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	<updated>2026-04-29T22:34:09Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.redfactionwiki.com/w/index.php?title=Nano_Rifle&amp;diff=4247</id>
		<title>Nano Rifle</title>
		<link rel="alternate" type="text/html" href="https://www.redfactionwiki.com/w/index.php?title=Nano_Rifle&amp;diff=4247"/>
		<updated>2009-10-25T17:50:30Z</updated>

		<summary type="html">&lt;p&gt;ATP2555: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Ultornanorifle.jpg|350px|right|thumb|Nano Rifle]]&lt;br /&gt;
The Nano Rifle is one of the 19 weapons that will be available in [[Red Faction: Guerrilla]] when it is released.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
It is one of the most highly rated weapons in the game, and quite rightly so, as very little can stand in it's way. The Nanorifle shoots matter-eating swarms of [[nanites|nanobots]] that slowly disintegrate anything they come into contact with, be they structural supports or human beings.&lt;br /&gt;
---&lt;br /&gt;
The [[nanites]] created by the [[Nano Forge]] will deconstruct solid matter, like a wall, in seconds. The [[nanotechnology|technology]] is highly advanced and the [[EDF]] wants it, so keep it safe.&lt;br /&gt;
&lt;br /&gt;
Recommendation: Create a new entranceway into a building or take out a vehicle. Also, hit any enemy with a well placed shot to obliterate them. If you shoot right in front of you at a wall it should make a hole big enough to let you through. You may have to crouch to get through. Destroying things from a distance can be more useful than many realise, as you can remove one wall of a building and bring the rest crashing down on an EDF team approaching you. Hypothetically. You can destroy a shield that a [[EDF]] trooper is using by shooting the shield with the Nanorifle.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
When using this weapon against [[EDF]] troops they will react with terror, occasionally pausing in shock to watch one of their comrades dissolve into dust. Mason can use this moment of distraction to remove the rest of the team.&lt;br /&gt;
&lt;br /&gt;
==Properties==&lt;br /&gt;
*'''Ammo/Clip Size:'''      5&lt;br /&gt;
*'''Primary Fire:'''        Semi-automatic deconstructing nanite beam&lt;br /&gt;
*'''Alternate Fire:'''      Sideways bash&lt;br /&gt;
*'''Pros:'''                Each shot contains nanites that eat away at matter in a about a 5 foot radius of the epicenter of the hit, deteriorating walls and instantly killing human targets.&lt;br /&gt;
*'''Cons:'''                Nanites aren't as aggresive toward organic matter (multiplayer)&lt;br /&gt;
*'''Faction:'''             [[Ultor]] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Red Faction: Guerrilla]]&lt;/div&gt;</summary>
		<author><name>ATP2555</name></author>
	</entry>
	<entry>
		<id>https://www.redfactionwiki.com/w/index.php?title=Usable_Weapons_Guide&amp;diff=4246</id>
		<title>Usable Weapons Guide</title>
		<link rel="alternate" type="text/html" href="https://www.redfactionwiki.com/w/index.php?title=Usable_Weapons_Guide&amp;diff=4246"/>
		<updated>2009-10-25T17:49:04Z</updated>

