Glitch

A glitch is an unintended feature of Red Faction. Some glitches have been abused over the years while some have been moderately useful or entertaining.

Team Green Glitch
A exploit found prior to The Green Team Patch / 1.3 era in which a player could type "team "" into the console, placing themselves on a bugged team where they do not show on the scoreboard, and have access to all objects.

Baton Glitch
Most common bug found in RF multiplayer in which firing a baton before quickswitching to another weapon, causes the client to fire said weapon in a beligerent manner. Frequently abused with explosive weapons in public servers prior to Pure Faction.

Reload Skip Glitch
One of the less common forms of glitching found in versions prior to Pure Faction. Constitutes any routine a player might employ to avoid reloading their current weapon once they have expended the clip entirely, or any method used to instantly refill their weapons clip without delay. Usage of this glitch was predominately found in RF's small clan scene. It is difficult to detect if a player is performing said glitch in versions prior to PF.

Remote Charge Glitch
Typically refers to the anomoly where upon the contact of a Remote Charge to certain parts of player models (namely the foot region), the player contacted will begin to fly upwards erratically and indefinitely, sometimes even through walls. This glitch has never really been abused, although it has been used humourously in public servers and sometimes even clanwars.

HeadJump Glitch
Typically refers to the anomoly which occurs when players run towards eachother and one of them jumps before the other one. This causes a glitch with Red Faction's collision spheres and sends the "headjumped player" soaring into the air. The distance covered by the player depends on a number of factors and is usually considered unpredictable. Typically, distances range anywhere from 0.5m to 40m.

Related Pages

 * Hacks
 * Mod
 * Cheats
 * Pure Faction