /&gt;
** v1.20 North America&lt;br /&gt;
** v1.20 French&lt;br /&gt;
** v1.20 German&lt;br /&gt;
&lt;br /&gt;
====v1.21====&lt;br /&gt;
* Distributed as rf.exe in all digital versions of the game.&lt;br /&gt;
* Recompiled version of v1.20 North America with a small number of bugs fixed. Ironically, at least one [[Red_Faction_FAQ#Game_crashes_when_I_pick_up_items|known issue]] was introduced in this version.&lt;br /&gt;
* Some major compatibility issues were fixed, and this version will launch on most modern systems.&lt;br /&gt;
* 2 known variants available:&lt;br /&gt;
** v1.21 Steam&lt;br /&gt;
** v1.21 GoG&lt;br /&gt;
&lt;br /&gt;
===Community-Made Clients===&lt;br /&gt;
====Dash Faction====&lt;br /&gt;
[[File:Dashlogo1.png]]&lt;br /&gt;
* '''De facto standard RF client'''&lt;br /&gt;
* [[Dash Faction Installation Guide]]&lt;br /&gt;
* Created by rafalh, and is an open source project&lt;br /&gt;
* Distributed as an installer since v1.50. Prior, was distributed as a .zip archive.&lt;br /&gt;
* Consists of a custom launcher and 2 .dll files - DashFaction.dll and DashEditor.dll. When the game or editor is launched via the custom launcher, it injects the respective .dll into the v1.20 North America versions of rf.exe or RED.exe.&lt;br /&gt;
* In active development and support is provided.&lt;br /&gt;
* Fixes the vast majority of known issues (including security vulnerabilities and compatibility issues), and adds new modern features such as widescreen support, anti-aliasing, window modes, autosave, and automatic map downloader.&lt;br /&gt;
* Major version releases (as of September 2022):&lt;br /&gt;
** v1.2.0&lt;br /&gt;
** v1.3.0&lt;br /&gt;
** v1.4.0 (and subsequently v1.4.1 and v1.4.2)&lt;br /&gt;
** v1.5.0 (and previously v1.5.0-rc1 and v1.5.0-rc2)&lt;br /&gt;
** v1.6.0 (and previously v1.6.0-beta and v1.6.0-rc1, subsequently v1.6.1-rc1 and v1.6.1)&lt;br /&gt;
** v1.7.0 (and previously v1.7.0-beta and v1.7.0-rc1)&lt;br /&gt;
** v1.8.0&lt;br /&gt;
&lt;br /&gt;
====Pure Faction====&lt;br /&gt;
[[Image:Purelogo.jpg|425px]]&lt;br /&gt;
* De facto standard RF client until roughly 2017, now considered deprecated&lt;br /&gt;
* [[Pure Faction Installation Guide]]&lt;br /&gt;
* Created by TrotSkie and digi, with contributions from S&lt;br /&gt;
* Distributed as an installer&lt;br /&gt;
* Consists of a custom launcher, custom modified version of rf.exe (named PF.exe), custom modified version of RED.exe (named REDPF.exe), and 2 .dll files - PF.dll and REDPF.dll&lt;br /&gt;
* Active development ceased roughly around 2016, last bugfix version (3.0e) released March 2018). Some limited support is still provided, but has been virtually completely feature eclipsed by [[RF Clients#Dash Faction|Dash Faction]].&lt;br /&gt;
* Fixes a number of known issues (including most security vulnerabilities and compatibility issues that existed as of cessation of active development), adds features such as custom resolutions, window modes, and automatic map downloader.&lt;br /&gt;
* Major version releases (as of March 2018):&lt;br /&gt;
** v1.0 (and previously b1)&lt;br /&gt;
** v2.1 (and subsequently v2.1qf1 and v2.1qf2)&lt;br /&gt;
** v3.0 (and subsequently v3.0c, v3.0d, v3.0du1, and v3.0e)&lt;br /&gt;
&lt;br /&gt;
====v1.30====&lt;br /&gt;
* Fan-made unofficial patch designed to stop cheating, now considered deprecated&lt;br /&gt;
* Created by harmLE$$, [JD]SubZ, and [JD]TrotSkie&lt;br /&gt;
* Distributed as an edited version of the [[RF Clients#v1.20|v1.20]] rf.exe file&lt;br /&gt;
* Active development ceased roughly around 2003.&lt;br /&gt;
* Fixes a few basic bugs and contains anticheat functionality that, while still rudimentary by modern standards, was enhanced when compared to the latest official retail version ([[RF Clients#v1.20|v1.20]])&lt;br /&gt;
* Still suffers from many known issues ranging from security vulnerabilities, to compatibility issues, to multiplayer cheating potential.&lt;br /&gt;
* 3 known variants available:&lt;br /&gt;
** (Unofficial) v1.30 North America&lt;br /&gt;
** (Unofficial) v1.30 French&lt;br /&gt;
** (Unofficial) v1.30 German&lt;br /&gt;
* Most recognizable feature was that to v1.3 clients, v1.3 servers would animate in the server list&lt;br /&gt;
&lt;br /&gt;
[[Image:1.3fade.gif|600px|left|thumb|A version 1.3 animated in the serverlist]]&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Spectator====&lt;br /&gt;
* SubZ&lt;br /&gt;
* Distributed as an edited version of the [[RF Clients#v1.20|v1.20]] rf.exe file (named spect.exe)&lt;br /&gt;
* One-time release with no known continued development&lt;br /&gt;
* When run on a server, allowed joining clients who were also running Spectator to free look spectate&lt;br /&gt;
* Still suffers from many known issues ranging from security vulnerabilities, to compatibility issues, to multiplayer cheating potential.&lt;br /&gt;
&lt;br /&gt;
[[Category:Red Faction]]&lt;/div&gt;</summary>
		<author><name>ReaperAA</name></author>
	</entry>
</feed>