		<summary type="html">&lt;p&gt;ATP2555: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;All the usable weapons in [[Red Faction: Guerrilla]].&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|'''Faction'''&lt;br /&gt;
|'''Icon'''&lt;br /&gt;
|'''Image'''&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Description'''&lt;br /&gt;
|'''Singleplayer?'''&lt;br /&gt;
|'''Multiplayer?'''&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 50px;&amp;quot; | [[Image:Rfg_aim_03.jpg]]&lt;br /&gt;
|[[Image:i_pistol.jpg|75px]]&lt;br /&gt;
|[[Image:Rfgpistol.jpg|150px]]&lt;br /&gt;
|[[Pistol (RFG)|Pistol]]&lt;br /&gt;
|Standard issue [[EDF]] sidearm&lt;br /&gt;
|Yes&lt;br /&gt;
|Yes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 50px;&amp;quot; | [[Image:Rfg_aim_03.jpg]]&lt;br /&gt;
|[[Image:i_assaultrifle.jpg|75px]]&lt;br /&gt;
|[[Image:Rfgassaultrifle.jpg|150px]]&lt;br /&gt;
|[[Assault Rifle (RFG)|Assault Rifle]]&lt;br /&gt;
|Standard issue [[EDF]] assault rifle.&lt;br /&gt;
|Yes&lt;br /&gt;
|Yes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 50px;&amp;quot; | [[Image:Rfg_aim_03.jpg]]&lt;br /&gt;
|[[Image:i_enforcer.jpg|75px]]&lt;br /&gt;
|[[Image:Edfenforcer.jpg|150px]]&lt;br /&gt;
|[[Enforcer]]&lt;br /&gt;
|An [[EDF]] assault rifle with rocket propelled guided bullets.&lt;br /&gt;
|Yes&lt;br /&gt;
|Yes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 50px;&amp;quot; | [[Image:Rfg_aim_03.jpg]]&lt;br /&gt;
|[[Image:i_singularitybomb.jpg|75px]]&lt;br /&gt;
|[[Image:Rfgsbomb.jpg|150px]]&lt;br /&gt;
|[[Singularity Bomb]]&lt;br /&gt;
|This pulls in all the matter around it then explodes.&lt;br /&gt;
|Yes&lt;br /&gt;
|Yes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 50px;&amp;quot; | [[Image:Rfg_aim_03.jpg]]&lt;br /&gt;
|[[Image:i_peacekeeper.jpg|75px]]&lt;br /&gt;
|[[Image:Rfgpeacekeeper.jpg|150px]]&lt;br /&gt;
|[[Peacekeeper]]&lt;br /&gt;
|Standard issue automatic [[EDF]] shotgun.&lt;br /&gt;
|Yes&lt;br /&gt;
|Yes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 50px;&amp;quot; | [[Image:Rfg_aim_03.jpg]]&lt;br /&gt;
|[[Image:i_sniper.jpg|75px]]&lt;br /&gt;
|[[Image:Rfgsniper.jpg|150px]]&lt;br /&gt;
|[[Sniper Rifle (RFG)|Sniper Rifle]]&lt;br /&gt;
|Specialist issue firearm in the [[EDF]]'s elite infantry divisions. Great for long range assassainations.&lt;br /&gt;
|Yes&lt;br /&gt;
|Yes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 50px;&amp;quot; | [[Image:Rfg_aim_03.jpg]]&lt;br /&gt;
|[[Image:i_gauss.jpg|75px]]&lt;br /&gt;
|[[Image:Edfgauss.jpg|150px]]&lt;br /&gt;
|[[Gauss Rifle]]&lt;br /&gt;
|Portable version of the [[EDF]]'s lethal Gauss Turret can create holes in the walls.&lt;br /&gt;
|Yes&lt;br /&gt;
|Yes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 50px;&amp;quot; | [[Image:Rfg_aim_03.jpg]]&lt;br /&gt;
|[[Image:i_rail.jpg|75px]]&lt;br /&gt;
|[[Image:Rfgrail.jpg|150px]]&lt;br /&gt;
|[[Rail Driver (RFG)|Rail Driver]]&lt;br /&gt;
|Specialist issue firearm in the [[EDF]]'s elite infantry divisions with this you can see [[EDF]], allys, and [[marauders]] through solid objects.&lt;br /&gt;
|Yes&lt;br /&gt;
|Yes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 5opx;&amp;quot; | [[Image:Rfg_aim_03.jpg]]&lt;br /&gt;
