W.A.S.P: Difference between revisions
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|faction = {{Team|RC}} | |faction = {{Team|RC}} | ||
|first = [[Public Information Building]] | |first = [[Public Information Building]] | ||
|type | |ammo type = 15cm HE Rocket Canisters | ||
|range = Medium to Long | |range = Medium to Long | ||
| | |mag size = 6 | ||
|primary = Fire | |max ammo = 12 | ||
|alt = Engage | |damage = ~750 | ||
|primary = Fire | |||
|alt = Engage homing device | |||
|player = Yes | |player = Yes | ||
|sp = Yes | |sp = Yes | ||
|mp = Yes | |mp = Yes | ||
}} | }}{{BubbleNav|RF2Weapons}} | ||
The '''W.A.S.P (Wide Area Saturation Projectile)''' is a weapon in [[Red Faction II]]. | The '''W.A.S.P (Wide Area Saturation Projectile)''' is a weapon in [[Red Faction II]]. | ||
Latest revision as of 00:25, 20 March 2024
The W.A.S.P (Wide Area Saturation Projectile) is a weapon in Red Faction II.
Description
The W.A.S.P is primarily an anti-vehicle weapon. More powerful than the Grenade Launcher, the W.A.S.P fires a barrage of six armour piercing rockets. it has the ability to "lock on" to mobile vehicles and launch a swarm of destruction that will seek out and strike its target. The W.A.S.P is used by Sopots heavily fortified ground troops and guards
Though the W.A.S.P has a slow to medium fire rate, the area of effect damage from being able to fire into a group of enemies is also equally effective at clearing multiple enemies at once, and even better at wreaking havoc on the vehicles throughout the game making it a really good weapon throughout the game.
No major character is seen using the W.A.S.P though the player is able to pick it up rather early via a secret on the Public Information Buildings final level.