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  • ==Items== The PS2 version of '''The Lobby''' contains the following items:
    2 KB (316 words) - 12:38, 3 September 2020
  • In Multiplayer -- items can be set to spawn once by putting ' -1 ' in the Respawn-Time box
    168 bytes (28 words) - 05:27, 31 January 2024
  • ===Items=== The PS2 version of '''Warlords''' contains the following items:
    8 KB (1,266 words) - 14:14, 20 May 2020
  • ...not all object types count toward this limit. Entities, corpses, clutter, items, triggers, events, keyframes, targets, and possibly more, all do. | [[RED Objects#Item|Items]]
    11 KB (1,788 words) - 09:42, 13 March 2024
  • Audio Logs are collectable items in Red Faction: Armageddon that provide lore surrounding current and past e ...]], Darius's father. This ability allows you to restore damage to man-made items and repair structures to their original form.
    4 KB (681 words) - 20:13, 26 February 2024
  • ====Weapons & other items==== ...shes. If they aren't they might be in item_containers.cpeg_pc, which is in items.vpp_pc.
    8 KB (1,363 words) - 02:39, 28 July 2021
  • ...nsurgency. Most pistols were discarded and so they have become collector's items. A fully functioning Banshee is rare indeed, but can still hold its own in
    2 KB (299 words) - 13:08, 6 February 2024
  • #Expand [[RED Objects#Item|Items]] in the '''Object List''' to the left and double click [[Assault Rifle]].
    2 KB (386 words) - 13:24, 25 November 2020
  • $DF Weapon Items Give Full Ammo: true|false ...he server to replace items (pickups) with other items, or disable specific items entirely.
    15 KB (2,320 words) - 06:06, 20 February 2024
  • The items table file contains configuration settings for all weapon and ammo pickups, <font color="008000">// items.tbl
    41 KB (6,324 words) - 05:27, 31 January 2024
  • * '''PF functionality''': Aside from some minor items (listed in the section below), Dash Faction maintains all important functio ...fixes''': Dash Faction resolves all commonly encountered server bugs like items respawning at the wrong time.
    7 KB (1,106 words) - 11:09, 26 May 2021
  • ...ons available: [[Dash_Faction_Server_Config_Templates|List of configurable items]]}} |style="text-align:left;width:20%"|Fix for crash when picking up items
    19 KB (2,128 words) - 04:44, 27 February 2024
  • ...yer will be able to view from and even control. There will be many useable items in the game, such as turrets, vehicles, and the usual buttons/switches that
    3 KB (533 words) - 05:56, 1 July 2020
  • * 0x00040000 - Items
    3 KB (542 words) - 19:21, 26 July 2015
  • ...go back to the Bolt Emitter properties menu and change the following menu items.
    4 KB (824 words) - 14:14, 27 January 2022
  • ...retch. We've spent the last week or so taking care of those little detail items that inevitably come up near the end of a project, such as polishing up the
    5 KB (813 words) - 02:24, 5 November 2020
  • ...Item|Items]] (ie. whether they can be picked up). The default behaviour of Items is enabled (they can be picked up). |on = Set all linked items to enabled (they can be picked up).
    40 KB (5,965 words) - 02:45, 24 February 2024
  • <!---{{Items in Red Faction}}---> ...:''' Level designers do have the option to set different respawn times for items in their map - though most level designers just leave the default values.
    16 KB (2,516 words) - 05:29, 23 February 2024
  • '''Radio Tags''' are collectable items in [[Red Faction: Guerrilla]] that provide some visibility into in-universe
    11 KB (1,603 words) - 04:46, 20 February 2024
  • ...o options and up the gamma settings because it was too tough to see people/items.
    10 KB (1,799 words) - 05:47, 20 February 2024
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