|[[Image:i_subverter.jpg|75px]]&lt;br /&gt;
|&lt;br /&gt;
|[[Subverter (RFG)|Subverter]]&lt;br /&gt;
|A machine pistol carried by all [[EDF]] grunts in the [[Demons of the Badlands]] expansion pack.&lt;br /&gt;
|Yes&lt;br /&gt;
|No&lt;br /&gt;
&amp;lt;!--- RED FACTION WEAPONS ---&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 50px;&amp;quot; | [[Image:Rfg_aim_09.jpg]]&lt;br /&gt;
|[[Image:i_na.jpg|75px]]&lt;br /&gt;
|[[Image:Thermobaric lg.jpg|150px]]&lt;br /&gt;
|[[Thermobaric Rocket Launcher]]&lt;br /&gt;
|This superweapon launches a gigantic projectile which can be detonated in mid-air.&lt;br /&gt;
|Yes&lt;br /&gt;
|Yes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 50px;&amp;quot; | [[Image:Rfg_aim_09.jpg]]&lt;br /&gt;
|[[Image:i_sledge.jpg|75px]]&lt;br /&gt;
|[[Image:Sledge.jpg|150px]]&lt;br /&gt;
|[[Sledgehammer]]&lt;br /&gt;
|This mining tool has been enhanced with servo motors to deliver 9000+lb of pressure.&lt;br /&gt;
|Yes&lt;br /&gt;
|Yes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 50px;&amp;quot; | [[Image:Rfg_aim_09.jpg]]&lt;br /&gt;
|[[Image:i_na.jpg|75px]]&lt;br /&gt;
|[[Image:Arcwelder.jpg|150px]]&lt;br /&gt;
|[[Arc-Welder]]&lt;br /&gt;
|This electric weapon is attracted to metal targets and can chain to multiple enemies can kill drivers of vehicles and gunners.&lt;br /&gt;
|Yes&lt;br /&gt;
|Yes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 50px;&amp;quot; | [[Image:Rfg_aim_09.jpg]]&lt;br /&gt;
|[[Image:i_grinder.jpg|75px]]&lt;br /&gt;
|[[Image:Grinder.jpg|150px]]&lt;br /&gt;
|[[Grinder]]&lt;br /&gt;
|This weapon shoots spinning metal blades.&lt;br /&gt;
|Yes&lt;br /&gt;
|Yes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 50px;&amp;quot; | [[Image:Rfg_aim_09.jpg]]&lt;br /&gt;
|[[Image:i_prox.jpg|75px]]&lt;br /&gt;
|[[Image:Proxmines.jpg|150px]]&lt;br /&gt;
|[[Proximity Mines (RFG)|Proximity Mines]]&lt;br /&gt;
|Explosives which detonate when enemies come too close.&lt;br /&gt;
|Yes&lt;br /&gt;
|Yes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 50px;&amp;quot; | [[Image:Rfg_aim_09.jpg]]&lt;br /&gt;
|[[Image:i_reconstructor.jpg|75px]]&lt;br /&gt;
|[[Image:Reconstructor.jpg|150px]]&lt;br /&gt;
|[[Reconstructor]]&lt;br /&gt;
|This multiplayer-only weapon is used to reconstruct structures after they've been damaged in [[Damage Control]] and [[Siege]] gametypes.&lt;br /&gt;
|No&lt;br /&gt;
|Yes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 50px;&amp;quot; | [[Image:Rfg_aim_09.jpg]]&lt;br /&gt;
|[[Image:i_remote.jpg|75px]]&lt;br /&gt;
|[[Image:Remoteminingcharges.jpg|150px]]&lt;br /&gt;
|[[Remote Mining Charge]]&lt;br /&gt;
|Sticky bombs which detonate sequentially.&lt;br /&gt;
|Yes&lt;br /&gt;
|Yes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 50px;&amp;quot; | [[Image:Rfg_aim_09.jpg]]&lt;br /&gt;
|[[Image:i_rocket.jpg|75px]]&lt;br /&gt;
|[[Image:Rfgrocketlauncher.jpg|150px]]&lt;br /&gt;
|[[Rocket Launcher (RFG)|Rocket Launcher]]&lt;br /&gt;
|Shoots rocket propelled grenades.&lt;br /&gt;
|Yes&lt;br /&gt;
|Yes&lt;br /&gt;
&amp;lt;!--- MARAUDER WEAPONS ---&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 50px;&amp;quot; | [[Image:Rfg_marauder.jpg]]&lt;br /&gt;
|[[Image:i_shotgun.jpg|75px]]&lt;br /&gt;
|[[Image:Maraudershotgun_0.jpg|150px]]&lt;br /&gt;
|[[Shotgun (RFG)|Shotgun]]&lt;br /&gt;
|This salvaged [[Red Faction (Game)|Red Faction]]-era weapon is used by the [[Marauders]].&lt;br /&gt;
|Yes&lt;br /&gt;
|Yes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 50px;&amp;quot; | [[Image:Rfg_marauder.jpg]]&lt;br /&gt;
|[[Image:i_na.jpg|75px]]&lt;br /&gt;
|[[Image:Maraudergutter.jpg|150px]]&lt;br /&gt;
|[[Gutter]]&lt;br /&gt;
|This melee weapon was developed by the [[Marauders]] for currently unknown purposes.&lt;br /&gt;
|Yes&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 50px;&amp;quot; | [[Image:Rfg_marauder.jpg]]&lt;br /&gt;
|[[Image:i_na.jpg|75px]]&lt;br /&gt;
|&lt;br /&gt;
|[[Impaler]]&lt;br /&gt;
|This melee weapon was developed by the [[Marauders]] for currently unknown purposes. Only on the [[Demons of the Badlands]] expansion pack.&lt;br /&gt;
|Yes&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 50px;&amp;quot; | [[Image:Rfg_marauder.jpg]]&lt;br /&gt;
|[[Image:i_na.jpg|75px]]&lt;br /&gt;
|&lt;br /&gt;
|[[Spiker]]&lt;br /&gt;
|This ranged weapon is a portable version of the [[Marauders]] Harpoon Turrent. Only on the [[Demons of the Badlands]] expansion pack.&lt;br /&gt;
|Yes&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 50px;&amp;quot; | [[Image:Rfg_marauder.jpg]]&lt;br /&gt;
|[[Image:i_na.jpg|75px]]&lt;br /&gt;
|&lt;br /&gt;
|[[Missle Pod]]&lt;br /&gt;
|This weapon was developed by the [[Marauders]] which fires dumb fire rockets at a high rate of fire. Only on the [[Demons of the Badlands]] expansion   pack.&lt;br /&gt;
|Yes&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 50px;&amp;quot; | [[Image:Rfg_marauder.jpg]]&lt;br /&gt;
|[[Image:i_na.jpg|75px]]&lt;br /&gt;
|&lt;br /&gt;
|[[Spike mines]]&lt;br /&gt;
|This weapon is the [[Marauders]] equivalent to miners remote charges but use a spike to burry into the ground. Only on [[Demons of the Badlands]] expansion pack.&lt;br /&gt;
|Yes&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!--- ULTOR WEAPONS ---&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 50px;&amp;quot; | [[Image:UltorLogo.jpg|50px]]&lt;br /&gt;
|[[Image:i_na.jpg|75px]]&lt;br /&gt;
|[[Image:Ultornanorifle.jpg|150px]]&lt;br /&gt;
|[[Nanorifle (RFG)|Nanorifle]]&lt;br /&gt;
|This weapon shoots nanites which take apart solid matter molecule by molecule and made with the Nano Forge.&lt;br /&gt;
|Yes&lt;br /&gt;
|Yes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 50px;&amp;quot; | [[Image:UltorLogo.jpg|50px]]&lt;br /&gt;
|[[Image:i_na.jpg|75px]]&lt;br /&gt;
|&lt;br /&gt;
|[[Ripper Pickaxe]]&lt;br /&gt;
|This weapon was used by the Utlor miners and is now a leathal tool of death. Only on [[Demons of the Badlands]] expansion pack.&lt;br /&gt;
|Yes&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;/div&gt;</summary>
		<author><name>ATP2555</name></author>
	</entry>
	<entry>
		<id>https://www.redfactionwiki.com/w/index.php?title=Demons_of_the_Badlands&amp;diff=4245</id>
		<title>Demons of the Badlands</title>
		<link rel="alternate" type="text/html" href="https://www.redfactionwiki.com/w/index.php?title=Demons_of_the_Badlands&amp;diff=4245"/>
		<updated>2009-10-25T17:44:48Z</updated>

		<summary type="html">&lt;p&gt;ATP2555: /* Rundown */ They're not called Guerrilla actions.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Dlc02.jpg|400px|right|thumb|'''Demons of [[the Badlands]]''' promotional image showing a [[Marauders|Marauder]] holding a [[Spiker]]]]&lt;br /&gt;
'''Demons of [[the Badlands]]''' is the first [[Red Faction: Guerrilla]] DLC pack to be announced. It will be released on August 13, 2009 on the Playstation Network and Xbox Live at a price of $9.99 (or 800 Microsoft Points). '''Demons of the Badlands''' is included stock with the PC version of [[Red Faction: Guerrilla]].&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
'''Demons of [[the Badlands]]''' will feature a single-player mission arc that takes place in an entirely new [[Mars]] landscape outside of the existing [[Tharsis|expansive world]]. The story is a prequel to the events that take place on [[Tharsis]] in [[Red Faction: Guerrilla]], set a year before [[Alec Mason]] arrives on [[Mars]]. And, yes, this means you won’t be playing as Mason! Instead you’ll take control of [[Samanya]] as she fights alongside the [[Marauders]] against the [[EDF]]. There is 3 new missions in this expansion pack.&lt;br /&gt;
&lt;br /&gt;
==Rundown==&lt;br /&gt;
[[Image:Dlc01.jpg|400px|right|thumb|'''Demons of [[the Badlands]]''' promotional image showing the [[Punisher]]; a Marauder version of the [[AmRuKuo]] [[Heavy Walker]]]]&lt;br /&gt;
===Mariner Valley===&lt;br /&gt;
*Entirely new area with a new look and lots of new buildings to destroy. Featuring a new mission arc set three years before the events of [[Red Faction: Guerrilla]].&lt;br /&gt;
&lt;br /&gt;
===New Actions===&lt;br /&gt;
*x1 [[Offensive Raid]]&lt;br /&gt;
*x1 [[House Arrest]]&lt;br /&gt;
*x1 [[Area Defense]]&lt;br /&gt;
*x3 [[Demolitions Master]]&lt;br /&gt;
*x2 [[Transporter]]&lt;br /&gt;
===Marauder Vehicles===&lt;br /&gt;
*[[Chomper]] – A fast dune buggy with two seats.&lt;br /&gt;
*[[Stomper]] – Marauder truck with three seats and a built-in turret.&lt;br /&gt;
*[[Punisher]] – The Maruader [[Heavy Walker|Walker]]!&lt;br /&gt;
===New Weapons===&lt;br /&gt;
*[[Spiker]] – Marauder machine gun that shoots rapid fire spikes that stick into victims / walls.&lt;br /&gt;
*[[Subverter]] – EDF submachine gun. It replaces the Pistol from Red Faction Guerrilla.&lt;br /&gt;
*[[Missilepod]] – Marauder rapid fire [[Rocket Launcher(RFG)|rocket launcher]].&lt;br /&gt;
*[[Ripper]] – Marauder melee weapon.&lt;br /&gt;
*[[Impaler]] – Maruader spear like blade.&lt;br /&gt;
*[[Remote Charge]] – New Marauder version of the [[Remote Mining Charges|remote charge]] It has a spike on it to stick to surfaces.&lt;br /&gt;
*[[Marauder Sledgehammer]] – Only seen in multiplayer, this is the default weapon carried by [[Samanya]].&lt;br /&gt;
&lt;br /&gt;
===Achievements / Trophies===&lt;br /&gt;
*Bound By Blood – Complete Mission 1 (30 Points / Bronze)&lt;br /&gt;
*Family Vengeance – Complete Mission 2 (40 Points / Silver)&lt;br /&gt;
*A Greater Purpose – Complete Mission 3 (50 Points / Silver)&lt;br /&gt;
*Deliverance Defender – Complete all Marauder actions (20 Points / Silver)&lt;br /&gt;
*Tumbling Down – Pro time on all Demo Masters and Transporters (10 Points / Bronze)&lt;br /&gt;
*Mobile Bombs – Destroy 100 EDF vehicles (10 Points / Bronze)&lt;br /&gt;
*Structural Integrity – Destroy all medium and high priority targets (30 Points / Bronze)&lt;br /&gt;
*Purge The Valley – Break the EDF control of Mariner Valley (30 Points / Bronze)&lt;br /&gt;
*Ares’ Bloodlust – Destroy the 4 Marauder War Totems (20 Points / Bronze)&lt;br /&gt;
*The Power Of One - Collect 75 Marauder power cells (20 Points / Bronze)&lt;br /&gt;
&lt;br /&gt;
===Easter Eggs===&lt;br /&gt;
*If you look inside any of your weapon lockers in any of the two bases in Mariner Valley you can see a picture of a girl in her underwear. The identity of the girl was revealed by Volition on the Red Faction Community Forum to be Shaundi, a character from Saints Row 2.&lt;br /&gt;
&lt;br /&gt;
==Video==&lt;br /&gt;
[http://www.youtube.com/watch?v=O_0tN4ZPWqU Official Trailer]&lt;br /&gt;
&lt;br /&gt;
==Related Pages==&lt;br /&gt;
*[[Red Faction(Rebellion)|The Red Faction]]&lt;br /&gt;
*[[Ultor]]&lt;br /&gt;
*[[Earth Defense Force]]&lt;br /&gt;
*[[Marauders]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Red Faction: Guerrilla]]&lt;/div&gt;</summary>
		<author><name>ATP2555</name></author>
	</entry>
	<entry>
		<id>https://www.redfactionwiki.com/w/index.php?title=Demons_of_the_Badlands&amp;diff=4244</id>
		<title>Demons of the Badlands</title>
		<link rel="alternate" type="text/html" href="https://www.redfactionwiki.com/w/index.php?title=Demons_of_the_Badlands&amp;diff=4244"/>
		<updated>2009-10-25T17:42:40Z</updated>

		<summary type="html">&lt;p&gt;ATP2555: /* Description */ It isn't three years.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Dlc02.jpg|400px|right|thumb|'''Demons of [[the Badlands]]''' promotional image showing a [[Marauders|Marauder]] holding a [[Spiker]]]]&lt;br /&gt;
'''Demons of [[the Badlands]]''' is the first [[Red Faction: Guerrilla]] DLC pack to be announced. It will be released on August 13, 2009 on the Playstation Network and Xbox Live at a price of $9.99 (or 800 Microsoft Points). '''Demons of the Badlands''' is included stock with the PC version of [[Red Faction: Guerrilla]].&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
'''Demons of [[the Badlands]]''' will feature a single-player mission arc that takes place in an entirely new [[Mars]] landscape outside of the existing [[Tharsis|expansive world]]. The story is a prequel to the events that take place on [[Tharsis]] in [[Red Faction: Guerrilla]], set a year before [[Alec Mason]] arrives on [[Mars]]. And, yes, this means you won’t be playing as Mason! Instead you’ll take control of [[Samanya]] as she fights alongside the [[Marauders]] against the [[EDF]]. There is 3 new missions in this expansion pack.&lt;br /&gt;
&lt;br /&gt;
==Rundown==&lt;br /&gt;
[[Image:Dlc01.jpg|400px|right|thumb|'''Demons of [[the Badlands]]''' promotional image showing the [[Punisher]]; a Marauder version of the [[AmRuKuo]] [[Heavy Walker]]]]&lt;br /&gt;
===Mariner Valley===&lt;br /&gt;
*Entirely new area with a new look and lots of new buildings to destroy. Featuring a new mission arc set three years before the events of [[Red Faction: Guerrilla]].&lt;br /&gt;
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===New Guerrilla Actions===&lt;br /&gt;
*x1 [[Offensive Raid]]&lt;br /&gt;
*x1 [[House Arrest]]&lt;br /&gt;
*x1 [[Area Defense]]&lt;br /&gt;
*x3 [[Demolitions Master]]&lt;br /&gt;
*x2 [[Transporter]]&lt;br /&gt;
===Marauder Vehicles===&lt;br /&gt;
*[[Chomper]] – A fast dune buggy with two seats.&lt;br /&gt;
*[[Stomper]] – Marauder truck with three seats and a built-in turret.&lt;br /&gt;
*[[Punisher]] – The Maruader [[Heavy Walker|Walker]]!&lt;br /&gt;
===New Weapons===&lt;br /&gt;
*[[Spiker]] – Marauder machine gun that shoots rapid fire spikes that stick into victims / walls.&lt;br /&gt;
*[[Subverter]] – EDF submachine gun. it replaced the pistol from the Red Faction Guerrilla.&lt;br /&gt;
*[[Missilepod]] – Marauder rapid fire [[Rocket Launcher(RFG)|rocket launcher]].&lt;br /&gt;
*[[Ripper]] – Marauder melee weapon based on the iconic pickaxe from the original [[Red Faction]].&lt;br /&gt;
*[[Impaler]] – Maruader spear like blade.&lt;br /&gt;
*[[Remote Charge]] – New Marauder version of the [[Remote Mining Charges|remote charge]] It has a spike on it to stick to surfaces.&lt;br /&gt;
*[[Marauder Sledgehammer]] – Only seen in multiplayer, this is the default weapon carried by [[Samanya]].&lt;br /&gt;
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===Achievements / Trophies===&lt;br /&gt;
*Bound By Blood – Complete Mission 1 (30 Points / Bronze)&lt;br /&gt;
*Family Vengeance – Complete Mission 2 (40 Points / Silver)&lt;br /&gt;
*A Greater Purpose – Complete Mission 3 (50 Points / Silver)&lt;br /&gt;
*Deliverance Defender – Complete all Marauder actions (20 Points / Silver)&lt;br /&gt;
*Tumbling Down – Pro time on all Demo Masters and Transporters (10 Points / Bronze)&lt;br /&gt;
*Mobile Bombs – Destroy 100 EDF vehicles (10 Points / Bronze)&lt;br /&gt;
*Structural Integrity – Destroy all medium and high priority targets (30 Points / Bronze)&lt;br /&gt;
*Purge The Valley – Break the EDF control of Mariner Valley (30 Points / Bronze)&lt;br /&gt;
*Ares’ Bloodlust – Destroy the 4 Marauder War Totems (20 Points / Bronze)&lt;br /&gt;
*The Power Of One - Collect 75 Marauder power cells (20 Points / Bronze)&lt;br /&gt;
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===Easter Eggs===&lt;br /&gt;
*If you look inside any of your weapon lockers in any of the two bases in Mariner Valley you can see a picture of a girl in her underwear. The identity of the girl was revealed by Volition on the Red Faction Community Forum to be Shaundi, a character from Saints Row 2.&lt;br /&gt;
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==Video==&lt;br /&gt;
[http://www.youtube.com/watch?v=O_0tN4ZPWqU Official Trailer]&lt;br /&gt;
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==Related Pages==&lt;br /&gt;
*[[Red Faction(Rebellion)|The Red Faction]]&lt;br /&gt;
*[[Ultor]]&lt;br /&gt;
*[[Earth Defense Force]]&lt;br /&gt;
*[[Marauders]]&lt;br /&gt;
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[[Category:Red Faction: Guerrilla]]&lt;/div&gt;</summary>
		<author><name>ATP2555</name></author>
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